Story Title: The Punisher Strikes Twice! Published: February 1974 Writer: Gerry Conway Artists: Ross Andru, Frank Giacoia, and Dave Hunt
The Background: By February 1974, Marvel’s iconic web-slinger had become a mainstay of the publication since his 1962 debut in Amazing Fantasy #15. Having earned his own ongoing title, The Amazing Spider-Man, the following year and already running afoul of the likes of Doctor Otto Octavius/Doctor Octopus, Flint Marko/The Sandman, and, of course, Norman Osborn/Green Goblin, who had recently played a pivotal role in the death of Parker’s long-term girlfriend, Gwen Stacy. It’s into this tumultuous and emotional time of Spidey’s life that Gerry Conway and Ross Andru introduced not only the Jackal, a crazed scientist whose cloning technology would later result in one of Spider-Man’s most infamous storylines, but also the Punisher. Inspired byThe Executioner (Pendleton, et al, 1969 to present), designed by Gerry Conway, and named by Marvel mastermind Stan Lee, the Punisher was a hit with readers, despite being introduced in more of an antagonistic role, and began to appear in other Marvel comics, as well as his own self-titled series in 1986, with each subsequent appearance adding more layers and motivations to his character.
The Review: The Punisher, and the Jackal, are first seen in the Jackal’s hidden laboratory where the goblin-like villain expresses great admiration for the Punisher’s ability to shoot a stone statue of Spider-Man…as though destroying a static target is any indication of the Punisher’s prowess against a moving target, especially one as acrobatic as Spider-Man. The Punisher echoes these sentiments, stating that he’ll need his “Mechanic” to look over the Jackal’s concussion rifle before he takes on the real thing. While the Jackal also describes the Punisher as “[liking] the death – the killing – the joyful revenge”, Punisher rebukes this and claims that he only kills those who deserves to die….and that Spider-Man deserves such a fate.
Spider-Man is just as angst-ridden and burdened by guilt and responsibility as ever.
Speaking of Spider-Man, we join our heroic web-head in the midst of breaking up an armed robbery; it’s pretty standard fare for Spider-Man, showcasing his impressive agility, strength, and dexterity with his web-shooters as he stops the crooks and leaves them at the mercy of New York’s finest. Still, even with the prospect of earning some coin from his action-packed photographs of the bust, Spidey is tormented not only by the fact that the entire city is convinced that he killed Norman Osborn but also by the death of his beloved Gwen Stacey and the fact that he cannot bring himself to reveal Norman’s identity as the Green Goblin out of fear of devastating Norman’s son, Peter’s best friend, Harry Osborn (oblivious that Harry is already aware of this fact).
The Punisher lands the first strike against Spider-Man!
After flirting with J. Jonah Jameson’s secretary Betty Brant, Peter tries to sell his newest pictures to Jonah and is made aware of the Punisher’s one-man war against the mob. Chomping at the bit for a piece of “the most newsworthy thing to happen to New York since Boss Tweed”, Jonah orders Peter to bring him pictures of the Punisher yesterday! Switching to Spider-Man, Peter has barely enough time to worry about how he’s going to track the Punisher down when he is immediately fired upon by the skull-garbed mercenary! Saved by his patented spider-sense, Spider-Man confronts the Punisher on a rooftop where the hitman momentarily ensnares Spidey in a titanium alloy wire, brands Spidey a murderer, and expresses his hatred of criminals no matter what form they take.
The Punisher is angered and insulted by the Jackal’s interference.
Breaking free of his bonds, Spidey begins to pummel the Punisher but is attacked from behind by the Jackal; disorientated and stunned by the Jackal’s “negatively-charged electro-prods”, Spidey tumbles from the rooftop (much to the Punisher’s dismay) but manages to save himself on instinct. After recovering and returning to the scene of the battle, Spidey discovers a clue on the Punisher’s discarded weapon but returns home, exhausted, to repair his damaged costume and catch his breath, unaware that an increasingly paranoid and disturbed Harry is eavesdropping at his door. After a brief segue to Mary-Jane Watson (who is still in her annoying, flaky “party girl” mindset at this point), the story dramatically cuts to the Punisher swatting the Jackal and berating him for interfering in his battle against Spider-Man. Punisher is angered at being roped into the Jackal’s murderous ways as Frank desires the complete destruction of crime, not the deaths of innocents.
Spider-Man subdues the Punisher and reveals the truth of the Jackal’s deception.
Later that day, Spider-Man follows through on his clue and arrives at the Punisher’s armoury on to find his “Mechanic”, Reiss, dead on the floor. The Punisher manages to get the drop on him (no spider-sense to save Spidey this time) and immediately pins the crime on Spider-Man. Refusing to believe Spider-Man’s pleas of innocence and yet unable to counteract his superhuman speed, strength, or agility, the Punisher is eventually subdued and forced to listen to reason when Spidey shows him the all-too-familiar claw marks on Reiss’ body and reveals that the Punisher’s gun was labelled up specifically to incriminate him. Realising that he has been manipulated by the Jackal, the Punisher swears revenge and heads off into the night. Spider-Man beats a hasty retreat as the police arrive and the Jackal looks on, vowing to destroy them both and ending the issue on a cliff-hanger that would later lead to Spider-Man doubting his very identity!
The Summary: “The Punisher Strikes Twice!” is a fairly run-of-the-mill Spider-Man story, indicative of the story style of Marvel Comics back in the day; there’s a lot of extraneous dialogue, text boxes, and thought balloons that constantly keep the reader up to date with where we are and what characters (specifically Spider-Man) are thinking and feeling. It’s not necessarily a bad thing but it hasn’t aged well for me and I often find it a bit of a chore to read through some of the older Marvel stories because of their tendency to favour stilted writing, exposition-heavy dialogue, and antiquated narrative devices. Still, it’s quite a pivotal issue, introducing one of Spidey’s most nefarious foes in the Jackal and continuing his sense of guilt and dismay over the whole Gwen Stacey/Green Goblin/Harry Osborn saga. The Jackal isn’t much to shout about here in his debut, being little more than a monstrous ghoul who manipulates the Punisher into trying to kill Spider-Man presumably so that he can take over New York as the top crime boss. The issue does a decent job of establishing the Jackal as a manipulative asshole but we learn almost nothing about him beyond his desire to want Spider-Man dead; considering the Green Goblin has only just been taken off the board, it might have been a little too soon for another mysterious, imp-like puppet master enemy whose identity is a secret to crop up.
The Punisher is pretty durable and parts ways with Spidey on…partially amicable terms.
Yet, the issue is exciting and action-packed thanks not only to Marvel’s distinct, eye-catching colours and Spidey’s dynamic versatility when in action but also due to the inclusion of the Punisher. Introduced with a bang (despite how lame destroying a statue is…), the Punisher wastes no time trying to kill Spider-Man, believing him to be a murderer and little more than a masked criminal thanks, no doubt, the Jonah’s numerous news stories in the Daily Bugle and the city’s belief that he killed Norman (and, as I recall, Gwen and George Stacey as well). We don’t learn much about the Punisher in his debut appearance but we learn enough; he’s decked out in his iconic skull costume (which makes an immediate impression) and his aggressive, focused mindset separates him from the usual hired guns seen in Marvel Comics at the time (who were generally little more than just generic thugs with guns). As the issue progresses, we learn that the Punisher has a strict moral code (he is angered when the Jackal’s interference nearly causes Spider-Man’s death in a dishonourable way), an intense hatred of crime and criminals, and that he was a Marine for three years. The Punisher is also quite a sturdy and formidable opponent; not only is he a crack shot and loaded with little gadgets and tools to help give him the edge in battle but he’s also fast and strong enough to get the drop on Spider-Man, take blows from Spidey, and to cause the web-head pain when he lands a good, solid kick.
It’s a fairly standard Spider-Man story elevated by the debut of the Punisher.
In the end, he remains tight-lipped about his past and his exact motivations but is satisfied enough that Spidey isn’t the true enemy and returns to his endless war on crime maybe not on “friendly” terms with the web-head but certainly on far more amicable terms than they began at the issue’s start. Overall, it’s a pretty decent story; it’s standard sixties/seventies Spider-Man fare, with all the angst and action you can expect from this era of Marvel and Spider-Man, with the added bonus of a mysterious, intriguing new anti-hero at a time when violent anti-heroes weren’t as played out as they would come in later years. Thanks to Spidey’s endless internal monologue, it’s easy to pick up the issue and get right into the story and catch up with where the characters are and the art is both simple and yet beautifully detailed at the same time. Obviously, this was just the tip of the iceberg for the Punisher but Marvel certainly had a way with introducing dynamic, complex new characters as antagonists and then fleshing them out later on and I’d say they did just as good a job with the Punisher in his debut as they did with other characters who got a full-blown origin story in their first appearance.
My Rating:
⭐⭐⭐⭐
Rating: 4 out of 5.
Great Stuff
Did you read “The Punisher Strikes Twice!” when it was first published? What did you think of the Punisher’s dramatic debut? What do you think of the Punisher as a character and which storyline of his do you think is the best, or the worst? How are you celebrating the Punisher’s debut this year? Whatever you think about the Punisher, drop a comment below.
Released: 8 February 2016 Director: Tim Miller Distributor: 20th Century Fox Budget: $58 million Stars: Ryan Reynolds, Morena Baccarin, Ed Skrein, T.J. Miller, Gina Carano, Brianna Hildebrand, and Stefan Kapičić/Andre Tricoteux
The Plot: After mercenary for hire Wade Wilson (Reynolds) contracts terminal cancer, he turns to Francis Freeman/Ajax (Skrein), who subjects him to round-the-clock torture to activate his latent X-Gene. The experiment is a success, transforming Wade into a near-immortal Mutant but also horrifically disfiguring him and leading him on a bloody quest for revenge.
The Background: Deadpool was created by Fabian Nicieza and Rob Liefeld back in 1991; originally an antagonist who featuring in the duo’s New Mutants comics, the self-styled “Merc With a Mouth” gained significant popularity over the years, especially once he became self-aware and began breaking the fourth wall. This popularity eventually led to his own solo title, a series of team-ups with other Marvel heroes, appearances in Marvel/X-Men-related videogames, and even a cameo appearance in the beloved X-Men animated series (1992 to 1997). Deadpool made his live-action debut in the much-malignedX-Men Origins: Wolverine(Hood, 2009); here, the character was expertly portrayed by Ryan Reynolds (who had been eyed for the role as far back as 2004) and his inclusion was intended to setup a solo spin-off for the character. After X-Men Origins was critically panned and following the poor reception of the Reynolds-led Green Lantern (Campbell, 2011), however, 20th Century Fox (who had bought the film rights to the X-Men franchise some time ago) got cold feet about producing an expensive superhero film full of violence and cuss words. Yet, after director Tim Miller’s early test footage mysteriously leaked online to an overwhelmingly positive response, Fox committed to releasing the film as the director and actor wished but with a much smaller budget than traditional superhero films. As it turned out, however, the studio was wrong to be apprehensive and right to produce the film on a tighter budget as Deadpool eventually brought in over $780 million in worldwide gross which, alongside it’s overwhelmingly positive critical reception, more than justified the greenlighting of a sequel and a continued investment in the character on their part.
The Review: As described by Deadpool himself, Deadpool is, at its heart, a traditional love story of boy meets girl, boy contracts terminal cancer, boy acquires superhuman powers, boy gets girl. It’s the classic, age-old tale we’ve all come to know and love…just with more crotch shots and gratuitous violence than you might remember. Right off the bat, Deadpool opens with an impressive slow-motion shot right in the middle of Deadpool unleashing the carnage on a busy highway while Juice Newton’s “Angel of the Morning” plays and numerous sight and visual gags fill the screen (the majority of them poking fun and the cast and crew of the film and setting up Deadpool’s trademark crude humour). This highway sequence acts as a bridging device as Deadpool, directly addressing the camera and through the power of voiceover, explains his origin up to that point and we continuously return to the highway to see Deadpool blowing the brains out of Ajax’s men and skewering them with his blades.
Seriously, who wouldn’t fall in love with Morena Baccarin?
It turns out that Deadpool was just as childish and sadistic before he acquired his powers; as a mercenary for hire, Wade took on a variety of jobs issued to him by his kind-of-sort-of friend/business acquaintance Weasel (Miller). While he is characteristically coy about the exact specifics of his past, using dark humour to twist the exact truth of his background, he openly admits to having a “soft spot” and wishing to make some kind of small difference to people’s lives. It’s in the midst of this cavalier lifestyle that he meets Vanessa (Baccarin), an absolutely gorgeous woman who appears to be just as snarky and unhinged as he. The two immediately hit it off and spend an entire year doing little other than screwing like animals and falling in love. Right as Wade begins to feel alive again, though, he (literally) falls ill with terminal cancer and, unwilling to drag Vanessa into that “shit show” (as he calls it), packs up and leaves to die alone.
Thankfully, Ajax isn’t just another “guy in a suit”; he’s a sadistic bastard through and through.
For a character who is known for little more than cutting people’s heads off, spouting crude jokes and nonsensical one-liners, and engaging in mindless violence, Deadpool is a surprisingly tragic and relatable character even after he has become a nigh-unstoppable one-man-army. Reynolds excels in the role and I literally cannot imagine anyone else bringing as much humour, heart, and snarky bad-assery to the role. It’s easily the part he was born to play and you can tell that he relishes every last blood-soaked moment of it. Opposing Deadpool is Ajax, a role that demands little more from Ed Skrein than to be a stereotypical “British villain” but which he brings such a slimy arrogance to that you can’t help but want to see Deadpool get his hands on him. A former patient of the same facility Wade ends up in, Ajax’s mutation leaves him incapable of feeling pain (or anything else) and not only superhumanly strong but completely sadistic as well. As a result, he’s not only the perfect kind of amoral asshole but also a formidable threat in his own right since he can’t feel pain and Deadpool can heal from any injury, allowing the two of them to just go absolutely nuts on each other once they finally face off.
Negasonic Teenage Warhead is ballsy enough to match wits with Deadpool.
Ajax is joined by Angel Dust (Carano), a Mutant who is superhumanly strong; as is the crutch of the majority of the henchpeople in X-Men films, the role doesn’t really require much from Carano other than to stand around looking intimidating and bring the pain when required but it’s refreshing to see a woman in the role of the “muscle”. Her presence is inoffensive enough and she even manages to work in a few subtle character traits of her own here and there (she constantly chews on toothpicks and is even somewhat flustered in her fight against Piotr Rasputin/Colossus (Kapičić/Tricoteux)). Speaking of Colossus, this isn’t the underutilised character you know from previous X-Men films as portrayed by Daniel Cudmore; instead, Colossus is a colossal (pun intended) fully computer-generated character and always shown in his organic steel form. Sporting a true Russian accent and portrayed as a veteran of the X-Men, Colossus acts as Deadpool’s conscious and would-be-mentor figure as he attempts to persuade Wade away from the blood-soaking path he has put himself on and become a true hero as an X-Man. Joining Colossus is an entirely new character to these films, the preposterously-named Negasonic Teenage Warhead (Hildebrand); a typical moody, anti-social, and rebellious teenager, Negasonic mainly exists to be the butt of Wade’s numerous pop culture references, to spout equally-mean comments back to him, and to explode in atomic bursts for the film’s finale. While they could have used any other teenage X-Man for this role, the filmmakers specifically selected the character based on her striking name and had to negotiate with Marvel Studios in order to include her. While her powers may be different, she’s a decent enough character in her own right, especially coming into her own in the battlefield.
Deadpool‘s violence is just part of the film’s appeal.
What separates Deadpool from other superhero films, though, is its presentation. Superhero films have been violent before; they’ve had swearing and killing and blood but they’ve never quite been like Deadpool. The film is an action/comedy, full of visual gags, constant one-liners and insults, and more violence than you can shake a stick at. Deadpool is relentlessly brutal in his methods, blowing brains out, splitting guys in two, and even cutting his own hand off to escape custody. He’s an insatiable killing machine, full of righteous anger but also with a surprising amount of pathos built into his character. While it’s hard to believe that the damage done to his face is enough to truly turn off any woman, much less one as devoted to him as Vanessa, the way his monstrous appearance affects his usual bold-as-brass confidence is affecting and it’s easy to buy into his quest for revenge against Ajax.
The Nitty-Gritty: Deadpool is a brisk, non-stop action piece; the film hits the ground running and even in its slower, more poignant moments, it never drags or feels extraneous. Rather than worry itself with the disastrous continuity of the X-Men films, Deadpool exists instead in its own bubble that is adjacent to, and directly inspired by, the existing X-Men franchise but very much its own thing and it never shies away from poking fun at the films that have proceeded it or the mess Fox made of their continuity.
Deadpool is full of clever and entertaining references.
Speaking of which, the film goes out of its way to not only mock the treatment of Deadpool in X-Men Origins (Deadpool clearly acts as though that film never happened or was some kind of awful nightmare) but also Reynolds’ experiences on Green Lantern. Very little escapes the film’s humourous grilling, either; Deadpool references having to perform sordid act on Logan/Wolverine (Hugh Jackman) in order to get his own film, regards Brian Mills (Liam Neeson) as a bad father for always allowing his family to get taken, stages its entire finale on what is clearly the remains of a S.H.I.E.L.D. Helicarrier, and features two incredibly fun “cameos” from Jackman himself.
Deadpool‘s CGI and budget is put to good use and never overwhelms the film’s action or story.
Having a smaller budget really benefitted Deadpool; it meant that what little money it had had to be put to good use rather than on elaborate special effects and gratuitous CGI. It also allows the film to tell a far more grounded and focused story; the spotlight is on Deadpool the entire time, as it should be, and though it does include the X-Men they are used sparingly and in service of the film’s greater narrative rather than clogging the film’s runtime up with pointless cameos and fan service. Deadpool’s wise-cracking nature, jokes, and violent actions are fan service enough and, thankfully, remain the central hook for the film from start to finish.
The Summary: I wasn’t really the biggest fan of Deadpool going into this film; I find X-Men comics very dense and nearly impenetrable so I hadn’t really read too much about him beyond what I saw online. This actually benefitted me in a lot of ways; it meant I wasn’t too bothered by how badly 20th Century Fox neutered the character in X-Men Origins: Wolverine and it meant that I would be seeing the film without high expectations. And, yet, Deadpool exceeds those expectations continuously the more I see it. I honestly find it difficult to talk about Deadpool; comedies are a difficult genre to really describe at the best of times, I find, and the only way you can really appreciate Deadpool’s humour and appeal is to just watch it for yourself. It really is an impressive and incredibly enjoyable action romp; even if the film hadn’t been full of gratuitous violence or swearing, there would still be loads left over to enjoy, I think, but the fact that the filmmakers just went in balls deep and decided to do an unapologetically true adaptation of Deadpool’s unique character is truly admirable. I honestly thought that the one-two-punch of Deadpool and Logan (Mangold, 2017) would open the doors for R-rated action films to once again be successful in Hollywood. That resurgence didn’t really come to pass, unfortunately, but we did get a pretty decent sequel out of it (I honestly struggle to pick my favourite of the two and often settle for just watching both back to back) and that doesn’t dilute the fact that Deadpool is an incredibly bad-ass and hilariously enjoyable experience from start to finish.
My Rating:
⭐⭐⭐⭐⭐
Rating: 5 out of 5.
Fantastic
What are your thoughts on Deadpool? Do you feel it did a better job of capturing the character’s essence than X-Men Origins: Wolverine or were there parts that disappointed you? What did you think of Ryan Reynolds’ portrayal and can you think of any other pitch-perfect castings in films? What was your first introduction to Deadpool and what do you think of him as a character? How are you celebrating Deadpool’s debut this month? Whatever your thoughts on Deadpool, and the X-Men, drop a comment below.
Story Title: “The Beginning of the End” Published: February 1991 Writers: Rob Liefeld and Fabian Nicieza Artist: Rob Liefeld
The Background: By the 1980s, the X-Men had become one of Marvel Comics’ most successful publications, prompting then-chief editor Jim Shooter to call for a series of X-Men-related spin-off titles. The New Mutants, a team of teenage students from Professor Charles Xavier’s School for Gifted Youngsters, came out of this need for fresh new X-Men titles; created by Chris Claremont and Bob McLeod, the first team of New Mutants debuted in September 1982 before graduating to an ongoing title that was first published between 1983 and 1991. The original team, comprised of far younger characters than those in the ongoing X-Men comics and representing a number of diverse ethnicities, eventually fell under the command of the time travelling Mutant known as Nathan Summers/Cable and was transformed into more of a mercenary team and, ultimately, reformed into X-Force. In 1991, however, Fabian Nicieza and Rob Liefeld introduced a new antagonist for this team of hot-headed youths, the mercenary known as Deadpool, and inadvertently created one of Marvel Comics’ most popular anti-heroes in the process.
The Review: The New Mutants #98 introduces us to Gideon in the midst of a training program at Shaw Industries. Gideon is quite the enigma; possessing powers of “super human enhancement manipulation” and a very…unique sense of style, to put it mildly, he easily overcomes Sebastian Shaw’s combat modules in what appears to be a bastardised version of the X-Men’s famous Danger Room. Having wowed his underlings with his incredible performance (which mostly consists of a bit of dramatic jumping about and throwing his assailants into walls; nothing I would particularly describe as “impressive”), he runs through his itinerary for the day, paying particular emphasis on his vague plans for one Emmanuel da Costa.
Cable tries to push Cannonball’s powers to their limit.
Gideon’s plot will have to wait, however, as an impressively Liefeld-esque splash page introduces us to the actual Danger Room, where Cable is engaging in a training exercise alongside Samuel Guthrie/Cannonball. Despite Cable’s rugged insistence that he doesn’t require any help, Cannonball pulls him from the grip of some giant, ugly green machine and justifies his actions by explaining that he’s supposed to be practicing at perfecting his Mutant abilities. Eager to put these to the test, Cable initiates a more aggressive counter-attack sequence and even takes pot shots at Cannonball himself with his incredibly versatile cybernetic arm. Despite failing to balance his focus on multiple threats at once, Cable commends Cannonball’s abilities and wishes for him to expand his kinetic abilities to shield the rest of the team in battle.
Rictor is determined to get Rahne back from Genosha.
Cannonball then points out that the “team” is shy a few members and Cable conveniently runs down the reasons as to why; it seems Warlock died in the line of duty recently and Rahne Sinclair/Wolfsbane’s loyalties are in question but, in any case, Cannonball takes umbrage to him and his team mates being thought of as mere soldiers rather than family but Cable, rugged and war-ravaged as always, is steadfast that the reality of their situation is that all Mutants are soldiers in the world they live in. At the Da Costa International residence, a suspicious redhead hands the aforementioned Emmanuel da Costa a fresh cup of hot coffee that proves to be his last! Just one sip Emmanuel collapses to the floor in fatal convulsions while his assassin watches with glee. Back at the New Mutants’ bunker beneath the X-Mansion, Julio Richter/Rictor and the stupidly-named Tabitha Smith/Boom-Boom are arguing about having been forced to leave Rahne back in Genosha some weeks ago. While Rictor is all for leading a full-on assault against Genosha to rescue her, Boom-Boom is against it not least because such action would undoubtedly be suicide but also because Rahne chose to stay on the island. Undeterred, and temperamental, Rictor rushes out to help his team mate with or without Boom-Boom’s assistance or Cable’s permission.
Cabel is saved from certain death by Cannonball.
Speaking of Cable, everyone’s favourite time travelling poster boy of nineties excess is suddenly attacked while browsing the library. His attacker? None other than a mercenary known as Deadpool; sporting unique speech bubbles and a quick wit, Deadpool immediately reveals that he was hired by the mysterious “Mister Tolliver” to find, and kill, Cable (though he insists that the job is nothing personal). I’m not really sure what the beef is between Cable and Tolliver but it’s enough for the man to have hired an assassin despite Cable claiming that he wasn’t to blame for “what went down”. Without any real effort, Deadpool is in a position to end Cable right then and there with a clear headshot but the time traveller is saved just in the nick of time by Cannonball. Impressed with Cannonball’s abilities, but no less unprepared for them, Deadpool quickly disables Cannonball and returns to the task at hand; a swift blow from Cable breaks Deadpool’s jaw as the Mutant states: “You talk too much” and he’s not wrong. Deadpool has been jabbering a mile a minute since his explosive entrance and, while he doesn’t directly address the reader or break the fourth wall and is a far cry from his rude, crude, wise-cracking self we know now, he’s still full of the quips, words, and even gets side-tracked talking to himself.
Deadpool is shipped back to Tolliver and the issue ends on something of a cliffhanger…
Despite claiming that Cable has broken his jaw, Deadpool continues to assault his target with both words and attacks and is again in position to finish off his foe when Rictor, Roberto da Costa/Sunspot, and Boom-Boom join the fray. This, however, is of little worry to Deadpool, who easily subdues Rictor and is primed to finish the others off when he is suddenly felled from behind by Neena Thurman/Domino. Cable’s demeanour is noticeable changed by Domino’s presence (the New Mutants believe he is smitten with her) and they easily restrain Deadpool, deciding that the best course of action is to send him back to Tolliver to face the consequences of his failure. With that, Deadpool is gone from the story as Cable gives Domino the rundown on what is left of his team; while Rictor makes good on his promise to go and try to save Rahne and Cable states that he has a plan to bolster his ranks, the issue ends with Gideon delivering the news of Emmanuel’s death to his son, Sunspot, ending the issue on a bit of a cliffhanger.
The Summary: “The Beginning of the End” is a perfect of example of why I tend to shy away from X-Men comic books; the lore is so dense and impenetrable, with so many characters and stories and things to remember and keep track of, that it can be very difficult to pick up an issue, even a first issue, and know exactly what is going on. As much as I love the group and its wide variety of characters, this does sour me on trying to read more X-Men adventures as things are constantly shifting and changing all the time. Having said that, though, this is obviously issue ninety-eight so it’s geared more towards a dedicated readership than a first-time reader, so those who have been following The New Mutants since their introduction are likely to get a lot more out of this.
Cable is every fanboy’s wet dream, sporting more powers than you can shake a stick at!
Even with that, though, there is some truly ugly artwork on display here; I love the excess and elaborate art of the nineties (which was all impossibly-defined characters, pouches, guns-upon-guns, and an abundance of unnecessarily dark grittiness) but even I struggle a bit with Leifeld’s signature style. Cable looks like a man-mountain in most panels, then dramatically shrinks or grows as the page dictates, and is a hodge-podge of every fanboy’s fantasy: he’s gritty and stoic, he’s got a metal arm that shoots lasers, and a bionic eye! Thankfully, he’s largely (uncharacteristically) under-equipped in this issue and is bereft of his trademark guns and pouches. He’s even caught on the back foot by Deadpool and seemingly unable to defend himself without the assistance of others, which kind of goes against the few things I know of Cable’s reputation as a “Gary Stu”. The team’s newest villain, Gideon, is equally hideous; garbed in a tight waistcoat and wearing weird gold/bronze armlets, he sports a frankly ridiculous little white ponytail on an otherwise bald head and exhibits what I am supposed to believe are exceptional physical talents in his little training simulation. As a puppet master, Gideon is clearly positioned as a kind of anti-Charles Xavier, favouring manipulative subterfuge over the more direct methods of the X-Men’s usual foes. Whatever his grand plans are, though, I find myself apathetic thanks to his uninspired presentation and little to know explanation of the scope of his powers of influence.
Deadpool is easily able to subdue the New Mutants and instantly makes an impression.
As a result, it’s pretty damn easy for Deadpool to steal the show. Looking like a twisted version of Peter Parker/Spider-Man, he (literally) explodes onto the scene and immediately looks like a formidable threat by how easily he takes Cable off-guard and overwhelms not only him but his team as well. Deadpool comes well-prepared, able to counter all of the New Mutants’ powers and abilities, and seemed poised for victory before the untimely intervention of Domino. Though he’s clearly a far cry from the self-aware, hyper-violent anti-hero we know these days, it’s clear that Deadpool has far more charisma and appeal than the likes of Gideon. We know nothing about him or his abilities and yet, through his undeniable skills and his unique style of speech, he instantly makes an impression, even more so when compared with the issue’s primary big bad. Clearly the writers thought they had something there with Deadpool as well as he is spared from execution and his storyline is left up in the air, leaving him ripe for a comeback and a brighter spotlight in subsequent issues. All-in-all, there isn’t really much to this issue of The New Mutants. Obviously Deadpool made an impression on readers at the time but I can only view the issue in retrospect and, for me, he was clearly the stand-out part of this issue and the only real reason to read this story unless you like seeing Mutants prancing around in training simulations and prattling on about their current situation. Remove Deadpool from this issue and it’s pretty much a nothing story but, thanks to his inclusion, there is at least one bright spark amidst the angst and it’s just a shame that we didn’t get to see more of him throughout the issue rather than wasting time on uninspiring nobodies like Gideon.
My Rating:
⭐⭐
Rating: 2 out of 5.
Could Be Better
Did you ever read “The Beginning of the End” or The New Mutants back in the day? If so, what did you think of the team and the comic’s direction? What were your first impressions of Deadpool back when he debuted? Did you ever think he’d become as popular as he is today or were you, perhaps, unimpressed with his debut? If you were to assemble a team of New Mutants today, who would you pick and why? How are you celebrating Deadpool’s debut this month? Whatever your thoughts on the New Mutants, Deadpool, or X-Men in general, feel free to leave a comment below.
If there’s one thing comic books allow, it’s the grandiose crossover between characters. Ever since Barry Allen met Jay Garrick all the way back in 1961 and introduced the idea of multiple parallel universes, comic book characters have existed in both isolated shared universes and travelled across a near infinite multiverse. However, while it’s relatively common to see Bruce Wayne/Batman and Clark Kent/Superman interact with the Justice League or the Teen Titans, or to have Peter Parker/Spider-Man randomly join forces with the Fantastic Four or the X-Men, we’ve also seen the characters of DC and Marvel Comics interact with each other. We’ve seen Superman and Batman both cross paths with Spider-Man, the X-Men team with the New Teen Titans, and both publishers’ greatest heroes go head-to-head in the epic DC Versus Marvel Comics (Marz and David, et al, 1996) crossover.
There have been some weird crossovers in comics.
In addition, Dark Horse Comics snapped up multiple science-fiction and horror film franchises, giving us crossovers such as RoboCop Versus The Terminator (Miller, et al, 1992) and a whole slew of Aliens vs. Predator (Various, 1989 to present) comics. It doesn’t end there, either; we’ve seen Batman cross paths with Judge Dredd on multiple times and Frank Castle/The Punisher team up with not only Eminem but also pop up in Archie Comics, and it was thanks to such comic book crossovers that we finally got to see the three-way mash-up between Freddy Kruger, Jason Voorhees, and Ash Williams! Yet, as many and varied and seemingly limitless as these crossovers can be, it seems like we’ve missed out on a few seemingly-obvious crossovers. Maybe it’s because of licensing issues or the fact that DC and Marvel Comics don’t tend to do a lot of business together lately, but, either way, I figured I’d talk about ten crossovers I’d love to see in comic books.
10 Justice Society/Watchmen
After DC Comics finally put an end to the largely-awful New 52 run, they teased Alan Moore’s seminal work, Watchmen (ibid, et al, 1986 to 1987), becoming part of DC canon when Edward Blake/The Comedian’s iconic smiley-face button turned up in the Batcave. Cue the extremely delayed publication schedule of Doomsday Clock(Johns, et al, 2017 to 2019), a storyline that revealed that Doctor Jon Osterman/Doctor Manhattan had been influencing DC canon for decades. While this, obviously, brought the characters of Watchmen (or, at least, versions of them) into conflict with Superman, Batman, and other versions of the Justice League, it’s the older, more seasoned members of the Justice Society of America (JSA) I’d like to see have extended interactions with the Crimebusters. The JSA were at their peak around the time of World War Two, meaning they are decidedly more optimistic and pragmatic about their approach to crimefighting. The Crimebusters, meanwhile, existed in a largely dystopian version of the 1980s that was pretty bleak and constantly on the verge of another World War, meaning this team up could produce an interesting clash of styles and philosophies that would probably be more in keeping with Moore’s more reflective text rather than an all-out brawl. Plus, who doesn’t want to see who would win a battle between Jim Corrigan/The Spectre and Doctor Manhattan?
9 Pulp Heroes United
Before Batman and Superman, there were the pulp heroes of the 1930s to 1950s. Names like the Phantom, the Shadow, the Spirit, the Rocketeer, and Green Hornet may have faded from mainstream relevance in recent years, but they live on thanks to publications from Dynamite Comics and crossovers with DC Comics. Speaking of Dynamite Comics, they came very close to this crossover with their Masks (Various, 2014 to 2016) series, which saw the Shadow teaming up with the Green Hornet and Kato, a version of Zorro, and the Spider but this crossover has so much potential to really pay homage to the heroes of yesteryear. Ideally, such a comprehensive team up would be similar to The League of Extraordinary Gentlemen (Moore, et al, 1999 to 2019) in its scope and legacy; hell, I’d even have the Phantom, the Shadow, the Spirit, the Rocketeer, Green Hornet and Kato, Zorro, Doc Savage, the Lone Ranger and Tonto, and the rest of their ilk butting heads with the Martians from The War of the Worlds (Wells, 1897) at the turn of the century. A proper sepia-toned, steampunk-filled piece that sees these wildly different pulp heroes begrudgingly working together to save the world could be a great way to thrust these overlooked classic heroes back into the spotlight.
8 Red Hood/Winter Soldier
If the comic industry was like it was back in the mid-nineties, we would surely have already seen this crossover, which is as obvious and as fitting as the team up between the Punisher and Jean-Paul Valley/Azrael during his brief tenure as Batman. Speaking of which, a team up between Jason Todd/Red Hood and the Punisher is just as enticing but, in terms of thematically complimentary characters, you’re hard pressed to find two more fitting that Jason Todd and Bucky Barnes. Both characters were well-known sidekicks to greater heroes whose deaths shaped, influenced, and affected their mentors for years, and both even returned to life as violent, broken anti-heroes around the same time.
Jason and Bucky’s deaths weighed heavily on Bat and Cap for years.
Yet, while Bucky has gone on to not only redeem himself and assume the mantle of Captain America (and is largely far more mainstream thanks to his prominentinclusion in the Marvel Cinematic Universe), Jason Todd has floundered a little bit. It didn’t help that Jason’s resurrection was directly tied to DC’s latest reality-shattering Crisis for years (even though there have since been far less convoluted explanations, and he really should have been Hush all along) but, even ignoring that, Jason’s place is skewed as one minute he’s a sadistic killer, then he’s a violent anti-hero, then he’s wearing the Bat embalm and is an accepted (however begrudgingly) member of the Bat Family. However, both characters have carved a name out for themselves as being willing to go to any lengths to punish the guilty; each has blood on their hands, a butt load of emotional and personal issues, and a degree of augmented strength, speed, and skill thanks to their training or resurrection. While both are similar, Bucky is far more likely to be the bigger man and take the more moral ground, which would be more than enough to emphasise the differences between the two (provided Jason feels like being more antagonistic in this theoretical crossover).
7 Judge Dredd/RoboCop
It’s no secret that RoboCop exists almost solely because of Judge Dredd; without 2000 A.D.’s no-nonsense lawman, we’d likely never have seen the excellently gore-and-satire-filled sci-fi action that is RoboCop (Verhoeven, 1987). While Batman has had more than a few run-ins with Judge Dredd, Detroit’s resident cyborg supercop has yet to meet his cinematic counterpart. The story is so simple is basically writes itself; you could have RoboCop awakened from suspended animation or reactivated after decades of being offline in the war-ravaged dystopia of Mega City One and briefly come into conflict with Dredd. I’d wager that RoboCop would be the more likely of the two to be more morally inclined; RoboCop generally operates based on very specific, law-abiding directives (or, depending on the version, his own conscience) that justify violence in service of protecting the innocent. Dredd, meanwhile, is just as likely to arrest victims of crimes as those who perpetrate them and is generally more an example of totalitarianism and uncompromising brutality in the name of the “law!” Yet, just as Dredd and Batman were able to work together despite coming to blows over their methods and philosophies, these two would make quite the formidable team once they’d ironed out their differences…though RoboCop may need an upgrade or two to survive in the future.
6 Deadpool/The Mask
DC Comics have had many crossovers with Dark Horse over the years, resulting in numerous interactions between DC’s finest and the Xenomorphs, Predators, and Terminators. Similarly, both companies worked together on a number of crossovers revolving around the violent, big-headed cartoon anti-hero “the Mask”. It stands to reason, then, that if the Joker acquiring the magical mask and gaining its powers is a natural fit, a crossover between the near limitless power of the mask and everyone’s favourite fourth-wall breaking Mutant, Wade Wilson/Deadpool, would be just as fitting. Both characters are known for their over-the-top, cartoony violence, springing weapons out of thin air, directly addressing the reader, and busting heads with a maniacal glee. Hell, DC and Dark Horse had Lobo team up with “Big-Head” and even acquire the mask in another crossover and, given Lobo’s similarities to Deadpool, it wouldn’t bee too hard to imagine a crossover between these two being little more than a non-stop bloodbath as they tried in vain to damage each other, before Deadpool inevitably acquires the mask for himself and, in all likelihood, reduces all of conscious reality to a cheesy puff.
5 RoboCop vs. Terminator vs. Aliens vs. Predator
Speaking of Dark Horse Comics, they really have brought us some great crossovers over the years; RoboCop Versus The Terminator and Aliens vs. Predator were natural stories to present in comics, videogames, and toys that were (arguably) too big for movies. They also merged three of these franchises together in Aliens versus Predator versus The Terminator (Schultz, et al, 20000), though that story was more a sequel to Alien: Resurrection (Jeunet, 1997) and a continuation of the Aliens vs. Predator comics than anything to do with the Terminator(Various, 1984 to 2019) films. Instead, this four-way crossover would give Dark Horse a chance to take the time-hopping, action-packed story of RoboCop Versus The Terminator and merge it with their complex Aliens vs. Predator comics. RoboCop would probably be best served as the central character of the story; a member of the human resistance could travel back in time to try and eliminate RoboCop, only to run into a T-800 right as Predators come to clean up a Xenomorph outbreak in Detroit. A time dilation could transport them to the war-ravaged future, where RoboCop could team up with a reprogrammed T-800 (or John Connor) against the aliens, or perhaps the future war would be changed by the reverse-engineering or Predator technology. There’s a lot of potential in this crossover but, for me, it only really works if you include RoboCop. Without him, you end up with a poorly-executed concept like Aliens versus Predator versus The Terminator, which really didn’t utilise the Terminator franchise enough. But imagine a Terminator/Xenomorph (or Predator) hybrid exchanging plasma blasts with a Predator-tech-upgraded RoboCop and tell me that doesn’t sound cool!
4 Hellboy/Constantine
We’re scaling back a bit with this one. Honestly, I am very surprised we’ve never seen these two team up before, especially considering the amicable relationship DC and Dark Horse Comics have had over the years. Hell, we did get a brief team up between Hellboy and Batman but, arguably, this is the far more fitting choice. In this concept, I would go with the idea that John Constantine and Hellboy co-exist in the same world and have them cross paths when investigating the same supernatural threat or mystery. Obviously, they’d have to fight before teaming up (or, perhaps, they’d just rub each other the wrong way after being forced to team up), but can you imagine the quips and taunts and insults Constantine would have for Hellboy all throughout this crossover? Toss in guys like Swamp Thing and Etrigan, or even the Justice League Dark and the rest of Hellboy’s buddies (and absolutely have Mike Mignola provide his distinctive art style to the piece alongside co-authoring the story with either Grant Morrison or Neil Gaiman) and you could have a very dark, moody, and entertaining paranormal crossover.
3 Batgirl/Spider-Gwen
This one is more of a light-hearted pick but there’s nothing wrong with a bit of unapologetic fun amidst all the big action set pieces and violent action. After her debut in the “Spider-Verse” (Slott, et al, 2014 to 2015) storyline and prominent inclusion in Spider-Man: Into the Spider-Verse (Persichetti, Ramsey, and Rothman, 2018), this alternative version of Gwen Stacy has gained quite the fan following over the years and has become firmly entrenched in Marvel canon as Ghost-Spider. Meanwhile, since the New 52, DC have returned Barbara Gordon to the role of Batgirl; this wasn’t without some controversy as, for years, Barbara had operated just fine as a paraplegic and the Batgirl mantle had been assumed by other, far more suitable candidates. Yet, DC have continued unabated, largely changing Barbara from a smart and capable tech and information wizard, to a far more catty, athletic, and socially-conscious young lady. Despite this, this has the potential to be a really fun crossover between these two; while Babs should really be the older and more mature of the two, they’re both around the same age these days (somewhere between fifteen and twenty-one, depending on DC and Marvel’s sliding timelines), meaning there would be a lot of common ground between the two. No doubt they would have plenty to say about each other’s costumes, hair, and ex boyfriends (throw Nightwing in there and have that cause a bit of tension between the two) and I would even have them team up against C-list villains, like the Vulture, Chameleon, Shocker, Mad Hatter, or Killer Moth, just to keep the focus on fast-paced, witty action rather than getting all sour and bleak.
2 Spider-Man 2099/Batman Beyond
I know what you’re thinking: Shouldn’t this be a crossover between Batman Beyond (1999 to 2001) and Spider-Man Unlimited (1999 to 2001), considering both cartoons aired at the same time and both characters wore similar, futuristiccostumes? Well, you might be right, but Spider-Man Unlimited really should have been based on the initial Spider-Man 2099 (Various, 1992 to 1996) comics as that cartoon is largely remembered for being a poor follow-up to the superior Spider-Man (1994 to 1998) animated series and for featuring a pretty neat new costume for Spidey. Instead, I’d go with Spidey’s futuristic counterpart, Miguel O’Hara, who is more famous for operating in an alternative future of Marvel Comics. Again, the easiest way for him to interact with Terry McGinnis would be to have them exist in the same world but there’s a bit of an issue with that: Batman Beyond was set in 2039 when Terry was sixteen. The Justice League Unlimited (2004 to 2006) episode “Epilogue” (Riba, 2005) jumps to fifteen years later and Terry is a thirty-one-year-old Batman but the story would probably need some kind of time travel plot to bring these characters together at their peak.
Both characters come from similar futuristic worlds.
Luckily, neither character is no stranger to time-hopping adventures; perhaps the best way to do this would be to have two similar villains in each world experimenting with time/reality-bending technology and cause a dilation that threatens to merge both timelines unless Miguel and Terry can stop them. I’d even have them both swap places; have Miguel wake up one morning in Neo-Gotham, running into the aged, grouchy Bruce Wayne (Kevin Conroy) and battling some of Terry’s foes, while Terry randomly finds himself dumped in Nueva York and running afoul of Alchemax. After two issues of them exploring each other’s world, the third issue would be the obligatory fight between the two before they agree to team up for the fourth and final issue and sort out the problem. Both characters’ futuristic costumes have very similar traits and exist in visually interesting futuristic worlds, making a potential clash and eventual team up between them an exciting prospect for the art work and banter alone.
1 Batman/The Crow
Easily the top choice for me, and the genesis of this list, I literally cannot shake how perfect a crossover between Batman and Eric Draven/The Crow would be. Neither are strangers to inter-company crossovers but, while the Crow has had to settle for teaming up with the likes of Razor, The X-Files (1993 to 2018), and Hack/Slash (Seeley/Various, et al, 2014 to 2018), Batman has met Al Simmons/Spawn, Spider-Man, Judge Dredd, and even Elmer Fudd and the Teenage Mutant Ninja Turtles. Yet, this crossover provides the opportunity to get Batman back to the gritty, noir-inspired style of stories like The Long Halloween (Loeb, et al, 1996 to 1997) utilising an art style that is part Dave McKean and part James O’Barr. As for the plot, I’d have Eric return to his undead life once again after it is revealed that there was another figure pulling the strings of Top Dollar’s gang. This would, of course, bring Eric to Gotham City, where he’d start killing members of this extended gang of thugs with his usual brand of violence and poetic justice. Naturally, this would lead him into conflict with Batman but, rather than the two descending into a poorly written, childish brawl as in Spawn/Batman (Miller and McFarlane, 1994), it would probably be better to focus on Batman’s detective skills as he investigates Eric’s murder, those behind the murder, and Eric’s violent actions on the streets of Gotham. In fact, I probably would only have the two interact right at the conclusion of the story, just as Eric is about to kill his final target; they could have a discussion on morality and the meaning of justice but, ultimately, Eric would fulfil his mission and return to the grave regardless of Batman’s protestations, leaving Batman to ponder the line between justice and vengeance.
What comic book crossover would you like to see? Which comic book crossover has been your favourite, or most reviled? Whatever you think about comic book crossovers, leave a comment below.
Before I earned my PhD writing about adaptations of videogames, I studied towards a Master’s degree in the same subject only, for my Master’s dissertation, I wrote about adaptations of comic books and superheroes. As many of you are probably aware, movies based on the likes of DC Comics and Marvel Comics costume-clad crimefighters are a prevalent subgenre in cinema these days but, back then, the boom was still reaching its apex; Marvel’s The Avengers/Avengers Assemble(Whedon, 2012) was still a year or two away from changing the genre, and cinema, and The Dark Knight(Nolan, 2008) had just been released. It was an exciting time not just for move lovers but also for comic book fans; superheroes and comics have long been the basis of movies, cartoons, videogames, toys, and other media and have always been ripe for adaptation but, in the last ten years especially, they have really emerged as a successfully subgenre of cinema to dominate box offices and, thanks to the interconnected movies of the Marvel Cinematic Universe (MCU), change the way movie studios approach not just comic book movies but movies in general.
However, as with all adaptations, we’ve seen some changes to the source material during the act of taking these beloved characters from the restrictive panels and plash pages of comic books and transferring them to the big screen. The first thing you learn when studying adaptations is the inevitability of this change yet even when knowing this, those who critique adaptations do so to test their faithfulness and equivalence to a source material that is, by comparison, awarded primacy and authority simply because it “came first” (Hutcheon, 2006: 16). Similarly, Dicecco (2015: 164) observed that adaptation theorists are generally exhausted with the concept of “fidelity” and the subsequent rejection of fidelity as constructive analytical discourse has been described as essential to adaptation theory as it “does not make sense as a critical framework because literal reproduction, which may or may not even be a formal possibility, is actually a relatively uncommon motive for adapters” (ibid, referencing Hutcheon and Leitch). Indeed, the very act of discussing fidelity is to express personal disappointment when an adaptation “fails to capture what we see as the fundamental narrative, thematic, and aesthetic features of its literary source” (ibid, quoting Stam), none of which is generally viewed as constructive to adaptation theory.
No matter how good or faithful the adaptation, changes are inevitable.
And yet, for those of us who are particularly close to the source material and heavily invested in it, it can be difficult to accept when a movie changes something fundamental about our beloved characters; from having Jack Napier/The Joker (Jack Nicholson) be responsible for killing Bruce Wayne/Batman’s (Michael Keaton) parents, to the Mandarin (Ben Kingsley) being little more than a drunken actor playing us all for fools, to Peter Parker/Spider-Man (Tom Holland) being the idealistic protégé of Tony Stark/Iron Man (Robert Downey, Jnr), comic book fans often lament startling changes and, with the internet and social media giving them the perfect platform to vent their frustrations, are never shy about letting others know exactly how they feel when movies alter their favourite comic book characters.
But perhaps the biggest and most enduring debate amongst the superhero fan community is the question of whether or not their favourite heroes should be depicted as killers. It seems like every other day my Twitter feed comes alive with people raging endlessly about whether Batman should kill, protesting that Clark Kent/Superman (Henry Cavill) snapped General Zod’s (Michael Shannon) neck in Man of Steel(Snyder, 2013), and generally raging endlessly whenever someone dares to suggest otherwise. Honestly, it gets very old and aggravating; it’s almost as annoying and insulting as when these same fans decry superhero costumes in movies and television shows (no matter how faithful the design is to the source material, they still find something to complain about). So I figured that I’d go back to my Master’s dissertation and throw my two pennies into the well; however, as this debate could honestly go on forever and contain numerous example, I’m going to try and limit it to a couple of choice franchises: Batman, Superman, Spider-Man, the Avengers, and Star Wars.
While Bale’s Batman refused to kill, Affleck’s had no such qualms.
When I wrote my Master’s dissertation, the first chapter was all about Batman; his origins, his code, his various intricacies and how these had been summarised, distilled, and changed by the adaptation process when the character was brought to life in movies. At the time, the Christopher Nolan films were at their peak and it was generally understood that Batman (Christian Bale) had one simple rule: he would not kill, no matter the circumstances. Fast-forward to sometime later, after the release of Batman v Superman: Dawn of Justice(ibid, 2016) and I revisited this piece in an attempt to get it published in a journal. However, when I came back to it, my entire argument had changed; having seen the way Batman (Ben Affleck) was portrayed in Batman v Superman, and actually being perfectly fine with a Batman who killed, my original piece was suddenly completely contradicted and it is this contradiction that I want to tackle first and foremost. Personally, I feel Nolan’s movies hammered home Batman’s no-killing rule in a way that is massively exaggerated for the source material. Whenever the subject is raised, people inevitably point to examples from Batman’s earliest days of publication, back when he was little more than another gun-toting pulp vigilante in the spirit of the Shadow or the Phantom. The “Bat-Man” as originally depicted by Bob Kane and Bill Finger was very nonchalant about killing criminals; he would kick them into vats of chemicals, snap their necks, or hang them from the Batplane, all while spouting a cutting quip or dry comment.
Whenever talk about Batman killing crops up, these same panels appear.
However, examples of Batman killing in comics are few and far between and he is seen far more often opposing the killing of others than he is executing criminals. This was a driving force in the Under the Hood (Winick, et al, 2004 to 2006) in which Jason Todd, freshly returned to life, laments the fact that Batman would prefer to let criminal, murdering scum like the Joker live rather than end their threat once and for all. this idea of Batman resisting the urge to kill because it would be “too easy” and would start him on a downward path of death and destruction has been explored numerous times in Batman comics and is of particular relevance in Nolan’s films. In Batman Begins(Nolan, 2005) Bruce Wayne is fully prepared to avenge the death of his parents by shooting the man who killed them, Joe Chill (Richard Brake) right in front of entire host of witnesses. When the opportunity is taken from him, he becomes disgusted at himself for taking up the same weapon that brought such pain and loss to his life and, in that moment, literally and figuratively rejects such instruments of death. Later, when told that he must execute a murder to graduate from the League of Shadows, Bruce’s resolve remains steadfast (emphasis mine):
BRUCE (refusing the sword offered to him) No. I’m no executioner.
DUCARD: Your compassion is a weakness your enemies will not share.
BRUCE: That’s why it’s so important. It separates us from them.
DUCARD: You want to fight criminals? This manis a murderer!
BRUCE: This man should be tried.
DUCARD: By whom? Corrupt bureaucrats? Criminals mock society’s laws! You know this better than most!
It’s a great scene, and a great moment, in which Bruce outright refuses to follow the League’s gospel to the letter and, instead, chooses to take their teachings and bring criminals to justice rather than end their lives. However, when faced with the choice of killing the man, Bruce takes drastic action and causes a fire to start in the League’s temple and ends up fighting with “Ra’s al Ghul” (Ken Watanabe); the fire causes the temple to become structurally unstable and, as a result, “Ra’s” is crushed to death by falling timber and, shortly after, the temple is rocked by a series of explosions. While Bruce risks his life to save his friend and mentor, Ducard (Liam Neeson, later revealed to be the true Ra’s), how many members of the League perished because of Bruce’s actions?
In Year One, Batman put himself at risk to save a falling criminal.
This scene is, structurally, reminiscent of a sequence in Batman: Year One(Miller, et al, 1987) in which a young, inexperience and exuberant Batman is so frightening that he causes a robber to almost tumble over a balcony and to his death. Despite the fact that Batman takes a great amount of punishment from the other criminals (he gets a television bashed over his head, and not one of our light-weight flatscreens!), Batman makes a concentrated, deliberate effort to save the man from falling. “Lucky,” he remarks afterwards, “lucky amateur”. However, despite all of this, Batman is faced with a choice at the conclusion of the movie: the Gotham monorail is out of control and heading right to Wayne Tower and cannot be stopped. It’s breaking apart around him and his only option is to escape and let the train crash, destroying Ra’s’ microwave emitter in the process and saving Gotham City. Yet, he’s not along: Ra’s is with him in this moment:
RA’S: Have you finally learned to do what is necessary?
BATMAN: I won’t kill you…but I don’t have to save you!
And, with that, Batman unfurls his cape and is flown clear of the train, and of danger, and Ra’s is left to accept his fate. So, explain to me how killing a man and letting a man die are two different things? Remember, Batman has an entire utility belt full of gadgets and gizmos, the most prominent of which is his gas-powered magnetic grapnel gun. Rather than gliding away, he could have swung them both to safety or, better yet, took Ra’s with him as he escaped but, instead, he let Ra’s die through his inaction. Had Ra’s made a move or a fatal error that Batman was powerless to stop, this debate wouldn’t exist; we saw something similar in Batman Beyond: Return of the Joker(Geda, 2000) where Batman (Kevin Conroy) was too injured to stop Tim Drake (Mathew Valencia) from killing the Joker (Mark Hamill) but he most like would have tried to interject had he been physically capable.
Alfred encouraged Bruce not to give in to the Joker even if it meant more would die.
In The Dark Knight, Batman’s code against killing is so widely known that not only does he rasp it at criminals at any given opportunity, but Gotham’s criminal underworld is “wise to [his] act”. Spurred on by Batman’s “morals” and his “mode”, the Joker (Heath ledger) wages a reign of terror across Gotham in an attempt to have Batman unmask and expose himself as a fraud. Interestingly, it is Bruce’s loyal butler and father-figure, Alfred Pennyworth (Michael Caine), who tries to talk Bruce out of complying with the Joker’s demands:
BRUCE: People are dying, Alfred. What would you have me do?
ALFRED: Endure, Master Wayne. Take it. They’ll hate you for it but that’s the point of Batman. He can be the outcast. He can make the choice that no-one else can make. The right choice.
This isn’t the first time Alfred has encouraged Bruce to accept that casualties are inevitable in his war on crime; in Batman Forever(Schumacher, 1995), Alfred (Michael Gough) actively encourages Bruce (Val Kilmer) to offer guidance to Dick Grayson (Chris O’Donnell) just as he encourages Grayson to follow his own path towards vigilantism: “One day, Robin will fly again” he tells the troubled youth and he not only not only is conveniently lax about keeping the secret entrance to the Batcave hidden from Grayson he also “[takes] the liberty” of creating an armoured Robin costume for his young master.
Bruce repeatedly tried to convince Dick not to kill Two-Face.
Batman Forever is an interesting example as, whether fans want to admit it or not, this movie is tangentially connected to the two prior Batman movies, both of which depicted Batman as fully capable of killing. By Forever, though, Bruce has become so lost in his crusade that’s actually forgotten a pivotal motivation behind becoming Batman in the first place: the vow to keep anyone from experienced what he had to as a child. When it becomes apparent that Grayson is fixated on tracking down and killing the man responsible for the death of his family, Harvey Dent/Two-Face/“Harvey Two-Face” (Tommy Lee Jones), it is Bruce, not Alfred, who tries to talk him out of it:
BRUCE: So you’re willing to take a life.
DICK: As long as it’s Two-Face.
BRUCE: Then…it will happen this way. You make the kill. But your pain doesn’t die with Harvey, it grows and so you run out into the night to find another face. And another. And another. Until one terrible morning you wake up and realise that revenge has become your whole life…and you won’t know why.
Grayson, however, is unconvinced at the time and Bruce’s words don’t truly start to sink into him until much later in the film, when he’s suited up as Robin: “I can’t promise I won’t kill Harvey,” he says…and Batman accepts this, having completed his own character arc and learned that he can’t deter Grayson from his path, all he can do is help guide him. However, when he finally gets his hands on Two-Face, Robin stops short of killing him and, ironically, it is Batman who causes the villains demise, in that moment, the shot clearly lingers on Robin’s face as he gets the catharsis he so desperately desired from Two-Face’s death but is spared having to commit the act himself thanks to Batman.
Dent died as a direct result of Batman tackling him off a building!
Batman’s willingness to get his hands dirty, to “plunge [his] hands into the filth” so that others can keep theirs clean, is a pivotal plot point of The Dark Knight Rises (Nolan, 2012). This film is a culmination of the idea that Batman, as a concept, is not a hero; he’s a legend, an icon, an inspiration to others. We saw this in The Dark Knight when Harvey Dent (Aaron Eckhart) believed so strongly in the Batman that he lied to the press and said that he was Batman right as Bruce was about to out himself to stop the Joker’s killings. We saw Bruce do a similar thing in Batman Forever where he didn’t hesitate to stand up and shout his secret identity to the world when Two-Face threatened the circus but, whereas his cries were drowned out by screaming Gothamites in that film, Dent is arrested and publicly believed to be Batman until he dies. And how did Dent die? Batman tackled him off a high ledge! Harvey fell and broke his neck on impact and, with their “White Knight” dead, Batman chose to take the fall for his crimes: “I killed those people. That’s what I can be […] Because I’m not a hero. Not like Dent”. Only Batman and Jim Gordon (Gary Oldman) know the truth and this truth, and guilt, is what drives Gordon to become a shell of his former self in The Dark Knight Rises. The Dark Knight ends with the prospect of Batman being hounded by the Gotham police, who believe him a murderer, as well as the galvanised criminals of the city but, instead, Bruce simply retires from the role due to the physical and mental impact it has on his body.
Batman’s got some nerve criticisng Batwoman considering some of the company he keeps.
When he finally returns to the cape and cowl, Batman picks up right where he left off, to his detriment. When he crosses paths with Selina Kyle/Catwoman (Anne Hathaway), he immediately discourages her from using guns or killing people; this is consistent with Batman’s methods in the comics where, despite referring to his crusade as a “war” and his protégés as “soldiers”, Batman constantly forbids members of his “family” from taking lethal action. This despite the fact that Batwoman, Kate Kane, is former military and has killed before, that Jason Todd/Red Hood regularly engages in gunplay and murder, that Batman’s own son, Damian Wayne/Robin, has killed before, and the fact that Alfred regularly patrols and defends the Batcave with either a shotgun or a musket! Furthermore, when Catwoman uses the cannons on his Bat-Pod to kill Bane (Tom Hardy), Wayne is still perfectly happy to retire from crimefighting with Selina by his side.
This simple shot says more than words ever could about Bruce’s mindset.
So you’ll forgive me if seeing Ben Affleck mowing down criminals with machine gun fire and breaking them in two doesn’t offend my opinion of Batman. Of course, Batman films are often regarded as being especially important to comic book fans because they depict “a supposedly definitive representation” of Batman, belonging to a “multi-national conglomeration and the global audience” who buy tickets and merchandise, “rather than to the dedicated comic book readers” (Brooker, 2001: 293). Honestly, I think one of the issues hampering Batman v Superman and the film’s portrayal of Batman is the fact that Snyder’s directing style tends to be very loud and bombastic and on the nose but, when it comes to Batman, he is uncharacteristically subtle. I’ve mentioned this before but Batman’s entire motivation in this film can be explained in that one lingering shot of him first looking at the Batsuit with a mixture of disgust and conviction and then gazing in anguish at the Robin suit left on display. I fully believe that the visuals tell us more than words ever could in this scene, which clearly shows that this is a broken, desolate Bruce who, after twenty years (twenty years!) of being Batman, has become so jaded by his crusade that he has given up all hope: he now freely kills criminals or brands them with his symbol, ensuring they will die in prison:
ALFRED (handing Bruce a newspaper): New rules?
BRUCE (barely glancing at the headline: “Bat Brand of Justice!”): We’re criminals, Alfred. We’ve always been criminals. Nothing’s changed.
Sadly, Alfred (Jeremy Irons) then elaborates that things have changed…because of the arrival of Superman and alien beings on their world, rather than because of recent events in Bruce’s life. Yet, nevertheless, this is a Bruce so jaded and lost in his crusade for justice, that’s willing to pre-emptively kill Superman in order to actually affect real change in the world. Perhaps if the film had included a more explicit line of dialogue or explanation regarding Bruce’s state of mind rather than relying on the audience filling in the gaps through subtext, audiences would have reacted a little better to Affleck’s portrayal (or, at least, understood it better). While the eventual change in his perspective is quite jarring, Bruce spends the remainder of the film and the entirety of Justice League(Snyder/Whedon, 2017) trying to make amends for his actions. Indeed, in Justice League, Batman is so devoted to forming a superhero team and bringing Superman back to life that he’s willing to die to see this through. Superman’s sacrifice galvanises Bruce and he sees how far he has fallen and believes he has to atone for his sins; however, the team worked too well and saved him from not only death but himself as well.
This issue is also referred to whenever the subject of Superman killing comes up…
Speaking of Superman, every other day I see the debate raging on Twitter that killing should, under no circumstances, ever be a part of Superman’s nature. No matter what the situation is, Superman, as the pinnacle of “Truth, Justice, and the American Way” should always find another way to resolve the issue and never resort to killing.
Which, quite frankly, is utter rubbish.
If Star Trek II: The Wrath of Khan (Meyer, 1982) taught us anything it’s that, sometimes, you’re in a no-win situation and there is no other way. To deny Superman, or any superhero, that kind of desperate situation is to deny us the chance to read interesting stories dealing with the fallout from that situation. If Superman always prevails and never has to address the fact that his actions may have fatal consequences, than surely that limits him as a character? In the comics, Superman has killed a few times, the same as Batman and other superheroes (even Spider-Man once accidentally killed a woman), but examples are far less prominent for the Man of Steel. One particular story that often gets brought up time and time again as an example of Superman killing is “The Price” (Byrne, et al, 1988), in which Superman is forced to execute some Kryptonian criminals with a chunk of deadly Kryptonite. This decision weighed heavily on Superman’s conscience for some time as he had taken an oath to never use his powers to kill and, as a result, tied into John Byrne’s over-arching goal of humanising Superman and making him more relatable to readers rather than him being some all-powerful, infallible demigod.
Never forget that Reeve’s Superman killed Zod as well.
Typically, though, Superman (like Batman and other superheroes) is generally depicted as killing one of the many parallel worlds that crop up in comics, with Superman generally becoming a merciless dictator once he starts down that path. In this story, though, one of the Kryptonians Superman killed in this story was none other than General Zod; of all the villains Superman has faced, Zod has perhaps met his ends at the hands of the Man of Steel more than any other. People forget that Superman (Christopher Reeve) threw Zod (Terrance Stamp) to his death after removing his Kryptonian powers, crushing his hand, and throwing him down a bottomless pit in Superman II (Lester, 1980). Sure, the Richard Donner Cut(Donner, 2006) showed that Superman was originally going to reverse time to restore Zod to life but, even if you consider this canon, he still killed Zod so how is this any better than what we see in Man of Steel?
Superman and Zod’s fight caused untold devastation and, surely, death in Metropolis.
In this revised origin story, Clark has finally discovered his true heritage and only just put on his Super-Suit for the first time when, all of a sudden, General Zod arrives and demands that he surrender to him. He’s not had a chance to properly reveal himself as Superman, much less use his powers in a fight, and he’s suddenly forced to battle against a group of dangerous, highly-trained Kryptonians who threaten his mother. How would you react in that situation? Would you calmly assess the situation and try to think of a way around the issue or would you attack head-first in an emotional attempt to save the woman who raised you? Obviously, the ensuing battles are quite devastating in their impact; Superman trashes most of downtown Smallville and never once during his subsequent fight with Zod does he try to direct the fight away from Metropolis. While this is mainly due to Zod blocking his path or forcing the fight to stay on ground level, there is that one sequence where the fight ends up in outer space and the two come crashing down right on top of Metropolis like an Earth-splitting meteor. This was easily Superman’s best opportunity to direct the fight away from the city but, again, this is a Superman who hasn’t been in action longer than a day and is overwhelmed by his emotions so of course his solution is to try and end the fight through brute force.
Sometimes, even the most righteous heroes have accidentally or indirectly killed.
Whether talking about Batman, Superman, or any other costumed hero, you have to factor in a degree of plausible realism; how likely is it that entire skyscrapers or cities would be evacuated when Doomsday comes crashing down into Metropolis? In the “Death of Superman” (Jurgens, et al, 1992 to 1993) story, Metropolis gets a great deal of advance warning before Doomsday rocks up, despite Superman’s best efforts to keep the creature from the city, and there are still countless civilians watching the fight and caught in the resulting destruction. We’ve also seen in comics before how, when dodging automatic gunfire, Batman has allowed others to be gunned down; is this not killing? By the logic of the internet, Batman should have taken those bullets and died right then and there rather than let someone die through his actions. As I briefly mentioned before, even Spider-Man has been guilty of this in the past; despite Peter Parker doing everything in his power to save lives, sometimes he fails to do so and, sometimes, his actions (or inactions) lead to yet more death and he is forced to deal with the consequences of that. Yet, apparently, according to some people, Superman doesn’t have to. In Sam Raimi’s Spider-Man trilogy (2002 to 2004), Peter Parker/Spider-Man (Tobey Maguire) is guilty of causing at least two deaths that we know of, intending to kill two others, and directly responsible for at least one death.
Could Spidey have done more? Maybe…and he’s haunted by that knowledge for the rest of the films.
In Spider-Man, enraged at the death of his beloved Uncle Ben (Cliff Robertson), Parker chases down the culprit, Dennis Carradine (Michael Papajohn), breaking his wrist and confronting him in a fit of anger. Peter demands answers from the murderer who, spooked by Peter’s enhanced strength and abilities, conveniently trips and falls to his death. Could Peter have saved him? Well…yes, of course he could have. He could have shot out his webbing and saved Carradine but, in the heat of the moment, he was powerless to stop the carjacker from falling to his death and, in the aftermath, vows to take his uncle’s words to heart and use his great powers responsible. And it works, for the most part, until he ends up locked in combat with Norman Osborn/Green Goblin (Willem Dafoe); beaten to a pulp by the chemically-enhanced madman, Peter is shaken when he discovers that the Green Goblin is the father of his best friend, Harry (James Franco) and, taking advantage of that distraction, the Goblin summons his rocket-powered glider to impale Spidey in the back, luckily, however, Peter’s spider-sense warns him of the danger and, acting purely on instinct, Peter flips out of the way and Norman is impaled by his own glider and dies. Should Peter have taken that fatal blow rather than saving himself? Could he have used his webs in mid-flip to knock the glider off course? Who can say, but the guilt of being directly responsible for Norman’s death haunts Peter throughout the next two movies.
Black-suit Spidey fully intended to kill Sandman when they fought.
I’ll cut Spidey some slack for the conclusion of Spider-Man 2(ibid, 2004) as I don’t think anyone can really pin the death of Otto Octavius/Doctor Octopus (Alfred Molina) on Spidey but, still, you could make the argument that Spidey could have swung in and saved the misguided scientist from his death, no matter how willingly Otto went to meet his fate. In Spider-Man 3, however, Peter again lets his rage consume him when he discovers that Flint Marko/The Sandman (Thomas Haden Church) is actually the man responsible for the death of Uncle Ben. Fuelled by the symbiotic black suit, Peter obsessively monitors police radio frequencies and, as soon as he gets a lead on Sandman, tracks him down and washes him away with a jet of water. The liquid dissolves Sandman into a mushy mess as Spidey remarks: “Good riddance!” Clearly, in this moment, Spider-Man believes Sandman is dead and is glad to have killed him; he later admits to his Aunt May (Rosemary Harris) that Spider-Man killed Marko and she is shocked:
AUNT MAY (confused, shocked): Spider-Man? I don’t understand…Spider-Man doesn’t kill people. What happened?
AUNT MAY: I don’t think it’s for us to say whether a person deserves to live or die.
The revelation that Aunt May no longer wishes harm upon the man responsible for her husband’s death clearly knocks Peter for a loop and he questions his actions…but not enough to keep from tossing a pumpkin bomb right in Harry’s face when they fight later in the movie. Up until that point, the only person to survive such a blast was Spidey himself so, even if you want to make argument that Peter knew Harry’s enhanced strength would keep him from dying, he clearly set out to kill, or at least permanently maim, his childhood friend with that explosive.
Aliens are, apparently, exempt from a superhero’s “no kill” rule.
Later still, having finally freed himself from the black suit’s corrupting influence, Peter prepares to kill once again; this time, his target is the alien symbiote itself, which he has contained within a bunch of vibrating bars. This is a common theme in superhero movies and comics where heroes like the Justice League and the Avengers are perfectly happy with killing sentient alien creatures; whether they’re part of an insect-like hive mind or mindless brutes, they’re still living creatures and the likes of Batman and Superman are more than happy to off them without a second’s hesitation. In this particular instance, though, Parker actually ends up killing Eddie Brock, Jnr (Topher Grace), who was so obsessed with the power and freedom offered by the symbiote that he leaps right into the blast and was summarily incinerated. Peter’s reaction? A look of shock, a scream of “EDDIE!!”, and he shrugs it off as just one of those things. The symbiote was a drug, after all, and Eddie couldn’t kick the habit and he paid for it. plus, to be fair, there was very little Peter could do to save Eddie in those final moments, certainly far less than he could have done to save Norman and Otto, and it’s obvious that he never intended for the bomb to kill Eddie but, still, a young man died as a direct result of Peter throwing that bomb.
Cap has a sizeable body count in the MCU thanks to his time as a soldier.
I mentioned the Avengers earlier so let’s go back to them real quick; while everyone cries and gets all stressed and upset when Batman launches a crate right in a goon’s face and smashes his skull open, no one bats an eyelid when the Avengers make killing a routine habit of their day-to-day lives. Obviously, Steve Rogers/Captain America (Chris Evans) gets a pass though, right? He was a soldier in the war and we clearly see him gunning down Nazis and Hydra agents in Captain America: The First Avenger(Johnston, 2011) like any good soldier would be expected to do. Steve even says: “I don’twant to kill anybody” (emphasis mine) in his debut movie but it’s war: of course he’s going to and he does and nobody questions it. Yet Batman has the nerve to lecture Kate Kane about not using lethal force in DC Comics and Kate (Ruby Rose) even has a crisis of conscious when she kills in her self-titled television show (2020 to present)…which is doubly ridiculous when you consider that Oliver Queen/The Hood/The Arrow/Green Arrow (Stephen Amell) and his allies routinely went around killing criminals and goons in Arrow(2012 to 2020) and it was perfectly acceptable! Hell, it was even part of Ollie’s character arc as he swore off killing for a time but, when he returned to murdering bad guys, nobody questioned it so why is there this double standard when it comes to superheroes killing? Similarly, in Avengers Assemble, we clearly see Cap gunning down those under the influence of Loki (Tom Hiddleston); these men aren’t actually evil or deserving of death, they’re just under a magic spell, but Cap offs them anyway and never gets a lecture for it. similar, billionaire industrialist Tony Stark, who is so horrified and traumatised by his time as a prisoner of war and seeing his technology and weapons being used to kill American soldiers that he builds highly advanced suits of armour and flies halfway across the world to murder terrorists! The criminally under-rated and unfairly lambasted Iron Man 2 (Favreau, 2010) tries to explore the consequences of this but Tony simply laughs in the face of the American government…and is literally cheered for it!
Secretary Ross wants the Avengers to be put on a leash to control what they do, when, and where.
For that matter, all of the Avengers are publicly lauded as heroes despite that fact that each and every one of them is a cold-blooded killer; Natasha Romanoff/Black Widow (Scarlett Johansson) is a former Russian spy with “red in her ledger” that she may never be able to erase no matter how much good she does, Clint Barton/Hawkeye (Jeremy Renner) was sent to assassinate Romanoff and, while he made a “different call”, he’s clearly trusted enough to perform such an action, and even Bruce Banner/The Hulk (Mark Ruffalo) was guilty of causing untold amounts of mayhem, destruction, and deaths when he was Edward Norton in his also-under-appreciated solo movie. Later in the MCU, Doctor Stephen Strange (Benedict Cumberbatch) reacts with horror when he kills a man even though it was a clear case of self-defence. Dr. Strange’s position is unique within the MCU; as a Doctor, he’s more accustomed to saving lives than taking them so his perspective on the matter, and approach to superheroics, is naturally very different to that of his fellow costumed peers. The consequences of collateral damage and the Avengers’ actions are explored in Captain America: Civil War(The Russo Brothers, 2016); here, the Avengers are placed under scrutiny when their largely unilateral actions result in a lot of innocent deaths. Up until this point, they have operated with “unlimited power and no supervision” and the decision is passed that, going forward, they should answer to the United Nations before jetting off to fight super criminals and terrorists, a decision which divides the team. Captain America’s outlook is very black-and-white and fitting for a soldier; he understands and sympathises with the guilt and shame Wanda Maximoff (Elizabeth Olsen) feels following her actions but doesn’t believe that it should spell the end of the Avengers’ effectiveness as an independent team:
STEVE: People died. That’s on me. This job…we try to save as many people as we can. Sometimes that doesn’t mean everybody but, if we can’t find a way to live with that, next time…maybe nobody gets saved.
For Tony, the resultant Sokovia Accords are a means to alleviate some of his guilt and to show to his estranged girlfriend, Pepper Potts (Gwyneth Paltrow), that he’s willing to step away from his role as Iron Man and hold himself accountable for his actions. Up until this movie, though, Tony’s view and methods reflected Cap’s more pragmatic view on the matter, as did the rest of the Avengers; they generally identify who the enemy is, engage them, and subdue them by any means necessary. In the course of their battles, which natural escalate, collateral damage is not just expected but all-but-inevitable; Cap understands this and, yet, even in the midst of city-wide destruction, will direct his team (and emergency and public services) to take the time to minimise civilian casualties wherever possible. As a result, Cap and the Avengers are never seen killing criminals indiscriminately and make every attempt possible to contain and reduce damage and casualties, but are not only willing to kill when necessary but accept that causalities are bound to happen. We see this when Cap goes to talk sense into James Buchanan “Bucky” Barnes/The Winter Soldier (Sebastian Stan) and they end up having to fight off a riot squad; though he says he’s not going to kill anybody, Bucky, his head twisted by years of Hydra programming, is desperate to escape by any means necessary, is extremely aggressive towards his would-be-captors and Cap has to go out of his way to save them from serious harm and death. Cap recognises that these are the local authorities, not some Hydra goons, and therefore shouldn’t be killed or harmed at all, if possible, but has already showcased in the first Avengers movie that he’s used to seeing team-mates and innocents get caught in the crossfire during battle and has learned to compartmentalise that in such a way that allows him to continue function to save countless other lives whenever possible.
Batman arrests Deadshot, kills random thugs, but lets the Joker live. It’s a bit inconsistent.
Let’s apply this to Ben Affleck’s Batman; despite popular believe, he isn’t some unhinged, murdering psychopath. He exists in a world where he’s perfectly happy to arrest the likes of Floyd Lawton/Deadshot (Will Smith) and where Harley Quinn (Margot Robbie) and the Joker (Jared Leto) remain alive and well; Batman v Superman implies that it’s only very, very recently that Batman has taken to taking more violent and extreme actions against criminals and he’s understandable a bit distracted by the oncoming battle against the forces of Apokolips but you have to believe that, if he wanted the Joker dead, he would be dead…but he’s not. Batman also doesn’t kill every criminal he crosses paths with; some are clearly only as maimed or injured as the countless goons Batman disables in the comics, while others are left completely unmolested. His methods are quite inconsistent but, for this Batman, the end goal is far bigger than just his city; in these movies, he’s concerned with the safety of the entire world and actually having a lasting impact outside of Gotham City. As a result, is approach seems to be one of sacrificing a few to save many, which isn’t a million miles away from Cap’s philosophy but, obviously, far more explicitly violent.
Han wasn’t allow to shoot first but he could gun down countless Stormtroopers…
Finally, lets take a look at the characters of the Star Wars (1977 to present) movies. In Star Wars: Episode IV: A New Hope(Lucas, 1977), we’re introduced to two characters who would become staples of the franchise: the innocent, wide-eyed farm boy Luke Skywalker (Mark Hamill) who dreams of fighting space battles against the Galactic Empire and the rough-and-ready lovable rogue Han Solo (Harrison Ford), who wants little more than to be paid for his services. Famously, Lucas has butchered his original movie time and time again to alter the scene in which Han has a tense confrontation with Greedo (Paul Blake). Originally, Han blasted Greedo and killed him in a bad-ass moment that showed Han had no fucks to give but, feeling this made Han seem too cold-blooded, Lucas altered the scene again and again to have Han awkwardly “dodge” Greedo’s laser bolt and the two of them to shoot simultaneously. My question, as I’m sure many Star Wars fans also have, is…why? It seems completely redundant as, not long after this scene, both Han and Luke are blasting away at Stromtroopers without a care in the world. Is it somehow “better” because they’re being shot at? To me, it’s the same thing; killing is killing, the only question is how you can justify that killing and, in the case of Han murdering Greedo, he’s totally justified: Greedo confront Han with the specific intent on killing the smuggler so Han is simply defending himself by pre-emptively eliminating the immediate threat to his life.
How many innocents died when Luke blew up that Death Star?
Plus, like, Han is a galaxy-weary smuggler who has been around a while; he carries a blaster and is expecting trouble everywhere he goes so of course he would have had to have killed before so why Lucas chose to meddle with this scene but thought it was perfectly okay for bright-eyed and eternally optimistic Luke Skywalker to start murdering Stromtroopers (most of whom are simply following orders) with reckless abandon is beyond me. Oh, and let’s not forget the fact that Luke destroyed the Death Star! We know the Rebellion has spies within the Empire; how many of those were onboard those space stations when they blew? How many innocent lives were snuffed out? How sure are we that everyone on those battle stations was pure evil? Half of the Rebellion is made up of defected Imperial soldiers, for God’s sake! Even Han was an Imperial once and he ended up becoming a pivotal member of the Rebellion so who’s to say that a significant number of those hundreds of thousands of people actually “deserved” to die?
There are bound to be casualties in war, no matter what your super powers are.
Again, though, it’s war so I guess that makes it “okay”, right? The fact that Batman often refers to his cruse as a “war on crime” never seems to factor in since it’s assumed that, obviously, there are different “types” of war. War is war; if you declare war, you’re at war and, in any war, there are casualties. Batman, of all people, should understand that. But don’t misunderstand me: I’m clearly not saying that Batman and every superhero should go out there and kill every criminal indiscriminately. That’s obviously not the point I’m making. What I am saying, though, is that if we’re to believe that a man dresses like a bat or an archer or wields incredible powers and regularly engages in city-wide battles or highly dangerous fights against armed foes, death is an inevitability. It should be avoided at all costs, sure, but it’s going to happen even if it’s just because our spandex-clad hero jumps out of the way of incoming gunfire. Hell, this was even a theme in the universally-maligned Batman & Robin(Schumacher, 1997) for God’s sake:
ALFRED: For what is “Batman” if not an effort to master the chaos that sweeps our world? An attempt to control death itself?
BRUCE (contemplating, clearly affected by this): But I can’t. Can I?
ALFRED (resolutely): None of us can.
So what is it that makes killing acceptable for some characters but not others? Is it literally because these characters haven’t been so closely associated with not killing as Batman has (thanks, again, to the Nolan movies) or because Superman, with all his powers, should be capable of more? Okay, well, Thor (Chris Hemsworth) is an actual God and he kills people all the time during battle and when his back is against the wall so why shouldn’t Superman? Diana Prince/Wonder Woman (Gal Gadot) is obviously the better analogy as, like Thor, she’s this superpowered, God-like character from the pages of mythology and she kills so why is that okay but it’s not okay for Superman to snap a madman’s neck when he’s not only threatening to roast an innocent family alive but literally screaming about how he is genetically engineered to continue killing and causing as much destruction as it takes to resurrect Krypton? Of course, a lot of these examples are circumstantial; you could read an entire year’s worth of Batman comics and never see him kill, or through action or inaction allow someone to die, so it’s true that it’s hardly a normal, everyday occurrence for superheroes to kill (unless you’re talking about the likes of Spawn, Wolverine, or the Punisher, where it’s a given). Yet, it does still happen and, when adapting any character with as rich a history as the likes of Batman to the screen, writers and directors often tend to draw from the entirety of the character’s history, distilling their essence and reinterpreting the character in a way that hits all the familiar beats (and even introduces some new ones).
Comics should never limit themselves in the stories they can tell.
Now, don’t get it twisted: I’m clearly not calling for these heroes to start killing their enemies indiscriminately but I’ve been a fan of all the superheroes and franchises I’ve talked about in this article for pretty much my entire life; I’ve seen Batman kill, abstain from killing, kill by coincidence, and lecture his fellow heroes on taking a strictly non-lethal approach and, yet, I am perfectly happy with either approach. Not minding (or even caring) when the likes of Batman kill doesn’t make me any “less” of a Batman fan; instead, it opens the door for deeper explorations of the character if you choose to look at the subtext of this approach and see what it does for the character. Personally, I am always open to the endless possibilities offered by comic books and their many adaptations and feel it is extremely short-sighted and limited to limit oneself to the types of stories they can tell. Use the pages to explore how killing this affects Superman and his faith in himself and his abilities; people always complain that Superman is too powerful to be relatable so any chance to humanise him and make us understand him better is an opportunity for a poignant tale without having him become some crazed dictator. It’s the same for Batman; he’s always preaching and lecturing his protégés and extended family of vigilantes on the virtues of saving lives rather than taking them so what would it do to batman, to Bruce Wayne, if he were responsible for innocent lives being lost and caused a criminal to die? Would he quit, go on another voyage of self-discovery, change his tactics, go on a killing spree? Most stories tend to lean towards that latter and even the comics have basically said that, once Batman starts killing, he wouldn’t stop but…wouldn’t he? He didn’t kill every criminal in the Tim Burton or Snyder movies so is it really fated that he’d become a pseudo-Punisher once he took a life or could he, perhaps, have the strength of will to work through the knowledge that his crusade had led to someone losing their life and be a better, stronger character for it?
I hesitate to ask you to leave your opinions on this matter as it’s a massively divisive can of worms, to say the least, but please do feel free to comment below on your opinions regarding this subject. Do you feel death is an inevitable part of a superheroes chosen career or do you think superheroes should be above that sort of thing? If so, why? Who is your favourite superhero? How would you feel if they took a life or, if your favourite superhero is already a killer, why do you feel it’s acceptable fort hem to kill but not others. Literally no opinion is “wrong” regarding this matter; it’s all a matter of interpretation so, whatever you think, leave a comment and, the next time you think about ranting about a superhero killing on twitter, stop and think about why it upsets you so much and maybe do a little research or dig a little deeper into the lore and the subtext before lynching those who disagree with your opinon.
If there’s one thing any hero can count on it’s that, at some point in their illustrious career, they’re going to have to face off against themselves. Sometimes, like with the classic Demon in a Bottle (Michelinie, et al, 1979) this is a metaphorical battle against their own inner demons and foibles but. More often than not, it’s a literal battle against an evil version of the themselves. Sometimes they’re from another world or a parallel dimension, perhaps they’ve used stolen technology or been cloned from the hero; other times, they are of the same race or seek to replicate the hero’s powers and usurp them. Whatever the case, I’ve always enjoyed a good doppelgänger, generally because they’re just like the hero but dark and edgy or more violent and, being as I grew up in the nineties, I like that kind of stuff. An evil version of a hero can help to elevate the hero by allowing them to overcome their failings and, sometimes, will even edge out of villain territory and become either a full-fledged hero in their own right or a line-towing anti-hero. In either case, today I’m going to run through ten of my favourite dark doppelgängers; evil versions of heroes who are just cool through and through.
10 Dark Link / Shadow Link
First appearing in Zelda II: The Adventure of Link(Nintendo EAD, 1987) this shadowy version of the heroic Link gets the number ten spot purely because he isn’t really much more than a glorified henchmen for main series villain, Ganon. In true Peter Pan (Barrie, 1902) fashion, Dark Link often takes the form of a pitch-black shadow or a dark, distorted reflection and is able to perfectly mirror all of Link’s attacks and abilities. In recent years, he’s appeared more as a phantom and been given more definition but he’s generally relegated to being a sub-boss for a game’s dungeon and never the true threat to the land of Hyrule.
9 Wario
Debuting in Super Mario Land 2: 6 Golden Coins(Nintendo R&D1, 1992), this bloated, disgusting, twisted version of Mario is everything Nintendo’s cute and cuddly mascot isn’t: he’s rude, crude, mad, bad, and dangerous. Where Mario jumps on blocks and Koopa heads to save a delightful Princess, Wario barges through walls and tosses his enemies at each other to steal, loot, or recover treasure. Wario even has his own version of Luigi, Waluigi (who exists more for the sake of existing, I would argue) but, while he crashed onto the scene in a big way by taking over Mario’s castle, Wario has softened over the years. He’s transitioned from an anti-hero and begrudging ally to simply a master of ceremonies as Nintendo moved him away from being the star of his own series of unique games and more towards party games and mini games.
8 Black Adam
Created by Otto Binder and C. C. Beck, Teth-Adam was originally gifted the magical powers of the wizard Shazam and chosen to be his champion, Mighty Adam. After being bewitched and corrupted, however, Adam was stripped of his powers and withered away to dust but, centuries later, was reborn when his ancestor, Theo Adam kills Billy Batson’s parents to lay claim to Adam’s power. Black Adam possesses all of the same powers as Captain Marvel/Shazam but is also gifted with a pronounced mean streak and tactical genius; he briefly reformed for a time, even joining the Justice Society of America and building a family of his own, but his quick temper and deep-seated contempt for humanity generally always drives him into a murderous rampage that few heroes can hope to oppose.
7 Alec Trevelyan / Janus
Appearing in what is still probably the best James Bond film ever made, GoldenEye (Campbell, 1995), Alec Trevelyan (masterfully portrayed by Sean Bean) was one of MI6’s top 00 agents. However, wanting revenge against the British government for the death of his family and comrades during World War Two, Trevelyan faked his death and formed a criminal organisation named after his new alias, Janus. Trevelyan makes the list because he’s everything James Bond (Pierce Brosnan) was but twisted towards villainy; he and Bond were close friends and partners and his “death” weighed heavily on Bond’s conscious for nine years, making his betrayal even more sickening. In facing Trevelyan, Bond not only faces his biggest regret and mistake but also himself and what he could easily become if the fates were different.
6 Slash
First appearing in ‘Slash, the Evil Turtle from Dimension X’ (Wolf, et al, 1990), Slash was originally an evil violent mirror of the heroic Teenage Mutant Ninja Turtles who often appeared in Turtles videogames and merchandise as a sub-boss for the Turtles to fight. For me, his most iconic look is when he’s sporting a black bandana, some spiked apparel, razor-sharp, jagged blades, and a heavy, armour-plated, spiked shell. Slash’s look and characterisation have changed significantly over the years as he’s gone from a somewhat-eloquent villain, to a rampaging monster, to an ally of the Turtles depending on which version you’re reading or watching.
5 The Master
Originally (and, perhaps, most famously) portrayed by Roger Delgado, the Master was a renegade Time Lord who rebelled against his overbearing masters to freely wander through time and space. While this closely mirrors the story of his childhood friend, the Doctor (Various), the Master was the Doctor’s exact opposite: evil where the Doctor was good, malicious where the Doctor was kind, and wanted nothing more than to extend his lifespan, conquer other races, and destroy (or break) his oldest rival. Though sporting a deadly laser screwdriver and able to hypnotise others, the Master gets the number five spot simply because he’s been overplayed to death in recent years. Time and time again we’ve witnessed the Master at the end of his regeneration cycle, or destroyed forever, only for yet another incarnation to appear and wreck more havoc. He’s even redeemed himself and turned good before, and yet still returns to his wicked ways to plague the Doctor even when his threat should long have ended.
4 Metal Sonic
Speeding onto the scene in Sonic the Hedgehog CD(SEGA, 1993), Metal Sonic stands head-and-shoulders above all over robot copies of Sonic the Hedgehog simply by virtue of his simplistic, bad-ass design. A fan favourite for years, Metal Sonic has made numerous appearances in multiple Sonic the Hedgehog (Sonic Team/Various, 1991 to present) videogames, comic books, and other media. Sporting a sleek, aerodynamic design, chrome plating, and a massive jet engine on his back, Metal Sonic did something no one had done at the time of his debut and not only matched Sonic’s speed, but outmatched it on more than one occasion. While Sonic CD is far from my favourite Sonic title, it’s hard to downplay the iconic race against Metal Sonic in Stardust Speedway or his impact on the franchise.
3 Reverse-Flash
Versions of the Reverse-Flash have plagued DC Comics’ speedsters over the years, most notably Edward Clariss (The Rival), Eobard Thawne (Reverse-Flash), and Hunter Zolomon (Professor Zoom). Sporting a yellow variant of the classic Flash suit and shooting off sparks of red lightning, the Reverse-Flash is generally characterised as using his powers to torture the Flash out of a twisted desire to make him a better hero. Reverse-Flash’s threat is increased by his tendency to travel through time, evading death and plaguing different generations of the Flash; Professor Zoom was even able to manipulate the Speed Force to jump through time and appear to be faster than the Flash. Reverse-Flash has also been the cause of numerous agonies in the lives of multiple Flashes; he’s killed or threatened those closest to him (including Barry Allen’s mother) and delights in bringing the Flash to the brink of his moral code.
2 Judge Death
Hailing from an alternate dimension where life itself is a crime (as crimes are only committed by the living), Judge Death is the dark counterpart to no-nonsense lawman Judge Dredd. First appearing in 1980 and created by John Wagner and Brian Bolland, Judge Death assumes the appearance of the Grim Reaper and uses his demonic powers to kill with a touch. Rocking a metal design (recently evoked by the Batman-Who-Laughs, another contender for this list), Judge Death takes Dredd’s uncompromising enforcement of the law and ramps it up to eleven. Alongside his fellow Dark Judges, he once slaughtered over sixty million citizens of Mega City One and, despite his corporeal form being destroyed or trapped, has returned time and time again to bring judgement upon the living.
1 Venom
Perhaps the most popular (or, at least, mainstream) of all dark doppelgängers is the alien symbiote who, when bonded to Eddie Brock (or others), is known as Venom. Created by David Michelinie and Todd McFarlane, Venom began life as a black alien costume that absorbed Spider-Man’s powers and abilities and sought to permanently bond with him. When Spidey rejected it, it turned to Brock and, through their mutual hatred of Spider-Man, Venom was born. Sporting a super simple design (pitch-black with a white spider logo, emotionless white eyes, deadly fangs and claws, and a long, drooling tongue), Venom plagued Spidey for years. Immune to Spidey’s Spider-Sense and sporting all his powers, but double the strength and viciousness, Venom has evolved from a sadistic villain, to an anti-hero, to all-out hero over the years but, thanks to their equally violent offspring, has been the source of much death and woe to Spider-Man since day one.
What dark doppelgänger is your favourite? Were there any I missed off this list, or do you, perhaps, feel the evil copy is a played out trope? Drop a line in the comments and pop back for more lists and articles.
Superheroes may dominate television screens these days, but it all started back in the seventies. Long before the Marvel Cinematic Universe (MCU) took cinemas by storm and drummed up enough cash to sink a small cruise liner, Marvel Comics had ventured into live-action adaptations of their comics books by licensing their properties to studios like CBS and Universal Television. This produced the iconic Incredible Hulk (1977 to 1982) television show that firmly entrenched the Green Goliath in the cultural consciousness and produced tropes that became synonymous with the character for years to come.
You wouldn’t like him when he’s angry…
However, The Incredible Hulk wasn’t the only live-action adaptation of a Marvel Comics property to be produced in the seventies; in fact, there were so many productions (or, at least, so many Marvel characters) around this time that a version of the MCU can be seen to have existed long before Iron Man(Favreau, 2008) graced cinema screens. So, today, I’m going to take a quick look back at some of these productions and have a chat about the MCU we very nearly saw come together back in the days of Pink Floyd, frayed jeans, and mullets…
As I mentioned, The Incredible Hulk kicked all of this off; starring Bill Bixby as Dr. David Bruce Banner, the show depicted a scientist recklessly experimenting on himself with gamma radiation in a bid to unlock the hidden strength and potential of the human body. When he absorbs too much gamma radiation, moments of stress and anger cause him to transform into the green, bestial Hulk (Lou Ferrigno), a creature of limited intelligence, immense rage, and incredible strength.
McGee relentlessly hounded Banner.
Believed dead at the Hulk’s hands, Banner is forced to wander around the country in search of a cure, helping those in need with both his intelligence and the strength of the Hulk when pushed too far, all while being relentlessly pursued by reporter Jack McGee (Jack Colvin). The show was famous for coining the phrase: “Don’t make me angry. You wouldn’t like me when I’m angry”, which has since become so synonymous with the character that it has appeared in most Hulk adaptations. Equally popular was both Bixby’s portrayal of Banner as a wandering nomad, desperate to cure himself of his alter ego and return to normal life, and Ferrigno’s portrayal of the Hulk (a role that Arnold Schwarzenegger auditioned for and that originally went to mammoth actor Richard Kiel).
Ferrigno always had a place in Hulk adaptations.
Ferrigno has since become so associated with his role as the Hulk that he went on to not only voice the character in the animated Incredible Hulk (1996 to 1997) television series but also collaborated with Mark Ruffalo in voicing the Hulk in the MCU and cameoed in both Hulk(Lee, 2003) and The Incredible Hulk(Leterrier, 2008), a movie that was heavily influenced by the ‘70s television show. If there’s any downside to the show, and Ferrigno’s performance, it’s that they both popularised the notion that the Hulk is a feral, growling creature rather than a semi-to-impressively articulate individual. While Stan Lee himself may have signed off on this at the time (“I had the Hulk talking like this: “Hulk crush! Hulk get him!” […] that would have sounded so silly if he spoke that way in a television show” (Lee, quoted in Greenberg, 2014: 19 to 26)), I feel this was more a case of Lee signing off on anything for the licensing revenue. This portrayal even carried over into the MCU, where the Hulk was capable of rudimentary speech (one or two growling lines here and there) but did not properly articulate until Thor: Ragnarok (Waititi, 2017); to compare, Bradley Cooper was snarking up cinema screens as Rocket Raccoon in Guardians of the Galaxy(Gunn, 2014) before Hulk was allowed to properly talk.
The Incredible Hulk returned with a bang.
In any case, The Incredible Hulk ran for eighty episodes before finally coming to an end on 12 May 1982. Banner’s adventures, however, continued in the made-for-television film The Incredible Hulk Returns(Corea, 1988). While the TV show shied away from including any Marvel characters aside from Banner and the Hulk, much less his fellow Marvel cohorts, The Incredible Hulk Returns featured two of the most unlikely inclusions you could imagine given the show’s relatively rounded approach to its source material. After successfully suppressing the Hulk for two years, Banner’s idyllic life is turned upside down when an old student of his, Donald Blake (Steve Levitt), seeks him out. Right as Banner is on the cusp of finalising a potential cure in the Gamma Transponder machine, Blake reveals that he discovered an enchanted hammer in Norway that, upon his command, releases the mighty immortal warrior Thor (Eric Kramer) from Valhalla.
I honestly can’t tell the difference…
When Thor upsets Banner, he briefly battles with the Hulk and damages Banner’s the Gamma Transponder, but the two (three, I guess) are forced to work together to stop criminals from stealing Banner’s research and harming his life interest, Dr. Margaret Shaw (Lee Purcell). In the end, while Shaw is rescued, Banner is forced to destroy a vital component to the Gamma Transponder and, with the Hulk’s presence catching McGee’s attention, promptly returns to the road to seek out a new cure for himself. When I was a kid, I never got the chance to watch The Incredible Hulk, so one of my first exposures to it was with The Incredible Hulk Returns, which I found to be hugely enjoyable largely because of the thrill of seeing the Hulk in live-action and the banter between Blake and Thor. Rather than transforming into Thor, as in the comics, Blake instead brings Thor forth with the hammer and is charged with guiding him in life and in the fulfilment of a number of heroic deeds so he can take his place at Odin’s side in Valhalla. It’s absolutely mental, especially as a continuation of the TV show, but Kramer is so much fun as the loud-mouthy, arrogant, meat-headed Thor that you can’t help but smile when he’s onscreen, especially when he’s drinking and fighting in a bar or battling with (and alongside) the Hulk.
Banner forms a kinship with Daredevil.
I said I never really watched the show but, in truth, my first ever exposure to the Bixby and Ferrigno team was the follow-up movie, The Trial of the Incredible Hulk (Bixby, 1989), in which Banner, now a desolate soul who’s lost all hope, wanders into a city and, after disrupting a mugging on an underground train, is wrongfully imprisoned. As luck would have it, his appointed attorney is none other than Matt Murdock (Rex Smith), a blind lawyer who also patrols the streets at night as the black-clad vigilante Daredevil. Murdock is pursuing evidence against Wilson Fisk (John Rhys-Davies), an entrepreneur whom Murdock (rightfully) believes is a dangerous crime boss. While Banner is content to stay safely locked up in jail, the idea of being put on trial causes him to Hulk out and, eventually, team up with Murdock/Daredevil in bringing Fisk to justice.
John Rhys-Davies was great as Fisk.
The Trial of the Incredible Hulk is notable for a couple of reasons; it features Stan Lee’s first-ever live-action cameo in a Marvel production, it heavily adapts elements of Frank Miller’s iconic run on the Daredevil comics, and the titular trial only actually takes place in a nightmare Banner has while imprisoned. Nevertheless, Rhys-Davies is exceptional as Fisk; he’s never referred to as the Kingpin onscreen but that doesn’t stop him being a cool, calculating puppet master of a villain; his eventual escape (in a God-damn rocket ship!) is a loose end that was never tied up as the final TV movie, The Death of the Incredible Hulk(Bixby, 1990), chose to bring an end to the Incredible Hulk series and did not feature any additional Marvel characters.
Hammond was a decent Peter Parker…and he had a great stunt double.
Hulk wasn’t the only one to get his own live-action TV show though; after the feature-length pilot, Spider-Man(Swackhamer, 1977), proved popular, Marvel’s web-head got his own thirteen episode series in the form of The Amazing Spider-Man (1977 to 1979). In addition, episodes of the show were edited (“cobbled”, is probably a better word) together into two made-for-television movies, Spider-Man Strikes Back (Statlof, 1978) and Spider-Man: The Dragon’s Challenge (ibid, 1981), both of which (along with the pilot) are the only exposure to this show I’ve had. The Amazing Spider-Man starred Nicholas Hammond as Peter Parker (with the show’s stunt co-ordinator, Fred Waugh, taking the role of Spider-Man, which was pretty obvious given their wildly contrasting size and builds) and, if you thought that this show took more from the source material than The Incredible Hulk then you’re going to be woefully disappointed.
I mean…they did the best the could…
Jonah Jameson (played by both David White and Robert F. Simon) featured quite prominently but Robbie Robertson (Hilly Hicks) and Peter’s Aunt May (Jeff Donnell) only appeared in the pilot episode and, though Spidey tussled with hypnotists, terrorists, and gangs, he never once butted heads with any of his colourful rogues gallery. Spidey (and Parker) also initially ran afoul of Police Captain Barbera (played with gruff, loveable glee by Michael Pataki), but this character was sadly dropped for the show’s second season. The Amazing Spider-Man was an ambitious project, especially for the seventies; Spider-Man is a character who requires a lot of effects and stunt work to pull off correctly and is arguably far more dependent on modern computer effects than the likes of even the Hulk. As a result, while the show featured an incredibly faithful recreation of Spidey’s origin, costume, and web shooters and did its best to portray Spidey’s wall-crawling and web-slinging through wires, pulleys, and other camera tricks, the show always came across as being far more absurd than its Universal counterpart.
For whatever reason, Doctor Strange got a movie too.
There was more to come from Universal Television, however, as they also produced a Dr. Strange (DeGuere, 1978) made-for-television movie that featured Peter Hooten in the title role (I guess Tom Selleck was unavailable…) and Jessica Walter as Morgan Le Fay. This one’s especially obscure and many have probably never heard of or seen it; it actually got a DVD re-release in 2016, coincidentally around the same time as Doctor Strange (Derrickson, 2016) was released in cinemas. Interestingly, Stephen Strange is portrayed as a psychiatrist rather than a physician and stumbles into his destiny as the Sorcerer Supreme when Le Fay possesses one of his patients, Clea Lake (Eddie Benton). The movie also featured other recognisable faces from the source material, such as Wong (Clyde Kusatsu) and the Ancient One (Michael Ansara), which is already a bit of a leg up on the Hulk and Spider-Man outings. What scuppered Dr. Strange, though, was, again, the fact that it was produced at a time when special effects simply were not up to the task of doing the character justice. It also didn’t help that the film was criticised for being overly long and boring and lacking any real urgency. In all honesty, there really isn’t much to see here that’s worth you rushing out to watch except the novelty of seeing a C-list character like Strange get a live-action movie well before his time.
Yeah, I don’t think K.I.T.T. had anything to worry about…
CBS also had one another Marvel character to offer the seventies; Captain America (Holcomb, 1979) brought the star-spangled Avenger to life on television screens and…dear Lord, is this a sight to behold! Reb Brown starred as Steve Rogers, a former marine-turned-artist living in the present day whose patriotic father was known as “Captain America”. After he’s nearly killed by an attempt on his life, he’s inexplicably chosen to be administered with the super-serum F.L.A.G. (Full Latent Ability Gain), which turns him into a superhuman. He then decks himself out in a horrendous version of the Captain America costume and takes to the streets on a modified super-cycle so massively over-the-top with gadgets and features than even K.I.T.T. would blush! Luckily, by the end and the sequel, Captain America II: Death Too Soon (Nagy, 1979), Rogers adopts a more faithful version of the costume and uses his abilities to oppose the plans of General Miguel (inexplicably played by Christopher Lee!), who desires to create a dangerous chemical. I’m actually far more familiar with the equally-lambasted Captain America (Pyun, 1990), which is still a guilt pleasure of mine. Nevertheless, both films were released on DVD and, while Dr. Strange was lost to the mists of time and obscurity, these films appear to have at least partially influenced the MCU as Cap (Chris Evans) does favour a motorcycle (but, to be fair, so did the comics Cap…).
I would’ve watched a show with either of these two in.
Both The Incredible Hulk Returns and The Trial of the Incredible Hulk introduced Thor and Daredevil with the intention of setting them up for spin-off shows of their own but, for a variety of reasons, this never came to be and that’s a bit of a shame. Smith is no Charlie Cox but, while his Murdock was quite dull and boring, he gave a pretty good turn as Daredevil and it would probably have been easier and far cheaper to produce a Daredevil TV show than a Hulk or even Thor one. Similarly, I love the portrayal of Thor in Trial; sure, he doesn’t look or act anything like his Marvel Comics counterpart, but it could have been pretty fun to see him tossing fools around, getting into bar fights, and learning lessons in humility on an episodic basis. One thing that is equally unfortunate about all this is that the inclusion of Thor and Daredevil really took a lot of the focus off of Banner and the Hulk; sure, in the show, he was often a supporting player in a bigger story and other character’s lives, but these movies devoted so much of their runtime to pushing and establishing their new characters that it’s easy to forget that Banner and Hulk are even in them. The Death of the Incredible Hulk rectified this, but at the cost of killing both characters off in what was, while emotional (as a child, anyway), probably the lamest way imaginable.
All these guys co-existed at about the same time…
Unfortunately, there hasn’t been much love shown to The Amazing Spider-Man over the years; it’s never been released on home media outside of a few VHS tapes and, while Hammond appears to have been the basis for Parker’s design in the Spider-Man (1994 to 1998) animated series, he’s never returned to the character or the franchise again, not even for a quick cameo or a voice role (though I’m hoping the sequel to Spider-Man: Into the Spider-Verse (Persichetti, Ramsey, and Rothman, 2018) will rectify that). Interestingly enough, there were apparently talks in 1984 to produce a movie that would see Spider-Man cross paths with Banner and the Hulk, with Spidey even donning the black costume during the film. There were, apparently, also talks of an additional made-for-television Hulk movie, The Revenge of the Incredible Hulk, which would have seen Banner (somehow) revived and forced to recreate the accident that turned him into the Hulk (or be reborn as the Hulk with Banner’s intellect, depending on what you read) but neither of these ideas ever came to fruition and were ultimately halted when Bixby sadly died in 1993.
Magic linked these shows together, however tenuously.
However, none of this changes the fact that, sometime around 1978 to 1979, there were all these Marvel characters running around on television screens at about the same time, all produced by two studios and, in some cases, airing on the same networks. What this effectively means, then, is that it’s easy to imagine an alternative world where negotiations never broke down and the shows and movies proved popular enough for Spider-Man to crossover with the Hulk and, by extension, interact with Thor and Daredevil. So, what if…? What if there were a threat so big, so far beyond petty street crooks and one-note villains that these heroes would be forced to band together? Dr. Strange was heavily steeping in magic and mysticism, which was already (however unfitting) be proven to be a part of The Incredible Hulk’s world; hell, even The Amazing Spider-Man dabbled in the paranormal at times.
It’s easy to image these guys existing in the same place and time.
Perhaps the threat would involve Fisk waging a war against Daredevil and all costumed heroes? The city is never named in The Incredible Hulk Returns but it could easily be New York City, the same New York City that Spider-Man swings around in. Perhaps this would be a chance to do a supervillain team-up, of sorts, between Fisk and Le Fay or to introduce other classic Marvel villains, such as Loki and the Red Skull. I would have loved to have worked Nick Fury (David Hasselhoff) into this imaginary Marvel team-up but it’s difficult to do that seeing as Bixby died in 1993 and Nick Fury: Agent of S.H.I.E.L.D. (Hardy, 1998) didn’t release until 1998 but what if…? What if Bixby hadn’t suffered from cancer, or had beaten the disease and Banner had been resurrected in The Revenge of the Incredible Hulk? Perhaps we would have seen a version of the Professor Hulk or Grey Hulk personas, one that merged the brawn and the strength together, and Fury could have banded these heroes together to fight a common enemy.
Spidey and Daredevil often work well together.
Personally, though, I would have preferred to see Banner and Hulk as they were portrayed in the television series; Bixby would have been the veteran actor who held this team up together and I would have limited his Hulk outs to two or three occurrences. Have him be the team’s moral compass, the hesitant advisor who learns to reconcile with his enraged alter ego through working with the other heroes. Murdock, as the older of the two, could have also acted as a kind of mentor to Spider-Man as the two are often portrayed as friends in the comics and have a lot in common with their “everyman” approach to super heroism. While the effects would not have allowed us to properly see the two swing across the New York rooftops, I think they could have cobbled together enough to produce some semi-decent, maybe even slightly acrobatic, fight scenes between the two.
These guys are worlds apart.
You’d obviously think that Captain America would be the natural leader of this group but, remember, this isn’t the war-tested superhero we all know and love and I am not proposing an Avengers movie; Brown’s Cap is more of a secret agent, an enhanced super soldier who hasn’t nearly a fraction of the combat experience that Cap is usually known for. Because of that, I’d imagine him as the public face of the group and (in the absence of S.H.I.E.LD.), a source of the group’s intelligence resources. Perhaps Cap prefers to work alone and he has to learn to work with a group, rather than tackling everything head-on.
Thor still had a lot to learn about humility.
Instead, I’d have Doctor Strange be the de facto leader of the team by virtue of his age and power as the Sorcerer Supreme. His arc, perhaps, would have revolved around him needing to shift his focus from the bigger picture to factoring in the smaller issues that his peers face on a daily basis, effectively making himself both a public figure of the superhero community and improving his interpersonal skills. And then there’s Thor (and Blake, of course); Thor would be the group’s hot-headed jock, the guy who runs in, hammer swinging, trying to fix every problem with brute strength. This team up would be the perfect opportunity to teach Thor proper humility, to accept that he must work alongside mortals and lead by example rather than being a blundering buffoon. While he learned some of this in The Incredible Hulk Returns, it was clear that there was more to tell with his story and, perhaps, this team up and his learning of humility would be the final heroic act that would earn him his place in Valhalla, allowing Blake to, however sorrowfully, begin his life anew.
In the end, for as hokey and cringe-worthy as a lot of these seventies Marvel shows were, it does disappoint me that we never got, at least, to see Spider-Man, Hulk, and Banner crossover onscreen. There was a lot to like about each of these, from the impressively realised costumes to the heart-felt emotion, to even the woeful action scenes and I would honestly have loved to see all of these characters come together to battle a common enemy. What do you think about Marvel’s television show and movies from the seventies? Do you have fond memories of The Incredible Hulk? Do you also wish that The Amazing Spider-Man would get a release on DVD? Perhaps you hated the monotony and ridiculousness of these shows. Whatever your opinion, leave a comment below and get in touch.
Note: Those who actually read my blog with any regularity will notice that I am starting a different format with Game Corner with this review.
Released: November 2015 Originally Released: June 2013 Developer: High Moon Studios Also Available For: Xbox 360, PlayStation 3, PlayStation 4, and PC
The Background: First announced at the 2012 San Diego Comic Con, Deadpool was published by Activision who, at the time, held the rights for all videogames based on Marvel Comics properties. It was developed by High Moon Studios, who were primarily known for their work on a number of Transformers videogames released between 2010 and 2012; they would also go on to work on a couple of Call of Duty titles in 2016 and 2019 despite the fact that, after completing work on Deadpool, around forty of High Moon’s employees were unceremoniously fired by Activision. The game is, obviously, based on the Marvel Comics character of the same name; created in 1991 by Fabian Nicieza and Rob Liefeld, the “Merc With a Mouth” has gone on to become one of Marvel’s most popular and enduring anti-heroes whose use of violence, fourth-wall breaks, and crude humour has made him a consistent fan favourite. Deadpool received mixed reviews upon release and was soon removed from all circulation after Activision lost the Marvel license; once the Ryan Reynolds-starring movie came out in 2016, however, the videogame was re-released for Xbox One and PlayStation 4…before again being dropped due to licensing issues, meaning that the only way to play it now is to pick up a second hand copy.
The Plot: Bored in his crummy apartment, Deadpool calls up High Moon Studios and threatens them to produce a videogame based on his specifications and soon finds himself embroiled in a battle against Mister Sinister.
Gameplay: Deadpool is a third-person, hack-and-slash action shooter with some elements of stealth and platforming. Ostensibly taking its cues from the God of War (SIE Santa Monica Studio/Various, 2005 to present) and Devil May Cry (Capcom/Ninja Theory, 2001 to present) franchises, players must use a variety of melee weapons (swords, sais, and mallets, all double-wielded) to hack apart enemies while also employing firearms (pistols, machines guns, and shotguns…also all duel-wielded) and grenades to blow apart anyone who gets in their way. Deadpool is also equipped with a teleporter to travel short distances or dodge and counter enemy attacks and is tasked with performing some rudimentary platforming across gaps and floating platforms. Deadpool’s teleporter can be upgraded to assist with this and he can also wall jump, clamber up certain ledges, and teleport back to safety if he falls down a bottomless pit.
Cut through enemies to earn experience points.
There are, occasionally, sections of the game where Deadpool must perform a stealth kill; creeping up behind unsuspecting enemies, Deadpool can use any one of his weapons to execute his target in brutal fashion. Attacking enemies builds up Deadpool’s momentum and, by pressing two buttons together and either holding or mashing a button, Deadpool will unleash a super move to dispatch his foes. Attacking also employs a combo system; racking up a chain of combos awards Deadpool greater bonuses in the form of Deadpool Points (or “DP”), which can be spent upgraded Deadpool’s weaponry and basic stats (such as health and ammo). Deadpool is gifted with a generous healing factor; he can take a lot of punishment, and accrue damage to his costume and person but, if you duck away from the chaos for a few seconds, his health will automatically regenerate. If his health is depleted, you can restart from the last checkpoint, but you can also recover health by eating tacos.
The game always finds weird ways to keeps things entertaining.
There are a few more ludicrous moments in the game as well, such as when Deadpool’s head is twisted on backwards and he must chase his dog to recover his missing arm all while battling reversed controls. There are also moments where you blast enemies with laser cannons, take control of Rogue after she absorbs too much of Deadpool’s powers and personality, and classic 2D gameplay interludes that help to keep the game fun and interesting.
Graphics and Sound: The jump to Xbox One hasn’t really done much to improve Deadpool’s aesthetics; the strongest element of Deadpool’s graphical presentation is in the character designs and the over-the-top, gore-filled anarchy of the game’s combat but environments leave a lot to be desired.
Deadpool‘s environments can be disappointingly bland.
While Deadpool’s apartment is full of character and some fun little things to interact with, you’ll quickly find yourself hacking your way through such exciting locations as…an office building, a sewer, and a prison. Deadpool does visit Genosha, which is an iconic Marvel location, and there’s a fun sequence where Deadpool embarks on a spirit quest, but none of the game’s environments are that lively or interesting to look at.
Deadpool‘s character designs are top notch.
The game’s characters, however, look great; even the enemies and non-playable characters (NPCs) are all rendered in a gloriously over-the-top fashion that evokes Liefeld’s, shall we saw “trademark”, artistic style. Characters are all impossible muscles, jiggling boobs, or massive tanks and they animate with a charm and character matched only by the game’s on-point script. Sound design is where Deadpool really excels; while gunshots and sword slashes aren’t anything to write home about, the game is almost constantly narrated by Deadpool and his three competing personalities, voiced by the always-amazing Nolan North. Deadpool will quip, break the fourth wall, and comment on everything from the game’s design, his relationship with other characters (especially Mister Sinister, Wolverine, Rogue, and Cable), and, thanks to the work of former Deadpool writer Daniel Way, he is perhaps the most accurate recreation of the infamous anti-hero outside of the movies.
Enemies and Bosses: Deadpool cuts his way through a whole mess of nameless, faceless goons in his quest to take out Mister Sinister; there’s the standard, everyday grunts who offer little in the way of resistance but then you’ll also have to contend with enemies who will buff their cohorts with shields or attack bonuses. However, things quickly ramp up once Deadpool starts battling Sinister’s clones. Cloned from some of Marvel’s most famous X-Men, Deadpool battles knock-off versions of Lady Deathstrike and Gambit while also having to content with the likes of Arclight, Blockbuster, and Vertigo. Each of these offers a different challenge that forces you to use different methods of attack: the Gambit clones, for example, rush at Deadpool and explode (all while constantly, hilarious, babbling “Mon amie!” over and over), meaning it’s better to take them out from a distance; the Deathstrikes and other sword-wielding enemies require you to mix up Deadpool’s light and heavy attacks to break their shielding, and the bigger enemies can only be put down by using Deadpool’s speed and more powerful attacks.
Deadpool‘s bosses can be tricky, if predictable.
Bosses are a slightly different breed; Vertigo will mess up your display and Blockbuster must be dodged, countered, and stunned before your attacks will do any damage. There’s no battles against massive Sentinels, unfortunately, and, quite often, a lot of Deadpool’s boss battles either boil down to a hit-and-run while taking out hordes of regular enemies, punishing endurance battles against waves of opponents, or a simple quick-time event.
Sinister doesn’t pose much of a threat.
Even the final battle against Mister Sinister isn’t all that thrilling; he simply attacks alongside copies (or clones) of himself and, as long as you keep your distance enough to keep your health regenerating and pick up the ammo strewn around the arena, it isn’t all that difficult. The endurance gauntlet that precedes it that sees wave upon wave of enemies relentlessly whittle your health down and then forces you to battle Arclight, Vertigo, and Blockbuster all at the same time is actually a lot harder than this final battle.
Power-Ups and Bonuses: Deadpool comes equipped, by default, with his trademark double pistols and double swords; as you earn DP, you can purchase additional weaponry that can then be upgraded even further. This will allow your weapons to deal more damage, reward more DP, or make your enemies bleed so they die even faster. Some of the bigger enemies also drop massive laser cannons or grenade launchers that deal maximum damage but, as far as power-ups go, that’s about it. Deadpool will only get stronger and more powerful if you work to accumulate DP and spend it on upgrading his skills; once you have, though, you can unleash more of his special attacks and increase your odds in battle with more options. There are also occasions where Deadpool teams up with Cable, who will blast at enemies and help clear them out but, in terms of actual, acquirable power-ups that aid your gameplay, that’s about it.
Additional Features: Deadpool is a single-player only experience; you’ve got the main story campaign, with three difficulty modes, a Challenge mode, and some character biographies and that’s about it. In the Challenges, you’ll be…challenged…with battling waves of enemies and graded on your performance; this, and replaying previous levels, is a great way to grind DP to upgrade your weapons and skills but it doesn’t really translate into actual, in-game rewards. There are no costumes, skins, or bonuses to unlock or earn here; it’s simply play, play some more, and work towards getting those Achievements. Speaking of which, there are obviously some Achievements to get in Deadpool; some are stupidly easy as the game literally just awards you two right off the bat but others are tied into more specific things, like interacting with NPCs, clearing sections in certain ways, repeatedly slapping Wolverine in the face, or surviving the sewer slide without injury. Some of the trickier ones will require a bit more of your time and patience but, if you just want to rack up a bunch of easy Achievements like I do, Deadpool has you covered.
The Summary: There’s a lot to like in Deadpool; the action is fun and fast, the characters and writing are crude and amusing, and the gore and violence is a blast to take part in. However, the game does suffer from a jerky camera (you can lock it on to a target but I found that more difficult that it should be), some frustrating platforming sections, some bland environments, and some really annoying enemies. Perhaps the worst thing about Deadpool was the glitchy frame rate; I don’t know if it’s just my version and maybe my disc was a bit smudged or scratched but I constantly found the game would pause and stutter even when there were no enemies onscreen. This meant a lot of missed jumps, broken combos, and just a generally annoying experience, like I was fighting against the game most of the time. Overall, though, I think there’s enough here for fans of hack-and-slash, third-person action shooters and definitely enough for Deadpool fans. If you’ve never really had any exposure to Deadpool before than this game is a great introduction; once you learn to be patient with the game and enjoy its eccentricities, it’s a real blast to play through.
My Rating:
⭐⭐⭐
Rating: 3 out of 5.
Pretty Good
What did you think about Deadpool? Did you play it when it first came out or were you like me and hunted down a copy later on? Did you have any issues with the game bugging out on you? Leave a comment below and let me know what you though, and your feedback on my new format for Game Corner.
Released: July 2019 Director: Jon Watts Distributor: Sony Pictures Releasing Budget: $160 million Stars: Tom Holland, Jake Gyllenhaal, Zendaya, Jacob Batalon, Samuel L. Jackson, and Jon Favreau
The Plot: Following Avengers: Endgame(Russo Brothers, 2019), Peter Parker/Spider-Man (Holland) is struggling with the death of his friend, mentor, and father-figure, Iron Man/Tony Stark (Robert Downey, Jnr). However, he is once again forced to choose between living his life as a normal high school student and saving the world when he is recruited by Nick Fury (Jackson) to battle monstrous elemental creatures alongside the charismatic Quentin Beck/Mysterio (Gyllenhaal).
The Background: Spider-Man: Homecoming(Watts, 2017) fleshed out Spider-Man’s role in the Marvel Cinematic Universe as a quirky, inexperienced-but-enthusiastic young superhero who longed to be an Avenger but, eventually, learned to keep his feet on the ground as a friendly neighbourhood Spider-Man. However, after his excursion into outer space and his efforts in standing against Thanos (Josh Bolin), it’s safe to say that a lot of things have changed for Spider-Man. As the first MCU movie post-Endgame, Far From Home serves not only as the final movie in Marvel’s third phase of movies but also the first step in an uncertain future for the MCU, where, seemingly, anything can happen.
The Review: Spider-Man: Far From Home is, once again, a high school comedy first with a high-octane superhero film threaded through it; as a result, the film’s primary focus is on comedy and awkward moments, particularly involving Peter and his attempts to express his feelings for MJ (Zedanya) and his ongoing friendship with Ned Leeds (Batalon). While it could be argued that the MCU’s increasing focus on comedy undermines some of the more dramatic moments in their bigger, more cosmic-focused movies, it’s perfectly at home in a Spider-Man film as the character has always been about his snarky sense of humour.
At its core, Far From Home is a high school comedy first.
That’s not to say that Far From Home doesn’t have its fair share of impressive action sequences, though. As in Homecoming, Marvel have taken one of Spidey’s lesser foes and not only cast a spectacular actor in the role but also improved the character by leaps and bounds by casting him as a potential replacement for Iron Man. Mysterio, who is decked out in a fantastically realised version of the character’s classic costume, is at the heart of the film’s action sequences as he goes toe-to-toe with the gigantic Elementals, creatures made of earth, wind, fire, and water that threaten to destroy entire cities. Additionally, Beck acts as a mentor and confidante to Peter, offering advice and understanding at a time when he is struggling with his identity and responsibility.
The Elementals threaten to destroy entire cities!
Seeking a brief hiatus from his duties as Spider-Man and the pressure of living up to Iron Man’s legacy, Peter jumps at the chance to go on a trip to Europe with his class. However, soon after landing, he is approached by Nick Fury and reluctantly recruited to help battle the Elementals. This brings the MCU Spidey much closer to his classic comic book portrayal as he is now forced to constantly choose between his desires and dreams and living a normal life and using his powers to do good while also struggling with the idea that he cannot live up to Stark’s expectations.
The Nitty-Gritty: The moment I saw that Mysterio was the villain in this movie, I knew that he would turn out to be the bad guy; I mean, we all did, right? Beck claims to be from a parallel world, confirming a multiverse in the MCU, and appears to be a charismatic, confident, and well-honed superhero in his own right. Beck ticks every box for Fury and, especially, Peter, who is struggling to assume the role of Iron Man, and Peter is only too happy to hand over control of Stark’s A.I. to Beck…only for Beck to reveal his true nature as a complete and utter fraud.
Peter is still reeling from Stark’s death.
A former Stark employee, Beck created the virtual reality technology we previously saw Stark showcase in Captain America: Civil War (Russo Brothers, 2016) and grew embittered when he was fired by Stark. Feeling used and undervalued, he teamed up with other resentful Stark employees to use drones and virtual reality tech to create a superhero so universally loved that he would not only become an Avenger but also get his hands on Stark’s limitless technology.
Only the MCU could take something as lame as this and make it awesome.
As I said, I knew this twist would come but even I was starting to get fooled by the character, so great is Gyllenhaal’s performance; Beck not only defends and befriends Peter, he seems to have all the motivation and experience necessary to be a trusted and reliable hero. Once the turn is revealed, though, the character’s darker side starts to come through wonderfully, making for some fantastically nightmarish fight scenes. This is where the idea to use a lame villain like Mysterio is totally justified as the best part about using Mysterio is the potentially limitless visuals his illusion-tech offers, and Far From Home definitely delivered on that front. So far, I am really happy with the portrayal of Spider-Man’s villains in the MCU; if they can make his lesser villains this interesting and dangerous, imagine what they will do with his heavy-hitters!
Who will be the next Iron Man…?
As per the trailer, it is revealed that MJ has figured out that Peter is Spider-Man; MJ is featured pretty strongly before this but actually has something to do and plays a small role in the finale once she reveals this knowledge. This also culminates in Peter and MJ officially hooking up, though the film’s first post credits scene may put some strain on that relationship going forward. So, with his illusions revealed and Spider-Man wading through an army of drones, Mysterio takes a stray bullet and dies, self-righteous to the end. Fury has accepted Spider-Man and given him props, Peter is finally with MJ, and everything seems to be tied up in a nice little bow…and then J.K. Simmons returns as J. Jonah Jameson to reveal that Beck used doctored footage to frame Spider-Man for his death and the drone attacks and to reveal Peter’s true identity to the world! It was amazing to see Simmons back in the role, though I am curious to see another actor’s take on Jameson, but the revelation of Spidey’s identity will no doubt cause him some serious issues in future Spider-Man movies.
The Summary: Spider-Man: Far From Home is a rollercoaster ride of action, comedy, and heart as Peter struggles with his relationships, the expectations placed upon him, and some potentially world-ending situations. Gyllenhaal shines as Beck and raises Mysterio’s profile wonderfully, providing a perfect substitute for Iron Man in Spidey’s life, and the dialogue, action scenes, and tone of the film are an exhilarating ride that takes everything that was good in Spider-Man: Homecoming and dials it up to eleven while still laying some interesting foundations for the future of the MCU.
Released: June 2019 Director: Simon Kinberg Distributor: Walt Disney Studios Motion Pictures Budget: $200 million Stars: James McAvoy, Sophie Turner, Jessica Chastain, Tye Sheridan, Nicholas Hoult, Michael Fassbender, and Jennifer Lawrence
Plot: Ten years after the events of X-Men: Apocalypse(Singer, 2016), the X-Men have become celebrated superheroes. After answering a distress call from NASA, Jean Grey (Turner) is exposed to cosmic energies that send her powers rampant. With their teammate confused, conflicted, and being corrupted, the X-Men find their loyalties and friendships tested as they race to keep Jean from harming others with her newfound powers.
Background: The X-Men franchise (Various, 2000 to present) has had a tumultuous history in recent years; after X-Men (Singer, 2000) helped audiences to take superheroes films seriously and popularise the genre as a money-making endeavour, the series has taken a bit of a downturn since 20th Century Fox decided to produce a series of films stupidly marketed as prequels that were actually soft reboots that have done nothing but screw up the franchise’s continuity and timeline with each instalment. X-Men: Apocalypse is largely regarded as being a disappointment, despite making a load of money at the box office, and, in the years since its release, 20th Century Fox has been acquired by Disney, meaning that the X-Men will soon be integrated into the Marvel Cinematic Universe in some way, shape, or form. However, X-Men: Dark Phoenix, was already in production before this purchase, meaning that this is the last gasp for this franchise in its current form.
The Review: Considering that Disney will one day bring the X-Men into the MCU, Dark Phoenix seems largely redundant; the timeline and continuity of the films, and this franchise, is too messed up to sustain itself much less be integrated into the MCU without a complete recast and reboot, meaning that it really doesn’t matter how good, or bad, this film is, what it does, or how it ends. As a result, there’s a distinct lack of agency and investment when watching Dark Phoenix and all you can really hope for is that it does a better job of adapting the much-lauded Dark Phoenix Saga (Claremont, Bryne, et al, 1976 to 1977) than X-Men: The Last Stand(Ratner, 2006). The answer is that it does, in some ways, and doesn’t in other ways; for example, making the Phoenix a dark, suppressed aspect of Jean Grey’s (Famke Janssen) personality was actually a much neater, relatable way of realising the character in the grounded, semi-realistic context of the first X-Men movies. Dark Phoenix, however, uses the space element by having Jean bombarded with a destructive cosmic force that simply enhances her powers to dangerous levels.
Vuk seeks to obtain or control to Phoenix Force.
If this is more comic accurate then I guess that’s fine but Dark Phoenix also introduces a bunch of shapeshifting aliens, the D’Bari, who come to Earth seeking to obtain or control the cosmic force. Their primary agent, Vuk (Chastain), manages to help twist Jean against her team mates to facilitate her turn into the titular Dark Phoenix but there’s something off-putting about aliens suddenly and so awkwardly being thrust into this franchise that I found a little jarring. I think the D’Bari could have just as easily been a radical group of Mutants who see Jean as their saviour or they could even been replaced completely by Erik Lehnsherr/Magneto (Fassbender) and his Brotherhood of Mutants, similar to how Magneto (Ian McKellen) helped to corrupt Jean in The Last Stand.
The X-Men are decked out in matching, comic-accurate costumes.
There are some other questionable choices at work here as well; for example, at the end of X-Men: Apocalypse, the X-Men were decked out in some very swanky, mid-nineties comics-accurate costumes that they have promptly ditched in favour of uniform suits to help emphasise that they are a team to the media and society, while these are also comic accurate, it’s a shame we never got to see Scott Summers/Cyclops (Sheridan) rocking that outfit from the end of X-Men: Apocalypse. Also, Professor Charles Xavier (McAvoy) undergoes a bit of an odd character twist in this movie; despite apparently reuniting with Moira McTaggert (Rose Byrne) in X-Men: Apocalypse, Moira is nowhere to be seen and, instead, Xavier is basking in the adulation of the media and the relationship he has with the US government (which includes a hot line directly to the Oval Office and public commendations from the President (Brian d’Arcy James)). This changes Xavier’s entire motivations from the preservation of Mutantkind and the protection of humanity to an ego trip and skews his entire drive to forming the X-Men into wanting fame and respect, which is very jarring and out of character. At the same time, Xavier is also portrayed as being less than noble due to tampering with Jean’s mind, which raises the ire of Hank McCoy/Beast (Hoult) so much that he brands Xavier a monster and joins forces with Magneto. Yet, Xavier’s tampering is nowhere near the level seen in The Last Stand and you would think that one of his closest friends and allies, who stuck with him through addiction and the deaths of their team mates, would see that he was just trying to protect Jean.
Grief forges some unlikely alliances.
Instead, both Hank and Jean turn to Magneto in their time of need, which is a very odd way to push the character into the plot. Magneto has formed a community of Mutants of the island of Genosha and has no desire to be involved in the outside world any more. Personally, I am glad that Dark Phoenix is the end of this series of movies as I am so sick of seeing each of these films jump forward another ten years and find yet another preposterous way of neutering Magneto; at the end of X-Men: First Class(Singer, 2011), Magneto had evolved into a fully-costumed version of the character who was actively recruiting Mutants for his Brotherhood and seeking to attack humanity but, in X-Men: Days of Future Past (ibid, 2014) he was in jail and portrayed as an anti-hero who was trying to protect Mutants until the end when he became a fully-costumed version of the character seeking to attack humanity. Then, in X-Men: Apocalypse, he inexplicably had a family and had retired from his “war” until he became a fully-costumed version of the character seeking to attack humanity…and then redeemed himself at the end and now, once again, he’s back to simply being another dark shade of grey in a film largely comprised of characters who are struggling between good and evil. As for the other X-Men, Sheridan actually has a decent amount to do as Cyclops but every quickly takes a backseat as Xavier leads the X-Men into battle to try and save Jean. He, like Kurt Wagner/Nightcrawler (Kodi Smit-McPhee) and Ororo Munroe/Storm (Alexandra Shipp) simply follows Xavier’s leads and orders without question and each of them are simply…there…because they are X-Men.
Sophie Turner is absolutely stunning…
Cyclops gets a bit more to do given that he’s emotionally and physically involved with Jean but, once again, this adaptation of the Dark Phoenix Saga is less about Scott and Jean’s relationship than it really should be. Luckily, as I mentioned before, Sophie Turner is absolutely gorgeous; she portrays Jean’s conflict and emotion very well, seems to relish the opportunity to do more and showcase more range, and is absolutely stunning. I live for the day when she and Amber Heard can be onscreen together; I may actually die! Given that the main plot of the movie revolves around Jean struggling with her increasingly out of control powers, X-Men: Dark Phoenix is more about characters and deconstruction their relationships than it is about action sequences. Jean’s powers and abilities increase and become more destructive as the film goes on, which makes her a real threat to the other characters, and there is a pretty good action scene that takes place on a train but the film is more about the emotional rollercoaster of Jean’s turn and struggle with her morality. Unfortunately, given that we know that this is the last film for this interpretations of these characters, it’s difficult to care about that, especially as Jean was only introduced in the last X-Men movie and it’s hard to be that invested in her sudden emotional struggle when she’s not a very well fleshed out character. Hell, we’ve followed Xavier, Magneto, Beast, and Raven Darkhölme/Mystique (Lawrence) this whole time and it’s hard to really be that invested in them as they undergo exactly the same character arcs in each movie, never age despite being in their sixties at this point, and have some questionable character arcs in this movie that basically make them either bland (in the case of Mystique), completely different (Xavier), or one-note (Magneto) despite strong performances by McAvoy and Fassbender.
The Nitty-Gritty: If you’ve watched the trailers for this movie, you may have guessed that Jean kills Mystique in this film and, honestly, I could not be happier about that. I am not a fan of Jennifer Lawrence and her performance as Mystique leaves a lot to be desired, especially in this film, where she basically sleepwalks through every scene she’s in. I really don’t like Mystique being the field leader of the X-Men and every line she says is so stilted and forced that it’s a pain to watch. Luckily, though, she tried to appeal to Jean’s good nature and, unable to control her new powers, jeans blasts her away and impales her on some debris, finally ridding us of the character once and for all.
Once again, we’re forced to question Xavier’s morality.
I mean, obviously that completely destroys the timeline, but the X-Men timeline is completely fucked at this point anyway. Peter Maximoff/Quicksilver (Evan Peters) is back and now part of the X-Men team but, as always, he’s basically there for one slow-motion action sequence before he is blasted by Jean and hospitalised for the entire movie until the epilogue because, as always, his super-speed would allow him to end things to quickly and, rather than try and use the character in a decent way or tie up the lingering plot thread regarding his parentage, lazy writing took precedence and he was relegated to little more than a cameo. As mentioned, Xavier tampers with Jean’s mind a bit in this movie; this time, he blocks out traumatic memories of when she caused her parents’ car to flip and accidentally killed her mother. The cosmic forces causes some of these memories tor eturn and she flips out, turning against Xavier almost instantly despite the truth being that her father was afraid of her and Xavier took her in to raise as his own in a protected environment, which you would think she would know simply by virtue of being….raised by Xavier in a protected environment. Instead, Beast, grieving for Mystique, rages at Xavier for his actions, Jean tries to kill him, and Magneto treats Xavier as the “real bad guy” simply because he tried to spare a young girl from relieving a traumatic memory.
A cosmic force corrupts Jean’s powers.
Jean going to Genosha is such a weird scene; she has no reason to really go there and asking Magneto how he stopped killing is a pretty flimsy reason to go. She’s literally there just so the X-Men cane find out where she is and also go and all get captured by the government; it would have made much more sense to have Magneto take Vuk’s place and offer Jean sanctuary, only to turn on her in the same way once he realised/found out that she killed Mystique. Beast teaming up with Magneto was equally weird, given their history, but I guess makes a bit of sense given that he knows Magneto will want Jean dead after she killed Mystique, though the X-Men turned on and fought against each other pretty quickly and easily when you think about it. Similar to The Last Stand, the actual Dark Phoenix stuff ends up being quite lacklustre and rushed; again, since we haven’t really been following Jean’s story for that long, it’s hard to be that invested in her turn to the dark side. I really think these movies would have benefitted from being complete, obvious reboots set entirely in the mid-sixties to late-seventies rather than bouncing forward ten years each time to desperately try and chase the first X-Men movie despite obviously not being a precursor to the film any more. In the end, Jean comes to her senses and sacrifices herself to destroy Vuk, which seems like a hollow sacrifice and a move made simply because the Dark Phoenix Saga always ends with Jean dying. This also screws up the timeline as we already saw Jean alive and well in the Good Future at the end of X-Men: Days of Future Past but, again, nobody cares about continuity in these movies anyway.
The Summary: X-Men: Dark Phoenix is…okay. It’s not the worst X-Men movie ever made but, as a final swansong for these characters and this cast, it’s very mediocre and feels more like a by-the-numbers sequel rather than a conclusive finale. It was better than I thought it would be but far from the epic saga the source material deserves, and that’s coming from someone who views the Dark Phoenix Saga as an overrated story that didn’t need another adaptation.
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