Screen Time: Batwoman (Season One)

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Season One

Air Date: October 2019 to May 2020
UK Network: E4
Original Network: The CW
Stars: Ruby Rose, Rachel Skarsten, Meagan Tandy, Nicole Kang, Camrus Johnson, and Dougray Scott

The Plot:
Three years after Bruce Wayne (Warren Christie) disappeared from Gotham City, taking his vigilante persona Batman with him, Kate Kane (Rose), Wayne’s cousin, returns to Gotham to confront her childhood demons and ends up becoming Gotham’s newest vigilante protector, Batwoman.

The Background:
Ever since the “Arrowverse” began with the first episode of Arrow (2012 to 2020), we have seen hints and references towards Gotham City and its resident bat-themed vigilante. Nowhere was this more explicit than in Arrow, where Oliver Queen/The Hood/The Arrow/Green Arrow (Stephen Amell) mostly occupied himself not with being a left-wing protector of the socially handicapped and more with being a pseudo-Batman, adopting not only many of the Dark Knight’s more grim and stoic mannerisms but also the majority of his rogue’s gallery. By the time the Arrowverse eventually swelled to the point where they were actually able to pull off a pretty decent adaptation of Crisis on Infinite Earths (Wolfman, et al, 1985 to 1986), things had changed quite considerably. Not only had an unconnected show, Gotham (2014 to 2019) delved into the origins of almost every one of Batman’s popular villains, Batman (Alain Moussi and Maxim Savarias) and Bruce Wayne (Iain Glen) had appeared and featured quite prominently in Titans (2018 to present) and, prior to the Arrowverse’s “Crisis on Infinite Earths” (2019 to 2020) crossover, Kate Kane/Batwoman had been introduced in the CW’s previous crossover, “Elseworlds” (2018). Unfortunately, like many other DC television projects, the Arrowverse is slightly handicapped by not currently being able to include Bruce Wayne or Batman in any direct capacity. I honestly feel like, were The CW allowed to use Batman, we would have gotten nine years of the Caped Crusader rather than the Emerald Archer but, despite this block (which, to be honest, makes no sense because of Titans and Gotham), the Arrowverse had been able to make sly nods to familiar elements of the Batman mythos. Kevin Conroy even appeared as an aged, disillusioned alternative version of Batman in “Crisis on Infinite Earths” but it’s safe to say that the shadow of the Bat loomed heavily over not just the Arrowverse but, somewhat obviously, over Batwoman especially.

The Review:
It’s no secret that I am a massive fan of Batman and, yet, I’ve struggled a bit with the way he’s represented in live-action. I got into Arrow quite late into its run but really came to resent how it transposed Batman’s characteristics and rogues onto Green Arrow, even though it worked in the context of the Arrowverse where Oliver’s more stoic and serious approach to crimefighting juxtaposed with the more optimistic approach of Barry Allen/The Flash (Grant Gustin). While I am also somewhat familiar with Batwoman from the comics, I can’t say I’m a massive expert on her beyond the basics and basically went into Batwoman hoping more for an interesting female-led superhero show. I couldn’t really get into Supergirl (2016 to present), despite how good Melissa Benoist looks and is as the titular Supergirl/Kara Danvers or the inspired decision to cast Jon Cryer as Lex Luthor in its later seasons; honestly, the show seemed to be filled with way too much sexual tension between Supergirl, her female co-stars, and basically between every female character in the show…which is weird as I never got that vibe from the male-led Arrowverse shows. Batwoman, however, has the distinction of already being a lesbian character; not only that, she’s quite a guarded, tough character, meaning that the show is less about her desperately trying to repair failed relationships with her friends to the point where you suspect she is in love with them and more about her standing up, loud and proud, as being an equal to the men in her life. As such, Ruby Rose is a great choice for Kate Kane/Batwoman; she looks fantastic in the suit (when its shot in minimal lightning and kept in shadow), and has a tough-as-nails demeanour about her made all the more apparent by her signature snark, scowl, and abundance of tattoos. Unfortunately, like Supergirl, Batwoman faces many comparisons to Batman throughout the show; episodes are frequently intercut (and, in my view, ruined) by voiceovers from media gossip Vesper Fairchild (Rachel Maddow), who comments on Batwoman’s hair, wardrobe, and effectiveness compared to Batman and Kate is constantly asking Luke Fox (Johnson) for input on how Batman would handle certain situations (she even had to have her Batarangs “recalibrated” to account her for having shorter, weaker arms).

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Batwoman‘s main plot is adapted from the “Elegy” story.

Despite this, Kate is very much her own character; she never sought to become Batwoman and, instead, utilised a modified version of Bruce’s suit and technology to assist in her investigation into Alice (Skarsten), a mentally unstable maniac who themes her crimes after her namesake from Alice’s Adventures in Wonderland (Carroll, 1865). You might think having the show’s main villain being a knock-off of D-list Batman villain the Mad Hatter is a mistake but, it turns out, that the link between Batwoman and Alice was a big part of the “Elegy” (Rucka, et al, 2009 to 2010) storyline during Batwoman’s time in Detective Comics (1937 to present). As a result, the main plot of Batwoman focuses on Kate’s discovery that Alice is actually her long-lost, long-presumed-dead twin sister, Beth. Like Arrow, the story of Kate and Beth’s childhoods and pasts is told through flashbacks, through which we see how Batman (in broad daylight, the first of many issues this show has) failed to properly secure the car young Kate (Gracyn Shinyei) and Beth (Ava Sleeth) were in, resulting in the death of their mother and Beth ending up a prisoner of the sadistic August Cartwright/Dr. Ethan Campbell (John Emmet Tracy and Sebastian Roché) and forced to befriend his disfigured son, Jonathan Cartwright/Mouse (Sam Littlefield). Unfortunately, after only a few episodes, I kind of lost interest in Alice as a character and a villain; she’s just crazy for the sake of being crazy and is more annoying than anything, especially as she often flip-flops between being a full-on murderous sadist and being a scared girl desperate for help. As a villain, she’s just not that compelling and it gets very annoying how she is constantly captured, only to escape, or seems to be on the road to rehabilitation only to immediately do a 180 and Kate falls for her act every. single. time.

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Dougray Scott is a welcome addition to the cast.

Left mentally unbalanced by her time in captivity, Alice leads the Wonderland Gang in targeting her estranged father, Commander Jacob Kane (Scott); quite how Batwoman managed to snag Dougray Scott is beyond me but he’s a great addition to the show, lending a gravitas and feeling of professionalism that is sorely missing due to Batman, Alfred Pennyworth, and Commissioner James Gordon all being absent. Jacob heads up a private security agency known as the “Crows”; for all intents and purposes, they are Gotham’s police department as, while they work with the Gotham police, they’ve basically transplanted them in Batman’s absence. Scott has great chemistry with Rose; the two have a frosty relationship with many wrinkles and a lot of friction as Kate believes her father gave up on Beth and turned his attention to blaming, and hating, Batman instead. She also strives to be seen as an equal and beneficial to his cause, though repeatedly turns down his offers to join the Crows as she comes to accept her role as Batwoman. Eventually, their relationship improves but his views and opinions on Batwoman begin to sour, with the season ending with Kane declaring all-out war on Batwoman and any who aid and abet her. Rounding out the cast, and the drama, is Kate’s ex Sophie Moore (Mandy), who denied all knowledge of their same-sex affair in order to graduate from military academy and join the Crows. Kate is heartbroken when she returns to Gotham and finds Sophie married to fellow Crows agent Tyler (Greyston Holt) and much of the show’s wonky relationship drama hinges on their “will-they, won’t-they” back and forth as Kate attempts to move on to other relationships and finds a decent distraction in her vigilante activities. This becomes more complicated when Sophie’s relationship breaks down after her past with Kate is revealed to Tyler and when Sophie inexplicably becomes attracted to Batwoman (who publically outs herself as a lesbian, thus becoming instantly attractive to all lesbians).

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Julia is pretty and bad-ass but ends up being a bit of a stereotype.

The seeds for this were planted a few episodes in with the inclusion of Alfred’s little-know-of daughter, Julia Pennyworth (Christina Wolfe), a semi-cockney, bad-ass spy who Kate has a past sexual relationship with, because if it’s one thing that is true across not only the Arrowverse but all fictional television, all gay people are immediately and uncontrollably attracted to each other. This is exemplified further when Julie starts making semi-regular appearances; circumstances see her working alongside Sophie and growing closer to her and, of course, a sexual relationship builds between them. We’ve also got Kate’s younger stepsister, Mary Hamilton (Kang), who operates perhaps the most well-known illegal clinic where she treats castaways from Gotham’s hospitals and basically functions as Batwoman’s medical support as the show goes on. Once Alice is revealed to be Beth, Mary and Kate’s relationship begins to suffer and comes to a breaking point after Alice fatally poisons Mary’s mother (and Kate’s stepmother), Katherine Hamilton-Kane (Elizabeth Anweis), and she dies in Mary’s arms. Kate is then torn between her desire to both reach Beth, bring Alice to justice, repairing her relationship with Mary, and the fact that Alice has ensured that Jacob is framed for the crime, which shakes the city’s faith in the Crows and has them clamouring for Batwoman instead. Eventually, however, Mary figures out Kate’s dual identity and feels slighted for some time at her step-sister keeping her in the dark about her actions; this relaxes somewhat after she is officially let in on the secret and then desperately tries to become part of Kate’s Bat-Team. Honestly, far too many people find out Kate’s identity over the course of the season, which really compromises her integrity as Batwoman for me.

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Batwoman‘s Batcave is like an updated version of the 1960’s ‘cave.

As a result, Batwoman becomes a far more public figure than I am honestly comfortable with for a Bat-branded vigilante. It is very heavily implied that Batman was just as publically celebrated and the subject of news reports but Batwoman straight-up ends up plastered all over social media and even explicitly outs herself as gay when the city begins to “ship” her with Samuel “Slam” Bradley (Kurt Szarka), an attractive hero cop who makes a brief appearance. Other characters from the Arrowverse also appear in the series’ tie-in to the “Crisis on Infinite Earths” crossover which, honestly was the only reason I actually watched this show week to week. Moving on from the casting, I have to talk about the show’s aesthetic; first, while the Bat-Signal is present, it has to be the lamest iteration I’ve ever seen. Normally, it’s this massive floodlight but, in Batwoman, it’s this piddling little thing that looks like it’s struggle to light a hallway much less cast the iconic Bat embalm into the night sky. Second, like Arrow, much of Batwoman takes place in cityscapes. This means there’s a lot of offices, conveniently abandoned warehouses, and scenes that take place on the city streets. Despite the fact that Gotham has been without Batman for three years, the city has, arguably, never looked cleaner and more well-kept; similar to how Gotham appeared flawless during the daytime scenes of The Dark Knight (Nolan, 2008), Batwoman’s Gotham seems like a relatively safe place to life for the most part. This is implied to be because of the presence of the Crows and the convenient absence of Gotham’s more colourful super criminals but, still, I kind of expect my Gotham to be just as dark and dirty as Star City was in Arrow, which was rarely ever shown in the daytime. Like all of her Arrowverse cohorts, Batwoman has a secret base of operations where she can suit up and monitor events in the city. You might have heard of it; it’s called the Batcave. Batwoman’s Batcave, though, is perhaps the cleanest and most simplified version of the ‘cave I’ve ever seen. Even the Arrow’s Arrowcave, with all its obnoxious high-tech furnishings, looked more like a Batcave than Batwoman’s, which seems to be a cross between the Bat-bunker from The Dark Knight and the iconic Batcave from the 1960’s Batman television series (1966 to 1968) with its sixties-style flashing lights and terminals (it even has a little toy Tyrannosaurs rex which, to be honest, is a nice little allusion to the impractically gigantic T-Rex Bruce likes to keep in he Batcave).

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Luke adapts the Batsuit to fit Kate’s…specifications…

Luke Fox practically lives in the ‘cave, functioning as Batwoman’s tech support and “guy in the chair”; you’d think this would be a great way to introduce the wheelchair-bound Barbara Gordon/Oracle and inject some sexual tension between her and Kate but, instead, we have a hybrid of Lucius Fox and Alfred. In the comics, Luke became the Bat-themed vigilante Batwing and I wouldn’t be surprised if Luke doesn’t take up this codename at some point in the show’s run; hell, if Jimmy (sorry, “James”) Olson (Mehcad Brooks) can suit up as the vigilante Guardian over on Supergirl than anything is possible. While Fox is initially relegated to Batwoman’s tech support (developing her gadgets and suit, monitoring and communicating with her when she’s out in the field, and so forth), he gets a bit more focus as more and more people join their team and, especially, when he feels compelled to confront the man who killed his father (yeah, Lucius Fox is also dead in this series…) right when Kate is struggling with having taken a life. Fox is apparently some kind of genius as Batwoman’s suit is apparently so sophisticated that it’s full of technology that monitors her heartbeat, oxygen levels, and all kinds of stuff that I find difficult to believe is weaved into a far more form-fitting outfit than anything Batman is known to wear. Initially, Kate wears a modified version of the standard Batsuit as she takes to the streets and is thought to be Batman but, after she sees all the good she’s doing and the hope she’s bringing, she has Fox alter it further to include a wig and her signature red colouring and is officially announced as Batwoman.

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The Bats are publicly celebrated as heroes and saviours rather than myths.

This is one of the things I actually have an issue with in the show; when Batwoman was introduced in “Elseworlds”, Batman was a myth so powerful that even Oliver Queen didn’t believe that he was real. Jump over to Batwoman, though, and not only is Batman openly the subject of media gossip and coverage, he’s a widely known and celebrated hero of Gotham City. The Crows, especially Jacob, despise Batman for his anonymity and for abandoning the city and even Kate was distrustful of the Caped Crusader until she found out who he was; once she did, she was inspired by his legacy and began continuing Bruce’s journals to chronicle her own journey. My issue here is the idea of Batman as a “hero”; as I prefer Batman to be an urban legend, feared by criminals, distrusted by the police, and a figure of mystery to the general public, something about gossip columnists openly discussing his methods and the entire city acknowledging his presence and celebrating him as they would the Flash rubs me the wrong way. Even Arrow handled this aspect of its titular vigilante better, with Oliver’s hooded alter ego not really being publicly acknowledged or celebrated for some years so it’s a bit weird for me to see Gotham’s citizens “crying out” for their hero’s return. And then there’s Batwoman’s portrayal of Bruce Wayne; through dialogue with Fox, Kate learns more about Bruce’s motivations, how he handled the burden of his duel identity, and the reasons behind him walking away from Batman and Gotham. To begin with, Bruce/Batman is almost this mythic figure, some lofty ideal that Kate can only dream to live up to, much less match. But then some cracks begin to form, the first being when Fox reveals that Bruce commissioned the creation of a gun that could penetrate the Batsuit, with the implication being that, were his technology to fall into the wrong hands, Bruce would be happy to kill the perpetrator. The second, and most egregious, is the revelation later in the series that Bruce quit being Batman after he killed the Joker (here also referred to as Jack Napier).

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Batwoman wasn’t too shaken when she killed the alternate Bruce Wayne…

Let that sink in for a second: Batman was not only willing to kill to stop someone who stole his Batsuit, he also killed the Joker, and felt he had to quit being Batman because of it. While I don’t actually mind Batman killing, it’s unsettling when so much emphasis is put on Bruce’s uncompromising moral standing only to throw it all away by him creating a gun and killing his greatest enemy. Worse still is that Fox only reveals this to Kate after she has strangled August Cartwright to death for what he did to her sister and mother. Now, again, I don’t mind Batman killing under the right circumstances; I grew up with Michael Keaton’s fantastically haunting portrayal of the character so I’m used to a Batman who is willing to cross the line now and then and fully believe that, in his line of work, casualties and fatalities are bound to happen. It’s also worth noting that Batwoman is a former soldier and, especially in the comics, is not adverse to killing when it’s absolutely necessary. Over the space of three episodes or so, though, Kate struggles with her actions in a way that, again, Oliver Queen never really did; when he first returned to Star City, Oliver killed specific targets and his enemies without a second’s thought. Later on, he tried to “do better” by not killing but easily went back to shooting arrows through people’s hearts not long after and he’s no less a hero for it, so why would Batwoman (or Batman, for that matter) be? Still, Batman’s code against killing is an important aspect of the character and going against that is always going to ruffle a few feathers; it also seems like a really lame, super easy excuse to write Bruce/Batman out of the show. It’s also worth noting that it was taking a life that led to the aged Bruce becoming a remorseless killer in “Crisis on Infinite Earths” and that Kate killed him (whether by accident or design) during a fight and showed very little remorse over this.

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Batwoman featured a few of Batman’s D-list rogues.

Moving on, though, the show features a small selection of Batman’s D-list rogues; though she has no ties to the Mad Hatter, Alice’s mere presence alludes to his existence; the Joker, as mentioned, is disappointingly dead; and a version of the Executioner (Jim Pirri) also appears. Being that this is a female-led show, and a lot of the show’s plot is focused on female empowerment, there are a few female villains in Batwoman (the oft-forgotten Magpie (Rachel Matthews) and Nocturna (Kayla Ewell), for example) but most episodes revolve around Alice in some way, shape, or form, and her efforts to get revenge on Kate and her father and temptation towards redemption. Thomas Elliot (Gabriel Mann) also shows up early in the season as a friend and rival of Bruce’s but is quickly revealed to have deduced Bruce’s identity as Batman and to be as crazy as a bag of cats so he ends up in Arkham Asylum. Thankfully, though, Batwoman is full of face transplants and glorified plastic surgeons and, through the influence of Alice and Mouse, Elliot breaks out of Arkham, gets his face sliced off, and ends up wrapped up in bandages and taking on the persona of Hush. Unfortunately, though, Elliot is both just another crazy guy and another rich guy in a suit, so he’s far from the physical or intellectual threat as the comic book Hush, though the season does end with a massive cliff-hanger as Elliot applied a patchwork skin to his face to assume Bruce Wayne’s identity. Something Batwoman likes to employ, for whatever reason, is the implementation of licensed songs to punctuate its more dramatic (read: soap opera) moments. Songs like these may have fit into teen dramas like Smallville (2001 to 2011) but they seem massively out of place in a Bat-centric show. Luckily, Batwoman takes its lead more from Arrow for its action sequences and fight scenes; generally, episodes will open with some kind of chase, kill, or action sequence. Kate (and/or Jacob) will then investigate something, or have some kind of confrontation, and then she’ll hit the streets as Batwoman, maybe take out some goons, before working towards a finale against whomever is the main threat of the episode. Fight scenes are far more hands on and up close and personal than in Arrow, though, as Batwoman favours hand-to-hand combat over a bow and arrow. Like Green Arrow, Kate masks her voice with a voice synthesiser, which I always prefer over the idea of the Bat-characters putting on a voice (despite how good these voices have been), but this doesn’t stop multiple characters guessing or knowing her identity within only six episodes.

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The Summary:
Ultimately, the season started off quite well and had a lot of promise but fell off a cliff very quickly; after a few episodes, Batwoman becomes very formulaic, makes some questionable decisions regarding Batman’s legacy and the inclusion (or exclusion) of famous Bat­-characters, and ended on a massive cliff-hanger that, by the looks of it, we either won’t get resolved in a second season or it will be significantly different because of the behind the scenes shenanigans. After flip-flopping about a hundred times, Alice decides she hates Kate and Batwoman as they betrayed her and got her locked up in Arkham Asylum. Thankfully, she makes fast friends with Thomas Elliot, who has snapped and basically believes Bruce Wayne to be his best friend, and she and Mouse concoct a bizarre plan to cut off Elliot’s face (and have him disguise himself ((because face transplants are super easy and impossibly convincing in Batwoman)) so they can get out of there. The remainder of the season focuses on Alice trying to acquire, and then decode, Lucius’ journal so she find out how to penetrate the Bat-Suit and kill Batwoman…despite the fact that she had a means to do this earlier in the season.

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Batwoman ends on quite a cliffhanger that will probably have a poor resolution in Season Two.

In a contrivance that makes my head spin, it turns out the Kate’s suit is so incredibly bullet proof that the only thing in the world that can penetrate it (beyond the special bullet introduced earlier in the season that the writers forget about) is…Kryptonite. This presents a problem as Supergirl (whom Batwoman has a very rushed but quite charming, friendship with) entrusted Kate with a shard of Kryptonite to use against her if she ever went rogue. Although Luke compresses the only other shard into powder, Alice is heartbroken when she is forced to kill Mouse as he threatens to leave without her and swears to kill Kate once and for all. This coincides with Elliot assuming the role of Bruce Wayne and Jacob’s vow to end the Bat infestation in Gotham City to keep vigilantes from supplanting his organisation and leaves Batwoman on a massive cliff-hanger but most likely will get swept under the carpet when the series returns to television. I was interested in Batwoman for a couple of reasons: first, I wanted to see the second part of “Crisis on Infinite Earths” and the legendary Kevin Conroy as a live-action Bruce Wayne and, second, I was interested to finally see a Bat-themed show as part of the Arrowverse. Unfortunately, despite some decent casting, action sequences, and costume design, Batwoman started to lose me around the third episode (basically the moment it was revealed that Bruce had developed that Batsuit-ending gun).

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Seriously, these two need to just get a room!

It wasn’t as annoying as Supergirl or as pointless as DC’s Legends of Tomorrow (2016 to 2020) but it’s still not on the same level as The Flash (2014 to present) or even Arrow; I pretty much only dip in and out of Legend of Tomorrow because they made the smart decision to put John Constantine (Matt Ryan) on the team and completely gave up on Supergirl after the show devoted all of its runtime to Kara desperately trying to repair her relationship with Lena Luthor (Katie McGrath), which descended to the point of parody when it seemed like they were desperately in love with each other but in vehement denial over it. Yet, I feel the same thing is going to happen with Batwoman; it wasn’t as explicit with its comparisons of Batwoman to Batman or at pushing its pro-female agenda, so it’s much easier to watch than Supergirl, but a lot of its narrative decisions were questionable. Not having Bruce Wayne/Batman in the show really hurts it, in my opinion; this would have been a great opportunity to combine the Arrowverse series with Titans and have Iain Glen reprise his role in an older, mentor role after being incapacitated. Instead, Bruce is just…gone and, while his retirement kind of worked for Nolan’s films, it never sits well with me when Batman just gives up his life-long crusade. And what about Dick Grayson? Jason Todd? Tim Drake? All the rest of Batman’s cast of characters, both friend and enemy? Where are all of them in this world? The questions Batwoman raise far overshadow any of its positives and I can’t say that Batwoman really impressed me in its first season and, considering that Ruby Rose has decided to walk away from the show and the role will be completely recast and supplanted, I doubt that it’ll be a suitable replacement for Arrow, no matter how many seasons it runs for.

My Rating:

Rating: 1 out of 5.

Terrible

What did you think of season one of Batwoman? Are you interested in seeing subsequent seasons and appearances by Ruby Rose in the Arrowverse or would you rather the CW pulled the plug on this show? What are your thoughts on the way Batwoman handled the portrayal of Bruce Wayne/Batman and Gotham City? Whatever you think about Batwoman and the Arrowverse, feel free to leave a comment below.

10 FTW: Comic Book Crossovers We Need To See

If there’s one thing comic books allow, it’s the grandiose crossover between characters. Ever since Barry Allen met Jay Garrick all the way back in 1961 and introduced the idea of multiple parallel universes, comic book characters have existed in both isolated shared universes and travelled across a near infinite multiverse. However, while it’s relatively common to see Bruce Wayne/Batman and Clark Kent/Superman interact with the Justice League or the Teen Titans, or to have Peter Parker/Spider-Man randomly join forces with the Fantastic Four or the X-Men, we’ve also seen the characters of DC and Marvel Comics interact with each other. We’ve seen Superman and Batman both cross paths with Spider-Man, the X-Men team with the New Teen Titans, and both publishers’ greatest heroes go head-to-head in the epic DC Versus Marvel Comics (Marz and David, et al, 1996) crossover.

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There have been some weird crossovers in comics.

In addition, Dark Horse Comics snapped up multiple science-fiction and horror film franchises, giving us crossovers such as RoboCop Versus The Terminator (Miller, et al, 1992) and a whole slew of Aliens vs. Predator (Various, 1989 to present) comics. It doesn’t end there, either; we’ve seen Batman cross paths with Judge Dredd on multiple times and Frank Castle/The Punisher team up with not only Eminem but also pop up in Archie Comics, and it was thanks to such comic book crossovers that we finally got to see the three-way mash-up between Freddy Kruger, Jason Voorhees, and Ash Williams! Yet, as many and varied and seemingly limitless as these crossovers can be, it seems like we’ve missed out on a few seemingly-obvious crossovers. Maybe it’s because of licensing issues or the fact that DC and Marvel Comics don’t tend to do a lot of business together lately, but, either way, I figured I’d talk about ten crossovers I’d love to see in comic books.

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10 Justice Society/Watchmen

After DC Comics finally put an end to the largely-awful New 52 run, they teased Alan Moore’s seminal work, Watchmen (ibid, et al, 1986 to 1987), becoming part of DC canon when Edward Blake/The Comedian’s iconic smiley-face button turned up in the Batcave. Cue the extremely delayed publication schedule of Doomsday Clock (Johns, et al, 2017 to 2019), a storyline that revealed that Doctor Jon Osterman/Doctor Manhattan had been influencing DC canon for decades. While this, obviously, brought the characters of Watchmen (or, at least, versions of them) into conflict with Superman, Batman, and other versions of the Justice League, it’s the older, more seasoned members of the Justice Society of America (JSA) I’d like to see have extended interactions with the Crimebusters. The JSA were at their peak around the time of World War Two, meaning they are decidedly more optimistic and pragmatic about their approach to crimefighting. The Crimebusters, meanwhile, existed in a largely dystopian version of the 1980s that was pretty bleak and constantly on the verge of another World War, meaning this team up could produce an interesting clash of styles and philosophies that would probably be more in keeping with Moore’s more reflective text rather than an all-out brawl. Plus, who doesn’t want to see who would win a battle between Jim Corrigan/The Spectre and Doctor Manhattan?

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9 Pulp Heroes United

Before Batman and Superman, there were the pulp heroes of the 1930s to 1950s. Names like the Phantom, the Shadow, the Spirit, the Rocketeer, and Green Hornet may have faded from mainstream relevance in recent years, but they live on thanks to publications from Dynamite Comics and crossovers with DC Comics. Speaking of Dynamite Comics, they came very close to this crossover with their Masks (Various, 2014 to 2016) series, which saw the Shadow teaming up with the Green Hornet and Kato, a version of Zorro, and the Spider but this crossover has so much potential to really pay homage to the heroes of yesteryear. Ideally, such a comprehensive team up would be similar to The League of Extraordinary Gentlemen (Moore, et al, 1999 to 2019) in its scope and legacy; hell, I’d even have the Phantom, the Shadow, the Spirit, the Rocketeer, Green Hornet and Kato, Zorro, Doc Savage, the Lone Ranger and Tonto, and the rest of their ilk butting heads with the Martians from The War of the Worlds (Wells, 1897) at the turn of the century. A proper sepia-toned, steampunk-filled piece that sees these wildly different pulp heroes begrudgingly working together to save the world could be a great way to thrust these overlooked classic heroes back into the spotlight.

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8 Red Hood/Winter Soldier

If the comic industry was like it was back in the mid-nineties, we would surely have already seen this crossover, which is as obvious and as fitting as the team up between the Punisher and Jean-Paul Valley/Azrael during his brief tenure as Batman. Speaking of which, a team up between Jason Todd/Red Hood and the Punisher is just as enticing but, in terms of thematically complimentary characters, you’re hard pressed to find two more fitting that Jason Todd and Bucky Barnes. Both characters were well-known sidekicks to greater heroes whose deaths shaped, influenced, and affected their mentors for years, and both even returned to life as violent, broken anti-heroes around the same time.

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Jason and Bucky’s deaths weighed heavily on Bat and Cap for years.

Yet, while Bucky has gone on to not only redeem himself and assume the mantle of Captain America (and is largely far more mainstream thanks to his prominent inclusion in the Marvel Cinematic Universe), Jason Todd has floundered a little bit. It didn’t help that Jason’s resurrection was directly tied to DC’s latest reality-shattering Crisis for years (even though there have since been far less convoluted explanations, and he really should have been Hush all along) but, even ignoring that, Jason’s place is skewed as one minute he’s a sadistic killer, then he’s a violent anti-hero, then he’s wearing the Bat embalm and is an accepted (however begrudgingly) member of the Bat Family. However, both characters have carved a name out for themselves as being willing to go to any lengths to punish the guilty; each has blood on their hands, a butt load of emotional and personal issues, and a degree of augmented strength, speed, and skill thanks to their training or resurrection. While both are similar, Bucky is far more likely to be the bigger man and take the more moral ground, which would be more than enough to emphasise the differences between the two (provided Jason feels like being more antagonistic in this theoretical crossover).

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7 Judge Dredd/RoboCop

It’s no secret that RoboCop exists almost solely because of Judge Dredd; without 2000 A.D.’s no-nonsense lawman, we’d likely never have seen the excellently gore-and-satire-filled sci-fi action that is RoboCop (Verhoeven, 1987). While Batman has had more than a few run-ins with Judge Dredd, Detroit’s resident cyborg supercop has yet to meet his cinematic counterpart. The story is so simple is basically writes itself; you could have RoboCop awakened from suspended animation or reactivated after decades of being offline in the war-ravaged dystopia of Mega City One and briefly come into conflict with Dredd. I’d wager that RoboCop would be the more likely of the two to be more morally inclined; RoboCop generally operates based on very specific, law-abiding directives (or, depending on the version, his own conscience) that justify violence in service of protecting the innocent. Dredd, meanwhile, is just as likely to arrest victims of crimes as those who perpetrate them and is generally more an example of totalitarianism and uncompromising brutality in the name of the “law!” Yet, just as Dredd and Batman were able to work together despite coming to blows over their methods and philosophies, these two would make quite the formidable team once they’d ironed out their differences…though RoboCop may need an upgrade or two to survive in the future.

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6 Deadpool/The Mask

DC Comics have had many crossovers with Dark Horse over the years, resulting in numerous interactions between DC’s finest and the Xenomorphs, Predators, and Terminators. Similarly, both companies worked together on a number of crossovers revolving around the violent, big-headed cartoon anti-hero “the Mask”. It stands to reason, then, that if the Joker acquiring the magical mask and gaining its powers is a natural fit, a crossover between the near limitless power of the mask and everyone’s favourite fourth-wall breaking Mutant, Wade Wilson/Deadpool, would be just as fitting. Both characters are known for their over-the-top, cartoony violence, springing weapons out of thin air, directly addressing the reader, and busting heads with a maniacal glee. Hell, DC and Dark Horse had Lobo team up with “Big-Head” and even acquire the mask in another crossover and, given Lobo’s similarities to Deadpool, it wouldn’t bee too hard to imagine a crossover between these two being little more than a non-stop bloodbath as they tried in vain to damage each other, before Deadpool inevitably acquires the mask for himself and, in all likelihood, reduces all of conscious reality to a cheesy puff.

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5 RoboCop vs. Terminator vs. Aliens vs. Predator

Speaking of Dark Horse Comics, they really have brought us some great crossovers over the years; RoboCop Versus The Terminator and Aliens vs. Predator were natural stories to present in comics, videogames, and toys that were (arguably) too big for movies. They also merged three of these franchises together in Aliens versus Predator versus The Terminator (Schultz, et al, 20000), though that story was more a sequel to Alien: Resurrection (Jeunet, 1997) and a continuation of the Aliens vs. Predator comics than anything to do with the Terminator (Various, 1984 to 2019) films. Instead, this four-way crossover would give Dark Horse a chance to take the time-hopping, action-packed story of RoboCop Versus The Terminator and merge it with their complex Aliens vs. Predator comics. RoboCop would probably be best served as the central character of the story; a member of the human resistance could travel back in time to try and eliminate RoboCop, only to run into a T-800 right as Predators come to clean up a Xenomorph outbreak in Detroit. A time dilation could transport them to the war-ravaged future, where RoboCop could team up with a reprogrammed T-800 (or John Connor) against the aliens, or perhaps the future war would be changed by the reverse-engineering or Predator technology. There’s a lot of potential in this crossover but, for me, it only really works if you include RoboCop. Without him, you end up with a poorly-executed concept like Aliens versus Predator versus The Terminator, which really didn’t utilise the Terminator franchise enough. But imagine a Terminator/Xenomorph (or Predator) hybrid exchanging plasma blasts with a Predator-tech-upgraded RoboCop and tell me that doesn’t sound cool!

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4 Hellboy/Constantine

We’re scaling back a bit with this one. Honestly, I am very surprised we’ve never seen these two team up before, especially considering the amicable relationship DC and Dark Horse Comics have had over the years. Hell, we did get a brief team up between Hellboy and Batman but, arguably, this is the far more fitting choice. In this concept, I would go with the idea that John Constantine and Hellboy co-exist in the same world and have them cross paths when investigating the same supernatural threat or mystery. Obviously, they’d have to fight before teaming up (or, perhaps, they’d just rub each other the wrong way after being forced to team up), but can you imagine the quips and taunts and insults Constantine would have for Hellboy all throughout this crossover? Toss in guys like Swamp Thing and Etrigan, or even the Justice League Dark and the rest of Hellboy’s buddies (and absolutely have Mike Mignola provide his distinctive art style to the piece alongside co-authoring the story with either Grant Morrison or Neil Gaiman) and you could have a very dark, moody, and entertaining paranormal crossover.

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3 Batgirl/Spider-Gwen

This one is more of a light-hearted pick but there’s nothing wrong with a bit of unapologetic fun amidst all the big action set pieces and violent action. After her debut in the “Spider-Verse” (Slott, et al, 2014 to 2015) storyline and prominent inclusion in Spider-Man: Into the Spider-Verse (Persichetti, Ramsey, and Rothman, 2018), this alternative version of Gwen Stacy has gained quite the fan following over the years and has become firmly entrenched in Marvel canon as Ghost-Spider. Meanwhile, since the New 52, DC have returned Barbara Gordon to the role of Batgirl; this wasn’t without some controversy as, for years, Barbara had operated just fine as a paraplegic and the Batgirl mantle had been assumed by other, far more suitable candidates. Yet, DC have continued unabated, largely changing Barbara from a smart and capable tech and information wizard, to a far more catty, athletic, and socially-conscious young lady. Despite this, this has the potential to be a really fun crossover between these two; while Babs should really be the older and more mature of the two, they’re both around the same age these days (somewhere between fifteen and twenty-one, depending on DC and Marvel’s sliding timelines), meaning there would be a lot of common ground between the two. No doubt they would have plenty to say about each other’s costumes, hair, and ex boyfriends (throw Nightwing in there and have that cause a bit of tension between the two) and I would even have them team up against C-list villains, like the Vulture, Chameleon, Shocker, Mad Hatter, or Killer Moth, just to keep the focus on fast-paced, witty action rather than getting all sour and bleak.

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2 Spider-Man 2099/Batman Beyond

I know what you’re thinking: Shouldn’t this be a crossover between Batman Beyond (1999 to 2001) and Spider-Man Unlimited (1999 to 2001), considering both cartoons aired at the same time and both characters wore similar, futuristic costumes? Well, you might be right, but Spider-Man Unlimited really should have been based on the initial Spider-Man 2099 (Various, 1992 to 1996) comics as that cartoon is largely remembered for being a poor follow-up to the superior Spider-Man (1994 to 1998) animated series and for featuring a pretty neat new costume for Spidey. Instead, I’d go with Spidey’s futuristic counterpart, Miguel O’Hara, who is more famous for operating in an alternative future of Marvel Comics. Again, the easiest way for him to interact with Terry McGinnis would be to have them exist in the same world but there’s a bit of an issue with that: Batman Beyond was set in 2039 when Terry was sixteen. The Justice League Unlimited (2004 to 2006) episode “Epilogue” (Riba, 2005) jumps to fifteen years later and Terry is a thirty-one-year-old Batman but the story would probably need some kind of time travel plot to bring these characters together at their peak.

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Both characters come from similar futuristic worlds.

Luckily, neither character is no stranger to time-hopping adventures; perhaps the best way to do this would be to have two similar villains in each world experimenting with time/reality-bending technology and cause a dilation that threatens to merge both timelines unless Miguel and Terry can stop them. I’d even have them both swap places; have Miguel wake up one morning in Neo-Gotham, running into the aged, grouchy Bruce Wayne (Kevin Conroy) and battling some of Terry’s foes, while Terry randomly finds himself dumped in Nueva York and running afoul of Alchemax. After two issues of them exploring each other’s world, the third issue would be the obligatory fight between the two before they agree to team up for the fourth and final issue and sort out the problem. Both characters’ futuristic costumes have very similar traits and exist in visually interesting futuristic worlds, making a potential clash and eventual team up between them an exciting prospect for the art work and banter alone.

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1 Batman/The Crow

Easily the top choice for me, and the genesis of this list, I literally cannot shake how perfect a crossover between Batman and Eric Draven/The Crow would be. Neither are strangers to inter-company crossovers but, while the Crow has had to settle for teaming up with the likes of Razor, The X-Files (1993 to 2018), and Hack/Slash (Seeley/Various, et al, 2014 to 2018), Batman has met Al Simmons/Spawn, Spider-Man, Judge Dredd, and even Elmer Fudd and the Teenage Mutant Ninja Turtles. Yet, this crossover provides the opportunity to get Batman back to the gritty, noir-inspired style of stories like The Long Halloween (Loeb, et al, 1996 to 1997) utilising an art style that is part Dave McKean and part James O’Barr. As for the plot, I’d have Eric return to his undead life once again after it is revealed that there was another figure pulling the strings of Top Dollar’s gang. This would, of course, bring Eric to Gotham City, where he’d start killing members of this extended gang of thugs with his usual brand of violence and poetic justice. Naturally, this would lead him into conflict with Batman but, rather than the two descending into a poorly written, childish brawl as in Spawn/Batman (Miller and McFarlane, 1994), it would probably be better to focus on Batman’s detective skills as he investigates Eric’s murder, those behind the murder, and Eric’s violent actions on the streets of Gotham. In fact, I probably would only have the two interact right at the conclusion of the story, just as Eric is about to kill his final target; they could have a discussion on morality and the meaning of justice but, ultimately, Eric would fulfil his mission and return to the grave regardless of Batman’s protestations, leaving Batman to ponder the line between justice and vengeance.

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What comic book crossover would you like to see? Which comic book crossover has been your favourite, or most reviled? Whatever you think about comic book crossovers, leave a comment below.

Back Issues: Ranking Robins

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Call me crazy, but I have a real fondness for the character of Robin. It really irks me when people (especially movie directors) rag on Batman’s colourful sidekick; debuting in 1940, about a year after Batman’s momentous first appearance, Robin has been an essential staple of Batman’s world for over eighty years so to suggest that he’s somehow “unsuitable” is, in my opinion, laughable. Over the years, numerous individuals have taken up the red tunic and green tights, some with more success than others. Yet, the iconic imagery evoked by the term “Batman and Robin” cannot be denied and, when talking about Robin, one of the first questions anyone will ask is: Who was the best Robin? So, with that in mind, I figured I’d do my own ranking and shine a bit of spotlight on this under-rated and criminally under-represented (in movies, at least) character.

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8 Elseworlds Robins

Over the years, there have been many different interpretations of Batman’s kid sidekick in DC’s Elseworlds titles and in out of continuity stories that have since been rendered non-canon. Perhaps two of the most famous are the Dick Grayson of Earth-Two, who never grew out of the role and instead continued to fight crime in a garish Robin outfit into adulthood, and the “Toy Wonder”, a little robotic Robin who assisted the mysterious Batman of the DC One Million (Morrison, et al, 1998) crossover. Yet, we’ve also seen Batman’s faithful butler, Alfred Pennyworth, take on the Robin codename in Batman: Dark Allegiances (Chaykin, et al, 1996), Bruce Wayne’s son assume the role in the Superman & Batman: Generations (Byrne, et al, 1989 to 2004) series, an ape equivalent in Batman: Dark Knight Dynasty (Barr, et al, 1997), and even a story in 1955 that had a young Bruce Wayne take on the mantle during his early days of trying to learn the skills that he would eventually hone as Batman. I’m obviously lumping all of these kinds of interpretations together as, while DC may revisit and bungle the Multiverse concept more often than they have hot dinners, none of these versions of Robin have ever managed to get a footing in true DC canon and are generally regarded as being outside of mainstream continuity.

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7 Carrie Kelley

While you could make an argument that Carrie doesn’t deserve her own entry considering her introduction and most famous appearances have been in Frank Miller’s (thankfully) out of continuity Dark Knight (1986 to 2017) stories, I’d say she deserves to get her own entry on any Robin ranking simply for being the first, full-time female iteration of the character. Yet, I can’t rank Carrie much higher than this because of a few reasons: one is my obvious dislike for Miller’s Dark Knight works but, that aside, Carrie’s tenure as Robin is extremely brief. After being saved by Batman, Carrie is inspired to buy a Robin costume and fight petty thugs with a slingshot and firecrackers. Yet, despite earning Batman’s seal of approval and joining him in the resurrection of his never-ending war on crime, Carrie progressed to Catgirl and, eventually, Batwoman. She might have been a trend-setter by being the first true female Robin but it didn’t take her long to switch to a different identity and was easily one of the least prepared to assume the long-standing mantle of Batman’s partner.

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6 We Are Robin

After Batman was believed to be dead at the conclusion of the “Endgame” (Snyder, et al, 2014 to 2015) storyline, a whole bunch of Gotham City’s youthful decided to take on the mantle of Robin to keep the streets safe in the Dark Knight’s absence. I actually really like the concept of teenagers of all shapes, sizes, backgrounds, and abilities taking to the streets as a vigilante force and feel this concept could have real legs in a live-action interpretation of Robin. Yet, this group is most notable for introducing Duke Thomas to the DC Universe, a character who would go on to break away from the Robin moniker and become the Signal. Unfortunately, neither Duke nor his gang of Robins can rank much higher as DC seems to have forgotten about them all in recent years; Duke eventually developed metahuman abilities and seems to have fallen out of prominence as Batman’s partner and his fellow Robins have fallen by the wayside as DC prefers to focus on the Bat Family of characters rather than this sub-team.

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5 Stephanie Brown

Daughter of a Z-list villain and Riddler knock-off, the Cluemaster, Stephanie Brown originally fought crime as the Spoiler to foil her father’s plots. Eventually, she became associated with the Bat Family when she started dating Tim Drake, though Batman (famous for opposing vigilantes not approved by him) openly disproved of her vigilante career. Yet, Batman turned to Steph and offered her the mantle of Robin after Tim was forced to retire from the role by his father. Lacking the experience and ability of previous Robins, Steph struggled in the role and, eventually, unwittingly initiated a gang war in an attempt to earn Batman’s respect, an action that led to her being tortured by Black Mask and eventually dying from her wounds.

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Steph is fine as Spoiler but she was a great Batgirl.

It later transpired that her death was faked and Steph returned to active duty as Batgirl, for a time, a role that reflected her growth and maturity as a character…until DC made the inexplicable decision to reset continuity, force Barbara Gordon back into the Bat tights, and relegate Steph back to being Spoiler. Steph’s time as Robin may have been brief but, man, did she look good in the suit and her exuberance and enthusiasm could have made for a return to the 1960’s depiction of Robin as this hyperactive, fast-talking bundle of energy. Unfortunately, Steph became Robin during one of the darkest, grittiest, and grimmest times in DC Comics and, for the longest time, her death tainted many a Bat character.

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4 Jason Todd

Initially portrayed as a near-identical copy of Dick Grayson, Jason Todd was eventually retconned as being a wise-talking kid from the streets who stole the tyres off the Batmobile and was a disobedient, arrogant, angry little kid who was constantly at odds with Batman during his tenure as Robin. This isn’t necessarily the case but it is the story DC likes to tell these days; flashbacks will generally always show Jason being disobedient, violent, and moody rather than being as accomplished a Robin as Dick was. Nevertheless, Jason can’t take a top three spot as he’s most famous for being beaten with a crowbar and then blown up by the Joker.

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Red Hood eventually became a full-fledged Bat buddy.

Indeed, Jason was far more popular in death, a memorial in the Batcave, and a reminder of Bruce’s greatest failure in his career as Batman, and after his return to life under the guise of the gun-toting vigilante, Red Hood. Red Hood has been everything from a sadistic antagonist to a begrudging anti-hero but is, generally, now regarded as the black sheep of the Bat Family but one who is nevertheless an essential ally of Batman’s; he even wears the Bat logo on his chest these days though, if you ask me, he should have been Hush all along.

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3 Dick Grayson

For many, Dick is the quintessential Robin; he was the first to take on the mantle, after all, and whenever you talk about Robin or see him in other media (cartoon, television shows, movies, and the like), Robin is pretty much always shown as being the alias of Dick Grayson. Yet, while Dick pioneered the role and excelled in it in every way, unlike other characters who have taken on the Robin identity, Dick successfully managed to grow out of the role and assume the identity of Nightwing. As Nightwing, Dick led the Teen Titans and defended the nearby city of Blüdhaven and, while he’s dabbled with other roles since then (including Agent 37 of Spyral and becoming Batman for an all-too-brief period), he’s far more associated with the role of Nightwing than Robin these days.

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Nightwing forms the basis of Grayson’s growth as a character.

Even Dick himself has gone on to praise subsequent Robins for being more suitable to the role than he is and, having been Nightwing pretty consistently for over thirty years now, Dick has largely separated himself from being Batman’s “sidekick”. The fantastic Titans (2018 to present) show went in-depth into Dick Grayson’s (Brenton Thwaites) journey from Robin to Nightwing and even the diabolical Batman & Robin (Schumacher, 1997), has Dick Grayson/Robin (Chris O’Donnell) don an outfit that is visually very similar to Nightwing’s as part of his desire to establish his crimefighting career out of Batman’s (George Clooney) shadow.

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2 Damian Wayne

The illegitimate son of Bruce Wayne and Talia al Ghul, daughter of the functionally immortal Ra’s al Ghul, Damian Wayne was initially considered to be a character that existed outside of mainstream DC continuity until he was officially made a part of DC canon in Batman and Son (Morrison, et al, 2006).

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Damian was a massive jerk for quite a while.

Trained from birth by the League of Assassins, Damian was initially portrayed as a bratty, violent young boy who was arrogant, rude, disrespectful, and had no compunction about killing his opponents. He believed that, as Batman’s true son, the role of Robin was rightfully his and nearly killed Tim Drake just to prove it. Eventually, though, Damian softened and earned his place in the Bat Family; after Bruce Wayne appeared to die in the awful Batman R.I.P. (ibid, 2008), Dick Grayson briefly operated as Batman and took Damian as his Robin. While this initially created an interesting reversal of the Batman and Robin dynamic (with Dick being a more light-hearted Batman and Damian as a grim and stoic Robin), Damian has since excelled in the role, having joined the Teen Titans, returned from the dead, and forged friendships with both John Kent/Superboy and others in the Bat Family.

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1 Tim Drake

Damian may very well be on the path to being the most accomplished of all the Robins but he’s still relatively new to the role. His fighting proficiency and augmented knowledge and intelligence make him a formidable opponent but it seems as though Damian’s destiny is to one day break away from Batman’s shadow and either become Batman himself or forge a new identity. Therefore, while he has since gone on to assume the role of Red Robin and…Drake…Tim Drake is still the definitive Robin for me. Introduced some time after Jason’s death, when Batman was in a violent downward spiral, Tim wanted nothing more than to reunite Dick and Bruce as Batman and Robin and wound up assuming the mantle for himself. A keen detective and computer whiz, Tim brought something new to the role; for one thing, he was the first to ditch the short-shorts and pixie boots and wear a functional, respectable Robin costume and, for another, he was far more grounded and relatable than other Robins.

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Tim had a lengthy career as Red Robin.

Although he never aspired to be anything other than Robin, Tim did briefly assume the mantle of Batman after Batman R.I.P. and has been shown, on multiple occasions, to eventually become a violent Batman in the future. However, Tim is probably most well-known for having taken up the identity of Red Robin; while I find the “Red” portion of this identity redundant and wish he had, like Dick, forged an entirely separate code-name, it showed that Tim still very much considered himself Robin first and foremost (except for that weird period when he inexplicably took the identity of “Drake”). Tim was also the first Robin to get his own ongoing comic book series and that he is, for all intents and purposes, probably the most successful of the full-time Robins at really making the identity his own as Batman’s sidekick, a solo hero, or as part of the Teen Titans and Young Justice.

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What are your thoughts on Robin? Do you feel he’s too bright and cheerful for the normally grim and gritty Batman or is he an essential part of the Batman mythos? Who was your favourite Robin? Let me know your thoughts in the comments.

10 FTW: Under-Rated Sequels

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Sequels are funny things; you have to get the balance just right between providing everything people enjoyed about the first moving but expanding upon the plot and characters in a natural way. If it’s difficult for a lot of sequels to get this right, it’s even harder for third, fourth, or other sequential entries to hit the mark. There’s a few prime examples of sequels done right (Back to the Future Part II (Zemeckis, 1989), Terminator 2: Judgment Day (Cameron, 1991), and The Dark Knight (Nolan, 2008) spring to mind as some near-undisputed examples of sequels that were everything their predecessor was and more) and even fewer examples of completely perfect movie trilogies as most stumble by the third entry due to one reason or another. I can’t tell you, though, how often I’ve seen people talk shit about some sequels that are actually not that bad at all and, arguably, criminally under-rated. When movies, comics, and videogames produce remakes or other ancillary media based on these franchises, they either always complete ignore these films or openly criticise them for absolutely no reason. Today, I’m going to shed some light on ten under-rated sequels and, hopefully, try to show why they’re actually not as bad as you might think…

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10 Saw II (Bousman, 2005)

While the Saw (Various, 2004 to present) noticeably dipped in quality as Lionsgate milked the series for all its worth with sequel after sequel after sequel (most of which were actually interquels as they foolishly killed off John Kramer/Jigsaw (Tobin Bell) way too early in the series), I feel like a lot of people don’t give Saw II enough credit. Saw (Wan, 2004) was an intense, terrifying experience that saw two people trapped in a room with the only option of escape being death or sawing a foot off with a rusty hacksaw. It kick-started a whole “torture porn” sub-genre of horror, despite most of its terror coming from the horrific situations rather than copious amounts of gore. Saw II, however, put the focus on Jigsaw, who was an almost mythic figure in the first movie and wasn’t fully revealed until the film’s dramatic conclusion. Here, we delve deep into his motivations for putting people through his gruesome “tests” and this film is a worthwhile watch simply for the subtle menace exuded by Tobin Bell.

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Saw II has some gruesome traps.

Not only that, Saw II ramps up the gore and the desperation by having seven shady individuals all infected with a deadly, slow-acting nerve agent and trapped in a horror house, of sorts. The film’s tension comes from the desperation of Detective Eric Matthews (Donnie Wahlberg), who is frantic to save his son from Jigsaw’s trap and to bring Jigsaw in by any means necessary. Yes, there’s more gore and more onscreen violence and, arguably, Saw II set the standard for the myriad of sequels to come by ramping up Jigsaw’s traps and plots to an absurd degree, but this was before the series fell off a cliff. Here, minor characters from the first film are expanded upon, the lore of this world is fleshed out beautifully, and we have some of the franchise’s best traps ever.

For many of us back in the nineties, Teenage Mutant Ninja Turtles (Barron, 1990) was the first time the “Hero” Turtles were depicted as being as violent and nuanced as in their original Mirage Comics run. Up until the release of this movie, the Turtles were cute, cuddly superheroes who we watched foil the Shredder (James Avery) week after week and whose toys we bought with reckless abandon. However, given how dark and violent the first film was, this sequel does a massive course correction, increasing the silliness and reducing the onscreen violence and decreasing the Turtles’ use of their weapons in an attempt to align the live-action movies more with their more kid-friendly, animated counterparts. Yet, that doesn’t mean this sequel isn’t good in its own right. The Turtle suits (once again brought to live by Jim Henson’s Creature Shop) look amazing and are probably better and more expressive than in the previous movie; the film also stays relatively close to its source material by focusing on the mutagenic ooze that created the Turtles, and it also introduced two mutant antagonists for the Turtles to fight.

Tokka and Rahzar are surprisingly formidable.

While they’re not Bebop (Barry Gordon and Greg Berg) and Rocksteady (Cam Clarke), Tokka (Rock Lyon and Kurt Bryant) and Rahzar (Gord Robertson and Mark Ginther) are a fun, welcome addition. It’s great seeing the Turtles kick the snot out of faceless members of the Foot Clan but Ninja Turtles has always been about the crazy mutated characters and these are two of the most impressive looking and formidable, especially considering their childlike demeanours. The Shredder (François Chau) also returned in this movie and is a lot closer to his animated incarnation, being decidedly more theatrical than in the first movie but no less intimidating. Probably the only thing that lets this movie down for me (no, it’s not the Vanilla Ice rap scene) is the final battle between the Turtles and the ooze-empowered Super Shredder (Kevin Nash) in which Shredder is unceremoniously defeated by being crushed under a pier due to his own foolishness. Apart from that, though, I feel this movie is the perfect balance between the dark, violent Mirage Comics and the light-hearted animated series and this balance is where the Ninja Turtles (a ridiculous concept to begin with) shine the brightest.

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8 Batman Forever (Schumacher, 1995)

Now, admittedly, Batman Forever has its fan-base; there’s plenty of very vocal people out there who rate this quite highly among the many Batman movies (Various, 1966 to present) , especially after viewing the special edition and a lot of the deleted scenes which, had they been implemented, would probably have elevated this movie even higher. There’s a couple of reasons why this film is often unfairly attacked: one is because of how God-awful its sequel, Batman & Robin (ibid, 1997) was. That film’s over-the-top camp, painful performances, and nipple-suits are often considered so bad that both of Schumacher’s Bat-movies are unfairly lumped together and judged as a failure, when this just wasn’t the case. The second reason is because of how dramatically different it is from the previous Bat-movies; after Tim Burton brought us a dark, brooding, serious interpretation of Batman (Michael Keaton) in 1989, he was given free reign on the sequel, Batman Returns (Burton, 1992). While this made for one of my personal favourite Bat-movies thanks to Burton’s Gothic sensibilities, it upset a lot of parents (…and McDonald’s) and, similar to Turtles II, Schumacher was brought in to make Batman more “kid friendly”.

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It’d be some time before Robin would truly fly again.

And yet despite the gratuitous neon lighting, the slapstick elements, and an incredibly over-the-top (and massively unsuitable) performance by Tommy Lee Jones, Batman Forever not only brought us a physically imposing Bruce Wayne/Batman (Val Kilmer) for the first time but it actually had the balls to include Dick Grayson/Robin (Chris O’Donnell). Schumacher smartly uses Robin’s origin as a parallel to Batman’s so that the film can tread familiar ground but in a new, fresh way while also bringing us one hell of a bad-ass Robin suit. Thanks to the blinkered, narrow-minded opinion that Robin (a character who has been around basically as long as Batman) is somehow “not suitable” for a Bat-movie, it wouldn’t be until the recent Titans (2018 to present) series that we would finally see Dick Grayson realised in live-action once again (though we came so close to seeing another interpretation of the character in the DC Extended Universe). Also, sue me, I grew up in the nineties and have always been a big fan of Jim Carrey’s. His performance as Edward Nygma/The Riddler might be over-the-top but his manic energy steals every scene he’s in and he genuinely looks like he’s having the time of his life channelling his inner Frank Gorshin and chewing on Schumacher’s elaborate and impractical scenery.

7 Terminator Salvation (McG, 2009)

Okay, I’m just going to come out at say it: Terminator Salvation was, hands down, the best Terminator (Various, 1984 to 2019) sequel after Terminator 2 and always will be, no matter how many times they force Arnold Schwarzenegger to throw on the shades and the jacket. After how perfectly Terminator 2 ended the series, the only smart way to produce further sequels was to have Terminators travel to other times and target other key members of the resistance (a plot point touched upon in the Dark Horse Comics, the dismally disappointing Terminator 3: Rise of the Machines (Mostow, 2003), and threaded throughout the semi-decent Terminator: The Sarah Connor Chronicles (2008 to 2009) television series) or to make prequels that focused on the war against the machines in a post-apocalyptic future. This latter idea would be my preference and, as such, I absolutely love Terminator Salvation. Is it perfect? Well, no, but it’s a different type of Terminator movie…and that is a good thing, people! Rather than making yet another lacklustre retread of Terminator 2, Salvation is, ostensibly, a war movie depicting the last vestiges of humanity driven to the brink of extinction by increasingly-dangerous killer machines.

Christian Bale always makes for fantastic casting.

Not only that, we got Christian Bale as John Connor! After the pathetic casting and portrayal of Nick Stahl (remember him?) in the third movie, we got freakin’ Batman as the last, best hope of humankind! And he gives a great performance; stoic, gritty, hardened, this is a Connor who is on the edge of accepting his true destiny and is desperate to do anything he can to stay one step ahead of Skynet. Add to that we got a pretty decent battle between Connor and the T-800 (Roland Kickinger). People like to shit on this sequence because Kickinger has Schwarzenegger’s likeness digitally laid over his face but, honestly, it isn’t that bad an effect and, if you can’t get Arnold back, this was a great way to utilise him. The only faults I have with this movie are that Connor shouldn’t have received such a clearly-mortal wound from the T-800 (I know he was originally supposed to die but, after they changed the ending, they really should have re-edited this scene to make his wound less deadly) and that the franchise has largely ignored it with subsequent sequels rather than continuing on from its open-ended finale, meaning we’ll forever be denied the bad-ass visual of an army of Arnold’s marching over a field of human skulls!

Okay, just hear me out…Attack of the Clones is not that bad, especially after Star Wars: Episode I: The Phantom Menace (ibid, 1999) focused way too much on boring shit like “trade disputes” and politics, insulted our intelligence with the dreadful Jar Jar Binks (Ahmed Best), and sucked all of the menace and intrigue out of Darth Vader (David Prowse and James Earl Jones) by portraying Anakin Skywalker (Jake Lloyd) a whiny, annoying little brat. Arguably, the Prequel Trilogy would have been better if Lucas had opted to have Anakin discovered as a young adult and cast Hayden Christensen in the role from the start as this would be a far better parallel to his son’s own journey to becoming a Jedi. Christensen is a decent enough actor and he was simply handicapped by Lucas’s dreadful script; if Lucas had opted to let someone else take another pass at his dialogue, we could have seen a bit more of the snarky banter Anakin shares with his mentor, Obi-Wan Kenobi (Ewan McGregor). Despite the copious amount of green screen and computer-generated characters thrown at us here, Attack of the Clones has a lot of visual appeal; from the city planet of Coruscant to the rain-swept Kamino and the dry lands of Geonosis, the only location that lets Attack of the Clones down is its return to the sand planet Tatooine but even that is used as a pivotal moment in Anakin’s turn towards the Dark Side.

I would’ve preferred to see what Boba Fett was capable of.

And let’s not forget the fantastic Lightsaber battles on display here; every battle is as good as the final battle from The Phantom Menace, featuring some impressive choreography and setting the stage for one hell of an epic showdown between Anakin and Obi-Wan in the next movie. While I don’t really care for Yodi (Frank Oz) being a CG character, or wielding a Lightsaber, there is a perverse pleasure to be gained from seeing Yoda flip about like a maniacal spider monkey. Oh, and this movie has freakin’ Christopher Lee in it! Unfortunately, Lee’s Count Dooku/Darth Tyranus is criminally underused in this movie and killed off all-too-soon in the sequel. Another misfire for me was Lucas wasting time introducing Jango Fett (Temuera Morrison); I’ve never really understood why people love Boba Fett (Jeremy Bulloch) so much as he’s a bit of a klutz and doesn’t really do anything, but he does have a rabid fan base and, since we never see his face in the Original Trilogy, I would have instead cast Temuera as Boba so that we could see him actually do something.

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5 Hellraiser: Bloodline (Yagher (credited as Alan Smithee), 1996)

Hellraiser (1987 to present) is a horror franchise that seems to have struggled to be as successful as some of its other peers. I’ve already talked about how the original Hellraiser (Barker, 1987) really hasn’t aged very well and this applies to every sequel in the series as well as they seem to immediately age to moment they are released thanks to the decision to release every sequel after the third movie direct to video. Admittedly, a lot of my fondness for Hellraiser: Bloodline is based on two things: it was the first Hellraiser movie I was able to sit through from start to finish and was responsible for me becoming a fan of the series, and Event Horizon (Anderson, 1997) is one of my favourite science-fiction/horror movies. Arguably, Event Horizon is a far better version of Bloodline’s core concept (that being “Hellraiser…in Space!”) but there’s an important thing to remember about that: Bloodline isn’t set solely in space! Instead, Bloodline takes place in three different timelines and follows the descendants of Philippe Lemarchand (Bruce Ramsay), an 18th century toymaker who was unwittingly responsible for creating the magical Lament Configuration, a puzzle box that, when solved, summons Cenobites from a dimension where the lines between pleasure and pain are blurred.

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Pinhead has lofty aspirations in Bloodline.

Cursed for this act, Lemarchand’s descendants are driven by an inherent desire to create the Elysium Configuration, a means to forever seal the Cenobites from our world forever Dr. Paul Merchant (also Ramsay) is merely the latest in a long line of these toymakers to encounter the demonic Cenobite dubbed Pinhead (Doug Bradley) and his acolytes; unlike his predecessors, Merchant actually succeeds in his mission and destroys both Pinhead, and the portal to Hell, forever using a massive space station. There’s a few reasons I think people misjudge this movie: one is that it was absolutely butchered by Miramax, who demanded all kinds of reshoots and changes, meaning that the film’s original director’s cut has never been seen. Another is a holdover from Hellraiser III: Hell on Earth (Hickox, 1992), which saw Pinhead ape Freddy Krueger (Robert Englund) and become just another slasher villain with a twisted sense of humour. Similarly, in Bloodline, Pinhead goes from being a representative of the Order of the Gash (…lol), to wanting to unleash Hell on Earth permanently like some kind of invading force, to the point where he takes hostages and transforms people into Cenobites whether they have opened the box or not. Yet none of this changes the fact that Bloodline is a pretty decent film; we finally get to see some background into the mysterious puzzle box, there’s multiple times when the structure and history of Hell is hinted at, and there’s some really disgusting kills and gore. Personally, I rate this film higher than the second (because that film is boring) and the third simply because it doesn’t have a Cenobite with CDs jammed in its head!

4 X-Men Origins: Wolverine (Hood, 2009)

This one is gonna cost me a lot of credibility but I honestly do not get why X-Men Origins: Wolverine gets so much shit, especially considering how incoherent and screwed up the timeline and continuity of the X-Men (Various, 2000 to present) movie series became after this film. Sure, Wade Wilson/Deadpool (Ryan Reynolds) is poorly represented, some of the CG is a bit wonky, and there are a lot of flaws in the plot, but there’s also a lot to like about this film. First, and most obvious, is the film’s opening credit sequence, which many have cited as being their favourite moment of the film. Seeing James Howlett/Logan/Wolverine (Hugh Jackman) and Victor Creed (Liev Schreiber) racing through various wars is stunning and I do agree that the film really should have based around this premise and their slow degeneration into bloodlust, with Logan overcoming it and Victor giving in to it to become Sabretooth. Yet, often, I see a lot of criticism about how the X-Men movies tend to always focus on Wolverine at the expense of other Mutants…yet people still hate on this movie, which puts the spotlight entirely on Wolverine and still manages to feature some new Mutants and fill in a few plot points along the way. We get to see Logan’s time in Team X, the full extent of the procedure that gave him his Adamantium skeleton (although we miss out on the feral Wolverine showcased so brilliantly in the otherwise-disappointing X-Men: Apocalypse (Singer, 2016)), and even how unknowingly pivotal he was in bringing the original X-Men together.

The cast for Origins was pretty much perfect.

The casting really makes this movie shine: Jackman is at his most jacked as Wolverine and, while he’s a little too tame compared to what you’d expect from this point in his life, he always brings a great intensity and charisma to his breakout role. Schreiber was an inspired choice to portray Logan’s brother, who (it is strongly hinted) eventually succumbs to his animalistic ways to become Sabretooth (Tyler Mane), bringing a nuanced menace and sophistication to what is normally seen as a feral character. Danny Huston is always great as a smug, scenery-chewing villain (though he doesn’t exactly resemble Brian Cox) and Reynolds gave a great tease at what he was capable of as everyone’s favourite “Merc with a Mouth” (…until it was sown shut). We also get some new Mutants, which I appreciate even more after subsequent sequels could never seem to let go of having teleporting demons involved in their plots; Fred Dukes/The Blob (Kevin Durand) is fantastically realised in the movie and has a great (and hilarious) boxing match with Logan and everyone’s favourite card-throwing Cajun, Remy LeBeau/Gambit (Taylor Kitsch) also makes his one (and, so far, only) film appearance here. I only expected a brief, unsatisfying cameo from Gambit but he actually has a surprisingly substantial role. Could it have been bigger? Sure, but I’d say he was treated a lot better than Deadpool (who, it should be remembered, was still planned to get a spin-off from this film).

3 RoboCop 2 (Kershner, 1990)

Now, don’t get me wrong: I love RoboCop (Verhoeven, 1987). It told an easily self-contained story of Detroit City police officer Alex Murphy (Peter Weller) being rebuilt from death as a bad-ass cybernetic enforcer of the law and rediscovering his humanity. It’s a classic film, with some amazing effects, hilarious commentary on consumerism, media, and corporate greed, and would be a tough act for anyone to follow. Yet, call me crazy, but RoboCop 2 succeeds far more than it fails. RoboCop has a fresh coat of paint and has (literally) never looked better onscreen; he’s just as efficient and pragmatic as before and, though he seems to have regressed back to a more mechanical mindset, he still exhibits a great deal of humanity but in new and interesting ways. First, he is routinely referred to as “Murphy” by other officers (particularly Anne Lewis (Nancy Allen), his partner) and struggles so badly with reconnecting with his wife and son (who believe that Murphy is dead and buried) that he routinely stalks them, which contributes to his superiors deciding to reprogram him. This results in a deliciously over-the-top sequence where RoboCop, his head full of insane, politically correct directives, tries to calm situations with talk rather than bullets. It eventually becomes so maddening that he is forced to electrocute himself just to clear his head enough for him to focus on the big bad of the film, Cain (Tom Noonan).

RoboCain is an impressively ambitious inclusion.

Now, Cain and his psychopathic gang of untouchable drug dealers are great, but they’re not Clarence Boddicker (Kurtwood Smith); instead of Clarence’s manic energy, Cain brings a quiet, intellectual approach to his menace. He also manages to dismantle RoboCop’s metallic body, just as Clarence destroyed his human one, and is eventually able to go toe-to-toe with RoboCop as the frankly fantastic RoboCop 2 (or “RoboCain”). If you liked ED-209 from the last movie, RoboCain is bigger, badder, and better. A combination of animatronics and stop-motion, RoboCain was an ambitious choice for the film and actually works really well considering the technological limitations of the time. The fight between Cain and RoboCop also holds up surprisingly well and is far more interesting than Robo’s encounters with ED-209 thanks to the villain being far more versatile than his clunky counterpart. I think what brings this movie down, for many, is that Cain’s gang aren’t as charismatic or memorable as Boddicker’s (I can only name two of Cain’s guys off the top of my head, whereas I can name at least five of Boddiker’s), some of the plot is a bit redundant (Robo’s story arc is, essentially, a truncated version of the same one from the first), and the awfulness of subsequent RoboCop movies leaving such a sour taste that people assume all RoboCop sequels are terrible…and that’s just not the case.

2 Predator 2 (Hopkins, 1990)

Okay, full disclosure: as a kid, I was not a fan of this movie. I loved Predator (McTiernan, 1987); it was over-the-top, filled with massive action heroes, and featured a tense build-up to one of cinema’s most memorable alien creatures. The sequel just seemed to be lacking something; maybe it was because we’d already seen the Predator (Kevin Peter Hall) in its full, gruesome glory and didn’t really need to go through the suspense of its eventual reveal all over again. Replacing Schwarzenegger is Danny Glover’s Lieutenant Mike Harrigan, a hardened, smart-mouthed loose cannon who plays by his own rules (as was the tradition for any cop worth a damn in cinema back then). I was in awe at Schwarzenegger as a kid so it was disappointing to go from him to Glover but, honestly, Glover is probably better in many ways: his anti-authoritative, roguish nature makes him more relatable as a character and the fact that he actually gets hurt and struggles to physically prevail makes him far more human. He’s a much more believable protagonist in a lot of ways and, thanks to his more developed acting chops, is more than a suitable replacement for Arnold. Predator 2 also takes the titular hunter out of the jungle and places him in the next most logical place: the concrete jungle. Now, a lot of people hate this change; even Arnold hated that the Predator would be in Los Angles for the sequel but…surely doing the sequel in the jungle again would have just resulted in exactly the same movie as before?

Predator 2 established almost all of the Predator’s lore and society.

It’s so weird that people rag on the city setting as it makes perfect sense, is realised really well, and even set the ground for a lot of the Dark Horse comics. No other sequel around this time repeated the first in this way; Aliens (Cameron, 1986), Terminator 2, Batman Returns, Lethal Weapon 3 (Donner, 1992), just to name a few, all fundamentally alter the concept of the first movie rather than rehashing it so why does Predator 2 get such a hard time for doing it (and doing it well, I might add)? To make matters worse, Predator 2 has been criminally overlooked in subsequent sequels; there was no mention of the film’s events at all in the otherwise-excellent Predators (Antal, 2010), a film that went out of its way to reference (both through homage and direct mention) the first movie, and it only gets a passing mention in the disappointing The Predator (Black, 2018). Jake Busey, son of Gary Busey, even featured as an expert on the Predator species but there was no mention in the film of his relationship to Busey’s character, Peter Keyes, despite the two being father and son! I’ll never understand this; it’s a real insult, to be honest. Predator 2 brought so much to the table; it defined the honour system of the Predator species, introduced a whole bunch of the alien’s iconic weaponry, and laid the foundation for comic books, videogames, and sequels and spin-offs to follow for years to come. Subsequent movies have no problem reusing the weaponry or the culture of the Predator introduced in this movie but when it comes to actually directly referencing the film’s events they shy away and why? It’s a great film! Great kills, great action, great tension, some fantastic effects, and a super enjoyable chase sequence between the Predator and Harrigan across the streets and rooftops of Los Angeles! I just don’t get the hate, I really don’t.

1 Ghostbusters II (Reitman, 1989)

Man, if you thought I was mad about Predator 2, just wait until you hear this one. Ghostbusters II suffers from a lot of the plagues of Predator 2, and other films on this list: it’s unfairly criticised for not being exactly the same as the iconic first film, it’s overlooked time and time again, and direct references to it are few and far between. Just look at the majority of Ghostbusters-related media; be it toys, videogames, or otherwise, the characters almost always look exactly like the first movie rather than this one. And why? Because it doesn’t have the Stay Puft Marshmallow Man in it. Give me a fuckin’ break! As much as I love him, and that entire sequence, it wouldn’t make any sense of Mr. Stay Puft to appear in this movie! The Ghostbusters destroyed it when they defeated Gozer the Gozerian (Slavitza Jovan and Paddi Edwards) and this movie revolves around an entirely different villain and plot so why bring it back? I guess audiences were just used to antagonists returning ins equels at that time but to judge this movie just for not having Mr. Stay Puft is not only unfair, it’s down-right stupid.

The river of slime always freaked me out as a kid.

After all, it has the Statue of Liberty coming to life instead! Sure, it doesn’t match up to Stay Puft’s rampage, but it’s still pretty decent. Also, the film’s antagonist, Vigo the Carpathian (Wilhelm von Homburg), is voiced by Max von Sydow, who is an absolute legend. Vigo’s threat is arguably much higher than Gozer’s in a way as his mood slime has been brewing under New York City for decades and is the direct result of all the animosity in the world (…or, just New York, which is bad enough). It’s powerful enough to cause ghosts to go on a rampage again and turn the Ghostbusters against each other, and is a far more grounded threat than Gozer’s plot to destroy the world. The stakes are raised in Ghostbusters II through the fact that the titular ‘Busters have been forced to disband and go their separate ways. Through this, we see something that is also often overlooked about this movie: character growth. Would you criticise Ellen Ripley’s (Sigourney Weaver) character growth in Aliens? Well, yes, probably; you are the internet after all but this plot point allows Ghostbusters II, like RoboCop 2, to retread the familiar ground of the disgraced Ghostbusters being called upon to save the city in a new way. The characters are all a bit more haggard after how badly the city burned them so seeing them rise up regardless, to the point where they’re even able to resist the mood slime, is a great arc.

There are some really horrific scenes in this film…

Add to that the film’s consistent and enjoyable special effects, the truly gruesome sequence in the abandoned Beach Pneumatic Transit system, and a creepy performance (as always) by Peter MacNicol and you’ve got a film that, like Turtles II, is more than a worthy follow-up to the original. And, yet, like I said, this film is often overlooked, almost with a vendetta. It doesn’t help that co-star Bill Murray despised the movie, which is always bad press for any film; his cantankerous ways also constantly held up the long-awaited third movie to the point where we had to suffer through that God-awful reboot before a follow-up would be approved. Despite Murray’s opinions, Ghostbusters II has managed to endure in some respects, though; characters and events were directly referenced in Slimer! and the Real Ghostbusters (1988 to 1991) and Vigo’s portrait was prominently featured in the true third entry, Ghostbusters: The Video Game (Terminal Reality/Red Fly Studio, 2009). In fact, I was very surprised that Ghostbusters: Afterlife (Reitman, 2021) didn’t completely ignore this movie and even then it barely references it.

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Do you agree with my list? I’m guessing not and you think most of these movies are terrible but why do you think that? Are there any other under-rated sequels you can think of? Write a comment and give me your thoughts below.

Interplay: Killer Heroes

Interplay

Before I earned my PhD writing about adaptations of videogames, I studied towards a Master’s degree in the same subject only, for my Master’s dissertation, I wrote about adaptations of comic books and superheroes. As many of you are probably aware, movies based on the likes of DC Comics and Marvel Comics costume-clad crimefighters are a prevalent subgenre in cinema these days but, back then, the boom was still reaching its apex; Marvel’s The Avengers/Avengers Assemble (Whedon, 2012) was still a year or two away from changing the genre, and cinema, and The Dark Knight (Nolan, 2008) had just been released. It was an exciting time not just for move lovers but also for comic book fans; superheroes and comics have long been the basis of movies, cartoons, videogames, toys, and other media and have always been ripe for adaptation but, in the last ten years especially, they have really emerged as a successfully subgenre of cinema to dominate box offices and, thanks to the interconnected movies of the Marvel Cinematic Universe (MCU), change the way movie studios approach not just comic book movies but movies in general.

However, as with all adaptations, we’ve seen some changes to the source material during the act of taking these beloved characters from the restrictive panels and plash pages of comic books and transferring them to the big screen. The first thing you learn when studying adaptations is the inevitability of this change yet even when knowing this, those who critique adaptations do so to test their faithfulness and equivalence to a source material that is, by comparison, awarded primacy and authority simply because it “came first” (Hutcheon, 2006: 16).  Similarly, Dicecco (2015: 164) observed that adaptation theorists are generally exhausted with the concept of “fidelity” and the subsequent rejection of fidelity as constructive analytical discourse has been described as essential to adaptation theory as it “does not make sense as a critical framework because literal reproduction, which may or may not even be a formal possibility, is actually a relatively uncommon motive for adapters” (ibid, referencing Hutcheon and Leitch). Indeed, the very act of discussing fidelity is to express personal disappointment when an adaptation “fails to capture what we see as the fundamental narrative, thematic, and aesthetic features of its literary source” (ibid, quoting Stam), none of which is generally viewed as constructive to adaptation theory.

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No matter how good or faithful the adaptation, changes are inevitable.

And yet, for those of us who are particularly close to the source material and heavily invested in it, it can be difficult to accept when a movie changes something fundamental about our beloved characters; from having Jack Napier/The Joker (Jack Nicholson) be responsible for killing Bruce Wayne/Batman’s (Michael Keaton) parents, to the Mandarin (Ben Kingsley) being little more than a drunken actor playing us all for fools, to Peter Parker/Spider-Man (Tom Holland) being the idealistic protégé of Tony Stark/Iron Man (Robert Downey, Jnr), comic book fans often lament startling changes and, with the internet and social media giving them the perfect platform to vent their frustrations, are never shy about letting others know exactly how they feel when movies alter their favourite comic book characters.

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But perhaps the biggest and most enduring debate amongst the superhero fan community is the question of whether or not their favourite heroes should be depicted as killers. It seems like every other day my Twitter feed comes alive with people raging endlessly about whether Batman should kill, protesting that Clark Kent/Superman (Henry Cavill) snapped General Zod’s (Michael Shannon) neck in Man of Steel (Snyder, 2013), and generally raging endlessly whenever someone dares to suggest otherwise. Honestly, it gets very old and aggravating; it’s almost as annoying and insulting as when these same fans decry superhero costumes in movies and television shows (no matter how faithful the design is to the source material, they still find something to complain about). So I figured that I’d go back to my Master’s dissertation and throw my two pennies into the well; however, as this debate could honestly go on forever and contain numerous example, I’m going to try and limit it to a couple of choice franchises: Batman, Superman, Spider-Man, the Avengers, and Star Wars.

While Bale’s Batman refused to kill, Affleck’s had no such qualms.

When I wrote my Master’s dissertation, the first chapter was all about Batman; his origins, his code, his various intricacies and how these had been summarised, distilled, and changed by the adaptation process when the character was brought to life in movies. At the time, the Christopher Nolan films were at their peak and it was generally understood that Batman (Christian Bale) had one simple rule: he would not kill, no matter the circumstances. Fast-forward to sometime later, after the release of Batman v Superman: Dawn of Justice (ibid, 2016) and I revisited this piece in an attempt to get it published in a journal. However, when I came back to it, my entire argument had changed; having seen the way Batman (Ben Affleck) was portrayed in Batman v Superman, and actually being perfectly fine with a Batman who killed, my original piece was suddenly completely contradicted and it is this contradiction that I want to tackle first and foremost. Personally, I feel Nolan’s movies hammered home Batman’s no-killing rule in a way that is massively exaggerated for the source material. Whenever the subject is raised, people inevitably point to examples from Batman’s earliest days of publication, back when he was little more than another gun-toting pulp vigilante in the spirit of the Shadow or the Phantom. The “Bat-Man” as originally depicted by Bob Kane and Bill Finger was very nonchalant about killing criminals; he would kick them into vats of chemicals, snap their necks, or hang them from the Batplane, all while spouting a cutting quip or dry comment.

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Whenever talk about Batman killing crops up, these same panels appear.

However, examples of Batman killing in comics are few and far between and he is seen far more often opposing the killing of others than he is executing criminals. This was a driving force in the Under the Hood (Winick, et al, 2004 to 2006) in which Jason Todd, freshly returned to life, laments the fact that Batman would prefer to let criminal, murdering scum like the Joker live rather than end their threat once and for all. this idea of Batman resisting the urge to kill because it would be “too easy” and would start him on a downward path of death and destruction has been explored numerous times in Batman comics and is of particular relevance in Nolan’s films. In Batman Begins (Nolan, 2005) Bruce Wayne is fully prepared to avenge the death of his parents by shooting the man who killed them, Joe Chill (Richard Brake) right in front of entire host of witnesses. When the opportunity is taken from him, he becomes disgusted at himself for taking up the same weapon that brought such pain and loss to his life and, in that moment, literally and figuratively rejects such instruments of death. Later, when told that he must execute a murder to graduate from the League of Shadows, Bruce’s resolve remains steadfast (emphasis mine):

BRUCE (refusing the sword offered to him)
No. I’m no executioner.

DUCARD:
Your compassion is a weakness your enemies will not share.

BRUCE:
That’s why it’s so important. It separates us from them.

DUCARD:
You want to fight criminals? This man is a murderer!

 BRUCE:
This man should be tried.

DUCARD:
By whom? Corrupt bureaucrats? Criminals mock society’s laws! You know this better than most!

It’s a great scene, and a great moment, in which Bruce outright refuses to follow the League’s gospel to the letter and, instead, chooses to take their teachings and bring criminals to justice rather than end their lives. However, when faced with the choice of killing the man, Bruce takes drastic action and causes a fire to start in the League’s temple and ends up fighting with “Ra’s al Ghul” (Ken Watanabe); the fire causes the temple to become structurally unstable and, as a result, “Ra’s” is crushed to death by falling timber and, shortly after, the temple is rocked by a series of explosions. While Bruce risks his life to save his friend and mentor, Ducard (Liam Neeson, later revealed to be the true Ra’s), how many members of the League perished because of Bruce’s actions?

In Year One, Batman put himself at risk to save a falling criminal.

This scene is, structurally, reminiscent of a sequence in Batman: Year One (Miller, et al, 1987) in which a young, inexperience and exuberant Batman is so frightening that he causes a robber to almost tumble over a balcony and to his death. Despite the fact that Batman takes a great amount of punishment from the other criminals (he gets a television bashed over his head, and not one of our light-weight flatscreens!), Batman makes a concentrated, deliberate effort to save the man from falling. “Lucky,” he remarks afterwards, “lucky amateur”. However, despite all of this, Batman is faced with a choice at the conclusion of the movie: the Gotham monorail is out of control and heading right to Wayne Tower and cannot be stopped. It’s breaking apart around him and his only option is to escape and let the train crash, destroying Ra’s’ microwave emitter in the process and saving Gotham City. Yet, he’s not along: Ra’s is with him in this moment:

RA’S:
Have you finally learned to do what is necessary?

BATMAN:
I won’t kill you…but I don’t have to save you!

And, with that, Batman unfurls his cape and is flown clear of the train, and of danger, and Ra’s is left to accept his fate. So, explain to me how killing a man and letting a man die are two different things? Remember, Batman has an entire utility belt full of gadgets and gizmos, the most prominent of which is his gas-powered magnetic grapnel gun. Rather than gliding away, he could have swung them both to safety or, better yet, took Ra’s with him as he escaped but, instead, he let Ra’s die through his inaction. Had Ra’s made a move or a fatal error that Batman was powerless to stop, this debate wouldn’t exist; we saw something similar in Batman Beyond: Return of the Joker (Geda, 2000) where Batman (Kevin Conroy) was too injured to stop Tim Drake (Mathew Valencia) from killing the Joker (Mark Hamill) but he most like would have tried to interject had he been physically capable.

Alfred encouraged Bruce not to give in to the Joker even if it meant more would die.

In The Dark Knight, Batman’s code against killing is so widely known that not only does he rasp it at criminals at any given opportunity, but Gotham’s criminal underworld is “wise to [his] act”. Spurred on by Batman’s “morals” and his “mode”, the Joker (Heath ledger) wages a reign of terror across Gotham in an attempt to have Batman unmask and expose himself as a fraud. Interestingly, it is Bruce’s loyal butler and father-figure, Alfred Pennyworth (Michael Caine), who tries to talk Bruce out of complying with the Joker’s demands:

BRUCE:
People are dying, Alfred. What would you have me do?

ALFRED:
Endure, Master Wayne. Take it. They’ll hate you for it but that’s the point of Batman. He can be the outcast. He can make the choice that no-one else can make. The right choice.

This isn’t the first time Alfred has encouraged Bruce to accept that casualties are inevitable in his war on crime; in Batman Forever (Schumacher, 1995), Alfred (Michael Gough) actively encourages Bruce (Val Kilmer) to offer guidance to Dick Grayson (Chris O’Donnell) just as he encourages Grayson to follow his own path towards vigilantism: “One day, Robin will fly again” he tells the troubled youth and he not only not only is conveniently lax about keeping the secret entrance to the Batcave hidden from Grayson he also “[takes] the liberty” of creating an armoured Robin costume for his young master.

Bruce repeatedly tried to convince Dick not to kill Two-Face.

Batman Forever is an interesting example as, whether fans want to admit it or not, this movie is tangentially connected to the two prior Batman movies, both of which depicted Batman as fully capable of killing. By Forever, though, Bruce has become so lost in his crusade that’s actually forgotten a pivotal motivation behind becoming Batman in the first place: the vow to keep anyone from experienced what he had to as a child. When it becomes apparent that Grayson is fixated on tracking down and killing the man responsible for the death of his family, Harvey Dent/Two-Face/“Harvey Two-Face” (Tommy Lee Jones), it is Bruce, not Alfred, who tries to talk him out of it:

BRUCE:
So you’re willing to take a life.

DICK:
As long as it’s Two-Face.

BRUCE:
Then…it will happen this way. You make the kill. But your pain doesn’t die with Harvey, it grows and so you run out into the night to find another face. And another. And another. Until one terrible morning you wake up and realise that revenge has become your whole life…and you won’t know why.

Grayson, however, is unconvinced at the time and Bruce’s words don’t truly start to sink into him until much later in the film, when he’s suited up as Robin: “I can’t promise I won’t kill Harvey,” he says…and Batman accepts this, having completed his own character arc and learned that he can’t deter Grayson from his path, all he can do is help guide him. However, when he finally gets his hands on Two-Face, Robin stops short of killing him and, ironically, it is Batman who causes the villains demise, in that moment, the shot clearly lingers on Robin’s face as he gets the catharsis he so desperately desired from Two-Face’s death but is spared having to commit the act himself thanks to Batman.

Dent died as a direct result of Batman tackling him off a building!

Batman’s willingness to get his hands dirty, to “plunge [his] hands into the filth” so that others can keep theirs clean, is a pivotal plot point of The Dark Knight Rises (Nolan, 2012). This film is a culmination of the idea that Batman, as a concept, is not a hero; he’s a legend, an icon, an inspiration to others. We saw this in The Dark Knight when Harvey Dent (Aaron Eckhart) believed so strongly in the Batman that he lied to the press and said that he was Batman right as Bruce was about to out himself to stop the Joker’s killings. We saw Bruce do a similar thing in Batman Forever where he didn’t hesitate to stand up and shout his secret identity to the world when Two-Face threatened the circus but, whereas his cries were drowned out by screaming Gothamites in that film, Dent is arrested and publicly believed to be Batman until he dies. And how did Dent die? Batman tackled him off a high ledge! Harvey fell and broke his neck on impact and, with their “White Knight” dead, Batman chose to take the fall for his crimes: “I killed those people. That’s what I can be […] Because I’m not a hero. Not like Dent”. Only Batman and Jim Gordon (Gary Oldman) know the truth and this truth, and guilt, is what drives Gordon to become a shell of his former self in The Dark Knight Rises. The Dark Knight ends with the prospect of Batman being hounded by the Gotham police, who believe him a murderer, as well as the galvanised criminals of the city but, instead, Bruce simply retires from the role due to the physical and mental impact it has on his body.

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Batman’s got some nerve criticisng Batwoman considering some of the company he keeps.

When he finally returns to the cape and cowl, Batman picks up right where he left off, to his detriment. When he crosses paths with Selina Kyle/Catwoman (Anne Hathaway), he immediately discourages her from using guns or killing people; this is consistent with Batman’s methods in the comics where, despite referring to his crusade as a “war” and his protégés as “soldiers”, Batman constantly forbids members of his “family” from taking lethal action. This despite the fact that Batwoman, Kate Kane, is former military and has killed before, that Jason Todd/Red Hood regularly engages in gunplay and murder, that Batman’s own son, Damian Wayne/Robin, has killed before, and the fact that Alfred regularly patrols and defends the Batcave with either a shotgun or a musket! Furthermore, when Catwoman uses the cannons on his Bat-Pod to kill Bane (Tom Hardy), Wayne is still perfectly happy to retire from crimefighting with Selina by his side.

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This simple shot says more than words ever could about Bruce’s mindset.

So you’ll forgive me if seeing Ben Affleck mowing down criminals with machine gun fire and breaking them in two doesn’t offend my opinion of Batman. Of course, Batman films are often regarded as being especially important to comic book fans because they depict “a supposedly definitive representation” of Batman, belonging to a “multi-national conglomeration and the global audience” who buy tickets and merchandise, “rather than to the dedicated comic book readers” (Brooker, 2001: 293). Honestly, I think one of the issues hampering Batman v Superman and the film’s portrayal of Batman is the fact that Snyder’s directing style tends to be very loud and bombastic and on the nose but, when it comes to Batman, he is uncharacteristically subtle. I’ve mentioned this before but Batman’s entire motivation in this film can be explained in that one lingering shot of him first looking at the Batsuit with a mixture of disgust and conviction and then gazing in anguish at the Robin suit left on display. I fully believe that the visuals tell us more than words ever could in this scene, which clearly shows that this is a broken, desolate Bruce who, after twenty years (twenty years!) of being Batman, has become so jaded by his crusade that he has given up all hope: he now freely kills criminals or brands them with his symbol, ensuring they will die in prison:

ALFRED (handing Bruce a newspaper):
New rules?

BRUCE (barely glancing at the headline: “Bat Brand of Justice!”):
We’re criminals, Alfred. We’ve always been criminals. Nothing’s changed.

Sadly, Alfred (Jeremy Irons) then elaborates that things have changed…because of the arrival of Superman and alien beings on their world, rather than because of recent events in Bruce’s life. Yet, nevertheless, this is a Bruce so jaded and lost in his crusade for justice, that’s willing to pre-emptively kill Superman in order to actually affect real change in the world. Perhaps if the film had included a more explicit line of dialogue or explanation regarding Bruce’s state of mind rather than relying on the audience filling in the gaps through subtext, audiences would have reacted a little better to Affleck’s portrayal (or, at least, understood it better). While the eventual change in his perspective is quite jarring, Bruce spends the remainder of the film and the entirety of Justice League (Snyder/Whedon, 2017) trying to make amends for his actions. Indeed, in Justice League, Batman is so devoted to forming a superhero team and bringing Superman back to life that he’s willing to die to see this through. Superman’s sacrifice galvanises Bruce and he sees how far he has fallen and believes he has to atone for his sins; however, the team worked too well and saved him from not only death but himself as well.

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This issue is also referred to whenever the subject of Superman killing comes up…

Speaking of Superman, every other day I see the debate raging on Twitter that killing should, under no circumstances, ever be a part of Superman’s nature. No matter what the situation is, Superman, as the pinnacle of “Truth, Justice, and the American Way” should always find another way to resolve the issue and never resort to killing.

Which, quite frankly, is utter rubbish.

If Star Trek II: The Wrath of Khan (Meyer, 1982) taught us anything it’s that, sometimes, you’re in a no-win situation and there is no other way. To deny Superman, or any superhero, that kind of desperate situation is to deny us the chance to read interesting stories dealing with the fallout from that situation. If Superman always prevails and never has to address the fact that his actions may have fatal consequences, than surely that limits him as a character? In the comics, Superman has killed a few times, the same as Batman and other superheroes (even Spider-Man once accidentally killed a woman), but examples are far less prominent for the Man of Steel. One particular story that often gets brought up time and time again as an example of Superman killing is “The Price” (Byrne, et al, 1988), in which Superman is forced to execute some Kryptonian criminals with a chunk of deadly Kryptonite. This decision weighed heavily on Superman’s conscience for some time as he had taken an oath to never use his powers to kill and, as a result, tied into John Byrne’s over-arching goal of humanising Superman and making him more relatable to readers rather than him being some all-powerful, infallible demigod.

Never forget that Reeve’s Superman killed Zod as well.

Typically, though, Superman (like Batman and other superheroes) is generally depicted as killing one of the many parallel worlds that crop up in comics, with Superman generally becoming a merciless dictator once he starts down that path. In this story, though, one of the Kryptonians Superman killed in this story was none other than General Zod; of all the villains Superman has faced, Zod has perhaps met his ends at the hands of the Man of Steel more than any other. People forget that Superman (Christopher Reeve) threw Zod (Terrance Stamp) to his death after removing his Kryptonian powers, crushing his hand, and throwing him down a bottomless pit in Superman II (Lester, 1980). Sure, the Richard Donner Cut (Donner, 2006) showed that Superman was originally going to reverse time to restore Zod to life but, even if you consider this canon, he still killed Zod so how is this any better than what we see in Man of Steel?

Superman and Zod’s fight caused untold devastation and, surely, death in Metropolis.

In this revised origin story, Clark has finally discovered his true heritage and only just put on his Super-Suit for the first time when, all of a sudden, General Zod arrives and demands that he surrender to him. He’s not had a chance to properly reveal himself as Superman, much less use his powers in a fight, and he’s suddenly forced to battle against a group of dangerous, highly-trained Kryptonians who threaten his mother. How would you react in that situation? Would you calmly assess the situation and try to think of a way around the issue or would you attack head-first in an emotional attempt to save the woman who raised you? Obviously, the ensuing battles are quite devastating in their impact; Superman trashes most of downtown Smallville and never once during his subsequent fight with Zod does he try to direct the fight away from Metropolis. While this is mainly due to Zod blocking his path or forcing the fight to stay on ground level, there is that one sequence where the fight ends up in outer space and the two come crashing down right on top of Metropolis like an Earth-splitting meteor. This was easily Superman’s best opportunity to direct the fight away from the city but, again, this is a Superman who hasn’t been in action longer than a day and is overwhelmed by his emotions so of course his solution is to try and end the fight through brute force.

Sometimes, even the most righteous heroes have accidentally or indirectly killed.

Whether talking about Batman, Superman, or any other costumed hero, you have to factor in a degree of plausible realism; how likely is it that entire skyscrapers or cities would be evacuated when Doomsday comes crashing down into Metropolis? In the “Death of Superman” (Jurgens, et al, 1992 to 1993) story, Metropolis gets a great deal of advance warning before Doomsday rocks up, despite Superman’s best efforts to keep the creature from the city, and there are still countless civilians watching the fight and caught in the resulting destruction. We’ve also seen in comics before how, when dodging automatic gunfire, Batman has allowed others to be gunned down; is this not killing? By the logic of the internet, Batman should have taken those bullets and died right then and there rather than let someone die through his actions. As I briefly mentioned before, even Spider-Man has been guilty of this in the past; despite Peter Parker doing everything in his power to save lives, sometimes he fails to do so and, sometimes, his actions (or inactions) lead to yet more death and he is forced to deal with the consequences of that. Yet, apparently, according to some people, Superman doesn’t have to. In Sam Raimi’s Spider-Man trilogy (2002 to 2004), Peter Parker/Spider-Man (Tobey Maguire) is guilty of causing at least two deaths that we know of, intending to kill two others, and directly responsible for at least one death.

Could Spidey have done more? Maybe…and he’s haunted by that knowledge for the rest of the films.

In Spider-Man, enraged at the death of his beloved Uncle Ben (Cliff Robertson), Parker chases down the culprit, Dennis Carradine (Michael Papajohn), breaking his wrist and confronting him in a fit of anger. Peter demands answers from the murderer who, spooked by Peter’s enhanced strength and abilities, conveniently trips and falls to his death. Could Peter have saved him? Well…yes, of course he could have. He could have shot out his webbing and saved Carradine but, in the heat of the moment, he was powerless to stop the carjacker from falling to his death and, in the aftermath, vows to take his uncle’s words to heart and use his great powers responsible. And it works, for the most part, until he ends up locked in combat with Norman Osborn/Green Goblin (Willem Dafoe); beaten to a pulp by the chemically-enhanced madman, Peter is shaken when he discovers that the Green Goblin is the father of his best friend, Harry (James Franco) and, taking advantage of that distraction, the Goblin summons his rocket-powered glider to impale Spidey in the back, luckily, however, Peter’s spider-sense warns him of the danger and, acting purely on instinct, Peter flips out of the way and Norman is impaled by his own glider and dies. Should Peter have taken that fatal blow rather than saving himself? Could he have used his webs in mid-flip to knock the glider off course? Who can say, but the guilt of being directly responsible for Norman’s death haunts Peter throughout the next two movies.

Black-suit Spidey fully intended to kill Sandman when they fought.

I’ll cut Spidey some slack for the conclusion of Spider-Man 2 (ibid, 2004) as I don’t think anyone can really pin the death of Otto Octavius/Doctor Octopus (Alfred Molina) on Spidey but, still, you could make the argument that Spidey could have swung in and saved the misguided scientist from his death, no matter how willingly Otto went to meet his fate. In Spider-Man 3, however, Peter again lets his rage consume him when he discovers that Flint Marko/The Sandman (Thomas Haden Church) is actually the man responsible for the death of Uncle Ben. Fuelled by the symbiotic black suit, Peter obsessively monitors police radio frequencies and, as soon as he gets a lead on Sandman, tracks him down and washes him away with a jet of water. The liquid dissolves Sandman into a mushy mess as Spidey remarks: “Good riddance!” Clearly, in this moment, Spider-Man believes Sandman is dead and is glad to have killed him; he later admits to his Aunt May (Rosemary Harris) that Spider-Man killed Marko and she is shocked:

            AUNT MAY (confused, shocked):
Spider-Man? I don’t understand…Spider-Man doesn’t kill people. What happened?

PARKER (clearly rattled):
I…uh…he was…I thought that…that you’d feel…he deserved it, didn’t he?

AUNT MAY:
I don’t think it’s for us to say whether a person deserves to live or die.

The revelation that Aunt May no longer wishes harm upon the man responsible for her husband’s death clearly knocks Peter for a loop and he questions his actions…but not enough to keep from tossing a pumpkin bomb right in Harry’s face when they fight later in the movie. Up until that point, the only person to survive such a blast was Spidey himself so, even if you want to make argument that Peter knew Harry’s enhanced strength would keep him from dying, he clearly set out to kill, or at least permanently maim, his childhood friend with that explosive.

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Aliens are, apparently, exempt from a superhero’s “no kill” rule.

Later still, having finally freed himself from the black suit’s corrupting influence, Peter prepares to kill once again; this time, his target is the alien symbiote itself, which he has contained within a bunch of vibrating bars. This is a common theme in superhero movies and comics where heroes like the Justice League and the Avengers are perfectly happy with killing sentient alien creatures; whether they’re part of an insect-like hive mind or mindless brutes, they’re still living creatures and the likes of Batman and Superman are more than happy to off them without a second’s hesitation. In this particular instance, though, Parker actually ends up killing Eddie Brock, Jnr (Topher Grace), who was so obsessed with the power and freedom offered by the symbiote that he leaps right into the blast and was summarily incinerated. Peter’s reaction? A look of shock, a scream of “EDDIE!!”, and he shrugs it off as just one of those things. The symbiote was a drug, after all, and Eddie couldn’t kick the habit and he paid for it. plus, to be fair, there was very little Peter could do to save Eddie in those final moments, certainly far less than he could have done to save Norman and Otto, and it’s obvious that he never intended for the bomb to kill Eddie but, still, a young man died as a direct result of Peter throwing that bomb.

Cap has a sizeable body count in the MCU thanks to his time as a soldier.

I mentioned the Avengers earlier so let’s go back to them real quick; while everyone cries and gets all stressed and upset when Batman launches a crate right in a goon’s face and smashes his skull open, no one bats an eyelid when the Avengers make killing a routine habit of their day-to-day lives. Obviously, Steve Rogers/Captain America (Chris Evans) gets a pass though, right? He was a soldier in the war and we clearly see him gunning down Nazis and Hydra agents in Captain America: The First Avenger (Johnston, 2011) like any good soldier would be expected to do. Steve even says: “I don’t want to kill anybody” (emphasis mine) in his debut movie but it’s war: of course he’s going to and he does and nobody questions it. Yet Batman has the nerve to lecture Kate Kane about not using lethal force in DC Comics and Kate (Ruby Rose) even has a crisis of conscious when she kills in her self-titled television show (2020 to present)…which is doubly ridiculous when you consider that Oliver Queen/The Hood/The Arrow/Green Arrow (Stephen Amell) and his allies routinely went around killing criminals and goons in Arrow (2012 to 2020) and it was perfectly acceptable! Hell, it was even part of Ollie’s character arc as he swore off killing for a time but, when he returned to murdering bad guys, nobody questioned it so why is there this double standard when it comes to superheroes killing? Similarly, in Avengers Assemble, we clearly see Cap gunning down those under the influence of Loki (Tom Hiddleston); these men aren’t actually evil or deserving of death, they’re just under a magic spell, but Cap offs them anyway and never gets a lecture for it. similar, billionaire industrialist Tony Stark, who is so horrified and traumatised by his time as a prisoner of war and seeing his technology and weapons being used to kill American soldiers that he builds highly advanced suits of armour and flies halfway across the world to murder terrorists! The criminally under-rated and unfairly lambasted Iron Man 2 (Favreau, 2010) tries to explore the consequences of this but Tony simply laughs in the face of the American government…and is literally cheered for it!

Secretary Ross wants the Avengers to be put on a leash to control what they do, when, and where.

For that matter, all of the Avengers are publicly lauded as heroes despite that fact that each and every one of them is a cold-blooded killer; Natasha Romanoff/Black Widow (Scarlett Johansson) is a former Russian spy with “red in her ledger” that she may never be able to erase no matter how much good she does, Clint Barton/Hawkeye (Jeremy Renner) was sent to assassinate Romanoff and, while he made a “different call”, he’s clearly trusted enough to perform such an action, and even Bruce Banner/The Hulk (Mark Ruffalo) was guilty of causing untold amounts of mayhem, destruction, and deaths when he was Edward Norton in his also-under-appreciated solo movie. Later in the MCU, Doctor Stephen Strange (Benedict Cumberbatch) reacts with horror when he kills a man even though it was a clear case of self-defence. Dr. Strange’s position is unique within the MCU; as a Doctor, he’s more accustomed to saving lives than taking them so his perspective on the matter, and approach to superheroics, is naturally very different to that of his fellow costumed peers. The consequences of collateral damage and the Avengers’ actions are explored in Captain America: Civil War (The Russo Brothers, 2016); here, the Avengers are placed under scrutiny when their largely unilateral actions result in a lot of innocent deaths. Up until this point, they have operated with “unlimited power and no supervision” and the decision is passed that, going forward, they should answer to the United Nations before jetting off to fight super criminals and terrorists, a decision which divides the team. Captain America’s outlook is very black-and-white and fitting for a soldier; he understands and sympathises with the guilt and shame Wanda Maximoff (Elizabeth Olsen) feels following her actions but doesn’t believe that it should spell the end of the Avengers’ effectiveness as an independent team:

STEVE:
People died. That’s on me. This job…we try to save as many people as we can. Sometimes that doesn’t mean everybody but, if we can’t find a way to live with that, next time…maybe nobody gets saved.

For Tony, the resultant Sokovia Accords are a means to alleviate some of his guilt and to show to his estranged girlfriend, Pepper Potts (Gwyneth Paltrow), that he’s willing to step away from his role as Iron Man and hold himself accountable for his actions. Up until this movie, though, Tony’s view and methods reflected Cap’s more pragmatic view on the matter, as did the rest of the Avengers; they generally identify who the enemy is, engage them, and subdue them by any means necessary. In the course of their battles, which natural escalate, collateral damage is not just expected but all-but-inevitable; Cap understands this and, yet, even in the midst of city-wide destruction, will direct his team (and emergency and public services) to take the time to minimise civilian casualties wherever possible. As a result, Cap and the Avengers are never seen killing criminals indiscriminately and make every attempt possible to contain and reduce damage and casualties, but are not only willing to kill when necessary but accept that causalities are bound to happen. We see this when Cap goes to talk sense into James Buchanan “Bucky” Barnes/The Winter Soldier (Sebastian Stan) and they end up having to fight off a riot squad; though he says he’s not going to kill anybody, Bucky, his head twisted by years of Hydra programming, is desperate to escape by any means necessary, is extremely aggressive towards his would-be-captors and Cap has to go out of his way to save them from serious harm and death. Cap recognises that these are the local authorities, not some Hydra goons, and therefore shouldn’t be killed or harmed at all, if possible, but has already showcased in the first Avengers movie that he’s used to seeing team-mates and innocents get caught in the crossfire during battle and has learned to compartmentalise that in such a way that allows him to continue function to save countless other lives whenever possible.

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Batman arrests Deadshot, kills random thugs, but lets the Joker live. It’s a bit inconsistent.

Let’s apply this to Ben Affleck’s Batman; despite popular believe, he isn’t some unhinged, murdering psychopath. He exists in a world where he’s perfectly happy to arrest the likes of Floyd Lawton/Deadshot (Will Smith) and where Harley Quinn (Margot Robbie) and the Joker (Jared Leto) remain alive and well; Batman v Superman implies that it’s only very, very recently that Batman has taken to taking more violent and extreme actions against criminals and he’s understandable a bit distracted by the oncoming battle against the forces of Apokolips but you have to believe that, if he wanted the Joker dead, he would be dead…but he’s not. Batman also doesn’t kill every criminal he crosses paths with; some are clearly only as maimed or injured as the countless goons Batman disables in the comics, while others are left completely unmolested. His methods are quite inconsistent but, for this Batman, the end goal is far bigger than just his city; in these movies, he’s concerned with the safety of the entire world and actually having a lasting impact outside of Gotham City. As a result, is approach seems to be one of sacrificing a few to save many, which isn’t a million miles away from Cap’s philosophy but, obviously, far more explicitly violent.

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Han wasn’t allow to shoot first but he could gun down countless Stormtroopers…

Finally, lets take a look at the characters of the Star Wars (1977 to present) movies. In Star Wars: Episode IV: A New Hope (Lucas, 1977), we’re introduced to two characters who would become staples of the franchise: the innocent, wide-eyed farm boy Luke Skywalker (Mark Hamill) who dreams of fighting space battles against the Galactic Empire and the rough-and-ready lovable rogue Han Solo (Harrison Ford), who wants little more than to be paid for his services. Famously, Lucas has butchered his original movie time and time again to alter the scene in which Han has a tense confrontation with Greedo (Paul Blake). Originally, Han blasted Greedo and killed him in a bad-ass moment that showed Han had no fucks to give but, feeling this made Han seem too cold-blooded, Lucas altered the scene again and again to have Han awkwardly “dodge” Greedo’s laser bolt and the two of them to shoot simultaneously. My question, as I’m sure many Star Wars fans also have, is…why? It seems completely redundant as, not long after this scene, both Han and Luke are blasting away at Stromtroopers without a care in the world. Is it somehow “better” because they’re being shot at? To me, it’s the same thing; killing is killing, the only question is how you can justify that killing and, in the case of Han murdering Greedo, he’s totally justified: Greedo confront Han with the specific intent on killing the smuggler so Han is simply defending himself by pre-emptively eliminating the immediate threat to his life.

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How many innocents died when Luke blew up that Death Star?

Plus, like, Han is a galaxy-weary smuggler who has been around a while; he carries a blaster and is expecting trouble everywhere he goes so of course he would have had to have killed before so why Lucas chose to meddle with this scene but thought it was perfectly okay for bright-eyed and eternally optimistic Luke Skywalker to start murdering Stromtroopers (most of whom are simply following orders) with reckless abandon is beyond me. Oh, and let’s not forget the fact that Luke destroyed the Death Star! We know the Rebellion has spies within the Empire; how many of those were onboard those space stations when they blew? How many innocent lives were snuffed out? How sure are we that everyone on those battle stations was pure evil? Half of the Rebellion is made up of defected Imperial soldiers, for God’s sake! Even Han was an Imperial once and he ended up becoming a pivotal member of the Rebellion so who’s to say that a significant number of those hundreds of thousands of people actually “deserved” to die?

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There are bound to be casualties in war, no matter what your super powers are.

Again, though, it’s war so I guess that makes it “okay”, right? The fact that Batman often refers to his cruse as a “war on crime” never seems to factor in since it’s assumed that, obviously, there are different “types” of war. War is war; if you declare war, you’re at war and, in any war, there are casualties. Batman, of all people, should understand that. But don’t misunderstand me: I’m clearly not saying that Batman and every superhero should go out there and kill every criminal indiscriminately. That’s obviously not the point I’m making. What I am saying, though, is that if we’re to believe that a man dresses like a bat or an archer or wields incredible powers and regularly engages in city-wide battles or highly dangerous fights against armed foes, death is an inevitability. It should be avoided at all costs, sure, but it’s going to happen even if it’s just because our spandex-clad hero jumps out of the way of incoming gunfire. Hell, this was even a theme in the universally-maligned Batman & Robin (Schumacher, 1997) for God’s sake:

ALFRED:
For what is “Batman” if not an effort to master the chaos that sweeps our world? An attempt to control death itself?

BRUCE (contemplating, clearly affected by this):
But I can’t. Can I?

ALFRED (resolutely):
None of us can.

So what is it that makes killing acceptable for some characters but not others? Is it literally because these characters haven’t been so closely associated with not killing as Batman has (thanks, again, to the Nolan movies) or because Superman, with all his powers, should be capable of more? Okay, well, Thor (Chris Hemsworth) is an actual God and he kills people all the time during battle and when his back is against the wall so why shouldn’t Superman? Diana Prince/Wonder Woman (Gal Gadot) is obviously the better analogy as, like Thor, she’s this superpowered, God-like character from the pages of mythology and she kills so why is that okay but it’s not okay for Superman to snap a madman’s neck when he’s not only threatening to roast an innocent family alive but literally screaming about how he is genetically engineered to continue killing and causing as much destruction as it takes to resurrect Krypton? Of course, a lot of these examples are circumstantial; you could read an entire year’s worth of Batman comics and never see him kill, or through action or inaction allow someone to die, so it’s true that it’s hardly a normal, everyday occurrence for superheroes to kill (unless you’re talking about the likes of Spawn, Wolverine, or the Punisher, where it’s a given). Yet, it does still happen and, when adapting any character with as rich a history as the likes of Batman to the screen, writers and directors often tend to draw from the entirety of the character’s history, distilling their essence and reinterpreting the character in a way that hits all the familiar beats (and even introduces some new ones).

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Comics should never limit themselves in the stories they can tell.

Now, don’t get it twisted: I’m clearly not calling for these heroes to start killing their enemies indiscriminately but I’ve been a fan of all the superheroes and franchises I’ve talked about in this article for pretty much my entire life; I’ve seen Batman kill, abstain from killing, kill by coincidence, and lecture his fellow heroes on taking a strictly non-lethal approach and, yet, I am perfectly happy with either approach. Not minding (or even caring) when the likes of Batman kill doesn’t make me any “less” of a Batman fan; instead, it opens the door for deeper explorations of the character if you choose to look at the subtext of this approach and see what it does for the character. Personally, I am always open to the endless possibilities offered by comic books and their many adaptations and feel it is extremely short-sighted and limited to limit oneself to the types of stories they can tell. Use the pages to explore how killing this affects Superman and his faith in himself and his abilities; people always complain that Superman is too powerful to be relatable so any chance to humanise him and make us understand him better is an opportunity for a poignant tale without having him become some crazed dictator.  It’s the same for Batman; he’s always preaching and lecturing his protégés and extended family of vigilantes on the virtues of saving lives rather than taking them so what would it do to batman, to Bruce Wayne, if he were responsible for innocent lives being lost and caused a criminal to die? Would he quit, go on another voyage of self-discovery, change his tactics, go on a killing spree? Most stories tend to lean towards that latter and even the comics have basically said that, once Batman starts killing, he wouldn’t stop but…wouldn’t he? He didn’t kill every criminal in the Tim Burton or Snyder movies so is it really fated that he’d become a pseudo-Punisher once he took a life or could he, perhaps, have the strength of will to work through the knowledge that his crusade had led to someone losing their life and be a better, stronger character for it?

InterplayKillSHeroConclusion

I hesitate to ask you to leave your opinions on this matter as it’s a massively divisive can of worms, to say the least, but please do feel free to comment below on your opinions regarding this subject. Do you feel death is an inevitable part of a superheroes chosen career or do you think superheroes should be above that sort of thing? If so, why? Who is your favourite superhero? How would you feel if they took a life or, if your favourite superhero is already a killer, why do you feel it’s acceptable fort hem to kill but not others. Literally no opinion is “wrong” regarding this matter; it’s all a matter of interpretation so, whatever you think, leave a comment and, the next time you think about ranting about a superhero killing on twitter, stop and think about why it upsets you so much and maybe do a little research or dig a little deeper into the lore and the subtext before lynching those who disagree with your opinon.

Back Issues: Spawn/Batman

BackIssues

I didn’t get to read a lot of comic books as a kid; growing up in the United Kingdom in the mid-nineties, it seemed my access to DC and Marvel Comics was far more restricted than it is these days, when comics are available in almost every corner shop or newsagent. Mostly, I read the odd graphic novel from the library or annual compilations picked up from car boot sales and the like. Nevertheless, I had a fondness for Bruce Wayne/Batman, Peter Parker/Spider-Man, and Clark Kent/Superman. These were the heroes I had the most exposure to growing up, which was lucky considering the movies and television shows these characters had around this time. As my exposure to more comics grew, however, I soon gravitated towards the likes of Eddie Brock/Venom, Frank Castle/The Punisher, and Doctor Bruce Banner/The Hulk, skewing my preference towards the more violent and aggressive comic heroes. In the nineties, there was no superhero that embodied violence, aggression, or edgy angst more than Todd McFarlane’s Spawn. Initially an assassin for a covert arm of the Central Intelligence Agency (CIA), Al Simmons was betrayed by his commander, Jason Wynn, and murdered as part of a pact between Wynn and the ruler of the Eighth Circle of Hell, Malebolgia.

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McFarlane included some cheeky cameos in early Spawn titles.

Simmons returned to the world of the living five years later, with few of his memories, decked out in a living, symbiotic costume and wielding tremendous (if finite) hell powers as Spawn. Constantly plagued by Malebolgia’s chief lieutenant, the Violator (who generally assumed the form of the disgusting Clown), Spawn was torn between wanting to reconnect to his previous life (specifically his wife), rejecting his apparent destiny as the general of Hell’s armies, and using his abilities to protect those in need. Few superheroes had the impact that Spawn had upon his debut; after breaking away from Marvel with a bunch of talented writers and artists, McFarlane founded Image Comics and spearheaded his new company with Spawn. Issue one sold over a million copies and Spawn’s place as a cultural icon has since been secured thanks to a fantastic animated series, an…okay live-action movie, a bunch of surprisingly decent videogames, and a whole host of fantastically-detailed toys and merchandise. While Spawn may not be as prominent a figure in the world of comics as he once was, his impact certainly changed the way the industry viewed independent publications. So great was Spawn’s popularity that he featured in a number crossovers; initially, this was restricted simply to Spawn appearing alongside other Image characters, or other independent characters popping up in Spawn comics, but, after some cheeky, barely legal cameos from some famous faces in issue ten, Spawn officially teamed up with Batman in 1994 for a couple of crossover specials.

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Spawn/Batman saw artist Todd McFarlane join forces with celebrated Batman writer Frank Miller. Being that this was 1994, Miller was still riding high off genre-changing titles like The Dark Knight Returns (Miller, et al, 1986) and Batman: Year One (ibid, 1987) and knee deep into his Sin City (ibid, 1991 to 2000) series. Yet, the signs of Miller’s degradation into self-parody and absurdity still managed to crop up in this one-shot title; while it’s nowhere near as bad as what we got in The Dark Knight Strikes Again (ibid, 2002) or All-Star Batman & Robin, The Boy Wonder (ibid, 2005 to 2008), Miller’s writing and characterisation of Batman is noticeably lacking and questionable, especially compared to what we saw in The Dark Knight Returns or Year One.

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In this story, Batman and Spawn co-exist on the same world.

But we’re jumping ahead a bit. Spawn/Batman is one of those crossovers that, rather than having the DC and Image characters exist in separate universes, acts as though they all co-exist in the same world at the same time. Honestly, I always prefer it when crossovers are handled this way as, while it can be difficult to believe that Superman, Spider-Man, X-Men, and the Teen Titans all co-exist but we never hear about it until they cross paths every once in a blue moon, it’s a lot less messy than dreaming up another reality-shattering Crisis or out of place dimension shift. The story opens with Batman (described as “Protector. Avenger. Detective. Champion”) busting up some thugs transporting high-tech weapons and getting into a throwdown with a massive robot. Slipping on a robotic gauntlet that fills him with superhuman strength, Batman is able to tear the robot apart…only to find that it is a cyborg that is powered by a still-living severed head.

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Alfred’s wit is as dry as ever.

Back at the Batcave, he examines the head while his loyal butler and father-figure, Alfred Pennyworth, tries in vain to patch up his injuries and recommend some tea, rest, and relaxation. After running the head’s dental records through the Batcomputer, Batman discovers it belonged to a homeless vagrant from New York City. Batman heads there immediately (and, as you might expect, is immediately reminded of the night his parents were murdered…) and, as he stalks the alleyways and dark corners of the city, overhears “legends” of a bum named Al with magic powers, which he dismisses as “nonsense”. I find this a little out of character for Batman, who rubs shoulders with Atlanteans, Amazons, and aliens on a regular basis and has a long-standing friendship with an actual magician but who am I to question the legendary Frank Miller?

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Batman drastically underestimates Spawn in their first encounter.

Anyway, this leads to a natural segue into Spawn’s introduction to the story. Spawn’s not happy (but then again when is he ever?) because a lot of his friends have suddenly gone missing; after returning from the dead, Spawn found a home amongst the bums of New York City and made it his mission to protect them. This mission (which was more of an obsession, in many ways) leads to him mercilessly burning alive a couple of thugs who want to set alight a sleeping bum. Although this is perfectly in keeping with Spawn’s brand of justice, it catches the attention of Batman who, none-too-pleased with what he sees as cold-blooded murder, leaps in to attack without a second’s hesitation. However, Batman’s confidence (more of an aggravating arrogance under Miller’s pen…) is misplaced against Spawn, who is tough enough to take everything Batman can dish out and repay it in kind without mercy.

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Spawn’s past returns to haunt him…again…

With Batman having made a strategic retreat, Spawn is free to continue his investigation and soon runs into another of the cyborgs that messed up Batman at the start of the story. Spawn is horrified to find that the cyborg was powered by the severed head of a bum he knows, Chuck, and is further disgusted to discover that the cyborgs are the product of Margaret Love, an old acquaintance of his from his days as an assassin. Love fuels Batman’s newfound obsessive vendetta against Spawn and, armed with the robotic gauntlet he picked up in the opening panels, Batman soon engages with Spawn once again. This time, the fight is a bit more even but it suffers from some really out of character “trash talking” from Batman, who criticises Spawn’s lack of discipline and sloppiness as a fighter.

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Batman is killed, forcing Spawn to save his life.

After beating each other senseless, the two are easy pickings for another of Love’s cyborgs, which mortally wounds Batman. Though tempted to leave him to die, Spawn ultimately opts to expend his limited Hell power to obliterate the cyborg and then save Batman’s life. Spawn also uses this opportunity to telepathically communicate with Batman in a bid to find some common ground. You know it’s bad when Spawn, of all people, is trying to be the bigger man and the voice of reason; his efforts are met with extreme resistance by Batman (who calls Spawn a “twit”) but, after being shown what Love is capable of, Bats begrudgingly agrees to postpone his vendetta against Spawn to put a stop of Love’s experiments. Luckily, Love is hosting a fancy fund-raiser on a luxury cruise liner to help raise funds and interests for her almost hypnotic campaign to “heal the world” with a nuclear arsenal capable of destroying the world ten times over.

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Batman takes any excuse to criticise Spawn.

Still in telepathic contact (much to Batman’s chagrin which, again, I find odd considering the Martian Manhunter often enables the Justice League to communicate in very much the same way…), Batman and Spawn crash the party and wreck Love’s cyborgs. The entire time, all Batman does is criticise Spawn for being a “blunt instrument” (even getting a very Miller-esque dig in at Superman while he’s at it) and lacking any finesse…which runs a little contrary to Spawn’s military training and seems to be present only to artificially extend the gulf between their methods when it was sufficient enough to focus on Batman as a practical, mortal man doing the best he can and Spawn as a violent, magic-infused undead man-monster.

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I’m pretty sure Batman would have an answer…

Speaking of which, Batman is unable to come up with a viable reason to spare Love’s life. Again, this is very out of character for Batman who surely would not hesitate to come up with a reason to spare a life; this is the same man who has spared the Joker time and time again but, when it comes to Love, he “has no answer” and does nothing to save her from being skewered. With her dying breath, though, Love launches a nuclear missile directly into the center of New York City, forcing Spawn to further expend his finite magic to teleport himself and Batman to the missile so they can disarm it. Miller gushes over Batman’s genius, his mind, his skilled hands, as he uses his unparalleled abilities to disarm the weapon without any assistance or input from Spawn. Instead, Batman ignores Spawn’s knowledge of the missile and is more concerned with the fact that Spawn dared to touch his cape!

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Batman sure made an impression on Spawn…

With the threat ended, Batman takes his final moments to berate everything about Spawn: his motives, his discipline, his moral compass. Literally everything. He vows to one day find the means and power to put an end to Spawn for good but Spawn, again acting massively out of character, instead pleas for Batman to recognise all the good they did together and asks that they bury the hatchet. Batman responds by lobbing a Batarang right into Spawn’s face, which would leave a wound that Spawn would, eventually, seal up with a shoe lace rather than waste his precious magic.

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McFarlane’s art is the highlight of the story.

If there’s one thing that Spawn/Batman has going for it, it’s Todd McFarlane’s absolutely gorgeous artwork. McFarlane is truly without peer in the comic’s world and he doesn’t get enough praise for his distinctive art style. Spawn is featured in his original, far more heroic and less complicated costume in this story as it takes place not long after his debut; while I prefer his later tattered look, McFarlane obviously makes his signature character look great whenever he puts pen to paper. Similarly, his Batman is a dark, gritty avenger constantly swamped in deep shadow, with pointed tips to his cape and often appearing more as a wraith-like silhouette than a man. The story is full of violent action as the two exchange blows on more than one occasion but what really lets this down is Miller’s writing. His narration is repetitive and almost embarrassing to read at times; it’s clear that Miller is only interested in praising Batman as the be-all and end-all of superheroes as the narrative boxes (and Batman’s “dialogue”) are all geared towards explicitly stated how amazing and well-disciplined and unbeatable Batman is even as he’s bleeding to death at Spawn’s feet.

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Are they meant to sound like squabbling kids? Is that the point?

Spawn, for the most part, reads quite well but his characterisation falls off a cliff during the rematch between the two, where both characters simply sound like children having a punch up. Maybe that is the point? Maybe Miller is making some kind of commentary on childish “tradition” of superheroes always fighting each other before teaming up and I could appreciate that…if it didn’t come at the detriment of both characters, who just come off as foolish. Batman should be smarter than that, for one thing; you would think that Miller, of all people, would know that too, especially given the lengths Batman went to battle Superman in Miller’s seminal work. Instead, Batman slips on a robotic gauntlet and thinks that’ll be enough to stop a guy who can literally reassemble himself with his magic. Batman then spends the remainder of the story chastising Spawn at every opportunity despite the fact that, without Spawn’s help and his powers, they would both have died.

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Batman’s characterisation is grating, to say the least.

I get that Miller’s Batman is this gritty, unrepentant hard-ass who doesn’t need help from anybody but this emphasis on him being some ultra-disciplined “soldier” who knows better than anyone else just comes across as supremely arrogant. Again, maybe that’s the point, but it’s an extreme, ill-fitting characterisation of Batman I don’t like at the best of times, to say nothing of when he’s teaming with an actual soldier! Given how protective Todd McFarlane is of Spawn as a brand and a character, it seems weird to me that Miller was given such free reign to, effectively, bury Spawn every chance he got in this story. Sure, it’s probably to make explicit the differences between the two but I think that could have been handled better with about forty percent less “stupid punk!” being sent Spawn’s way.

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This wouldn’t be the last time these two crossed paths.

Nevertheless, Spawn/Batman is a pretty decent read, mainly for the artwork and for the thrill of seeing Spawn side-by-side with Batman. This wouldn’t be the last time these two teamed up either, as DC and Image released Batman-Spawn: War Devil (Moench, et al, 1994) that same year; while that’s a slightly more cohesively-written tale, its artwork is nowhere near as good as in Spawn/Batman. These crossovers were even referenced in Mortal Kombat 11 (NetherRealm Studios, 2019), in which Spawn appears as a playable guest character, though, since Image Comics isn’t quite the trend-setting powerhouse it used to be, I wouldn’t expect to see these two teaming up again any time soon.

My Rating:

Rating: 4 out of 5.

Great Stuff

What did you think of Spawn/Batman? Were you a big fan of Spawn’s or did you, perhaps, find him over-rated? What are your thoughts on Frank Miller, specifically his Batman? Which comic book crossover is your favourite, or which characters would you like to see cross paths and butt heads? Whatever you think, good or bad, drop a comment below.

10 FTW: Batsuits

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So, disappointingly, Ben Affleck is officially, 100% out as Batman. Despite my reservations about him being cast in the role, he delivered a really impressive performance as a tortured, grizzled Bruce Wayne who was driven to extremes after two decades of fighting an unwinnable war against crime in Gotham City. However, due to a multitude of reasons, Affleck is gone and, instead, The Batman (Reeves, 2021) will star Robert Pattinson in the title role as a younger Batman in his first years of activity. As with pretty much all Batman casting, this has caused some interesting ripples throughout the fandom but these discussions were only exacerbated when Reeves teased the first look at Pattinson’s Batsuit.

While this is obviously far from the clearest view, and leaked set images are showing either a much less refined stunt suit or lacking the filter of editing and post-production, there are some interesting choices at work here, such as Wayne apparently melting down the gun that killed his parents to form the symbol of his Batsuit. In any event, this seems like an appropriate time to take a look at some Batsuits from days gone by and talk about what makes them so iconic.

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10 Knightfall (Batman #500)

I am pretty certain I am in the minority here but I really dig the armoured suit that Jean-Paul valley put together during the Knightfall (Dixon, et al, 1993 to 1994) storyline. Initially, Valley just augmented the existing Batsuit with some wicked mechanical claws that could shoot out Bat-Shurikens, a grappling hook and, apparently, a laser but, for his big rematch against Bane, Valley decided to go the whole hog and produce an entirely armoured ensemble that enabled him to best Bane easily. As the Knightfall arc progressed, the suit took on a darker, far more menacing look as it changed from blue to red; Valley also became increasingly dependent upon the suit as his madness progressed, refusing to take it off and using it in increasingly violent (and fatal) ways. Eventually, however, the suit proved Valley’s undoing as he was unable to squeeze through the narrow tunnel Bruce Wayne lured him into, which finally forced him to remove the suit and begin a difficult road to redemption. What I like about this suit, though, is how futuristic and dangerous it looks; it’s got an aerodynamic flair, has all these neat gadgets and upgrades, and makes Batman look like a cold-blooded figure who takes no prisoners, which is exactly what Valley embodied. The suit rarely makes much of an appearance these days, though it did appear as a skin in Batman: Arkham Origins (WB Games Montréal, 2013) and informed Valley’s subsequent appearances as Azrael over the years.

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9 Zur-En-Arrh (Batman #113; Batman #678)

Sometimes, you just need a completely bat-shit-crazy (pun intended) Batsuit and they don’t get much weirder than this one (well, maybe the Rainbow Batman…). First appearing wayyy back in 1958, the Batman of Zur-En-Arrh was an alien who, inspired by Batman, fought giant robots. Then, in the midst of the dreadful Batman R.I.P. (Morrison, et al, 2008) storyline, “writer” (I hesitate to call him that as his writing is atrocious and obnoxiously dense) Grant Morrison resurrected the Zur-En-Arrh concept as a “backup personality” Bruce implanted within himself that would kick in should he ever be psychologically compromised. What I love about this costume is the gaudy, outlandish, outrageousness of it; it’s all a mish-mash of reds, purples, and yellows the likes of which we haven’t seen clash since Alan Scott! Add to this the ruthlessness and unhinged nature of Morrison’s interpretation and you have one mental Batsuit that makes pummelling thugs into submission in Batman: Arkham Knight (Rocksteady Studios, 2015) all the more satisfying.

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8 Batman Beyond

After wrapping up their excellent Batman: The Animated Series (Various, 1992 to 1999), Bruce Timm and Paul Dini decided to try something a little new with their animated ventures with Batman Beyond (ibid, 1999 to 2001). Batman Beyond took place quite far into the future and focused on a teenaged Batman, Terry McGinnis, who donned this futuristic Batsuit. There’s a lot to like about this Batsuit; first, there’s the trademark Dini/Timm simplicity. Second, there’s the fact that the cowl covers the entirety of Terry’s head; I’ve never really understood why Batman (and other, similarly-masked superheroes) feel the need to expose their jaw and mouth to the world so it’s great to see it obscured here. Then there’s all the futuristic modifications in the suit; it has jet boots, can glide, can turn invisible, and has all kinds of nifty gadgets to give Terry the edge in battling crime in Neo-Gotham. Since its debut, the Batman Beyond suit has cropped up more than once in comics, videogames, and other cartoons; Kate Kane, the modern Batwoman, also wears a costume that’s almost exactly identical.

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7 Gotham by Gaslight

Retroactively labelled as one of the first ‘Elseworlds’ stories created by DC Comics, Gotham by Gaslight (Augustyn, et al, 1989) presents Bruce Wayne/Batman as existing in the 19th century and engrossed in the hunt for Jack the Ripper. As such, this Batsuit has a heavy steampunk-vibe to it (and I do love me some steampunk). Like other Batsuits on this list, the Gaslight suit works because of how simple and effective it is; this is a Batman that cannot rely on futuristic tech or fancy gadgets and is, instead, simply a very focused and highly trained man in a heavy, fit-for-purpose suit. The high collar, large pouches, and heavy-duty, militaristic feel given off this suit are fantastic and it’s probably one of the closest examples of what a realistic Batsuit would look like. In addition to being featured in a pretty decent animated film, this suit seems to have inspired Pattinson’s Batsuit, as well as the suit seen in the “Knightmare” scene in Batman v Superman: Dawn of Justice (Snyder, 2016).

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6 1970’s Batsuit

As great as the fantastically camp Batman (Various, 1966 to 1968) television series was, and how scarily accurate it was as an adaptation of the happy-go-lucky Batman of the 1960s, it was to the benefit of everyone when editor Julius Schwartz, writer Dennis O’Neil, and artist Neal Adams decided to take Batman back to his roots as a serious, crimefighting detective in the seventies. During this run, Batman stories shed all the extraneous baggage of Bruce’s past; Dick Grayson went off the college, Bruce moved into a penthouse apartment for a time, the Joker became a serious threat once again, and Bruce matched wits with iconic villains like Ra’s al Ghul. Ostensibly similar in many ways to his previous attire, this Batsuit featured the iconic pill-like compartments on the belt and ditched the small ears and stocky aesthetic for longer ears and a far more muscular, refined physique. While the blue and grey colour scheme had long been a staple of Batman, it was under this run that it gained prominence as the definitive look for the more solemn crimefighting detective.

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5 Bat-Armour

Over the years, Batman has donned many armoured suits to take down his more powerful foes but none are as iconic or as memorable as the armoured suit from The Dark Knight Returns (Miller, et al, 1986). Built specifically with the purpose of battling Superman, this suit is a hulking machine that is powered directly by Gotham’s electricity supply. Despite lacking an iconic bat symbol, this armoured suit means nothing except business; with spiked boots, massive gauntlets, and a plethora of gadgets and weapons, this armour is more than capable of subduing the Man of Steel. This suit was famously recreated in stunning detail for a similar fight scene in Batman v Superman: Dawn of Justice, as well as obviously featuring prominently in the Dark Knight Returns’ animated films (Oliva, 2012; 2013) but pretty much every armoured Batsuit can trace its origins and aesthetic inspiration back to this iconic garb.

4 Thomas Wayne (Flashpoint #1)

After a momentary bout of uncharacteristic selfishness, Barry Allen/The Flash decided to run back in time and save his mother’s life; this one act, somehow, created an alternative timeline that was the focus of Flashpoint (Johns, et al, 2011). In this timeline, it was Bruce who died in Crime Alley rather than his parents, leaving his mother, Martha, a psychotic wreck as the Joker and his father, Thomas, as a far darker, more ruthless version of Batman. What I like about this suit is how it dramatically changes the Batsuit with only a few tweaks: the cowl has smaller ears, the eye lenses are blood red, the shoulder pads end in sharp spikes, a blood-red circle replaces the iconic yellow oval, and Thomas sports a matching blood-red utility belt and two gun holsters. That’s right, this is a Batman who revisits the character’s pulp roots and wields not one…but two pistols! Just upon first sight you can tell that this is not quite the Batman you know and love; similar to the Batsuit Jason Todd wore in the Battle for the Cowl (Daniel, et al, 2009) arc, this suit delivers a twisted, darker version of Batman and was, thankfully, also included as a DLC skin in Batman: Arkham Knight.

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3 Troika (Batman #515) / Burton

After finally reclaiming the mantle of the bat at the conclusion of the entire Knightfall saga, Bruce debuted a new Batsuit that drew heavy inspiration from Batman (Burton, 1989) in that, rather than being blue and grey, it was black and grey and comprised of heavy, sturdier Kevlar. This, for me, was a fantastic addition as, as much as I enjoyed the ‘60s show and liked the traditional blue and grey Batsuit, I much prefer an all-black or black and grey aesthetic, largely because I grew up with Burton’s Batman movies. As great as the Batman suit is, however, and as faithful as the Troika (Moench, et al, 1995) suit is to that movie, I much prefer the more armoured look Michael Keaton sported in Batman Returns (Burton, 1992). Either way, the change from blue to black was largely permanent as most Batsuits kept this colour scheme going forward and, for me, the only thing that stops this suit from being higher on the list is that it retains the yellow oval…which I’m not really a fan of.

2 Year One (Batman #404)

As lauded as The Dark Knight Returns is, I honestly feel that it is a chore to read; the art style is dodgy, the writing is dense and almost impenetrable, and, for all the work it does to present a grizzled, serious Batman, over the years I’ve come to find it doesn’t really live up to all its hype. Give me Batman: Year One (Miller, et al, 1987) any day. Presented as the first year of Bruce’s time as Batman, this Batsuit is, again, effective in its simplicity; sporting a black cowl, grey suit, and big, practical, militaristic pouches, this suit is the definitive “first time” Batsuit. Best of all, this suit ditches the yellow oval for a simple black bat chest logo, which was always and forever be my preference; I get that the embalm is double-shielded to draw enemy fire to his chest and away from his other, more vulnerable parts (…except his crotch, it seems) but I’ve never really liked the use of yellow or bright colors in Batman’s everyday attire.

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1 Jim Lee’s Batsuit

I think that a lot of the appeal of Batman’s outfit, as featured in stories like Hush (Joeb, et al, 2002 to 2003), is simply that it is drawn by Jim Lee, who even made the gaudy, over-complicated ‘New 52’ suits look appealing. Lee’s Batsuit incorporates some of the best parts of its predecessors on this list: it’s got the shorter ears, a massive black bat on the chest, it’s got a blue/grey/black-on-grey colour scheme, and sometimes it’s got the big, practical pouches and other times it has the pellets. Lee’s suit has a little bit of everything in it and is, far and away, one of the most definitive renditions of Batman’s attire ever put to page. It doesn’t seek to reinvent the wheel like the ‘Rebirth’ outfit or over-complicated the suit with unnecessary lines and augmentations; instead it’s simply a purpose-built, form-fitting Batsuit that’s the jack-of-all-trades for Bruce’s nightly jaunts.

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What Batsuits do you like? Do you have any guilty pleasures? What do you think of Robert Pattinson’s Batsuit so far? Sound off below and come back again for more lists and articles.

Game Corner: Injustice 2: Legendary Edition (Xbox One)

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Given that Warner Brothers bought Midway back when they were forced to shut up shop, it should have been seen as inevitable that a videogame would be made that mashed together characters from the Mortal Kombat series with those of the DC Universe. Of course, Mortal Kombat vs. DC Universe (Midway Games, 2008) was quite the barebones, lacklustre effort compared to the spiritual successor, Injustice: Gods Among Us (NetherRealm Studios/Warner Bros. Interactive Entertainment, 2013).

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Brainiac is coming to collect the Earth!

Injustice was generally applauded not only for its graphics, gameplay, and competitive fighting mechanics but also its story mode; NetherRealm Studios have seemingly perfected the art of infusing their fighters with an in-depth and genuinely captivating single play story and Injustice 2 (ibid, 2017; 2018) continues this trend. After the Justice League travel to a parallel world to help end the reign of a dictator-like Superman and his regime of similarly-evil former heroes, the Injustice-world faces a new threat in the form of Brainiac. Though Batman attempts to rally a new generation of heroes against Brainiac, they have no choice but to free Superman from his red sun prison cell in order to combat the threat and enter into an uneasy alliance.

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A good roster, bogged down with one-too-many Batman characters.

A fighting game is only as good as its roster; like Injustice, Injustice 2 has an unhealthy obsession with Batman characters – Batman, the Joker, Robin, Poison Ivy, Red Hood, Scarecrow, Bane, Catwoman, Harley Quinn, and Deadshot bloat out the roster. While it is a little disappointing that this appears to have caused other, unique characters such as Booster Gold or Doctor Sivana miss the cut, Injustice 2 does bring some welcome new faces to the game; Firestorm, Blue Beetle, Atrocitus, Gorilla Grodd, and Doctor Fate are just some of the new heroes and villains available to play as. The Legendary Edition also includes some fantastic downloadable characters, such as Hellboy, Black Manta, and even the Teenage Mutant Ninja Turtles!

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Every character has a unique play style.

Every character boasts their own unique combos, special moves, and super moves and plays a little differently; Darkseid, for example, is slow and methodical, Supergirl is a much faster character, while characters like Green Arrow and Batman rely more on their gadgets and skills to succeed. Successfully pulling off combos, counters, and landing attacks allows players to build up their super meter and power up their special moves or execute a world-ending super move. Each character starts with three loadout slots, which can be increased to five, that allow you to gear up Aquaman, for example, to have one loadout the favours attack, one that favours health, one that favours special moves, and so on, depending on the gear you apply. You can also apply this gear to AI Loadouts and have them fight for you, which is kind of weird and I’m not sure why you would want to do that rather than play the game yourself but it is useful for the game’s Endless and Survival modes.

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Injustice 2‘s stage selection levels much to be desired.

While Injustice 2 has a decent roster, it doesn’t have much in the way of stages; there are only twelve stages to pick from and they’re not really that dynamic or interesting. You can still send characters flying to other parts of the stage, which is fun, but it seems there’s a lot less opportunities to do this than in Injustice. There are also some fun stage interactions to be had, like smashing Swamp Thing over the head with a crocodile in Slaughter Swamp, but, again, it seemed that there were more and better stage interactions in Injustice. The primary selling point of Injustice 2 is the Gear System; winning matches not only earns experience points for each character and the player’s profile but also awards numerous gear. Players can then apply this gear to each character to boost their attributes, gain performance buffs (such as greater attack strength against Metahumans), alter the character’s costumes, and even unlock different special moves. Winning matches also earns the player coins and crystals, which can used to buy Mother Boxes and unlock more gear, transform or combine gear to make it stronger, or unlock Premier Skins for certain characters.

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Premier Skins are available…at a price.

Premier Skins allow you to play as new characters; Cheetah, for example, has a Premier Skin that turns her into Vixen and Raiden’s Premier Skin is Black Lighting. This is great, as it effectively adds even more characters to the game’s roster; the only downside is that, to purchase Premier Skins, you need Source Crystals, which are few and far between. You’re therefore forced to grind over and over, levelling up your profile and characters, to earn a pittance of Source Crystals or spend real money. This latter appears to be what NetherRealm Studios want you to do as it is extremely difficult to earn enough Source Crystals as the Premier Skins carry a hefty price tag, and only the best Mother Boxes and rewards can be earned through spending real money, it seems, making the in-game currency all but worthless. Unlocking gear and applying it to characters is fun but, let’s be honest, you won’t be applying all of your gear to every character as some characters are better than others and some or just dead weight. The biggest downside to the Gear System is that, unlike in Injustice, it is the gear that determines what your character will look like; therefore, you can’t just select Green Lantern and choose to play as Yellow lantern, you have to unlock the correct gear and colour palette (which also require Source Crystals), which is quite disappointing and annoying.

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The clash mechanic as as annoying as ever.

In terms of gameplay, Injustice 2 is very similar to its predecessor with a noticeable increase in AI competency; I played the entire game on Very Easy and, on more than one occasion, noticed that the AI doesn’t take any shit. If you spam moves or favour a certain tactic, the AI calls you out on it and gives you a competitive match more often than not. The story mode is fun to play through but a breeze; I finished it in within two casual days of gameplay and only went back to it to finish off the branching paths. The clash mechanic returns from Injustice and it’s just as annoying as ever; as you take damage, you can spend your super meter initiating a clash and pressing a button in a rock/paper/scissors type of mini game, which will either deal additional damage or restore your health. It seems that the AI always busts out a clash at the worst or most annoying opportunities and it’s easily to most frustrating part of the game.

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Take on the entire Multiverse…once you’re levelled up enough…

Similar to Mortal Kombat X (ibid, 2015), Injustice 2 utilises an ever-changing Multiverse mode that allows players to fight a number of opponents and obtain better rewards. These change hourly, daily, weekly, and monthly and often carry certain themes that will be familiar to DC Comics fans; you can also use the Battle Simulator to play traditional tournament modes or battle endless opponents. One thing I will praise about Injustice 2 is that every battle is different; I don’t think I ever fought the same version of a character twice as it seems every match sees random gear and colour schemes applied to the opponent. You can also join a Guild and take part in Guild Multiverses and challenges to unlock even more Mother Boxes and rewards; these are far more challenging than the regular Multiverse modes and, similarly, the best Multiverse rewards are only available when you’ve levelled a character up to level twenty or thirty, meaning that you’re going to have to play again and again and grind over and over to reap the benefits. Honestly, maybe I’m a bit jaded, but I don’t find myself particularly enthusiastic about stepping up to this challenge; Injustice 2 features a wealth of Achievements, many you can sweep through regular gameplay, but the more specific ones (such as maxing every character’s level out) just seem like too much of a chore. I really don’t like that I have earned so many in-game coins and yet I cannot use them to purchase Premier Skins or extra colour palettes; I don’t really want to spend my actual money buying them, was disappointed to see that they weren’t already unlocked in the Legendary Edition, and am not sure I can be bothered to grind over and over to unlock them.

Injustice2Batman
Want the best stuff? You better have deep pockets!

In the end, Injustice 2 is good; it’s fun to play, the story mode is decent, and the graphics are very impressive but there’s not too much calling me back to it. I played Injustice pretty much to death working my way through the challenge mode but you have to put some serious effort in to challenge the best Multiverses and the motivation is severely lacking this time around just because the best gear and rewards are either really rare or too expensive. Maybe, next time around, NetherRealm Studios should limit the in-game currency to two forms (one to buy stuff, one to upgrade stuff) and move away from forcing players into spending their real-world money on additional extras, especially if they’re going to bring out a Legendary Edition after the initial versions.

My Rating:

Rating: 2 out of 5.

Could Be Better

10 FTW: Massive Plot Holes in Otherwise Great Movies

I’m not really one for chasing plot holes and, honestly, I am not really one to nit-pick; usually, I can watch a film and be perfectly satisfied with it even if there are a few questions or plot conveniences being employed to tie everything together. Generally, though, after seeing a film for the first time or after multiple viewings, I’ll replay the movie in my head and, sometimes, this is where glaring plot holes will jump out at me that, once you’ve noticed them, are hard to ignore.

With that in mind, here are ten pretty massive plot holes in movies that are otherwise great (spoilers, and all that, but that seems obvious at this point):

Gladiator
10 Gladiator (Scott, 2000)

There’s actually a couple of plot holes that jumped out of me in Ridley Scott’s otherwise flawless Roman epic. The first is during the reunion between Maximus (Russell Crowe) and Lucilla (Connie Nielsen), in which Maximus mentions that he heard that Lucilla has a son and Lucilla says that Lucius (Spencer Treat Clark) is nearly eight. Now, we’re not told how long it’s been since Maximus and Lucilla last saw each other but, surely, Maximus must have known about Lucius before this reunion? Considering he hasn’t been home in “two years, two-hundred-and-sixty-four days, and this morning”, we can infer that he has only been at war for about three years; so, was he at home for the other five years with no word about his former flame? Seems unlikely. But, if you find that plot hole a bit too tenuous, how about the fact that Maximus is later taken out into the Germanian wilderness to be executed, fights himself free, and ends up wandering around in a half-dead daze only to somehow gallop his way back home, to Spain, on the strength of a prophetic dream? Thanks to the editing of this sequence, it seems as though he arrives shortly after the attack but this seems awfully convenient and unlikely to me.

9 Terminator 2: Judgment Day (Cameron, 1991)

I love this plot hole. So, The Terminator (ibid, 1984) establishes that the time-displacement machine only allows living human tissue to travel through time; the T-800 Terminator (Arnold Schwarzenegger) was able to make the trip because its metallic endoskeleton was covered by uncannily realistic flesh. Yet, in James Cameron’s all-action sequel, the T-1000 (Robert Patrick) is able to make the same journey despite being composed entirely of liquid metal! The best part is that, if you’re new to the franchise and you watch them in order, you can see that this plot hole is necessary to allow Terminator 2 to be structured as though the T-800 is still the emotionless, remorseless killer from the first film and Robert is the unassuming human soldier sent back to protect the future. Seriously, watch T2 again up to the showdown between Robert and Arnold with fresh eyes and you’ll see what I mean. I guess we have to assume that the T-1000 was coated in some kind of disposable flesh cocoon to allow for this.

Dark Knight Rises
8 The Dark Knight Rises (Nolan, 2012)

You know what this is going to be: how the hell does Bruce Wayne (Christian Bale) return to Gotham City after being dumped in that pit by Bane (Tom Hardy)? I can almost forgive the plot convenience of the “clean slate” and Bruce’s absurd recovery time from his injuries (I have to assume that Bane injured Bruce severely but didn’t snap his spine as in the Knightfall comics arc) but, with Bane having Gotham under complete lockdown and Bruce left without any means of using what limited assets he has left, how did Bruce manage to get back into the city? Not only that but the editing makes it seem as though the flight to and from the pit is mere hours and that Bruce is gone for a matter of weeks rather than months. Seriously, “because he’s Batman!” is not an explanation for this and it was a curiously sloppy inclusion on Nolan’s part. I guess we just have to assume that Bruce knows of secret ways in and out of the city, perhaps through the same tunnels that lead to the Batcave?

7 Logan (Mangold, 2017)

This is one that didn’t hit me for a few hours after seeing the film, such was the impact of Wolverine’s (Hugh Jackman) final outing but, even considering the convoluted mess that is the timeline of the X-Men (Various, 2000 to present) films, how the hell does Logan know his real name? At numerous points in the film, the name James Howlett appears onscreen and is used by Logan in reference to himself but, even if you don’t consider X-Men Origins: Wolverine (Hood, 2009) to be canon, X-Men (Singer, 2000) sure as hell is supposed to be according to Logan’s narrative and I don’t recall him regaining his memories in that film, or any other movie for that matter. It’s such a minor blink-and-miss it thing but it really took me out of the movie as I ended up thinking and asking questions about things that were distracting me from Logan’s emotionally weighty narrative. I guess we just have to assume that, at some point between The Wolverine (Mangold, 2013) and Logan, Wolverine just happened to regain the memory of his long-forgotten real name. Or, maybe, all of his memories were restored as a result of X-Men: Days of Future Past (Singer, 2014), though thee is no indication of this in either film. Also, while we’re at it, how the hell did Future Wolverine regain his adamantium claws after The Wolverine? And how the hell is Professor Xavier (Patrick Stewart) still alive? I mean, I know the after credits of X-Men: The Last Stand (Ratner, 2006) showed that he had survived but how did he get his old body back? Gah! I cannot wait for Marvel Studios to reboot this franchise with some cohesion!

Spider-Man 3
6 Spider-Man 3 (Raimi, 2007)

I know what you’re thinking: Spider-Man 3 is not a “great film” and maybe you’re right but it’s not actually that bad. Eddie Brock (Topher Grace) in the black suit (I’d love to call them Venom but they’re never called that in the film so…) was pretty awesome and the big climactic team-up between Peter (Tobey Maguire) and Harry (James Franco) was really exciting at the time, before cinematic superhero team-ups were the norm. With that said, though, poor attempts on Raimi’s part to properly include Venom in the film coupled with lazy editing mean that the Sandman (Thomas Haden Church) is able to just randomly ambush Eddie in mid-air, with Eddie briefly mentioning that he’s been “looking for” Sandman to propose a team-up rather than actually putting some effort into this meeting (or, you know, just writing Sandman out completely after his encounter with Symbiote Spider-Man and saving the scene of his survival for an after- or mid-credits scene).

5 Back to the Future (Zemeckis, 1985)

Here’s one that’s been argued to death: why don’t Marty’s (Michael J. Fox) parents recognise him as “Calvin Klein”, the mysterious boy so pivotal to them getting together as teenagers? The most common argument I’ve seen is that they do but choose not to acknowledge it, or that they simply do not remember events from nearly thirty years ago with perfect recall. Honestly, this is a pretty weak argument for me; if a handsome lad had helped me overcome my issues and get with a pretty girl back when I was in secondary school, I think I would notice if my son looked exactly like him! You can’t even say it’s because of the malleability of time travel as other characters, such as Biff (Thomas F. Wilson), can remember the past pretty well but nobody seems to put two-and-two together when it comes to Marty and “Calvin”.

4 Batman Returns (Burton, 1992)

So, there’s a pretty pivotal scene in one of the most underrated movies ever in which the Penguin (Danny DeVito) reveals that his Red Triangle Circus Gang is planning to “disassemble [Batman’s (Michael Keaton)] Batmobile and turn it into an H-bomb on wheels”. They are able to do this by following a rather detailed set of blueprints on the wall of the Penguin’s office. The question is: how the hell did he get a hold of those blueprints? According to the novelisation by Craig Shaw Gardner, the blueprints were obtained at considerable cost by Max Shreck (Christopher Walken) but that seems pretty improbable given that, later in the film, Bruce is repairing the Batmobile and appears to be self-reliant rather than commissioning outside sources to provide his tech. There appears to be no in-movie explanation as to how the Penguin got the blueprints, though, so I guess it’s just “one of those things”, like how his gang just conveniently find the Batmobile later on.

Fight Club
3 Fight Club (Fincher, 1999)

According to Tyler Durden (Brad Pitt), the first rule of Fight Club is that you do not talk about Fight Club and the second rule of Fight Club is you do not talk about Fight Club. However, the final rule is that, if it’s your first night at Fight Club, you have to fight. Anyone else seeing a bit of a contradiction here? If members are doubly banned from talking about Fight Club then how the hell can it ever be anyone’s “first night” at the club? After a while, every one of the original members should have had their first fight so that, in conjunction with the first two rules, would make the final rule obsolete pretty quickly, surely? Perhaps Tyler knew that the members would talk about the club (Bob (Meat Loaf) did later on, after all) and the rules were more an unstated understanding that members do not talk about the club to any authority figures but, still, to have a rule that directly contradicts the others seems pretty foolish for such a smart guy.

2 Jurassic Park (Spielberg, 1993)

So, imagine this: you’re John Hammond (Richard Attenborough) and you have a theme park that contains the closest approximations of real-life dinosaurs in billions of years and you need the world’s foremost expert on Velociraptors, Dr. Alan Grant (Sam Neill), to come along and verify that the park is safe and the attractions are as good as they seem. Then, just as a baby ‘raptor hatches from an egg right before his eyes, your expert turns around and asks, “what species is this?” like some kind of air-headed novice! Now, sure, Grant seemed to take the discovery that dinosaurs were once again walking the Earth pretty hard, reacting with shock and awe and even having trouble breathing so maybe, maybe, he was simply still reeling from this revelation. Also, yes, while I’m sure Grant had seen the bones of a baby ‘raptor before, he’s obviously never held a live one and, finally, he probably knew (like we do now) that ‘raptors actually looked very different to how they are portrayed in Jurassic Park but still! I mean, come on, isn’t this like Ford unveiling their new motor at a Ford press conference and Jeremy Clarkson saying, “what make is this?”

Timecop
1 Timecop (Richardson, 1994)

Can we stop for a moment to talk about how absolutely fantastic Timecop is? Seriously, it’s one of those films that doesn’t get talked about enough and is, perhaps, Jean-Claude Van Damme’s greatest film ever (for fellow perverts, there’s also one cracker of a sex scene in it!) I love this film and could, honestly, watch it every day but there’s just one tiny little thing that takes me right out of it. The first scene of the film is a little dick-measuring contest between George Spota (Scott Lawrence) and some government types in which George breaks the news that the good ol’ US-of-A has cracked time travel. He lays down the rules of the film (you can’t travel forward because the future hasn’t happened yet but you can travel back…raising the entirely separate question of how you get back to the present, which would be considered the future, from the past; I guess because that future has happened?) and convinces the government types that the Time Enforcement Commission must be formed to protect and police time from anyone who would seek to change history by altering the past. George even says that this has already happened and the question is…how, exactly? At that point, there was one time travel device, firmly under lock and key we can assume, so how the hell did someone manage to travel back to the past already? And, if they have done, how they hell did George even know about it when they had no means of monitoring or preventing this so, surely, the events that were altered world just be the current history (as happens later in the film)?

Later, it is revealed that there are two machines; the primary one and a prototype that Senator Aaron McComb (Ron Silver) uses to change time in his favour but this wasn’t true at the meeting at the start of the film so I have to agree with the young McComb when he asks why they don’t “just prevent time travel rather than spending stupendous amounts of money trying to police it”. Also…how come they travel to the past in that big rocket but it disappears when they get there and all they have to do is hit a return button, jump into a wormhole, and end up back in the present in the same rocket (that’s now facing the other way around)?

Talking Movies: Justice League

Talking Movies
JusticeLeagueLogo

It’s no secret that DC Comics and Warner Bros. are a bit late to the superhero renaissance we are still experiencing thanks to the runaway success of the films put out each year by Marvel Studios. They lost a lot of ground with films like the dull Superman Returns (Singer, 2006) and Green Lantern (Campbell, 2011) – even though I personally actually enjoyed Green Lantern and thought the movie was worth salvaging in further DCEU films – and often focus too much of their attention on Batman at the expense of their massive cast of superheroes. However, amidst the many and ongoing critical debates surrounding Man of Steel (Snyder, 2013) and Batman v Superman: Dawn of Justice (ibid, 2016) and the disappointment of Suicide Squad (Ayer, 2016), they apparently scored a far more meaningful success with Wonder Woman (Jenkins, 2017) and their films have been profitable enough to keep the idea of a cinematic universe alive, even if rumours abound every day that it is on life support. Now, I never saw Wonder Woman, for reasons of my own, and I actually really enjoyed not just Man of Steel but also Batman v Superman so, for me, anticipation was high for Snyder’s third cinematic effort, Justice League. While a personal tragedy saw him leave the production process and be replaced by formal Marvel guru Joss Whedon, the film is still credited to Snyder and carries many of his themes and ideas over but does it deliver?

JusticeLeagueInvasion
An invasion from Apokolips is all-but inevitble!

Justice League begins in a world still mourning the loss of Superman (Henry Cavill), which hasn’t resulted in world-wide chaos but has resulted in appearances of insect-like Parademons across the globe. Having witnessed a glimpse into a nightmare dystopian future where these creatures have overrun humanity, Bruce Wayne/Batman (Ben Affleck) has been investigating the creatures and their weaknesses amidst attempting to recruit a superpowered team alongside Diane Prince (Gal Gadot) to fight what he believes to be an inevitable invasion. On Themyscira, Diana’s home island of Amazons, the ancient Mother Box suddenly awakens and opens a Boom Tube, through which appears Steppenwolf (Ciarán Hinds) and an army of Parademons. Slaughtering the Amazonians, he claims their Mother Box and promptly disappears, forcing Bruce and Diana to step up their timetable. Bruce is initially unable to convince Arthur Curry/Aquaman (Jason Momoa) to join their cause due to his desire to be left alone but has far more luck in recruiting Barry Allen (Ezra Miller) who, disillusioned by the wrongful incarceration of his father (Billy Crudup) and struggling to live in a world that now seems painfully slow in comparison to his superspeed, joins up as the Flash without a second’s hesitation. Meanwhile, Diana is able to channel her own experiences with isolation and loss to convince Victor Stone (Ray Fisher) to put his recently-acquired and still developing cybernetic powers to good use in the fight against Steppenwolf.

JusticeLeagueTeam.png
It’s going to take everyone to fight off Steppenwolf.

Aquaman is finally convinced to join the team when he is forced to return to Atlantis to defend the second Mother Box from Steppenwolf, only to be suitably humbled. With two of the boxes in the hands of the enemy and the countdown to the destruction of the planet imminent, Batman struggles to galvanise the team in using the final Mother Box to resurrect Superman to lead the final battle for the fate of humanity. I’m going to say something now that may cause a stir; I’m a fan of both DC Comics and Marvel. Yes, it is possible; for me, just seeing comic book superheroes on screen and coming together is a thrill in and of itself. I don’t get weighed down with debates between which company is better or criticise DC for failing to follow Marvel’s gameplan; however, I do admit that they are very clearly playing catch-up. This was massively evident in Batman v Superman, where Wonder Woman was introduced with a lot of intrigue and mystery surrounding her but which also wedged in cameos from the Flash, Aquaman, and Cyborg. It felt like the movie was trying to do to much but, at the same time, those small glimpses served the purpose of a larger narrative and didn’t distract from the film at all; instead, they were weaved into Batman’s character arc of moving past his misguided vendetta against Superman and towards rejoining the world and uniting a team.

JusticeLeagueFlash
Ezra Miller brings some welcome levity to the DCEU.

While Justice League does suffer form some pacing issues in the first act, each member of the team gets an ample amount of screen time to shine and show some layers. Although I could’ve done without it as we have seen the tale of Barry’s father played out in the first season of The Flash, it nevertheless helped to establish that Barry is currently in a very lonely and confused place in his life and that his powers only make things more difficult for him. Barry primarily serves as the comic relief, once again being infused with more of the characteristics commonly associated with the Wally West version of the character, but shows significant growth when he admits to Batman that he’s never actually been in a real fight before and, upon Batman’s prompting, learns how to be a superhero by simply saving one life.

JusticeLeagueAquaman
Probably the greatest interpretation of Aquaman we’ll ever see!

Before the movie came out, I hedged my bets on Jason Momoa’s Aquaman being a kick-ass, breakout character; for years, people have ridiculed Aquaman because “all he does is talk to fish” when that’s simply not the case. Now, I’m not the biggest Aquaman fan because, honestly, he can still be pretty lame for other more pressing reasons, but I am a fan of the Peter David version of the character, which had long hair, a beard, a more armoured outfit, and was a no-nonsense, stern ass-kicker. Momoa’s Aquaman may not have a harpoon for a hand but, man, is he bad-ass! He’s more like a rock star than a clean-cut prince, revelling in the heat of battle, carrying himself with a sense of narcissism, and generally approaching every situation with a nonchalant attitude. He looks fantastic and really brings the muscle to the team in Superman’s absence, but there’s also a sense of a much larger world and backstory behind him through his return to Atlantis and interactions with Mera (Amber Heard).

JusticeLeagueCyborg
Obviously a character mostly created in CGI is going to be CGI!

Probably the character with the most controversy surrounding him is Cyborg; personally, I’ve never liked the idea of Cyborg being on the Justice League, primarily because he’s so closely associated with the Teen Titans and I feel it’s a just a reason to have racial diversity on the team. However, for the purposes of this film, he serves a key purpose; having been created through the machinations of a Mother Box, Victor’s cybernetic parts are constantly evolving and hold the key to interacting with and stopping the Mother Boxes from uniting and destroying the world. Everywhere I look people are bad-mouthing the CGI on Cyborg and, honestly, I don’t see why; Justice League is filled to the brim with top-notch special effects, to the point where even a $300 million budget can be stretched pretty thin. Cyborg is a 90%, at least, CGI character so, obviously, he’s going to have a lot of CGI used on him. Would it have been better if they’d tried more of a Robocop (Verhoeven, 1987) route? Probably, yes. Did I think the sleeker, Teen Titans-inspired look he adopted at the end of the film would’ve looked better than the Transformers (Bay, 2007 to 2017) look? Definitely, but I never let the fact that he was largely comprised of CGI parts distract me from the film and, honestly, if you do then you’re clearly not that interested in the film to begin with.

JusticeLeagueWondy
Gal Gadot continues to impress/surprise.

Gal Gadot continues to impress as Wonder Woman; despite my reservations about her, she is an extremely attractive young lady and her accent actually becomes less distracting the more you hear it. Diana’s arc here is directly tied in to the events of Wonder Woman as she is still apprehensive about rejoining society in the spotlight. Bruce even calls her out on it and accuses her of not being able to move past the death of Steve Trevor (Chris Pine), which only galvanises Wonder Woman’s resolve. Henry Cavill also returns after the team successful manage to resurrect Superman using the same Kryptonian birthing chamber that spawned Doomsday. Unlike the comics, he does not sport a mullet or a black costume, but his memories are briefly fragmented, leading to an awesome fight between Superman and the rest of the team. Superman is actually amazing in this film; he’s clearly overjoyed to be alive again, smiling and cracking jokes, and finally shines as an optimistic symbol of hope to rally behind. His initial period of disorientation also showcases his intense rage as he spits Batman’s “do you bleed” line back into Batman’s face as he is poised to crush Batman’s head. The only things I slightly disliked about Superman were that they didn’t make any effort to address how they explained Clark Kent’s sudden return to life and his resurrection felt like it came too soon; I expected him to return right at the very end, but it comes just before the third act, so it does raise the question of why kill him off in the first place (though I’m glad they did because at least it meant they got that aspect of Doomsday right).

JusticeLeagueBatman
Seriously, how can you not love shots like this!?

Ben Affleck returns as Batman, despite a new rumour springing up online almost every day saying that he wants out of the franchise. When he was first cast, I had my doubts that he would stick around for sequels and, honestly, the more I hear about him wanting to leave the more annoyed I am that he was ever cast in the first place. The fact that he is a fantastic Batman makes it all the more annoying; Warner Bros. seem to want to evoke Marvel Studios’ attitude towards Robert Downey Junior and build their DCEU around Affleck so I really hope that they do everything they can to convince him to see it through because he put in another brilliant performance here. Now focused on facing Steppenwolf’s impending threat, Batman has turned his mission from vengeance and death towards forming a team, saving the world, and atoning for the decisions he made that led to the death of Superman. The guilt he feels is evident and he even descends into some trademark Bat-dickery by manipulating Diana into following Superman’s example and being an inspiration for others. Additionally, the idea that he is so worn down and beaten up from twenty years of being Batman and that he now craves an honourable death continues in Justice League as, even with the team assembled, many of his plans revolve around him making a suicide run; during Superman’s resurrection, Batman even faces him head on with the intention of dying so that Superman can take his place as the more suitable leader of the team, and his joy at seeing Superman returned to life is clear on his face even if he quickly adopts a more stoic façade to save face.

JusticeLeagueSteppenwolf
The traditional bland villain does equal fleshed out heroes…

The action in Justice League is very big and very loud; explosions happen all over the place, water crashes everywhere, buildings topple, and hits land with a satisfying impact. Amidst what could be described as chaos, but actually is a far more cohesive end-of-the-world scenario than the one seen in Suicide Squad, is a fabulous score by Danny Elfman. Elfman even weaves not only his classic Batman (Burton, 1989) theme into the score but also John William’s classic Superman (Donner, 1978) theme; as much as I enjoyed the score from Snyder’s previous films, hearing the return of those classic, iconic, and irreplaceable themes brought a warm feeling of joy and nostalgia to my heart. Probably the biggest issues with the film are easily the most predictable; pacing and the villain. With the film being mandated to be two hours long, there’s a real sense that a lot of content was trimmed back and I look forward to seeing it inserted back in for an extended cut. While I did not experience any jarring leaps in continuity or pacing, it is unavoidable that a large chunk of the film’s early runtime is devoted to introducing and fleshing out not just the new characters but also existing ones; the plus side of this though is the clear influence of Joss Whedon, who not only infused a bright, vibrant colour palette but clearly worked on the film’s dialogue, resulting in a truly enjoyable rapport between the protagonists. As for Steppenwolf, he’s there for the team to unite against and defeat and his motivations are as one-note as possible; he wants to destroy the world, no more and no less. Diana relates his backstory through a pretty impressive flashback that shows that Amazons, Atlanteans, tribes of men, Old Gods, and even a Green Lantern fighting against Steppenwolf and his Parademons, which helps give a sense of the scale of his threat. His name-drop of Darkseid hints that a greater threat could be looming on the horizon but it cannot be avoided that he largely disappears for a big portion of the film. Again, though, this results in better characterisations of the protagonists and, unlike some Marvel villains, Steppenwolf actually makes up for it in the third act by not being a complete push-over and taking on the entire League all at once.

Given the after credits scene, in which freshly-escaped Lex Luthor (Jesse Eisenberg) recruits Slade Wilson/Deathstroke (Joe Manganiello) for a League of their own, I really hope that Justice League does well enough to continue the DCEU and help flesh the protagonists out even more in future films and therefore allow for better characterisations of the villains when they appear. While I may have criticised Eisenberg’s Luthor, I am still glad that he returned as it means there is a chance for the character to grow and evolve beyond Eisenberg’s madcap portrayal; if they had simply recast or abandoned the character, that hope would have been completely dashed and we would be forever deprived of the possibility of a good interpretation of Superman’s greatest nemesis. Honestly, the fact that I’ve heard so much negative criticism about this film really bugs me. Similar to Batman v Superman, I just don’t get it; sure, it isn’t perfect and it has flaws, but it’s actually a really good action romp, with some witty dialogue and some fantastic cinematography. Also, unlike the films of Marvel Studios, the thrill of seeing DC superheroes onscreen individually and as a group has not worn thin yet; it’s pretty amazing to finally see Batman, Superman, Wonder Woman, Aquaman, the Flash, and (I guess) Cyborg all together onscreen at last. I really hope Affleck sticks around and that Justice League does well enough to continue to DCEU as this felt like a massive step in the right direction towards forging the distinct big screen superhero universe that they have wanted for so long now.

My Rating:

Rating: 4 out of 5.

Great Stuff


Recommended: For comic book fans and DC fans, definitely, for the thrill of finally seeing the Justice League on screen, and also for fans of action movies. For those expecting something other than a fun action romp? Maybe stay away and keep your mouths shut.
Best moment: Any time the entire League is onscreen together is always great, especially in the finale, but also the scenes involving Batman and Commissioner Gordon (J.K. Simmons).
Worst moment: Three things were annoying: Steppenwolf, as you’d expect, though again I’d rather have more screen time for the protagonists in a team-up movie; Cyborg, just because I prefer him on the Teen Titans, and all the Amazonians except for Diana were pretty disappointing actresses.