Movie Night: The Crow (2024)

Released: 23 August 2024
Director: Rupert Sanders
Distributor: Lionsgate
Budget: $50 million
Stars: Bill Skarsgård, FKA Twigs, Danny Huston, Laura Birn, and Sami Bouajila

The Plot:
When troubled youth Eric (Skarsgård) and his girlfriend, Shelly (Twigs), are brutally murdered on the orders of demonic crime lord Vincent Roeg (Huston), a supernatural crow resurrects Eric to take his revenge.  

The Background:
Created by James O’Barr in 1989, The Crow was an underground success that reflected O’Barr’s anger and pain after a tragic loss to. Since dark comic book narratives were all the rage in Hollywood at the time, the comic soon transitioned into a critically and commercially successful film adaptation, one that achieved cult status and infamy after the accidentally on-set death of star Brandon Lee. Determined to capitalise on The Crow’s (Proyas, 1994) success, series producers Edward R. Pressman and Jeff Most signed off on a slew of sequels and even a short-lived television show that was notably better received than the three cinematic and direct-to-video follow-ups. Following the universally panned fourth movie, the franchise entered Development Hell for nearly twenty years as various writers, directors, and actors were attached to a potential reboot. Stephen Norrington was in talks to direct at one point, stars Bradley Cooper and Jason Momoa were tapped for the lead role, production was stalled by financial issues, and series creator James O’Barr stated repeatedly that the new film would be a “re-adaptation” of the source material rather than an outright remake just as Alex Proyas slammed its production. Finally, in 2020, the project was revived and gained traction; Bill Skarsgård won the lead, impressing director Rupert Sanders with his conditioning and enthusiasm, and harmless firearms were mandatory onset to avoid a repeat of Brandon Lee’s tragedy. Upon release, The Crow was met with largely negative reviews that reflected the reactions to the film’s trailers. The chemistry and performances of the leads was questioned, the pacing was slandered, and even more positive spins decried it as derivative of the original and ultimately unable to escape the shadow of its predecessor. Given the franchise’s persistence, it should be no surprise that the ending was reportedly tweaked (against Skarsgård’s objections) to leave the door open for a sequel, though the film’s dismal $24 million box office makes the prospect unlikely.

The Review:
I’ve been a fan of the Crow concept since I was a kid and we first taped the original movie off the television. From there, I discovered the original graphic novel (which, honestly, took me a little while to properly appreciate) and I delved into the movie sequels hoping to at least see more of the same. Unfortunately, it seems The Crow was lightning in a bottle and none of the follow-ups came close to matching the movie’s aura and appeal, which is weird to me as the concept is pretty simple and I maintain there’s a lot of material in the comic (and its follow-ups) that could make for a good film. Like, why not do it hyper-stylised and hyper-violent, like the Sin City movies (Rodriguez and Miller, 2005;2014)? Or take inspiration from The Crow: Dead Time (O’Barr, et al, 1996) or The Crow: Flesh and Blood (Vance, et al, 1996), maybe put a twist on the story and have Shelly be the one resurrected? I was cautiously optimistic for this long-gestating remake, hopeful that it would go for grim and gritty and try to get back to the roots of the concept, but immediately lost faith once I saw the first trailers and went into it hoping that it would at least be full of enjoyable, bloody action. My first wish (that it does something different with the concept) was kind of granted in that a huge portion of the film focuses on Eric (not Draven) and Shelly (no last name) and their budding attraction to each other. Unlike in the original, we spend a significant amount of time hanging with the two, seeing them flirt and play and fuck and apparently fall in love, and the entire time I was thinking to myself…I just don’t care. It’s so weird. Like, I felt more of an emotional connection to Shelly Webster (Sofia Shinas) in the original film and she only appeared in flashbacks or as an apparition. Her and Eric’s (Brandon Lee) love and relationship was conveyed through fragmented memories, both happy and agonisingly violent, and through Eric’s pained, righteous anger. Yet, here, we see the two coming together and finally finding some peace together and I just couldn’t buy into it was it seemed so shallow and hollow.

When he and Shelly are murdered, emo try-hard Eric returns to mope about and eventually get revenge.

It doesn’t really help that we really don’t learn much about them. The film opens with a dream sequence from Eric’s childhood where he was apparently traumatised by the death of his beloved horse and it’s implied that his alcoholic or addict mother (Unknown) was abusive, then jumps to him in rehab, covered in ludicrous tattoos, and moping about, barely speaking and being further abused by his fellow inmates and the strangely aggressive guards. We’re told he turned to drink and drugs but never learn what he went through in the interim or what drove him to cut his wrists, and instead are presented with this sullen, damaged young man who’s essentially sleepwalking through life. In contrast, we do eventually learn a bit more about Shelly, but it still feels like pieces are missing from her puzzle. She begins the film freaked out because her friend, Zadie (Isabella Wei), is killed for recording some mysterious video of them and their friends at some party, then randomly gets arrested for possession and is locked up with Eric, whom she becomes attracted to because the script says so. when her mother, Sophia (Josette Simon), shows up with the mysterious Marian (Birn), Shelly has a partial panic attack and Eric encourages the two to flee. After escaping with ridiculous ease, the two then hole up in Shelly’s apartment and her pursuers never think to check there while the two shack up, befriend a bunch of unnamed fellow lowlifes, and revel in their freedom, despite apparently having no jobs or income (beyond, I guess, drug dealing?) eventually, Shelly opens up about being her past as a piano prodigy and Eric later learns that she was targeted by the enigmatic Vincent Roeg, who preys upon innocent souls and corrupts them with a demonic whisper. Since Shelly had video evidence of Roeg’s supernatural abilities, he eventually has his men storm the couple’s digs and suffocate them to death with plastic bags, condemning Shelly’s soul to eternal damnation since she was manipulated into stabbing a girl to death by Roeg’s influence. While Eric returns from the grave, Shelly also pops up here and there as a phantom, in Eric’s memories, or as he uncovers more of her past and she’s honestly a more fleshed out character than he is, and she’s cute and serviceable enough, but I struggled to believe the strength of their love since I didn’t see a lot of chemistry between the two.

Despite constant exposition and the obvious, Eric remains largely clueless for most of the film.

Upon being killed, Eric immediately awakens in a mysterious, desolate landscape dominated by crows (what I would describe as purgatory). There, he meets a shadowy figure the credits call Kronos (Bouajila) who basically acts as an exposition dump for what’s happened, delivering the famous “People once believed…” line from the original film and describing Eric’s situation and abilities. It’s honestly a little insulting, especially as we didn’t need such ham-fisted exposition in the original film; probably due to Brandon’s untimely death, all of his supernatural powers were conveyed using a simple “show, don’t tell” method but here, Kronos lays it all out to the stunned Eric, who returns to the living world a short time later not by bursting from his grave but by waking up on the apartment floor. Confused and disoriented, he attacks and kills corrupt cop Detective Milch (Dukagjin Podrimaj) when he comes to search for Shelly’s phone and discovers that he can heal from any wound, though isn’t spared the agony of bullet wounds and broken bones. Guided by a supernatural crow, Eric wanders about the streets, largely in disbelief about what’s happened, desperately trying to put names to the faces of his murderers; although he ends up as clueless as we are until the credits, he does stumble upon one of Roeg’s men, only for him to commit suicide rather than talk. Even Sofia is largely tight-lipped about providing him with information, though “luckily” Roeg is aware of the crow’s nature and sends his goons out to find Eric so he can steal his powers, meaning Eric gets to take out some baddies and the guys that wronged him, but he’s hardly as proactive as his predecessors.

Probably the biggest sin of the film is it’s dull and forgettable villains.

Although he lacks any formal fighting training and is unfamiliar with guns, Eric attempts to outfit himself and largely holds his own in a fight by relying on his supernatural healing. He simply ploughs ahead, absorbing damage and enduring the pain of resetting broken bones or healing from wounds. This time around, he remains virtually indestructible as long as his love for Shelly remains pure. While I would’ve expected this to factor into the finale, rendering him mortal as in previous iterations, this becomes a throwaway moment in the second act, when his belief in Shelly falters after watching her video and he dies a second time, forcing him to barter his soul for hers to return once again, finally donning a version of the iconic face paint and committing himself to his mission. This turns him from a melancholy, reluctant avenger to a stoic, enraged crusader as he systematically slaughters a bunch of goons with a sword, cutting his way through a wave of nine-to-fivers to reach Marian, who finally points him in Roeg’s direction. It’s hard to watch The Crow without comparing it to The Crow, but one area where it really fumbles the ball is in the bad guys. Instead of an eclectic bunch of over the top, memorable, despicable glorified street punks, we have a handful of unnamed goons who get so little screen time that I found myself forgetting which ones were responsible for Eric and Shelly’s death. The only one who stands out is Marian and, again, I have no idea who she is or what her motivations are. Roeg’s power is said to manipulate, corrupt, and control, so I assume they all follow him out of a desire for power or because he has leverage over time, but we learn nothing about any of them. They’re just people for Eric to kill, and while he may gain some catharsis and satisfaction from their deaths, I was briefly entertained by the blood splatter and then immediately forgot them. The exception, of course, is Roeg, played with quiet menace by the ever-reliable Danny Huston. He’s said to be centuries old, to have made a deal with the Devil, and corrupts innocents to keep himself out of Hell but…we never learn how this deal came about or anything about him except his predication for young piano players. He desires Eric’s powers, of course, and seems to covet power in general over everything else, but he’s such a vacuous and forgettable character compared to Michael Wincott’s Top Dollar and none of his underlings were as memorable as the latter’s gang of sadists.

The Nitty-Gritty:
As is to be expected, a central theme of The Crow is love. Eric and Shelly are both damaged and lonely individuals, one seemingly tortured by an abusive childhood and the other forced into horrendous acts against her will. Shelly apparently sees a reflection of herself in Eric, or perhaps feels whole with his damaged parts literally and figuratively filling the void in her soul, and they’re portrayed as carefree youngsters who live outside the system. Yet, while they may make for passionate lovers, I never felt like their love was anything more than the fiery lust of the young and attractive. Draven and Webster were a proper couple, set to be married, when they were killed, having built a life together filled with passion, fashion, and music. Eric and Shelly get drunk and high and doss about with their mates. Considering the threat Shelly knows Roeg represents, it seems weird to me that they didn’t go on the run and stayed not only in town but in her apartment; almost as weird as Roeg not sending his men there right away. Eric is especially disappointing; even if he’d had a different name so as not to be associated with Brandon Lee’s character, he’s such a sulky little emo try-hard, with his “edgy” tattoos and lethargic attitude, that I found it hard to care about him. He has none of Draven’s charisma or concern for others; he’s purely motivated by his emotions, slaughtering anyone in his way and struggling to understand what’s going on. He’s a very ineffectual avenger, something Kronos chastises him for, until the finale, where he finally accepts the responsibility placed on him and comes close to giving a decent interpretation of the character. Similarly, the soundtrack is noticeably lacking; sure, I’m an old man who isn’t into the weird tunes featured in this movie, but the lack of emo-infused, gothic rock and traditional heavy metal really works against the aural identity of the film as much as the bland setting keeps it from standing out visually.

By the time Eric embraces his mission, it’s too little, too late for this snooze-fest.

So, okay, maybe The Crow makes up for all this with action and gore. Well…no. yes, there is a lot of blood splatter and some creative, gory kills (certainly more than in the original film) but they’re not seen until the final act. Eric and Shelly are killed in a terrifying, but toothless manner compared to their counterparts and many of Eric’s later kills boil down to headshots and quick swipes of his sword. The opera slaughter (easily the best sequence in the film) is thus a highlight, with Eric cutting through waves of henchmen, slicing off arms, cutting through jaws, and absorbing every shot like a juggernaut, revelling in his bloodlust. His earlier freeway fight was okay, but lacked the focus and physicality of this scene, though naturally none of the antagonists offer a physical challenge to him given his supernatural abilities. There was a brief moment where this seemed to be a point of contention: Marian mentions how Eric, covering in the blood of his victims, has “the same look” as Roeg and Roeg explicitly states that Eric’s lust for revenge has cost him his humanity. Then it’s just swept under the rug and forgotten. Similarly, it seems Roeg is set to follow in Judah Earl’s (Richard Brooks) footsteps and steal Eric’s power using a combination of his demonic voice and Eric’s “black blood”, but that doesn’t happen either. Instead, Eric transports them to the crow’s realm and beats the old man to a pulp until he’s spirited away by demons. As per his deal, Shelly is returned to him and to life, with time apparently rewinding slightly to see her resuscitated soon after being suffocated. Eric remains dead, but seemingly chooses to wander purgatory, halfway between life and death, sure that their souls will reunite someday. Honestly it’s a bit of a confusing ending; almost as confusing as Roeg’s powers and background. Personally, I’ve always disliked that the Crow franchise has included other supernatural elements as they’ve progressed; to me, the avatar should be the only supernatural thing, set against earthly beings who must find other ways to combat him. But then again I also think The Crow is worthy of being more than just a plodding, generic, confuddled mess of a film. A sentiment Hollywood seems not to share.

The Summary:
I wanted to bee excited for The Crow. I genuinely believe a new version or adaptation of the story or concept could work, especially if it took a hyper-stylised or gritty, gothic aesthetic. Instead, The Crow is as generic as I feared and, I suspect, spent way too much time overthinking the concept. We didn’t need everything explained to us by Kronos and, arguably, we gained very little from following Eric and Shelly up to and past their deaths. I didn’t feel an emotional connection to them and, trust me, I wanted to. I kept waiting, begging, for the film to kick into gear and get started only for it to keep dragging its feet, giving us mopey emo-dude looking clueless when the obvious happens around him or is explained to him. For me, he should’ve taken on the familiar guise after his second resurrection and been all-in from there. I also wonder if the film would’ve been fitted from being told out of sequence, with the relationship aspects scaled down and reduced to nightmares and flashbacks. Also, the villains just missed the mark completely. There’s only so much Danny Huston can do with such limited screen time and development, and none of his underlings were as remotely memorable as those seen before. Even the brutal action sequences and copious blood can’t save The Crow, which is so far away from the spirit of the original that I wouldn’t call this a remake or a reboot, more a re-imagining. It’s a real shame as we’ve endured so many terrible Crow sequels and the concept deserves so much better, but do yourself a favour and just watch the original again because this tripe is as dull as dishwater and, worst of all, completely and immediately forgettable.

My Rating:

Rating: 1 out of 5.

Terrible

Did you enjoy The Crow? Do you think the film added some interesting new wrinkles to the formula or did you find it generic and tasteless? What did you think to Bill Skarsgård’s performance and Eric’s characterisation? Did you like the addition focus on his relationship with Shelly? What did you think to Roeg and his largely forgettable henchmen? Which of The Crow’s sequels was your favourite, if any, and would you like the see the character return again? Whatever you think about The Crow, join the discussion below and go check out my other Crow reviews.

Movie Night [Judgment Day]: Terminator Salvation


“Three billion human lives ended on August 29th, 1997. The survivors of the nuclear fire called the war Judgment Day. They lived only to face a new nightmare: the war against the machines”.


Released: 21 May 2009
Director: McG
Distributor: Warner Bros. Pictures / Sony Pictures Releasing
Budget: $200 million
Stars: Christian Bale, Sam Worthington, Anton Yelchin, Moon Bloodgood, Bryce Dallas Howard, and Helena Bonham Carter

The Plot:
Years after humanity was decimated by Skynet’s nuclear attack, John Connor (Bale) is seen as a prophet by many in the human Resistance due to his future knowledge. However, when Skynet begins targeting Connor’s future father, Kyle Reese (Yelchin), he’s forced to put his faith in Marcus Wright (Worthington), an amnesiac murderer resurrected by the same technology destined to birth Skynet’s Terminators.

The Background:
The Terminator (Cameron, 1984) might have been an unexpected financial success, but Terminator 2: Judgment Day (ibid, 1991) was a blockbuster release that is often touted as one of the greatest movie sequels of all time. Despite T2 being the definitive end of the story, star Arnold Schwarzenegger returned to the franchise for Terminator 3: Rise of the Machines (Mostow 2003), which proved to be a near-universal critical failure. However, Terminator 3 did surprisingly well at the box office and was supposed to be the first of two films revolving around the early days of the Future War before a series of lawsuits saw the rights change hands and McG wind up in the director’s chair. A fan of the first two films, McG initially wanted Robert Patrick to return and even discussed the project with James Cameron. Terminator 3 stars Nick Stahl and Claire Danes were initially set to return but rising star Christian Bale won the lead role, which was expanded following his input to explore his destiny as a leader, though Bale came under media fire following an on-set outburst that he later apologised for. Although Schwarzenegger’s involvement was in doubt since he was serving as the Governor of California at the time, he eventually allowed his likeness to be digitally applied to bodybuilder Roland Kickinger for the finale. The lead cyborg role was assumed (on Cameron’s suggestion) by rugged Australian Sam Worthington, who insisted on performing his own stunts despite a serious on-set injury. McG insisted on there being as many in-camera effects as possible; the film would be one of the legendary Stan Winston’s last projects and boasted large-scale models, repurposed Ducati motorcycles, and complex animatronics alongside digital effects. Initially, the film was to have a far darker and less sensible ending in which Marcus assumes John’’s visage and murders the protagonists, though this (and the entire third act) was changed after an online leak. As it barely cleared $370 million, Terminator Salvation failed to surpass its predecessor at the box office and was (in my view) unfairly shunned by critics. Reviews targeted the mindlessness of the plot, Schwarzenegger’s absence, and the performances, with even the likes of Schwarzenegger, Cameron, and Linda Hamilton criticising the film’s shortcomings. However, others praised the film and, in time, it has developed a bit of a cult following. Although it was accompanied by a videogame and animated tie-in, bankruptcy and legal issues saw the Terminator rights once again shopped around and the new rights holders opt to retread the original films for their reboots.

The Review:
Let’s face it, trying to follow-up Terminator 2 was probably never going to end well, especially when all you’re offering is a toothless rehash of what’s come before. However, as poorly handled as Terminator 3 was, I definitely think there was a perfect opportunity to continue the franchise with some fresh faces by either having new Terminators (or the same T-800) sent to different points in the past to target other members of the future Resistance or by simply producing a prequel set during the Future War. Even now, as I’ve noted, one of the biggest missed opportunities in the entire franchise is not giving us a sweeping, cinematic shot of an army of Arnolds marching across a field of human skulls blasting at the resistance without mercy. So, I was intrigued and cautiously optimistic when the trailers for Terminator Salvation hit, and even more so because it had Christian Bale in the lead role. Bale was riding a wave of mainstream success following his unrivalled turn as Bruce Wayne/Batman and was a far, far better choice than Nick Stahl, so much so that it’s honestly a little difficult believing that Stahl’s version of John became the hardened, driven, semi-prophetic icon that is the John of this movie. However, this is before subsequent movies started needlessly screwing about with the timeline so everything that’s happened before is still canon. The most obvious indication of this is the presence of Katherine “Kate” Connor (Howard), now upgraded from veterinary nurse to actual nurse. Unfortunately, while she’s clearly seen to be pregnant and is depicted as John’s loyal right-hand (to say nothing of also being played by a stronger actor), there isn’t really all that much for Kate to do here since the film is more focused on its new cast of characters.

Hardened by conflict, John uses his future knowledge to inspire the Resistance and stay ahead of Skynet.

Terminator Salvation takes place quite early on in the war against the machines; though crippled and decimated by nuclear war, the world hasn’t yet become a nightmarish landscape of human bones and the battlefield isn’t yet filled with laser blasts and, most notably, John hasn’t become the iconic leader of the human Resistance. Instead, he’s a well-respected member of “TechCom” and a fully capable soldier in the seemingly unwinnable war against Skynet. Thanks to the teachings of his mother, Sarah (Linda Hamilton), and the tapes she left behind, John has enough information on Skynet to accurately predict their tactics, target their bases, and fend off attacks from their proto-Terminators, the T-600 model. Although he’s still subject to the will of his superiors, particularly the cantankerous General Ashdown (Michael Ironside), John is regarded by many as a messiah-like figure thanks to his uncanny knowledge and his regular rallying calls to the rag-tag survivors trying to avoid detection in the wastelands. However, even John is stunned to not only learn that Skynet’s construction of the far deadlier T-800 infiltrator model has been fast-tracked but also that the machines possess a “kill list” that names not only him and the Resistance leaders but also his father-to-be, Kyle Reese. With Skynet due to launch a massive offensive against its targets in just four days, John volunteers to test out an experimental signal that can disable the machines and is encouraged to prepare his squad, alongside trusted lieutenant Barnes (Common), in using the weapon to storm Skynet’s main headquarters in San Francisco and rescue Kyle and the other prisoners before the timeline is irrevocably altered for the worst. Brave, driven, and hardened from fully accepting his destiny as the leader of the human Resistance, John has developed an intense hatred of the machines and battles them without hesitation, though he doesn’t do this recklessly. Instead, he uses his mother’s teachings to set traps and target the machine’s weak spots to either disable or reprogram them efficiently, all of which contributes to his celebrated status amongst many within the Resistance and those struggling out in the wilds.

Amnesiac cyborg Marcus wins the trust of the rag-tag survivors trying to oppose the machines.

Of course, John’s story is only one part of Terminator Salvation’s narrative as it was around this time that Hollywood was trying to make Sam Worthington a thing. To be fair, I actually don’t mind him but he’s not exactly the most impressive or charismatic actor out there, especially when placed opposite the intense and captivating Christian Bale. Marcus is first introduced prior to Skynet’s attack as a death row inmate convinced by Doctor Serena Kogan (Bonham Carter) of Cyberdyne Systems to donate his body to her research. The result is his transformation into Skynet’s first cybernetic operative, which is treated as a big surprise when Marcus is injured by a magnetic landmine and taken to John’s base but was both telegraphed by the trailers and blindingly obvious by the fact that Marcus stumbles out of a destroyed Skynet laboratory in the midst of the Future War. Suffering from amnesia and confused by the state of the world, Marcus instinctively heads towards nearby civilisation and finds only the ruins of the old world, deadly (if clunky) robotic soldiers patrolling the wasteland, and young Kyle and mute Star (Jadagrace Berry) struggling to survive. Although he angers Kyle by wearing the colours of the Resistance without earning them and humbles the youngster’s moxie by easily disarming him, Marcus develops a reluctant kinship with the two due to his inherently good heart and he’s so determined to rescue them after they’re scooped up alongside a bunch of other survivors that he fails to heed the warnings of Resistance pilot Blair Williams (Bloodgood) regarding the machines. Injured and shot down while trying to intercept the prisoner transport, Blair grows close to Marcus while stranded in the wasteland and is the only one to defend him when the truth about him is dramatically revealed. Trusting her instincts, Blair decides to set Marcus free rather than leave him in John’s custody since Connor and the Resistance immediately peg Marcus as an advanced Skynet infiltration unit. Though he lacks the imposing nature of the T-800 and is far more vulnerable than the average Terminator thanks to his exposed heart, Marcus proves invaluable to John’s efforts in infiltrating the machine base since he’s essentially one of them, but it’s only when he’s inside the belly of the beast that Marcus learns just how deep Skynet’s influence runs within his body and circuitry.

As dangerous as Skynet’s forces are, they pale in comparison to the threat posed by the T-800!

Since we’re at the early stages of the war against the machines, Terminator Salvation offers the greatest variety in mechanical adversaries than any previous Terminator film, though at the cost of having a central antagonist machine for the Resistance to fight against. Primarily, the rag-tag humans must contend with clunky T-600s, bulky endoskeletons that make a scarecrow’s attempt to pass as human and open fire on their targets with miniguns. At one point, John sets a trap for a couple of Moto-Terminators, motorcycle-like robots that race along at high speeds but are easily reprogrammed by the Resistance. Similarly, tentacle-like Hydrobots attack the humans from the water and Hunter Killers (HKs) patrol the air, though all these machines are easily bested by regular weapons such as machine guns and rocket launchers. The gigantic Harvester proves a far more formidable and persistent threat; this hulking machine packs pulse cannons and a flamethrower and easily shrugs off an exploding petrol station, scoops up its targets, and spirits them away to Skynet Central on the back of a massive prisoner transport. When he awakens inside the facility, Marcus confronts the Skynet mainframe, which primarily assumes Dr. Kogan’s form to reveal that he was created to lure John into a trap and that Skynet has led the Resistance into a false sense of security with the fake kill signal, allowing them to easily wipe out the Resistance high command and threatening the survival of the human race by having all their primary targets in one place. The primary threat in Terminator Salvation is the impending development of the T-800 models, which has assumedly been accelerated since this is a slightly altered timeline to the one the elder Kyle Reese (Michael Biehn) came from. While desperately searching Skynet Central for Kyle, John comes face-to-face with the machine that has haunted his family for so long, setting the stage for a brutal and intense showdown with a T-800 (Roland Kickinger/Arnold Schwarzenegger) that echoes the relentless murder machine that targeted Sarah back in the first movie.

The Nitty-Gritty:
As ever, a primary theme in Terminator Salvation is that of fate. John includes the message “There is no fate but what we make” in his nightly addresses and his entire existence and ability to intercept Skynet is based on the idea that his fate has been largely predetermined. I say “largely” because, as mentioned, this isn’t the Future War Sarah learned of from Kyle, which crops up a couple of times as an obstacle for the usually well-informed John to overcome. He’s stunned by Marcus’s existence, which wasn’t expected, and his experiences in the past mean that he naturally believes Marcus is a sophisticated infiltration unit specifically programmed to feign humanity to kill him. This bias briefly makes Kyle forget his own humanity, but he refuses to admonish Blair for following her heart and releasing Marcus since he recognises that she’s simply being human. John also reluctantly decides to trust Marcus in infiltrating Skynet Central since it’s the only chance he has of rescuing Kyle and ensuring his fate. Although he’s now far more capable and experienced as a soldier and a man, John’s greatest strength is in his conviction. While General Ashdown and others in the Resistance high command question John’s prophetic abilities, others (especially those stuck in the wilderness, like Kyle and Star) see John as an inspirational hero who motivates them to fight back against the machines. It’s through John’s nightly addresses that the survivors learn of the machines’ weaknesses and habits and find the strength to dig in and hold on since “They are the Resistance”, something Kyle takes very seriously even though he hasn’t earned this stripes, so to speak, as a fully-fledged member of the Resistance.

The bleak visuals and focus on practical effects make this an under-rated entry in the series.

Terminator Salvation is often unfairly overlooked in the grand scheme of things. While it’s not as dark or visually evocative as the nightmarish Future War sequences from the previous films and it’s a shame that neither side favours laser rifles as their go-to weapon, it’s an effectively bleak sci-fi war film that shows the devastation caused by the nuclear war (even though there’s realistically no way anyone would have survived such an onslaught, including the natural environment). A great selling point of the film is the gritty way it’s shot and the focus on practical effects. The T-600s might be a poor predecessor to the more versatile T-800s but they look great since they’re actually there and recall the animatronics and puppet work of the first movie. The Harvester, especially, impresses as a combination of practical and CGI effects, making for one of the most exhilarating sequences in the film as the gigantic mech smashes into a human hideout in search of its targets and easily shrugs off any attempts to disable or destroy it. Rather than making a massive tank with laser cannons like in the first two films, the Harvester is a lumbering giant built to contain and destroy as part of Skynet’s plot to lure John into the midst. Skynet Central, and the finale in general, is where Terminator Salvation most directly resembles the Future War seen in the previous films. A futuristic prison camp where prisoners are herded like cattle, branded, and summarily executed or put to work building new machines, the machine headquarters is an oppressive mechanical hellhole that’s juxtaposed with the more clinical high-tech Skynet high command and laboratory and the dank industrial factory where the machine’s inexhaustible armies and weapons are produced in bulk. Previously, we could only imagine what the inner workings of Skynet were like (outside of a few toy sets and spin-off media), but Terminator Salvation provides the most in-depth look at their factories and facilities. Again, this is very grounded and clearly meant as a taster for bigger things to come in future films since there’s no mention or concern about the time displacement chamber and the primary threat of the T-800 is more than enough cause for concern for the already-outgunned Resistance fighters.

Marcus rejects his programming and willingly sacrifices himself to ensure the Resistance have their saviour.

With Kyle and Star prisoners of the machines alongside countless other human survivors, John has no choice but the trust Marcus to infiltrate Skynet Central on his behalf and clear the defences so he can follow and rescue those trapped there. Time is not on John’s side in this endeavour as General Ashdown plans to launch an all-out assault on Skynet Central and, even though John uses his influence to override Ashdown’s direct command, the machines are also planning their own counterattack and threaten the fragile time paradox that birthed John in the first place. Rejecting his programming and mechanical nature, Marcus disrupts Skynet, disables their defences, and releases all the prisoners but, in the chaos, Kyle gets distracting trying to keep Star safe and, when John finally tracks them down, they are ambushed by the T-800. Returned to the relentless assassin from the first film, the T-800 silently and ruthlessly pursues its targets, shrugging off John’s attempts to slow it down or destroy it, even those that would have downed the previous T-800s. It endures a blast to the face, a grenade shot, and even being drowned in molten metal to keep attacking John, who it easily manhandles and bludgeons with its superior strength, and even manages to dupe by mimicking Kyle’s voice. After receiving his trademark facial scars, John frantically scrambles to fend off the Terminator, desperately rigging some of the machine’s nuclear power cells to blow the facility but finds an unlikely saviour in Marcus. Marcus battles the Terminator in an all-out brawl but ends up on the losing end thanks to a fatal blown to his exposed heart. Although John revives his cybernetic ally, he’s stabbed right through the chest from behind and left in critical condition. After dispatching the Terminator with surprising ease and escaping Skynet Central with his allies, Marcus heroically offers his own super-powered heart to save John’s life, thus sacrificing himself for the greater good. Sadly, this is a bit of a flat ending for me; John’s injury was obviously too severe for him to ever survive and it’s pretty clear that the finale underwent a frantic reshoot. I think it would’ve worked better if John had been impaled through the shoulder rather than right through the chest. Still, the film ends with a weakened John resolving to continue the fight and turn the tide against the machines, just as he is destined to do, though we’d unfortunately never get any further films set in this particular timeline.

The Summary: 
While I admit that Terminator Salvation is far from a perfect film, it’s definitely nowhere near the worst film in the franchise. In fact, for me, it’s easily in the top three after the first two and is well worth a critical re-evaluation as it actually tries something new, something that respects what came before it, and actually works in the context of the continuity established so far, rather than needlessly retreading everything that came before it. While Sam Worthington and Moon Bloodgood are serviceable enough, the film is bolstered by Christian Bale’s gravelly, intense, admirable performance, but the late Anton Yelchin also impresses as a young Kyle Reese and the inclusion of notable character actors like Michael Ironside and even Common add some spice to the production. Where the film really shines, though, is in its bleak, war-themed aesthetic and impressive emphasis on practical effects. Sure, things are noticeably toned down (Marcus’s torn-up appearance is nowhere near as gory as in the first two movies) and we’re denied laser rifles and the nightmarish version of the Future War from the previous films, but the desolate, desperate nature of the Resistance’s fight against the machines is front and centre. I loved Bale’s intensity here; he stands head and shoulders above all other interpretations of the adult John Connor and gives a stellar, complex performance as a man hardened by war and determined to rally the survivors into a coherent unit. Honestly, I wouldn’t have minded if the T-800 hadn’t made an appearance at all but, while the Terminator only briefly wears Arnold’s visage, it’s absolutely the icing on the cake thanks to being at the centre of the brutal finale that captures the same desperate spirit as the elder Kyle’s fight for survival against the T-800 endoskeleton. Yes, the ending does let the film down a bit as I don’t believe for a second that John would ever survive his injuries and find it far too convenient that Marcus’s heart just happened to be compatible, but I can let that go as Terminator Salvation delivers an under-rated and highly entertaining Future War film that is absolutely where I wanted the franchise to go and it remains an absolute shame that we didn’t get at least one more movie set during this period.

My Rating:

Rating: 4 out of 5.

Great Stuff

Are you also a fan of Terminator Salvation? How do you think it compares to the other Terminator films? Were you a fan of Christian Bale’s performance and how would you rate Sam Worthington’s portrayal of Marcus Wright? What did you think to the practical effects used to bring Skynet’s forces to life? Did you enjoy seeing the T-800 show up for the finale or was it a little too tacked on for you? Would you have liked to see more films set during the Future War with this cast? How are you celebrating Judgement Day today? No matter what you think about Terminator Salvation, and the Terminator franchise, feel free to leave a reply down below and check out my other Terminator reviews.

Movie Night: Alien: Romulus

Released: 16 August 2024
Director: Fede Álvarez
Distributor:
20th Century Studios
Budget:
$80 million
Stars:
Cailee Spaeny, David Jonsson, Archie Renaux, Isabela Merced, Spike Fearn, Aileen Wu, and Trevor Newlin

The Plot:
Trapped on a backwater Weyland-Yutani world, young miner Rain Carradine (Spaeny) and her android “brother”, Andy (Jonsson), are roped into investigating the drifting Romulus/Remus space station, only to unwittingly awaken a crop of Facehuggers and begin the Xenomorph threat anew.

The Background:
In 1979, director Ridley Scott brought to life  Dan O’Bannon and Ronald Shusett’s long-gestating concept “Jaws (Spielberg, 1975) in space” with Alien, a critically acclaimed sci-fi horror classic that unexpectedly spawned an entire franchise. While its sequel, Aliens (Cameron, 1986), was equally influential in its own right, its third and fourth follow-ups were divisive, to say the least, and the franchise was all-but dead in the water after the overall lacklustre reception of the two vs. Predator crossovers (Various, 2004;2007). After much deliberation, Ridley Scott returned to the franchise with two prequels; while Prometheus’ (Scott, 2012) $400+ million box office made it a financial success, both it and Alien: Covenant (ibid, 2017) divided critics and talks of a third film soon stalled. While the franchise was kept alive by the critical success of Alien: Isolation (Creative Assembly, 2014), a survival/horror game that returned to Ridley’s original movie for inspiration, the acquisition of 20th Century Fox by the Walt Disney Company saw talks of new Alien movies begin anew. Fede Álvarez came onboard to direct a standalone “midquel” that was originally scheduled to release on the Hulu streaming platform before being quickly upgraded to a cinema release. Inspired by Alien: Isolation and having consulted both Ridley Scott and James Cameron, Álvarez sought to bridge the gap between Ridley’s prequels. As of this writing, Alien: Romulus has been met with considerable success; its $121.8 million box office made it a financial success and reviews have been largely positive, praising Caliee Spaeny’s performance, and the return to the franchise’s horror roots. Despite criticisms the “resurrection” of Ian Holm in an antagonistic role, audiences were impressed by the film and Álvarez expressed his desire to collaborate with Prey (2022) director Dan Tratchenberg on reviving the Aliens vs. Predator franchise.

The Review:
Honestly, a proper throwback to the roots of the Alien franchise has been a long time coming. I appreciate the idea and sentiment behind producing prequels that laid the foundation for a larger world and added some additional context behind the Xenomorphs, but the execution of Ridley Scott’s preludes was strangely and uncharacteristically flawed. In their efforts to tell a deeper, philosophical story, Prometheus and Alien: Covenant ended up mudding the waters and taking a lot of mystique away from the Aliens, reducing their terror and aura in favour of convoluted, sci-fi clap-trap. Alien: Romulus immediately addresses these issues with is stunning set design, atmosphere, and attention to detail; unlike the previous movies, all the technology feels very grimy, dirty, “lived-in”, and reflects the sci-fi aesthetic of the late-70s and 1980s. One thing that really bugged me about the prequels was how clean and slick and sexy all the technology was; although it made sense that Peter Weyland (Guy Pearce) would have better technology than “space truckers” like the Nostromo crew, it just didn’t have that same gritty feel as the tech seen in Alien and Aliens. Here, everything feels lovingly recreated and faithful to the style of the original film, including those disturbing circular vent doors, the big, chunky buttons and CRT monitors, and the design of all the consoles, corridors, doors, and environments on the Romulus/Remus space station. Add to that the decidedly Blade Runner-esque (Scott, 1982) design of the desolate Jackson’s Star mining colony and you have a film that looks, feels, and fits much more organically into the decidedly bleak, corporate-controlled sci-fi future depicted in the first two movies.

Rain’s desire to escape her life lead to her joining an ill-fated space heist.

Jackson’s Star is a hellhole of a backwater world that’s constantly battered by storms and bathed in perpetual darkness. The colonists work themselves to death in dangerous mines, mining some kind of ore or precious metals for “The Company”, the malicious and profit-obsessed Weyland-Yutani, fiddling contracts to force their downtrodden workers to stay on-world until they die. This is the life young Rain has been resigned to; orphaned and left to care for her malfunctioning android “brother”. Rain dreams of accruing enough work hours to get off-world to the virtual paradise of Yvaga, a dream the Company destroy by constantly changing the terms of her contract. Despite her desire to escape her life, she’s hesitant to her ex-boyfriend Tyler’s (Renaux) plan to take the hauler Corbelan up to the drifting Romulus/Remus space station and steal the cryosleep chambers stored within to escape to Yvaga with their friends, Tyler’s pregnant sister Kay (Merced), Bjorn (Fearn), their android-hating cousin, and his girlfriend, Navarro (Wu). Since Andy is the only one who “speaks MU/TH/UR” and can thus get them access to the station, the crew need Rain and Andy to succeed. Considering how poorly Bjorn treats Andy, Andy’s awkward and child-like disposition, and the risk involved, Rain is reluctant to go along with the heist but ultimately agrees when Andy states his wish to help as part of his directive to “do what’s best for [her]” even though he knows he won’t be welcome on the anti-synth Yvaga colony. Though young and adding little to the crew, Rain is essential to the plan since Andy will do anything she says, and she comes to acquit herself well when their presence powers up the station and releases the Facehuggers stored within. She’s practical and adaptable while also being vulnerable, and extremely protective of Andy, standing up to Bjorn whenever he treats Andy badly (which he does constantly).

Andy’s personality is corrupted by Rook’s influence, leadingto some deaths.

Although Tyler’s initially dismayed to find the cryopods are low on fuel, he quickly leads Bjorn and Andy to a larger cryochamber to retrieve the fuel they need for their journey. However, powering up the ship reactivates the long-dormant systems and unleashes a slew of Facehuggers, which attack the crew, causing Rain and Navarro to rush to their aid, upgrading Andy to access the station’s systems. This results in Navarro being incapacitated by a Facehugger and a dramatic change in Andy’s personality. Where he was once docile, stuttering, and unsure of himself, compensating for his awkwardness with lame Dad jokes, he’s now confident, self-assured, and logical. Though his knowledge hasn’t increased, the chip alters his personality and his objectives to align with those of the Company and the station’s resident science officer, Rook (likeness of Ian Holm, voiced by Daniel Betts), a heavily damaged synthetic who delivers exposition regarding the station, the Xenomorph, and the Facehuggers. Rook’s influence changes Andy’s prime directive to serve the Company and sees him operate on cold logic, assisting the crew but only by proxy; he almost shuts Rain and Tyler out when they’re being chased by Facehuggers, acts suspicious and cagey about their odds and plans to avoid the creatures, and refuses to open a door for Kay, leading to her being abducted by the Xenomorph (Newlin). Andy thus becomes something of a secondary antagonist, seemingly willing to allow the survivors to escape to Yvaga only after they’ve completed Rook’s mission and gotten the mysterious, alien goo to safety. This gloop, referred to as the “Prometheus fire”, will be as instantly recognisable to long-term fans as Rook as it’s the same substance that caused all the aggro in Ridley Scott’s prequels. It turns out that the Company retrieved the Xenomorph from the first film from the Nostromo’s remains and managed to extract the goop, and a crop of Facehuggers, from its body before it came back to life and slaughtered the crew. Although it was taken out and the Facehuggers were kept in cryostorage, the station was left as damaged as Rook and adrift, set to crash into Jackson’s Star’s planetary rings, which isn’t in the best interest of the Company.

The Facehuggers are now as great a threat as the Xenomorph.

As surprising as it was to see the original Xenomorph’s corpse hanging in Romulus/Remus, it was equally surprising to see Alien: Romulus place so much focus on the Facehuggers. There are a lot of these skittery little things and they’re extremely aggressive, flying at people’s faces in a desperate attempt to impregnate them. Andy explains that the creatures, though blind, hunt by sensing body heat and sound, leading to a tense scene where Rain, Andy, and Tyler sneak past a room full of them by raising the ship’s temperature. Persistent and hostile, the Facehuggers are a constant threat not just in their number, but in one attaching itself to Navarro. Although the crew manage to safely remove it and get her back to the Corbelan, the egg it implants quickly (and I mean quickly) gestates into a Chestburster and breaks free, soon forming an extremely unnerving and sexually suggestive cocoon. When Bjorn attacks it, he’s summarily melted by the creature’s acid blood and an all-new Xenomorph emerges. Aesthetically similar to the original creature, this tall, humanoid hunter stalks the survivors throughout the ship, filmed very much like a horror monster and using vents, the shadows, and its bio-organic appearance to blend in wherever possible. One thing Alien: Romulus excels at is making the Xenomorph scary again by mirror its behaviour and depiction in Alien and Alien: Isolation. Largely defenceless save for a cattle prod, the crew are picked off one by one not to be killed (with the except of Tyler) but to be taken to a rudimentary nest deep in the station, where they’re impregnated and add to the growing hive of Aliens lurking down there. The creature’s acid blood means Rain and Tyler’s options to use their pulse rifles are limited, save for manipulating the station’s gravity controls to render them (and their blood) weightless and easy pickings. Still, the Xenomorph is effectively return to its horror roots here, shot in glimpses and framed as an unsettling sexual, aggressive creature that can strike at any time and hunts its prey relentlessly.

The Nitty-Gritty:
It really cannot be overstated how pleasant it is to watch Alien: Romulus and be transported back to the 1970s-era of sci-fi/horror filmmaking. The aesthetic of Alien has been so perfectly recreated that it legitimately feels like it was made around the same time, as a “lost sequel”, with the murky, lived-in nature of the technology contrasting nicely with the clinical, sleek tech seen in the space station’s science lab. Not only that, the film uses elements of the scores from Alien, Aliens, and Prometheus and recreates certain elements from the first two movies as fun callbacks. For example, there’s a scene where Tyler teaches Rain how to handle the pule rifle that’s similar to the one from Aliens, Andy utters Lieutenant Ellen Ripley’s (Sigourney Weaver) iconic “Get away from her, you bitch!” line, the space station’s AI is called MU/TH/UR (“9000”, no less), and the filmmakers saw fit to use Ian Holm’s likeness for Rook, as opposed to bringing back Lance Henriksen or even Michael Fassbender. And Rook has quite a substantial role; he offers exposition, manipulates Andy, and acts as a tertiary antagonist, deceiving the survivors and forcing them to act in the best interests of the Company to get to safety. Normally, I have a bit of a problem with resurrecting dead actors like this, but it was a real thrill to see Holm “back” in his role and expand upon his android’s programming, which is geared specifically towards protecting the alien goo (and the Xenomorph itself) to benefit Weyland-Yutani.

Practical effects and great attention to detail up the newfound horror elements.

Alien: Romulus really brings the tension and the horror back to the franchise; by explicitly returning to the series’ roots, the Alien is scary and formidable again and reasserts itself as one of cinema’s most grotesque and memorable monsters. The use of darkness, flashing lights, and smoke all build a great sense of foreboding atmosphere, one only compounded once Andy’s programming is skewed and he’s no longer trustworthy. The horror of Alien: Romulus isn’t just related to gore (though there’s a fair amount, with Bjorn being melt and Tyler taking a mouth to the face) and once again on the uncertainty and persistence of the Xenomorph, and the uncomfortable sexual connotations of its appearance and nature. A snarling, drooling beast, it slinks about offscreen or just out of sight, looming behind characters, skewering them with its tail, and cocooning them to forcibly breed more of its kin. The Alien nest is a disturbing, slimy environment where every shadow appears to be moving or hiding another Alien. Unexpectedly, the additional Aliens aren’t the ridge-headed drones like in Aliens but similar in appearance to the first Xenomorph, though they die just as easily once Rain deactivates the station’s gravity. This leads to an incredible scene where the Alien’s acidic blood is floating around in zero-g, keeping the station from decompressing but serving as a veritable minefield for her and Andy to navigate through. Furthermore, Aliens: Romulus impresses with its extensive use of practical effects; animatronics, suits, and potentially even model shots are all incorporated to provide a reality to the horrific events and make everything seem so much more tangible. The Facehuggers, especially, benefit from this, proving a surprisingly effective threat throughout the film, but the attention to detail in the sets and the Xenomorph design are beyond impressive and certainly crafted as a love letter to Ridley Scott and James Cameron.

After escaping the Aliens, Rain must contend with a grotesque new variant.

When the crew first dock at the space station, they have about 45 hours before it crashes into the planetary rings. However, Navarro’s condition and the birth of the Chestburster cause the Corbelan to careen off course, cause some damage to the station, and reduce the ticking clock to just under an hour. With the Alien stalking them and Andy only assisting them to complete Rook’s mission, Rain and Tyler desperately make their way across the station to their ship to escape, only to wind up in an Alien nest, Tyler being summarily executed by a Xenomorph. Although they rescue Kay, she’s left severely injured and, losing blood quickly, decides to take a chance with the alien goo, injecting it into herself to heal her wounds while Rain goes back for the discombobulated Andy, finally removing the Weyland-Yutani chip and restoring his original personality. Safely back on the Corbelan, the survivors watch as the space station, its Alien cargo, and Rook are destroyed and prepare to make their long-awaited trip to Yvaga but, surprise, the alien goo accelerates Kay’s pregnancy and gives birth to perhaps the most disturbing Alien creature ever. This “Offspring” (Robert Bobroczkyi) is a disgustingly horrific mixture of human and Alien DNA, something akin to the Engineers and the Newborn, a spindly, gangly, warped creature that feasts upon its “mother” and stalks Rain throughout the desperate last moments. Thanks to her adaptability, Rain lures the creature into the cargo hold and blasts it into space. Though it proves as persistent as its Alien forefathers, the Offspring (truly a sickening malformation of life) is eventually blasted out to a fiery end, leaving Rain to record one last log before heading to cryosleep with Andy, who was damaged during the creature’s attack.

The Summary:
as a long-time Alien fan, I’ve hoped for a throwback sequel for years, especially after being disappointed by Ridley Scott’s later efforts. There’s so much potential to tell stories between the existing films, with new characters and Alien offshoots, and Alien: Romulus is a fantastic step in the right direction in that regard. By returning to the franchise’s horror roots, recreating the aesthetic and feel of the first two movies, Alien: Romulus easily fits between the first two movies, expanding and paying homage to the accepted lore and bolstering its story with some fun and unexpected cameos and references. The cats, though largely unknown to me, could be said to be a negative of the film but everyone did their job well. Sure, Bjorn is needlessly antagonistic and Kay, Navarro, and Tyler might be a bit underdeveloped, but Rain and Andy more than make up for this. This is their story, a coming-of-age trial for Rain and an exploration of a damaged android’s divided loyalties with Andy, who’s motives appear conflicted throughout. It was a joy to see Ian Holm recreated and get another turn as a tertiary antagonist, and to see the Facehuggers featured as such a formidable and persistent threat. But the true highlight here is the titular Alien, once again returned to a monstrous, terrifying sexually-charged predator, the Xenomorph is aggressive and disturbing even when it’s not onscreen as its threat looms over every action the characters take. The Offspring was truly sickening to behold, offering a new variant in the Alien gene and bringing to life Rook’s dream of infusing the Alien DNA with humans. Ultimately, this was a fantastic viewing experience; it’s just such a thrill to watch and be transported back to the peak of this sci-fi/horror world and see the franchise done right, with the right level of fan service and innovation working hand-in-hand with traditional filmmaking and a true love for the source material to revitalise the long-dormant franchise.

My Rating:

Rating: 5 out of 5.

Fantastic

Did you enjoy Alien: Romulus? Were you also impressed by the aesthetic similarities to the first two movies? What did you think to the cast and the relationship between Rain and Andy? Were you surprised to see Ian Holm recreated and “back” as Rook? What did you think to the references to the greater series lore? Were you happy to see the Xenomorph made scary again, and equally disturbed by the Offspring? Where would you like to see the Alien series go next? Whatever your thoughts, please share them in the comments and be sure to check out my other Alien reviews.

Movie Night [Spidey Month]: Spider-Man 3


Easily Marvel Comics’ most recognisable and popular superhero, unsuspecting teenage nerd Peter Parker was first bitten by a radioactive spider and learned the true meaning of power and responsibility in Amazing Fantasy #15, which was first published in August 1962. Since then, the Amazing Spider-Man has featured in numerous cartoons, live-action movies, videogames, action figures, and countless comic book titles and, in celebration of his debut and his very own day of celebration, I’ve been dedicating every Tuesday of August to talk about everyone’s favourite web-head!


Released: 4 May 2007
Director: Sam Raimi
Distributor: Sony Pictures Releasing
Budget: $258 to 350 million
Stars: Tobey Maguire, Kirsten Dunst, James Franco, Thomas Haden Church, Topher Grace, and Bryce Dallas Howard

The Plot:
Having finally gotten the girl of his dreams, Peter Parker (Maguire) finds his life on the upswing, but an attack by vengeful Harry Osborn (Franco), and the discovery that recently-superpowered thief Flint Marko (Church) killed his beloved uncle see Peter giving in to the power and allure of a mysterious black suit from space.

The Background:
Following his debut issue becoming one of Marvel’s best selling titles at the time, Spider-Man’s popularity saw him become their flagship character. Soon, the wall-crawler fronted numerous team-up comics, videogames, cartoons, and even a live-action series. Although his cinematic debut was constantly delayed by script and legal issues, Sam Raimi and Sony Pictures Entertainment landed a critical and commercial success with Spider-Man (Raimi, 2002) and followed this two years later with Spider-Man 2 (ibid, 2004), which is widely regarded as one of the greatest superhero movies ever made. There was never any question that a third film would follow and Raimi initially planned to explore Peter’s morality, the humanity of his villains, and themes of forgiveness; However, his wish to cast Ben Kingsley as Adrian Toomes/The Vulture was blocked by producer Avi Arad, who insisted that the more popular Eddie Brock/Venom be included instead. Although Raimi was initially hesitant, he acquiesced after relating to the character as a dark mirror of Peter, but soon found his script so bloated that he initially toyed with filming two films back-to-back. Spider-Man 3 upped the ante for its special effects; painstaking hours went into crafting the scene in which the Sandman reconstitutes himself, an amputee stuntman was brought in to bolster Spidey’s fight with the Sandman, and Spidey’s iconic black suit was redesigned to emphasis it corrupting his morals. Although it was the most financially successful of Raimi’s Spider-Man films, Spider-Man 3 divided critics; while reviews praised the action and drama and the mixture of humour and visual spectacle, many felt the film was overstuffed with villains and failed to live up to the expectations set by its predecessors. Though accompanied by a comic book tie-in and videogame adaptation, Spider-Man 3 would mark the end of Raimi’s time with the web-slinger. Although plans for a fourth film got as far as casting and storyboarding, they were ultimately scrapped in favour of a complete reboot, though Tobey Maguire and Thomas Hayden Church would later reprise their roles nearly twenty years later for the multiversal epic Spider-Man: No Way Home (Watts, 2021).

The Review:
These days, with superhero films dominating the box office, many of them involving one or more heroes teaming up and a variety of villains, it’s easy to forget both the impact that Sami Raimi’s first two Spider-Man films had and state of the genre back in 2007. Superhero films were cropping up more and more and they didn’t always stick the landing; often, they struggled with too many villains, a lack of fidelity to the source material, or just being a bit of a tonal and narrative mess as studios tried to cash-in on the success of Raimi’s films and 20th Century Fox’s X-Men movies (Various, 2000 to 2020). Still, anticipation was high for Spider-Man 3; Spider-Man 2 was well-regarded as one of the best superhero movies ever made and it ended with a lot of plot threads to carry over into the third film, primarily the inevitable clash between Peter and Harry and the question of whether Mary-Jane Watson/M. J. (Dunst) was truly ready to accept the responsibility of being Spider-Man’s girlfriend. Unfortunately, little else from Spider-Man 2 directly carries over to Spider-Man 3 and this is made evident right from the opening titles, which barely feature Doctor Otto Octavius/Dr. Octopus (Alfred Molina) or any plot points from the second film beyond those that involve Peter, Harry, and M. J. Regardless, things get off to a decent start; the tension between Peter and Harry is emphasised in the reveal that Harry not only stalks Peter at every opportunity but refuses to listen to his explanations regarding the death of his father, Doctor Norman Osborn/The Green Goblin (Willem Dafoe). Although Peter doesn’t really make that much of effort to absolve himself of Norman’s murder, Harry’s mind is clouded by rage and stubbornness, which directly lead to him subjecting himself to a version of his father’s Goblin formula to give him the power to go toe-to-toe with his former friend.

Peter’s attempts to propose are interrupted by his inflated ego and the influence of his black suit.

For Peter, life is pretty good; he’s finally found a balance between his dual identities, or at least feels less conflicted now that he has M. J.’s full support. It’s not made clear how much time has passed between the two films (honestly, given how well the actors have aged and the way Peter and Harry treat each other, it feels like it could only be a few weeks) but Peter’s so at peace with himself and the world that he plans to propose to M. J., despite him still living in a crummy apartment and being stiffed on his wages by the cantankerous J. Jonah Jameson (J. K. Simmons). After receiving his Aunt May’s (Rosemary Harris) blessing, Peter heads out to seal the deal, only to be suddenly attacked by Harry, how sporting sleek, Goblin-inspired armour and weapons of his own. Peter battles this…*sigh*…“New Goblin” through the city skies but is both horrified and relieved when Harry takes a nasty bump to the head and recovers with no memory of Spider-Man’s true identity. This brings even more joy to Peter’s life as he rekindles his brotherly relationship with Harry and basks in the adulation of the city as Spider-Man. In fact, Peter’s so blinded by his own success and happiness that he fails to notice that he’s being a bit self-absorbed and that M. J. is having her own issues, faults that cause him to make the bone-headed mistake of kissing Gwen Stacy (Howard) in front of an adoring crowd and completely disregarding M. J.’s struggles to make it as a successful Broadway actress.

Peter’s relationships suffer because of his actions, leading to a brutal brawl with his former best friend.

Despite the fact that she made it into the cast, to the point where she received top billing, M. J.’s producers aren’t happy with the reviews about her performance and summarily drop her from the play, rattling her confidence and digging up bad memories of her childhood under her abusive father. Although she tries to confide in Peter and understand that his superhero commitments make him very busy, a rift forms between them when Peter fails to recognise how upset she is and keeps focusing on his own success. This scuppers Peter’s carefully-planned proposal dinner and drives M. J. to seek comfort from Harry, who’s only too happy to make time for her now that he’s rediscovered his carefree personality. They grow so close that they even share a brief kiss, though M. J. quickly comes to her senses and leaves before anything else can happen. This humiliation is enough for Harry’s mind to snap once more; visions of his dead father restore his memories and he resumes his vendetta against Spider-Man. He targets M. J. and blackmails her into breaking up with Peter, breaking his heart, and then twists the knife in further by insinuating that he and M. J. are having a love affair. Although Harry plays this conniving, manipulative role well, he can’t resist revelling in Peter’s anguish, meaning Peter immediately figures out that Harry has been using M. J. against him but, by that point, Peter is not only consumed by rage and ego but also fuelled by the negative impulses of his black suit. When Peter confronts Harry in the Osborn home, a brutal fight to the death breaks out between them; previously, Peter simply tried to avoid and quell Harry’s rage but, this time, he unleashes the full extent of his power and easily manhandles his former friend. Stubborn to the last, Harry attempts to blow Peter up with a pumpkin bomb, only to have the explosive tossed back in his face, permanently scarring him and leaving him an embittered recluse.

The Sandman might do bad things with good intentions but his mistakes raise Spidey’s ire.

Peter’s good mood is shattered when he and Aunt May are randomly called into the office of police captain George Stacy (James Cromwell) and told that they’ve been sitting on evidence for the last few years that proves thief Dennis Carradine (Michael Papajohn) didn’t killed Peter’s beloved Uncle Ben (Cliff Robertson). Instead, Carradine is retroactively revealed to have been working with a partner, Flint Marko, who recently (somehow…) escaped from jail. Peter had already had a run-in with Marko not long before this, but by that point the crook had already conveniently fallen into a random particle accelerator and been molecularly altered into a living man of sand. Now able to shift and alter his appearance at will, becoming almost intangible and rock-hard, the Sandman easily robs armoured cars to steal the cash he needs to help his critically ill daughter, Penny (Perla Haney-Jardine), as well as fend off Spider-Man when he inevitably arrives to stop him. Now armed with the knowledge that the Sandman killed his uncle, Peter seethes and obsesses over tracking down the thug and make him pay out of a combination of guilt over the death of both Uncle Ben and Dennis Carradine and the aggression encouraged by his mysterious black suit. Although generally a sympathetic and reluctant villain in the comics, the Sandman is reconfigured into a tragic figure here; he’s painted as a good man driven to crime and hampered by poor choices, and carrying a sense of guilt and responsibility over the evils he’s done and his love for his sick daughter. However, Peter has little time for the Sandman’s sob story and willingly succumbs to the black suit’s influence when they fight in the New York subway. Spider-Man angrily confronts the Sandman over his murderous actions and attacks without quarter, eventually dissolving him into a gloopy, muddy mess with a dismissive “Good riddance!” As if this battle didn’t hammer it home enough, Peter’s discussion with Aunt May reveals that he fully intended to kill the Sandman to make him pay for what he’d done. However, despite being heartbroken by Ben’s loss, May makes it clear that revenge is never the answer and lays the groundwork for Peter finding the courage to forgive the Sandman for his misguided actions.

Peter’s personality is corrupted by the symbiote, which finds a willing host in demented Eddie Brock.

That takes a bit of time, though, as Peter is under the poisonous influence of a mysterious alien goo that randomly (and conveniently) crashed to Earth right by his scooter. Latching on to him in the midst of a terrible nightmare, the viscous substance (later identified by Doctor Curt Connors (Dylan Baker) as a “symbiote”) turns Peter’s colourful costume a deep black and enhances his abilities considerably, granting him a strength and sense of exhilaration beyond his usual web-slinging. However, it also feeds and enhances his negative emotions; anger, fear, and aggression are all heightened by the creature, but Peter is so captivated by the allure of the black suit that he can’t deny himself its power when he gets a lead on the Sandman. Like an addict who doesn’t know when to quit, Peter wears the black suit under his clothes, caressing and stroking it, and even alters his appearance to match the sense of confidence and power the suit inspires in him. After his confrontations with Harry and the Sandman, Peter fully gives in to this rush, parading himself down the street like a dork and believing he’s God’s gift to the world. He all-but-demands a permanent position at the Daily Bugle, takes Gwen to a jazz bar and performs an elaborate dance number to make M. J. jealous, and angrily confronts rival photographer Edward “Eddie” Brock Jr. (Grace) over his doctored pictures of Spider-Man. However, after lashing out at M. J. in a rage, Peter finally sees that the suit is turning him into a literal and metaphorical monster. Fleeing to a church, he tries to remove the suit and is shocked to find that it truly is a living organism. Although the symbiote desperately tries to defend itself, it’s driven off Peter’s body by the ringing of the church bell, leaving him guilt-ridden and despondent over his recent actions, but the creature finds itself a new host when it latches onto Eddie. A snivelling little creep of a man, Eddie is driven to begging the All-Mighty to avenge his recent slights after failing to win Gwen’s heart or cheat his way into a full-time job. This bitterness and borderline psychopathy is all the symbiote needs to birth the film’s third villain, a “strange black-suited figure” (because he’s never referred to as “Venom” onscreen), and immediately set about making Peter pay for his actions.

The Nitty-Gritty:
There’s a lot happening in Spider-Man 3; so much so that it’s difficult to watch and not think about how easy it would’ve been to streamline things. I get that Sam Raimi was basically forced to include Venom in the film and I can see how that might’ve clashed with his ideas for the final entry, but just doing another couple of script rewrites really would’ve helped tighten things up because, as is, there’s just too much crammed in here. This is one of the few times where I would’ve been happy to see the film split into two parts to actually do Venom justice, but a far easier solution would’ve been to omit Eddie Brock entirely and just have the symbiote attach itself to Harry. Yes, it goes against the comic lore, but I think it would’ve tied in perfectly with the film’s themes of obsession, revenge, and forgiveness. Plus, it’s not like the Venom mantle hasn’t been assumed by others before. I also think the Sandman should’ve either stayed dead after his fight with Symbiote Spider-Man or been revealed to be alive in a post-credits scene (either using him emerging from the sewer as seen in the film or by repurposing a cut scene with his daughter), which not only would’ve made the final fight between Spider-Man and Venom/Harry less of a cluttered mess but also would’ve shown that the symbiote’s influence had real consequences for Peter as he would’ve had to live with the guilt of killing another man (or, at least, assuming he had).

Some odd decisions, cringe-worthy scenes, and pointless retcons bog down an already bloated film.

However, there is a decent film in here somewhere, it’s just buried beneath odd decisions, bizarre sequences, and a whole mess of characters. Did we really need Gwen Stacy in this when she barely has any relevance to the plot, for example? She’s nothing like her comic book counterpart and is literally there to emphasise what a creep Eddie is. She doesn’t even have a rivalry with M. J. or factor into the climax, so it feels like she was shoe-horned in as fan service more than anything. Peter’s cornball demeanour once he gives into the black suit is also extremely cringey; many have come to defend this decision, claiming that Peter is living out his idea of what it means to be “cool” and I totally get that he would have this dorky perception of what’s “hip” and such. But it’s surreal to see him strutting down the street and then doing this cartoonish dance number in the jazz club that’s immediately juxtaposed with him smacking M. J. and being so wracked by guilt that he goes and broods in the rain on a church! Spider-Man 3 also commits the cardinal sin of retconning the character’s origin to awkwardly wedge Flint Marko in as the man who killed Uncle Ben. Just…why? People moaned to high heaven when this happened in Batman (Burton, 1989) and it just confuses things here. Spider-Man 3 has the perfect means to tell its story of forgiveness in the Peter and Harry story. It didn’t need to complicate matters by forcing a link between him and the Sandman, especially as Marko already had a perfectly understandable and relatable tragic motivation that’s barely touched upon no matter how many times he stares at that damn locket. And then there’s the weird side plot of Harry’s amnesia. Again, I get it, they wanted to show how deep the bond between Harry and Peter is and explore their relationship as brothers, but it just leads to more goofball scenes and unnecessary drama between Peter and M. J. I feel like a similar outcome could’ve been achieved by just having Harry play mind games with Peter throughout the movie, especially if he adopted some of Eddie’s comic book antics and used his knowledge of Peter’s identity against him. And don’t even get me started on this “New Goblin” crap. Just make him the damn Hobgoblin! They even made a damn mask!

Unfortunately, all the impressive visuals and action sequences can’t counterbalance the muddled plot.

Luckily, amidst all of this negativity, Spider-Man 3 has some of the best action sequences and special effects of the entire trilogy. The mid-air fight between Peter and Harry may suffer from a little too much obvious green screen, but it’s far more versatile and fluid compared to the battles between Spidey and the Green Goblin, which were a bit clunky and grounded at times. While I have little love for the Sandman and could take or leave his inclusion, he does allow for some more visually interesting fight scenes. Seeing Spidey punch right through Marko, blast him into particles, and be smashed by his rock-hard appendages makes for some fun sequences. Unfortunately, all this goodwill is undone in the climax where any personality and nuance the Sandman has is completely washed away as he adopts a gigantic, mindless, rampaging sand monster form that, while intimidating and a suitable escalation of his threat, pales in comparison to the surprising emotional depth he shows beforehand, particularly in the admittedly beautiful and heart-breaking scene where Marko first pulls himself together after his accident. As ever, the Spidey suit looks great but it looks even better in black. While I prefer the classic white logo for the symbiote suit, saving it for Venom was a great idea to help him stand out more (even if it doesn’t make much sense for him to randomly have a big-ass symbol) and I loved the twisted, torn webbing and claws used on Venom. Indeed, the fact that Venom barely appears in the film and only for the finale is a massive disservice to both the character and his look in the film. Venom may lack the bulk and plural identifiers, but he looks fantastic when he’s got his claws out and is adopting his ironic, drooling, fang-filled visage. As much as I rag on the film, I do enjoy the visuals of the climax; seeing the construction site covered in Venom’s twisted webbing, the monstrous Sandman looming, and Venom screeching and attacking from the shadows makes for a very different and intense finale. It’s just a shame it’s intercut with cringe-inducing performances from tertiary characters.

Through the sacrifice of his friend and letting go of his hate, Peter earns a bittersweet ending.

After shedding the symbiote, Peter is left trying to pick up the pieces of his fractured life; M. J. has rejected him and is ready to leave town, he’s tried to kill his best friend, and his reputation has been sullied somewhat by his poor decisions. Thankfully, Eddie easily tracks down the Sandman and convinces him to forge a partnership, one primarily based on Eddie avenging himself on Peter by humiliating him and taking away his true love. Unlike Peter, who realised the damaging influence of the symbiote, Eddie is only too happy to give into it’s power (“I like being bad. It makes me happy!”) and refuses to listen to reason since he’s so consumed by hatred and a twisted sense of injustice. Ultimately, he’s unable to resist the power and temptation offered by the symbiote and perishes (quite violently) in a grenade blast, a disappointingly weak ending for a disappointingly weak version of Venom. However, Eddie does leave a lasting impression on Peter by delivering a fatal blow to Harry, who heroically sacrifices his life to save his best friend. Unfortunately, as cool as it is to see Peter and Harry team up for the finale (and it really is an awesome feel-good moment with some great team-up attacks from the two), it comes after Harry’s entire philosophy and vendetta is reversed thanks to a pep talk by his family butler, Bernard Houseman (John Paxton), who decided to wait until the last minute to be honest. Although the result is seeing Harry and Peter set aside their differences and finally make peace as Harry dies in his friends’ arms, this random revelation really detracts from it and takes all the agency out of Harry’s character. The Sandman is equally rattled by all the death; he regrets his actions and tries to justify them, and it’s clear that a massive weight lifts from his shoulders when Peter forgives him (why he let him get away is beyond me, though). Unlike the last two Spider-Man films, Spider-Man 3 ends on an emotional note with Peter having learned valuable lessons about forgiveness and him and M. J. sharing an emotional embrace, apparently ready to start over, rather than ending on a high with the traditional final swing.

The Summary: 
Spider-Man 3 just can’t help but be a disappointment. There’s just way too much happening in it, too many missteps and odd decisions, and too much of that goodwill tossed aside to rate it much higher. It’s such a shame, too, as it could’ve been an emotional and intense finale to Sam Raimi’s trilogy if only another attempt had been taken at the script to tidy things up. I just can’t help but think it would’ve been so much better to drop Eddie Brock and have Harry become Venom as a nice compromise between the filmmakers because the desperation to do everything and please everyone just results in a disappointing effort. It’s doubly disappointing for me as I’m a huge Venom fan and Venom did look really fantastic for the few minutes he was onscreen, but they really deserved their own dedicated movie or to be incorporated better to justify including them. Although I didn’t really like the forced drama between Peter and the Sandman, I did enjoy how human and relatable Flint Marko was. Ultimately, though, he feels like a bit of an afterthought and the only reason you remember him is because they made an unnecessary retcon to the first film. The drama between Harry and Peter was honestly strong enough to carry the entire film but it’s lost between all the other moving parts and has its legs completely cut out from under it by the amnesia side plot and that damn butler! Sadly, all the effects and impressive visuals in the world can’t salvage this film, which will forever go down as one of the genre’s biggest missed opportunities no matter how hard people try and defend it.

My Rating:

Rating: 2 out of 5.

Could Be Better

Are you a fan of Spider-Man 3? Where does it rank for you against the many other Spider-Man movies? What did you think to Peter’s struggles with the temptation of the black suit? Were you also disappointed by the execution and screen time of Venom? What did you think to Harry’s character arc and were you sad to see him die a hero in the end? What changes would you have made to the film to try and salvage it? Whatever your opinion on Spider-Man 3, leave a comment and be sure to check out my other Spider-Man content.

Movie Night [K-DAY]: Tremors


In the absolutely bonkers science-fiction film Pacific Rim (del Toro, 2013), the monstrous Kaiju first attacked humanity on 10th August 2013. The attack ended a few days later on August 15th but, in that time, San Francisco, Sacramento, and Oakland were completely devastated and the Kaiju War officially began. Accordingly, August 10th became known as “K-DAY” and is, for me, a fantastic excuse to talk about some giant monster movies!


Released: 19 January 1990
Director: Ron Underwood
Distributor: Universal Pictures
Budget: $10 million
Stars: Fred Ward, Kevin Bacon, Finn Carter, Bobby Jacoby, Tony Genaro, and Michael Gross

The Plot:
Tired of their dull lives, handymen Earl Bassett (Ward) and Valentine “Val” McKee (Bacon) plan to leave the small desert town of Perfection, Nevada. However, they happen upon a series of mysterious deaths and a concerned seismologist, Rhonda LeBeck (Carter), studying unnatural readings below the ground that are soon revealed to be giant, prehistoric, worm-like monsters!

The Background:
While making safety videos for the United States Navy in the mid-1980s, screenwriters Brent Maddock and S. S. Wilson came up with the random idea of “land sharks” keeping them trapped on a large boulder. Another of their friends, Ron Underwood, used his knowledge as a documentary director for National Geographic to help them develop a believable creature for what would become the script for Tremors but it wasn’t until their script for Short Circuit (Badham, 1986) proved to be a commercial success that the film became a viable concept. Although star Kevin Bacon initially belittled the project and only signed on because he was broke, he later spoke highly of his time on set, his experience with co-star Fred Ward, and his desire to revisit the franchise. The Graboids were designed by Amalgamated Dynamics, including a full-scale creature made from lightweight foam and buried in desert to give it a used look. Though originally shot as an R-rated film, the filmmakers decided to make some cuts and changes to appeal to a wider audience. Unfortunately, this didn’t actually translate to the film’s box office; Tremors barely cleared $16 million in profit, which Maddock blamed on the mediocre marketing. Critically, Tremors fared slightly better; the balance between horror and comedy was praised, as was the B-movie feel of the film, and the entertainment value of the special effects and performances. Ultimately, Tremors birthed a surprisingly long-running franchise, that was comprised of multiple direct-to-video sequels, with Michael Gross becoming the series lead, a short-lived television series, and even an aborted attempt to return Kevin Bacon to the franchise in 2017.

The Review:
Tremors immediately establishes a few very important things right from its opening scene: first, we’re following a couple of blue-collar working men who have a brotherly banter that lends the film a comedic edge, and second that we’re stuck in the middle of nowhere in a dead-end town. Perfection is a small town surrounded by mountains that’s almost entirely self-sufficient; old Walter Chang (Víctor Wong) runs the only shop in town, Doctor Jim Wallace (Conrad Bachmann) acts as the town’s medical aide, and upstart Melvin Plug (Jacoby) spends his days lazing around and winding people up. There’s only a handful of people in town and not all of their characteristics and relationships are as easily defined as mother/daughter duo Nancy and Mindy Sterngood (Charlotte Stewart and Ariana Richards). For example, it’s unclear what Nestor Cunningham (Richard Marcus) or Miguel (Genaro) do or where Melvin’s family is, but everyone there looks after each other and works to provide some kind of service, even if they’re not always immediately clear.

Begrudging handymen Val and Earl find their big escape interrupted by subterranean monsters. 

Of course, this issue doesn’t apply to Val and Earl, two disgruntled local handymen who fill up their days taking out people’s trash, putting up razor wire and fences, and doing house clearances. Although Earl is the elder of the two, more seasoned and wiser to the ways of the world (and women), he’s just as bad as his young partner; the two share a fun, relatable banter, regularly playing rock/paper/scissors to decide who gets the shit jobs and accepting beer and lunches alongside payment for their jobs. The main differences between the two are that Earl is the more grounded and pragmatic and despairs of Val’s head-in-the-clouds mentality, especially when it comes to forethought and his opinions on women. Val has a very specific set of criteria for his women, preferring picturesque bimbos with low intelligence and little personality, whereas Earl believes he needs to be more realistic in his expectations. The two make a major contribution to the town, essentially maintaining the entire upkeep, and are renowned for being “best on a horse”, but Val and Earl are deeply unsatisfied with their lot in Perfection. They’re in underpaid, mediocre jobs and believe that they can strike it big by packing up and starting over in the nearest town, Bixby. There’s a sense that they’ve been threatening to leave for some time but they’re ecstatic to finally be taking the plunge and heading to a new life, only to stumble upon the dehydrated corpse of Edgar Deems (Sunshine Parker) atop an electrical tower and find themselves forced to stay in town as more bodies are found and a serial killer is suspected. The two leap into their truck to get help from Bixby since Perfection has no way of contacting anyone outside the valley, only to find their truck briefly hung-up on an incline and dragging a strange, snake-like creature back to town!

Seismologist Rhonda helps the locals to fight off the previously unheard of prehistoric creatures.

While out in the desert, Val and Earl come across graduate student Rhonda, who’s spending a semester investigating seismographs in Perfection and the surrounding area. Initially, Val is unimpressed by Rhonda, who doesn’t meet any of the criteria on his checklist, but Earl is eager for the two to spend more time together as she’s just the sort of down-to-earth young woman Val needs in his life. Rhonda’s research proves instrumental in discovering the extent of the threat lurking beneath the soil of Perfection, but even she is horrified to stumble across the duo with the corpse of a massive, carnivorous worm-like creature (later dubbed a “Graboid” by Chang and Melvin). Although she has no idea where the creatures came from or how they’ve remained undetected until now, a cursory investigation of the corpse allows her to deduce that Graboids are blind, hunt by sound, burrow using dozens of spiked appendages, and snag their prey with their mouth tentacles. Rhonda’s seismology readings reveal that three more of the creatures are lurking in the valley and she’s both captivated and terrified when she, Val, and Earl are stranded on rocks for most of the day and an entire night after narrowing escaping a Graboid. It’s during this impromptu marooning that Val and Rhonda first start to get closer; he gives her his jacket to keep her warm, helps her pole vault to her truck so they can escape back to town, and even tends to her wounds after she’s caught up in barbed wire. Although she’s hardly an expert, she’s the closest thing the townsfolk have but they struggle to process her instructions to stay quiet and stay high up. They’re more concerned with the who, how, and why of the creatures and only take their threat seriously when Graboids start bursting up through the ground and devouring their residents.

Survivalists Burt and Heather provide the firepower needed to repel the cunning Graboids.

While their main way of surviving is to take refuge on high ground, Perfection isn’t entirely defenceless; Burt and Heather Gummer (Gross and Reba McEntire) have built a veritable impenetrable war room just outside of town, one full of firearms as small as a pistol and as large as an elephant gun, alongside their all-terrain vehicle and homemade explosives. Survivalists who believe in being prepared, they settled in Perfection due to its perfect “geographic isolation” and are armed to the teeth for any impending disaster…except for “underground, god-damn monsters” and even then, they are the town’s best shot at fending off the Graboids and helping the survivors escape town. At first, Burt and Heather are unaware of the true extent of the threat as they’re out of town for the big reveal and are too busy crafting ammo to make heads or tails of Val’s frantic warnings, unwittingly luring a Graboid to their house. Luckily, despite the creature’s size and near-impenetrable girth, it ”broke into the wrong god-damn rec room” and is eventually blasted to death by Burt and Heather’s considerable weaponry. Although they’re unable to rescue the others when the Graboids disable their vehicle, they dig in and prepare weapons and ammo to fend off the creatures when Val successfully commandeers a heavy track loader to carry the survivors to safety. While he brings all their gear with them, Burt is clearly irritated at being driven from his home and deferring to Val and Earl’s expertise regarding the Graboids. Believing they stood a better chance making a stand in town where they had all the resources they needed to survive, Burt almost comes to blows with Val when the survivors are stranded on rocks and left to face starvation and dehydration just like Edgar. Luckily, Heather and Earl are on hand to be the voice of reason in their conflict, but Burt is clearly rubbed up the wrong way; though, ultimately, it’s his armaments that allow the displaced inhabitants to finish off the Graboids.

The Nitty-Gritty:
Tremors is a fantastic mixture of comedy, drama, action, and horror; it never takes itself too seriously and is clearly happy to be nothing more than an enjoyable monster movie with a budget. Every time Val and Earl are bitching about their lot in life, competing to see who’s making breakfast or arguing about their priorities for each day, it’s juxtaposed with some horrific visuals like the remains of Old Fred (Michael Dan Wagner) being found under his hat in a field of bloody patches that used to be sheep and the duo uncovering the buried remains of the doctor’s car. Tremors does a great job of building tension throughout the film, first by employing a sweeping first-person perspective that would make Sam Raimi proud and showing the slightest bulge of dirt in place of revealing the creatures too early, and then in using noise and silence to great effect. Since the slightest sound is enough to attract the Graboids, it’s wince-inducing to see the characters creep around and whisper to each other, scramble to unplug appliances, and when Mindy innocently goes pogo-sticking through town. Even when the survivors reach high ground they’re not entirely out of danger; the Graboids are big, strong, and surprisingly intelligent and co-ordinated, testing the fragile buildings for weaknesses and easily sucking down most vehicles and toppling flimsier structures.

The Graboids are brilliantly brought to life using tension, mystery, and impressive practical effects.

Of course, as great as the character interactions and banter are in Tremors, the big selling point of the film are the creatures themselves. Initially believed to be snake-like creatures, Val and Earl are stunned to find that these appendages are simply tongue-like tentacles belonging to the beak-like mouth of a far larger, more monstrous creature that’s so far beyond their comprehension that the townsfolk believe that they’re aliens or some kind of government experiment gone wrong (a “big surprise for the Russians”). Ultimately, their true origin is of no consequence and the characters quickly focus on how to survive, fight, and escape the creatures. Massive and impossibly fast due to their spiked appendages, the Graboids easily detect and chase down their prey, sucking them through the dirt and digesting them in the blink of an eye or lashing at them with their tongues like voracious anacondas. Creative camera trickery enables the film to build a great deal of effective tension for the Graboid’s first big reveal, which perfectly sets up the ending of the movie and a fatal flaw in the Graboid’s nature: they mindlessly charge after their prey and flee from intense sounds, such as explosions, since they’re painful to them. Stinking, ravenous creatures, the Graboids are impressive practical effects brought to life by puppets, animatronics, and composite effects to make them appear large and almost alien in design. When underground, they’re all-but immune to damage and the same is true when they emerge; it takes everything Val and Earl have to wrench their truck free from one of the creature’s tongues and an incalculable number of bullets for Burt and Heather to put just one down. Although formidable and with a seemingly unsurpassed patience (they’ll wait for days for their prey to simply die if need be), the Graboids are not invulnerable; they can be killed with a great deal of effort, tracked using Rhonda’s equipment, struggle to lift heavier objects or break through solid rock, and can be briefly scared away by dynamite charges.

Stranded and faced a slow death, the survivors dispatch the final Graboid and find a new lease of life.

However, the Graboids are unnervingly intelligent; when the survivors take refuge on their rooftops, the creatures circle the structures and attempt to shake them loose, leading Val and Earl to enact a desperate plan to use the track loader to carry their friends to the safety of the surrounding mountains. At first, this seems to work and the townsfolk make slow and steady progress away from town, only for them to end up falling afoul of a Graboid trap when they dig a trench to up-end the vehicle and strand the survivors on a small crop of rocks. With tensions running high and resources running low, Burt makes an off-beat remark about preferring suicide over starvation and inspires Val to try one last trick to take out the prehistoric wildlife. By tossing rocks and stones far from their position, they attract a Graboid and trick it into swallowing on of Burt’s lit explosives, blowing it into a stinky mess of orange chunks. However, the last remaining Graboid, “Ol’ Stumpy”, proves far smarter than its kin and simply spits the dynamite back out, leaving Val, Earl, and Rhonda stuck on the desert floor and facing instant death the moment they move. Reckless to the end, Val takes a chance and makes a run for it, using himself as bait to cause the Graboid to go hurtling to its death after being inspired by Earl’s earlier tall tales of being in a stampede. In the aftermath, Val and Earl hope to gain a level of fame from their experience and Rhonda prepares to build an academic career out of the creatures and start a new life with Val, who finally gives into the mutual attraction they built over the course of the film, much to Earl’s approval.

The Summary:
Many times, you’ll hear people talk about movies being “guilty pleasures”. However, Tremors isn’t one of them; I never feel guilty about watching and enjoying this hugely entertaining horror/comedy. The film is stuffed with wit and charm, from the brotherly banter between Val and Earl to Burt and Heather’s trigger-happy abrasiveness, to even one-dimensional supporting characters finding ways to stand out with either an abundance of personality or some cheesy, quotable lines. The premise is delightfully low-budget but is delivered in a way that recalls blockbusters like Jaws (Spielberg, 1975) in the use of tension, first-person shots, and the eventual reveal of an impressive animatronic monster that devours the cast one by one. The Graboids themselves are one of the most unique creatures to grace cinema; massive, yet scarily quick, blind and yet surprisingly versatile, and with a cunning and ravenous nature that makes them both ridiculous and terrifying at the same time. The visual of characters scrambling to reach higher ground or desperately trying to stay quiet really works, as does the rumbling of the ground and structures and the mystery surrounding the creatures. I liked how the characters were always struggling to fight back; even when they have the weapons, the Graboids don’t go down easy and they’re constantly forced to think on their feet to come up with ingenious, and hilarious, ways to dispatch and outsmart the voracious sand-worms. While I have a soft spot for some of the sequels, Tremors remains the best of the franchise thanks to the dynamic between Val and Earl and the simplicity of the creatures; the idea of being trapped for days and slowly dying of dehydration or hunger only exacerbates the Graboid threat, meaning you’re damned if you stay still too long and doomed if you try to move. I definitely feel like Tremors is often unfairly forgotten about; it’s absolutely a hidden gem in the monster movie genre and deserves a lot more attention than it gets. It’s a rollicking good time with a fantastic blend of gore, action, comedy, and horror that never fails to impress me no matter how many times I watch it.   

My Rating:

Rating: 4 out of 5.

Great Stuff

Are you a fan of Tremors? Did you enjoy the dynamic between Val and Earl? What did you think to the idea of sand worms terrorising a small, isolated town? Which of the supporting cast was your favourite and did you expect Burt to take on such a key role across the franchise? Do you enjoy the Tremors films and, if so, which of the sequels is your favourite What’s your favourite kaiju movie, and how are you celebrating K-Day today? Whatever your thoughts on Tremors, kaiju, or monster movies in general, please do leave a comment below or respond to my social media and be sure to check back in for more giant monster content in the near future!

Movie Night: Deadpool & Wolverine

Released: 26 July 2024
Director: Shawn Levy
Distributor: Walt Disney Studios Motion Pictures
Budget: $200 million
Stars: Ryan Reynolds, Hugh Jackman, Emma Corrin, Matthew Macfadyen, and Aaron Stanford

The Plot:
Struggling with doubt, Wade Wilson/Deadpool (Reynolds) jumps at the chance to join the “Sacred Timeline” of the Marvel Cinematic Universe (MCU). However, when he learns the cost is his universe, he scours the multiverse to recruit a disillusioned version of James “Logan” Howlett/Wolverine (Jackman) to help save his loved ones.

The Background:
Created by Fabian Nicieza and Rob Liefeld in 1991, Deadpool as originally an X-Force antagonist before his self-aware humour and creative violence catapulted him to mainstream popularity. This eventually led to his live-action debut in the much-maligned X-Men Origins: Wolverine (Hood, 2009), with Ryan Reynolds finally assuming the role, with a spin-off teased. However, after X-Men Origins and the Reynolds-led Green Lantern (Campbell, 2011) flopped, 20th Century Fox got cold feet about producing an expensive, R-rated superhero movie. However, after director Tim Miller’s early test footage mysteriously leaked online, the positive reaction saw Fox backpedal, resulting in a critical and commercial success for the “Merc with a Mouth”. Deadpool’s (Miller, 2016) success naturally led to a sequel; Deadpool 2 (Leitch, 2018) upped the ante with an increased budget and bringing in Josh Brolin as fan favourite, time travelling cyborg Nathanial “Nate” Summers/Cable, and was met with similar success, and Disney higher ups were adamant about including Deadpool in the MCU after their acquisition of 20th Century Fox. During development, Reynolds was contacted by Hugh Jackman – who had famously retired from his iconic Wolverine role in Logan (Mangold, 2017) – and, despite concerns about undoing that film’s poignant ending, actively lobbied to portray an alternative version of the character for a long-awaited team-up. Finally garbed in a comic book-accurate suit courtesy of costume designers Graham Churchyard and Mayes C. Rubeo, Jackman joined Reynolds for what was to be a love letter to the X-Men films (Various, 2000 to 2020) and their legacy, as well as a slew of fan service cameos. After enduring the SAG-AFTRA strike, Deadpool and Wolverine released to largely positive reviews; critics praised Jackman’s return and the film’s buddy comedy/road trip vibes, and that it remained true to the raunchy humour of the previous films. Though some criticised its shallow plot, Reynolds’ performance was lauded and the film quickly became Disney’s highest-grossing R-rated release, bringing in over $1.300 billion and seemingly cementing the character’s place in the future of the MCU.

The Review:
It was genuinely shocking, and heartbreaking, when Logan finally met his end in Logan. After living and fighting and struggling for so long, after an unprecedented run from an actor in a role, the character was finally laid to rest. So, naturally, Deadpool & Wolverine opens with Deadpool digging up Logan’s corpse, convinced he’s still alive, and then massacring an army of soldiers from the Time Variance Authority (TVA) with the dead Mutant’s Adamantium skeleton, even donning Logan’s signature claws at one point, all to the tune of NSYNC’s “Bye Bye Bye”. It turns out that Wade’s life took a bit of a downturn after Deadpool 2; he struggled with his mercenary lifestyle and his place in the world, pushing his lover, Vanessa Carlysle (Morena Baccarin) away after everything he did to save her life and ending up selling used cars in a bad toupee alongside Peter Wisdom (Rob Delaney). While celebrating his birthday alongside his returning supporting cast, Wade is accosted by the TVA and brought to Mr. Paradox (Macfadyen) at their headquarters. Despite Wade’s flagrant misuse of Cable’s time machine in Deadpool 2 (and him using it to sidestep into the MCU and lobby for application with the Avengers), the TVA are seeking to recruit him rather than “prune” him. Wade’s told that Logan’s tragic death is causing his universe to collapse; since Logan was an “Anchor Being”, Earth-10005 literally cannot sustain itself without him and will die out in a few thousand years. Wade’s given the opportunity to avoid this fate and join the MCU (Earth-616), finally taking his rightful place alongside Earth’s Mightiest Heroes and proving that he matters not just to himself, but to Vanessa and the entire world.

Deadpool recruits a jaded version of Wolverine to save his world, and the two naturally clash..

However, Deadpool’s dreams of raking in the Disney cash are quickly dashed when Mr. Paradox immediately reveals that he doesn’t care for Earth-10005 and has aspirations to take over the TVA and take a more direct approach to such events. Realising that Mr. Paradox’s “Time Ripper” device will destroy his world and everyone he loves within 72 hours, Deadpool immediately defies the TVA, steals once of their time devices, and embarks on a short jaunt throughout the multiverse to find a “Variant” of Wolverine to replace his one. After some fun homages and being attacked at every turn, he finally finds a disillusioned Wolverine drowning his sorrows in a bar. However, when Mr. Paradox scoffs at the idea of this Variant (widely known as the “worst” version of Wolverine) could ever replace Logan, he zaps the two to the “Void”, a barren wasteland filled with discarded remnants from deleted or forgotten timelines. While Deadpool is determined to find a way back and safe his universe, Wolverine has no interest and lashes out at Wade at every turn for getting him involved. Surly, jaded, and wracked with guilt after failing to save his X-Men, this Wolverine may wear the most comic accurate suit of any live-action portrayal (not counting some of his other Variants seen in this film) but he’s not interested in playing the hero anymore. Deadpool and Wolverine’s relationship is antagonistic and strained from the start; Logan is constantly frustrated by Wade’s motormouth and is incensed to find Deadpool lied to him to get him to help. The banter and interactions between Jackman and Reynolds are the highlight of the film, as are their many bloody fights against and alongside each other. The two bounce off each other so well, with Deadpool being like an annoying, peppy, snarky younger brother to the older, cynical Wolverine. Wolverine’s attitude towards Deadpool is only further soured when his childishness and blatant lies cause newfound allies to be killed, yet he’s forced to help the Merc with a Mouth on the slim chance that Logan’s timeline can be corrected and his mistakes can be undone.

Nova sets her sights on the TVA’s tech and is protected by a misfit army of Variants.

Unfortunately for the two, they’re stuck with each other in a desolate world outside of time, one filled with cameos, Easter Eggs, and Variants who are both out to help and hider them. The first they encounter, Johnny Storm/The Human Torch (Chris Evans), tells them that the Void is not only constantly preyed upon by the monstrous Alioth but also ruled over by the psychotic Cassandra Nova (Corrin), the telepathic twin sister of Professor Charles Xavier/Professor X (Patrick Stewart/James McAvoy) who resides within the colossal skeletal remains of Scott Lang/Ant-Man (Paul Rudd). Nova, who was sent to the Void by the TVA as a child, has known nothing but hardship. Resentful towards her brother and craving only power, she has a tentative arrangement with Mr. Paradox to dispose of his trash, but is delighted to finally have a Wolverine in her midst. Unlike Xavier, Nova prefers to get (literally) hands-on when probing her victim’s minds, twisting their memories and reality to learn their secrets and showcasing incredible recuperative powers as well as telekinesis. Surrounding by an army of disgruntled cast-offs (including right-hand-man John Allerdyce/Pyro (Stanford), Cain Marko/Juggernaut (Aaron W. Reed), and cameos from other disposable Brotherhood characters), Nova makes a sport of torturing and executing both her enemies and allies. Although she shows a glimmer of humanity when she learns of her brother’s loving ways from Wolverine, her desire for conquest is sparked when she learns of Mr. Paradox’s Time Ripper and she doesn’t hesitate to leave the Void via a stolen Sling Ring to get her hands on it, determined to eradicate world after world until all that’s left is the Void’s blissful emptiness. Although Deadpool and Wolverine can take on Nova’s minions (with some help), they’re no mater for her in a one-on-one fight due to her incredible psychic powers. As if that wasn’t bad enough, there’s an entire legion of Deadpool Variants wandering the Void, all of them devoted to protecting Nova, and this army of wise-cracking psychos literally stands between our heroes and their target in the finale, leading to one of the best and bloodiest action sequences in the film, made all the more enjoyable not just by Logan’s happiness at slaughtering so many Deadpools but him finally donning his comic accurate mask!

The Nitty-Gritty:
Considering Deadpool & Wolverine is largely focused on delivering the much-needed spectacle of seeing the titular characters interact and cut each other to ribbons, the film has a surprising emotional depth. I guess this shouldn’t actually be that surprising as the previous films had an unexpected pathos to them as well, but it’s incredibly effective here. While still a loquacious, self-referential, crude dervish, Wade is struggling with his purpose in life. When Harold “Happy” Hogan (Jon Favreau) rejects his application to the Avengers, Wade enters a slump so deep that Vanessa leaves him, he gives up his mercenary ways, and he’s resigned to a boring, normal life. He’s elated at the idea of joining the MCU but cannot bring himself to sacrifice his loved ones to do so, and is so determined to stop Mr. Paradox that he defies the entire TVA. However, it’s through Wolverine that the film finds most of its emotion. While similar to the Wolverine we knew and loved, this one is notably different; he’s at the bottom of the barrel, regularly drinks away his pain, and is wracked by guilt after his selfish actions caused the death of the X-Men and persecution of Mutants on his world. He’s dismissive of his counterpart’s more heroic stature and openly scoffs at Wade’s aspirations to save his world, but his heart is still flickering beneath his pain. Its flame is once again fanned by Laura Kinney/X-23 (Dafne Keen), who’s heartfelt thanks to Logan convince him to oppose Nova, and by the finale he’s even prepared to make the ultimate sacrifice once again to save Wade’s world and gain some redemption. While Logan was a perfect swansong for the character and actor, Jackman continues to nail Logan and bring new nuance to the role. He’s in phenomenal shape for his age and better than ever here as an unhinged, broken version of the character, and it’s a delight not just to see him back but to see him donning the iconic costume and portraying other Wolverine Variants, such as Patch, Age of Apocalypse, a hilarious pint-sized Variant,  and even one in the middle of a fight against Doctor Bruce Banner/The Incredible Hulk (Mark Ruffalo). However, he does have some competition for the role when Deadpool briefly meets a gruff and buff variation played by Henry Cavill!

Violent, crude, and packed with cameos, Deadpool & Wolverine also features some surprising pathos.

Although some were sceptical that Disney could stay true to Deadpool’s R-rated roots, Deadpool & Wolverine is just as crude and bloody as its predecessors. Wade has lost none of his fourth-wall-breaking charm, regularly making digs at Disney, MCU head honcho Kevin Feige, 20th Century Fox, and even the mixed reception of the MCU’s fourth phase of movies. Both he and Wolverine cuss up a storm here, ripping into each other and their enemies (and allies) with quips, barbs, and even “fucks” to make a vicar blush. Not only that but the two regularly engage in bloody fights with each other; since both are functionally immortal and have rapid healing, they can carve seven kinds of shit out of each other all day and never get tired. While this could get boring, the film mixes up their fights and has them engage in a barroom scuffle, and all-out knife fight in the Void, and a brutal punch-up in a car! The action continues as their fights are momentarily derailed to focus on Nova’s underlings, including a short (but satisfying) rematch between Wolverine and Victor Creed/Sabretooth (Tyler Mane), and a massive brawl against Nova’s ragtag army. Although Johnny meets a rather gruesome end thanks to Wade’s motormouth, Deadpool and Wolverine are regularly aided by “Nicepool” (Reynolds) and his super-ugly pup, Mary Poppins/Dogpool (Peggy). X-23 also brings them to Elektra Natchios (Jennifer Garner), Eric Brooks/Blade (Wesley Snipes), and Remy LeBeau/Gambit (Channing Tatum), forgotten characters who are eager to have their chance in the limelight. These cameos were some of the best and most unexpected parts of the film; never in a million years would I have thought Snipes and Reynolds would work together again, but he’s still got it as Blade and (while I’m not fan of his) Tatum overdelivered in finally getting to play Gambit. It was also fun seeing Evans swear like a trooper as Johnny and to see X-23 all grown up, still as ferocious as ever. Although Deadpool’s other Variants remain masked, this army of psychos was quite the highlight as well; we had a Lady Deadpool (Unknown/Blake Lively), a “Cowboypool” (voiced by Matthew McConaughey), a disembodied floating head (voiced by Nathan Fillion), samurai Deadpool, Deadpool 2099, and so many others (though, strangely, no “Barakapool”).. The cost of all these amazing cameos and returning characters was the side-lining of Deadpool’s supporting cast, who mainly bookend the film, with the exception of Peter, who’s presence is enough to stop the Deadpools from fighting since all of them love him in every reality!

Deadpool and Wolverine must set aside their differences to stop Nova from destroying the multiverse.

Trapped in the Void, Deadpool and Wolverine’s only way home is through Cassandra Nova. Thus, wade convince Elektra, Blade, Gambit, and X-23 to help them storm Nova’s compound and get them home. While they’re able to appeal to her humanity to help them, she soon follows, eager to get her hands on the Time Ripper, and Deadpool and Wolverine have to lice and dice their way through the Deadpool army to get to her. Thanks, as mentioned, to Peter, they reach the TVA facility, where Nova has forcibly coerced Mr. Paradox into activating the machine. The only ay to stop it is for one of them to connect the matter/anti-matter coils, an act that would vaporise them instantly. Reinvigorated by this time with Deadpool, Wolverine offers (almost begs) to take the fall and redeem himself in death, but Deadpool swaps places with him at the last minute, determined to give Logan a second chance and prove that he’s worthy as a hero. With time running out and Deadpool struggling to connect the wires, Wolverine joins him and, together, they endure the strain of the connection, creating a feedback loop that destroys Nova and has the unexpected side effect of saving Earth-10005 from destruction. Although Mr. Paradox tries to talk himself out of a reprimand, he’s scuppered when the Mutants survive their ordeal and turn him in to Hunter B-15 (Wunmi Mosaku), who agrees to free Deadpool’s allis from the Void but refuses to change Logan’s world since those experiences made him into a hero. Victorious, Deadpool and Wolverine make amends, finding common ground from shawarma and their adventure, and Wade invites him to meet his friends, restoring Wolverine to Earth-10005. Although the post-credits scene is nothing to shout about and simply shows Johnny Strom cussing out Cassandra Nova, a beautiful tribute to the 20th Century Fox Marvel films plays during the credits that shows the love and heart that went into the X-Men films, in particular, and shows that Marvel Studios are more than willing to acknowledge their presence and contribution to the genre.

The Summary:
The promise of seeing Deadpool and Wolverine, Ryan Reynolds and Hugh Jackman, match wits and weapons in live-action has been an enticing one for fifteen years, ever since Reynolds took his first tentative steps into the role. Even after Deadpool got a second chance and became a solo success, a team-up between the two has been teased and it seemed we’d never get it after Logan’s poignant end. While I had no doubt we’d see Deadpool transition into the MCU, I never expected Jackman to return to his iconic role beyond a sly cameo here and there, so to se the two finally together, in uncompromising action and wearing glorious comic-accurate suits, was a joy. Deadpool & Wolverine might alienate some who haven’t been keeping up with the MCU’s multiverse shenanigans, but it goes out of its way to emphasis time and again that this Wolverine is a different version to what we’ve seen before and Jackman delivers probably his best performance as the character to date. His Wolverine is at his lowest end, bad-tempered and burdened by impossible guilt, and quick to animalistic violence. He’s the gruff “straight man” to Deadpool’s wacky, outrageous humour and the two have such chemistry that every interaction and punch thrown is a delight. Seeing Wade go to such lengths to save his loved ones and prove himself is as emotional as seeing Wolverine try one last time to do the right thing, with both having to overcome incredible emotional baggage to save the world despite neither being the right man for the job. Emma Corrin made for an unsettling villain; a twisted version of Professor X, she’s both unhinged and psychotic, perfectly matching Deadpool’s eccentricities and Wolverine’s ferocity, and I liked that she was powerful enough that they had to think of other ways to stop her. Of course, a huge highlight of the film is all the cameos, Easter Eggs, and returning characters, allowing Deadpool & Wolverine to not just be a homage to the X-Men movies but also an acknowledgement of the Marvel properties that paved the way for the MCU. It’s stuffed with crude humour, gratuitous violence and swearing, and fanboy pandering in all the right ways, making Deadpool & Wolverine a fantastic step in the right direction for the MCU and laying the foundation for further fan service later down the line.

My Rating:

Rating: 5 out of 5.

Fantastic

Did you enjoy Deadpool & Wolverine? Were you excited to see the two finally team up, and to see Hugh Jackman back as Wolverine? What did you think to Wolverine’s comic-accurate costume? Which cameo was your favourite and which did you least expect? What did you think to Cassandra Nova as a threat and which of the fight scenes was your favourite? Which of the X-Men films was your favourite and how do you think the X-Men will be introduced into the MCU? Whatever your thoughts on Deadpool, Wolverine, and the X-Men, drop a comment below.

Movie Night: Red Heat

Released: 17 June 1988
Director: Walter Hill
Distributor: Tri-Star Pictures
Budget: $29 million (estimated)
Stars: Arnold Schwarzenegger, James Belushi, Ed O’Ross, Larry Fishburne, and Peter Boyle

The Plot:
When drug kingpin Viktor Rostavili (O’Ross) kills Captain Ivan Danko’s (Schwarzenegger) partner and flees to the United States, Danko is partnered with Chicago police detective Art Ridzik (Belushi). Echoing the tensions between the US and the Soviet Union, the odd couple must set aside their differences to keep Rostavili from smuggling cocaine into Russia.

The Background:
Following the end of the Second World War, the United States and the Soviet Union frequently clashed in a “Cold War”, a nearly-fifty-year political stalemate in which the threat of all-out nuclear annihilation was high as tensions escalated between the two superpowers. Consequently, Russians were frequently vilified in Hollywood productions, characterised as stoic, almost machine-like, and cruel, with perhaps the most memorable fictional Russian being the ice-cold genetic freak Captain Ivan Drago (Dolph Lundgren). In 1987, Mel Gibson and Danny Glover saw critical and financial success as mis-matched police officers in Lethal Weapon (Donner, 1987), which inspired a slew of similar odd-couple, buddy cop action/comedies. With Arnold Schwarzenegger a hot commodity after the success of The Terminator (Cameron, 1984), writer/director Walter Hill combined these two elements into the basic premise of Red Heat and approached Schwarzenegger to star. Despite the lack of a complete script, Schwarzenegger agree to join the production based on Hill’s success with the buddy cop hit 48 Hrs. (Hill, 1982), and Hill purposely aimed to tone down Schwarzenegger’s bombastic persona in favour of a more realistic performance. Schwarzenegger was joined by comedy actor James Belushi, who saw the contentious relationship between their characters as the heart of the movie above all else. With a $34.9 million box office, Red Heat was a modest financial success; it briefly held the number one spot at the box office, but was met with mixed reviews. Many criticised the gratuitous violence and middling pace, though the film has since been seen as a cult classic. Since today is Arnold’s birthday, this is the perfect time to revisit the film and see if it’s worthy of being classified as an under-rated entry in Schwarzenegger’s filmography.

The Review:
Red Heat begins, appropriately enough, in the frigid yet architecturally stunning city of Moscow. There we find Yuri Ogarkov (Oleg Vidov) amidst a bunch of surly, beefed-up Russians and naked babes working out and relaxing in a gym; among them is Captain Ivan Danko, who seemingly fits right in with his intense, stone-faced expression and peak, Olympian physique. They’re there looking for a lead on drug baron Viktor Rostavili, but Danko is forced to take a more direct approach when he’s challenged by the other men. Luckily, Danko is more than capable, handling a boiling-hot stone without flinching and easily beating the shit out of his hulking attackers despite wearing nothing but a little shawl to cover his modesty. The fight spills to the outside where, in the freezing snow, Danko absorbs some comically enhanced shots and demands information on Viktor’s whereabouts, learning that he’s holed up at the Druzhba Café. After a tense confrontation and a shoot-out (that includes the amusing reveal that Rostavili’s underling is hiding cocaine in his artificial leg), Danko pursues and guns down Rostavili’s brother, Vagran (Gábor Koncz), but the man himself manages to slip away after surprising Yuri with a spring-loaded pistol attached to his wrist. Though impassive at his friend’s funeral, Danko is clearly seething and grateful to be given the chance to retrieve Rostavili from Chicago.

Ridzik’s hot-headed temperament clashes with Danko’s more subdued demeanour.

While Danko is introduced as a serious, focused man who’s all business on the job, the opposite is true of Art Ridzik, who we first meet ogling women, much to the exasperation of Lieutenant Charlie Stobbs (Fishburne) and Sergeant Max Gallagher (Richard Bright). A natural smart mouth who’s become somewhat disillusioned with the daily grind of the job, Ridzik’s outspoken and cynical nature rubs his superiors the wrong way since he’d rather make snappy quips than focus on the job. Although he facies himself a ladies’ man, Ridzik is beset by rejections at every turn, which he brushes off with a casual disinterest, though he’s frustrated by Stobbs’ low opinion of him (but, it has to be said, not enough to actually buck up his ideas, knuckle down, and be less snarky and lackadaisical). Ridzik almost immediately gets on the wrong side of Danko with his irritating curiosity and sarcastic nature; Ridzik sees chaperoning and being lumbered with Danko as a shitty deal, one akin to babysitting, which is a constant headache to his overly stressed superior, Commander Lou Donnelly (Boyle). Hot-headed and trigger happy, Ridzik is eventually shown to be incensed when Rostavili’s goons callously gun down Gallagher to rescue their boss and at being constantly left in the dark (and the lurch) by Danko’s standoffish nature. Although their personalities and methods clash and Ridzik is irritated at being stuck with “Gumby” and having to deal with his strait-laced, blunt attitude, Ridzik proves invaluable to Danko’s investigation. He takes him to visit the enigmatic, blind, drug dealer Abdul Elijah (Brent Jennings) in prison and learns that Rostavili has been working with the local street gangs to smuggle cocaine into Moscow. Unfortunately, whether because of cruel fate or his own abrasive behaviour and questionable methods, Ridzik is beset by misfortune no matter how hard he tries; he gets hot coffee splashed on his crotch, is forced to endure a tetanus shot, and is constantly being reprimanded even for things out of his control. However, he and Danko have more in common than they’d care to admit, which ultimately leads to them reaching a mutual respect and understanding when it comes to nailing Rostavili by any means necessary.

Danko’s blunt methods and standoffish personality bring major headaches for Ridzig.

Although Danko is generally portrayed as a stoic and almost emotionless machine (especially compared to his more emotional and bombastic peers in Chicago) and with an extremely strong sense of duty, he’s not above moments of levity and emotion. He owns a parakeet that he’s extremely protective of, is clearly rattled when his superiors blame him for Rostavili’s escape (even though he did nothing wrong), and shown to have a close relationship with Yuri, one that sees him both amused by his partner’s brand of banter and driven into an obsession towards Rostavili, whom he relentlessly pursues to make pay not just for the laundry list of crimes he’s perpetrated against the Soviet Union, but for Yuri’s death as well. Upon landing in Chicago, Danko doesn’t waste time or words getting right down to business; he bluntly greets his peers and impassively liaises with Donnelly and his officers simply to get his hands on Rostavili and reacts with stoic disinterest when Donnelly and even Ridzik challenge his aggressive methods and unlicensed firearm. Danko’s standoffish demeanour is exacerbated not just by the tensions surrounding the two nations but by his direct orders not to air Russia’s political and social problems in public, and his obvious embarrassment regarding the violent past of his country. It also doesn’t help that he’s largely disgusted by the decadent West and the excess of Capitalism; he despairs at their lack of discipline, the lawlessness of their streets, and their obsession with sex and debauchery. Danko’s has a very methodical approach to his job (even though all he has is a mysterious locker key to go on) and is granted license by Donnelly to continue his investigation since he’s a “loose cannon” that will either get results or take the fall through his actions, but not above being reprimanded when he pushes his luck too far. An extremely private individual, Danko reluctantly shares details of his life and career with Ridzik, revealing a morbid background that has hardened him into an instrument of uncompromising justice, yet even he shows sympathy towards deluded fitness trainer Catherine “Cat” Manzetti (Gina Gershon), just one of many women Rostavili has wooed into marrying him and acting as a patsy for his operations out of misguided devotion.

Rosta is a cruel manipulator with an underused gimmick who plots to spread cocaine throughout Moscow.

Rostavili (who has taken the clever alias Viktor Rosta) is depicted as a reprehensible and callous criminal, one who is seen as a poison to the great Soviet Union because he floods Moscow with drugs and threatens to upset the strict, carefully maintained balance of law and order. A snarling, embittered Georgian man who feels slighted by prejudice towards his people, Rosta has nothing but disgust for authority, especially the Moscow Militsiya, and delights in defying them both explicitly and in the peddling of cocaine. Rosta flees to Chicago after being outed in Moscow and immediately sets himself up as the newest crime boss in town; alongside his fellow Georgians, he establishes an intricate network of underworld contacts and associates and a simple system of communication using go-fers, telephone booths, and torn bills to peddle his wares with the aim of smuggling $5 million worth of cocaine into Moscow using local gangs and even a shame marriage, one he ends in brutal fashion after Cat tries to escape his clutches, revealing himself to be as calculating as he is cruel. Unfortunately, a disruption in his operation causes him to get a little sloppy and be arrested for speeding, alerting Moscow to his presence and causing Danko to pursue him with a vengeance. Although Rosta escapes custody, he loses the key to his drug stash in the process, and this naturally becomes his primary goal; he lures Danko into an ambush and attempts to first appeal to his patriotism and then bribe him into handing it over, to no avail, much to Rosta’s disgust. Rosta then has his assassin, Josip Baroda (Tengiz Borisoff), impersonate a nurse to murder his own man (Roger Callard) before he can talk, before using his gang buddies as bait to distract Danko so he can retrieve his key and callously murdering Cat, bringing major heat on both Danko and Ridzik.

The Nitty-Gritty:
As was often the case around this time, the depiction of the Soviet Union and Russians is greatly exaggerated for comedic effect. Well, I say that but for all I know Russians really were massive, surly, patriotic robots during this time, but just going by the bombastic soundtrack and the in-your-face presentation of Moscow and Russian culture as this uncompromising and ruthless society makes me assume that these elements were enhanced to paint them comedic opposites to the more laidback and carefree United States. This forms much of the film’s comedy; Danko’s peers and superiors mock America’s theatricality, Danko (regal in his pressed uniform) stands out like a sore thumb on the streets of Chicago, and then there’s the obvious contentious relationship between him and Ridzik. Given the genre of the film, it’s tempting to make parallels to Lethal Weapon, but they don’t really have much relevance here beyond some superficial similarities; for all his talk of “Miranda Rights” and due process, Ridzik isn’t exactly a by-the-book cop so seeing him chew Danko out for his more extreme and blunt methods is oddly hypocritical considering he openly plants incriminating evidence on “Streak” (Brion James). Some of the best moments in Red Heat are born from Danko’s inability to understand American slang and humour and his commentary on the decadent West compared to the more efficient (and brutal) nature of the Soviet Union when it comes to punishing criminals and dealing with politicians and drugs alike. With Schwarzenegger being at his physical peak, Danko’s punches land with comic book-style power and he’s shown to be extremely formidable. Even he isn’t impervious to damage, however, as seen when Rosta’s attack leaves him with a nasty concussion, but naturally he’s up and about before too long.

Despite their differences, Danko and Ridzik work together to stop Rosta and part as friends.

Of course, it wouldn’t be a buddy cop movie without some shoot-outs: Danko gets into violent gunfight at the beginning (somehow avoiding being shot despite being such a big target in a small space), but Ridzik’s bust of Salim’s (J.W. Smith) apartment is noticeably more frantic and involves a lot more guns and chaotic shouting. Danko also impresses with his massive Soviet cannon and .44 Magnum, gunning down Rosta’s goons in glorious ‘80’s fashion, complete with blood squibs and crashing glass. Uniquely, Red Heat concludes with a bus chase through the busy Chicago streets; this comes after Ridzik’s sleazy brother-in-law, Pat Nunn (Michael Hagerty), inadvertently solves the mystery of the locker key, which sees Ridzik and Danko confront Rosta at the bus station. Unfortunately, a conflict of opinion regarding which one of them gets to take him in allows Rosta to flee in a stolen bus, so the two commandeer one of their own to pursue him. This results in a surprisingly frantic chase considering the size and unwieldy nature of the buses and sees them careening through traffic and landmarks alike, all while Ridzik loudly curses in frustration. Ultimately, Danko and Rosta drive at each other, each one determined to see the other dead regardless of their own life. Luckily for Danko, Ridzik is on hand to force a last-second swerve, resulting in minor injuries for them and a final, blood-soaked showdown between Danko and Rosta that sees the despicable drug pusher gunned down. Despite their differences, Ridzik and Danko part as friends; they even exchange wrist watches in the time-honoured tradition of the Soviets (though Ridzik gets amusingly shafted on the exchange) and agree that, while their countries may have their differences, they’re “police officers, not politicians”.

The Summary:
Although I grew up watching Arnold Schwarzenegger films and I was (and still am) a massive fan of his, Red Heat is one of his movies I’m not as familiar with. I didn’t see it until I was much older, so I don’t have the same nostalgia for it as I do his other films. While this doesn’t mean I’m any less entertained by it, I can’t say I often choose to watch it over his other films or other, more enjoyable buddy cop flicks. Schwarzenegger is great in this role; it plays into the strengths that made him so memorable in The Terminator while also allowing him to showcase a different range of emotions, such as a subdued sense of duty and an implacable determination to get his man. I also really enjoyed Belushi here as the wise-ass jerk of the two, and I think they had real chemistry together, but I feel like the film never lives up to the potential this pairing has. It’s weird seeing Ridzik be such a smart-ass to everyone and yet lecture Danko on proper procedures even when he’s (as in Ridzik) brazenly breaking the rules; their relationship is made wildly inconsistent because of this and I think it would’ve been better if Ridzik had been the hot-headed loose cannon and Danko had been the by-the-books military man, with the two then learning from and understanding each other’s perspective across the film. Instead, while it seems to lean that way, Ridzik wildly jumps from doing things right, to defying his orders or openly insulting his superiors, and between criticising and admiring Danko from scene to scene, needlessly complicating their pursuit of Rosta. The action and gunplay was decent, and the film’s definitely leaning more into the cop drama aspects of Lethal Weapon rather than the comedy/action of its sequels, but I don’t think it really out-does Lethal Weapon in this regard. Its main unique aspect is the dichotomy between the US and Russia, with the US being mocked and criticised for its debauchery and Russia for being so uptight. It’s amusing, and I liked the clash of styles and methods, but it loses a lot of impact due to the aforementioned inconsistent tone and kind of feels like it was just an excuse to poke fun at the militant Russians. Ultimately, it’s a decent enough movie but there are better Schwarzenegger and buddy cop movies out there; it’s a quick watch (maybe too quick at times, resulting in a serious lack of screen time for Rosta) with some potential, but I can’t rate it much higher (despite the chemistry between the two leads) since it squanders a lot of that potential.

My Rating:

Rating: 3 out of 5.

Pretty Good

What do you think to Red Heat? How do you think the film holds up against other buddy cop movies and where would you rank it against Arnold’s other films? What did you think to Schwarzenegger’s portrayal of the stoic Danko and his banter with Ridzik? Do you feel the film had the right balance of action and comedy or were you also left a bit deflated by it? What did you think to Rosta and commentary on US and Russian society? Do you have any memories of the Cold War? How are you celebrating Schwarzenegger’s birthday today and what is your favourite Schwarzenegger film? Whatever you think, go ahead and leave your thoughts below or drop a comment on my social media.

Movie Night [Captain Picard Day]: Star Trek: Insurrection 


As amusing detail in the Star Trek: The Next Generation (1987 to 1994) episode “The Pegasus” (Burton, 1994) is that the crew and children of the U.S.S. Enterprise-D celebrate “Captain Picard Day” on Stardate 47457.1, which roughly translates to this day, the 16th of June. They do this by producing drawings, models, and paintings that the bewildered Captain Jean-Luc Picard (Patrick Stewart) must then judge. I, however, am using this as another good excuse to delve into some more Picard and Next Generation content.


Released: 11 December 1998
Director: Jonathan Frakes
Distributor: Paramount Pictures
Budget: $70 million
Stars: Patrick Stewart, F. Murray Abraham, Brent Spiner, Donna Murphy, Jonathan Frakes, Marina Sirtis, and Anthony Zerbe

The Plot:
When Captain Picard uncovers a Starfleet conspiracy to steal the rejuvenating properties of the peaceful Ba’ku, the crew of the U.S.S. Enterprise-E rebels to protect the functionally immortal adopted inhabitants from being forcibly relocated by corrupt Admiral Matthew Dougherty (Zerbe) and the warmongering Ahdar Ru’afo (Abraham).

The Background:
Once the popular Star Trek: The Next Generation series came to an end, the crew followed in their predecessors’ footsteps and moved on to the big screen. Although the highly anticipated meeting between Captain Picard and Captain James T. Kirk (William Shatner) failed to live up to the potential of its premise, it did well at the box office. However, while the sequel (one of my favourite Star Trek movies), Star Trek: First Contact (Frakes, 1996), outdid its predecessor considerably with its $30 million gross, Paramount wished to lighten to tone for the next film. After some deliberation, writer Michael Piller based the story around the quest for everlasting youth; one draft saw Lieutenant Commander Data (Spiner) killed off, and star Patrick Stewart was adamant that the script remain true to his arc from First Contact by fighting an ethical battle. Star Trek: Insurrection was the first Star Trek film to replace traditional model shots with CGI sequences, though fifty-five full sets were constructed to build the Ba’ku village and the Son’a were brought to life through extensive prosthetics and make-up effects. With a worldwide gross of over $117 million, Star Trek: Insurrection made a bit less than its predecessor and was met with mixed reviews. Critics noted that the film was little more than an extended episode of the TV series and a sluggish experience, though others were impressed by the performances and character moments. Of course, the Next Generation crew would return regardless for an unmitigated critical and commercial, leading to a franchise reboot in 2009 before the cast and crew finally reunited almost twenty years after their last adventure.

The Review:
It’s a commonly held belief that all the odd-numbered Star Trek movies are bad, and all the even-numbered Star Trek movies are good; while this is naturally subjective (I prefer the fifth movie to the sixth, for example), I can’t deny that Star Trek: First Contact is one of my favourites in the franchise. After the snore-fest that was Star Trek Generations, First Contact delivered all the action and intrigue I’d expect from a Next Generation film so I was naturally excited to see what the crew would get up to in their next film. Imagine my disappointment to find that Star Trek: Insurrection was a more light-hearted, character-driven romp that was both a re-framing and a contradiction of the Next Generation episode “Journey’s End” (Allen, 1994). Don’t get me wrong, I fully understand that Star Trek is about much more than just space battles and action-orientated plots, but some of the worst episodes across the franchise are those that focus more on politics, philosophy, and slower, less engaging plots so I’ve often had a contentious relationship with this film. Ironically, Star Trek: Insurrection forgoes a lengthy title sequence and instead displays the titles while introducing us to the Ba’ku, who live a simple live free of technology. They’re people of the land who grow their own food and work together in peace and harmony, and have no idea that Starfleet are secretly monitoring them using special cloaked suits and a cloaked outpost. However, the Ba’ku are alerted to their presence when Lieutenant Commander Data suffers a sudden malfunction, attacking Starfleet’s officers and their Son’a allies, exposing them to the locals and terrifying children like Artim (Michael Welch).

When Data malfunctions, Picard investigates and uncovers a startling Starfleet conspiracy.

When we catch up with Data’s crewmates, they’re in the midst of welcoming a new, if technologically underdeveloped, race into the United Federation of Planets to help replenish the Federation’s losses at the hands of the Borg and the Dominion. This, sadly, just makes me wish that we’d had a Next Generation/Deep Space Nine (1993 to 1999) film that focused on the conflict with the Dominion. Not only was this a catastrophic and significant story in Star Trek lore, it also would’ve given the Deep Space Nine cast some time in the spotlight. Instead, we’re left with Picard’s awkward (if amusing) interactions with the relatively primitive Evora and an explanation for Lieutenant Commander Worf’s (Michael Dorn) presence that’s so weak the characters simply interrupt him rather than dwell on it. Luckily for Picard, Admiral Dougherty pulls him away from these diplomatic duties to request Data’s schematics; although Picard supplies this information, his concern for his friend and crewmate sees him disregard Dougherty’s suggestion to avoid coming in person because of “environmental concerns”. When they arrive, Data is said to have taken hostages and has stolen a Federation shuttle and Dougherty is under pressure from his Son’a ally, Ahdar Ru’afo, to destroy the android. Picard convinces the Admiral to let him and Worf attempt to shut Data down by distracting him with an amusing chorus from H.M.S. Pinafore; or, The Lass That Loved a Sailor (Sullivan and Gilbert, 1878), only to be embarrassed when Data’s “hostages” have been treated as guests by Anij (Murphy) and Sojef (Daniel Hugh Kelly). Picard is both disgusted to find that Starfleet have been wilfully disregarding the “Prime Directive” of non-interference by spying on the Ba’ku and surprised to find the Ba’ku are a warp-capable race with considerable knowledge of technology, they just choose not to employ it in favour of enjoying the tranquillity of their adopted world and the “metaphasic particles” that bestow rejuvenating effects upon them.

Both Picard and Data connect with the Ba’ku and strongly opposed Starfleet’s plans to relocate them.

Picard feels a renewed vigour thanks to the Ba’ku and an intense admiration for the culture, alongside an obvious attraction to Anji that drives him to learn more about their people and their journey. Sojef reveals that the Ba’ku were once on the verge of self-annihilation and fled to establish a peaceful sanctuary some 309 years previously, and Picard is disgusted by the plot to relocate the Ba’ku, who refuse to take up arms and lower themselves to war. Thankfully, Picard is outraged by the blatant disregard for Starfleet’s guiding principles and is on-hand to fight for their continued survival. He’s in awe of their unique affliction, which enables them to live longer, healthier lives, continuing an ongoing theme of his advancing years and mortality that’s laced throughout the Next Generation movies. Although tempted to bask in the Ba’ku’s power, Picard’s knowledge of human history drives him to oppose Dougherty’s schemes; aghast by the Federation Council’s claim upon the Ba’ku, Picard has an impassioned, defiant confrontation with Dougherty and essentially goes rogue from Starfleet to prevent past atrocities happening gain. While initially somewhat hostile towards Picard, Anji is unique amongst her people in that she has a fascination for technology; she’s horrified to discover that the Federation are planning to covertly take her people off-world but warms to Picard after being amused by his curiosity. She encourages him to take the time to embrace the moment, to stop analysing and just give himself fully to life, a perception heightened by the Ba’ku and which allows them (and, eventually, Picard) to effectively slow down a single moment in time in order to appreciate life and survive fatal injuries. Although he’s now capable of expressing emotions, Data remains as curious and socially awkward as ever. Star Trek: Insurrection explores new layers of his humanity and character growth through his relationship with Artim, a Ba’ku boy both fascinated and afraid of the android’s capabilities since he’s grown up devoid of technology. Although it takes some effort for Data to convince Artim that he’s not a threat, Artim eventually teaches Data the value of playing and having fun, allowing Data to experience a degree of the light-hearted focus of the film despite not being affected by the metaphasic particles. Data also proves invaluable in setting the plot in motion since it’s his brief malfunction that attracts Picard to the Ba’ku, is instrumental in getting Picard and Anji to safety by acting as a flotation device, and he who exposed the Federation plot.

The rejuvenating effects of Ba’ku affects the crew in emotional and comedic ways.

The Ba’ku’s metaphasic particles have a rejuvenating effect on the rest of the crew as well (strangely even before the Enterprise-E reaches Ba’ku), though it’s primarily played for laughs through Worf’s struggles withs Klingon boils and rising “aggressive tendencies” due to essentially suffering through Klingon puberty. The planet’s influence also gives Commander William Riker (Frakes) and Counsellor Deanna Troi (Sirtis) the chance to rediscover their passion for each other with carefree, adolescent playfulness. This not only sees Troi shave Riker’s trademark beard (in a sensual bubble bath, no less) after reacting with impish disgust to his facial hair and rekindle their romantic relationship, injecting a little flirtatious sexuality into the usually less romantically inclined Next Generation narrative. In addition to joining Picard’s rescue team, Doctor Beverly Crusher (Gates McFadden) reveals the extent of the planet’s rejuvenating effects to the captain through examinations of the crew, noting increased metabolism and energy from exposure to the metaphysic particles. She’s also the one who delivers crucial exposition into the Son’a, revealing that they and the Ba’ku are one and the same. Concerned for his friend’s welfare, Lieutenant Commander Geordi La Forge (LeVar Burton) puts his engineering expertise and knowledge of Data’s systems to work to discover that the android was damaged by a Son’a phaser after he discovered the elaborate holoship they plan to use to smuggle the Ba’ku off the planet. Throughout the film, Geordi struggles with his cybernetic optical implants, but sadly misses out on exploring the emotional potential of his restored eyes in any depth; however, Burton expresses profound emotion in conveying Geordi’s appreciation at seeing a sunrise with his own eyes for the first time in his life. Although Picard fully intends to go solo in his mission to defend the Ba’ku, Worf, Data, Troi, and Crusher rebel alongside him while Riker and Geordi appeal to the Federation Council. Although reluctant to rely on technology to safeguard his people, Sojef mobilises a mass evacuation to the tunnels in the surrounding mountains while Picard and his crew defend them from the Son’a attack

Dougherty allies with the Son’a, unaware that they wish to destroy their benevolent kinsmen.

Dougherty has allied with the Son’a and their leader, Ahdar Ru’afo, in a bid to monitor and safely displace the Ba’ku so as to harness the metaphasic particles for wider use. This is an alliance of convenience since only the Son’a have the means to harvest the particles, but Dougherty sees Ba’ku as a chance to save and improve countless lives despite the fact that this will essentially leave the planet a barren wasteland. While Dougherty fully believes that he has every right to do this since the Ba’ku barely number six-hundred and aren’t indigenous to their world, he’s adamant that the mission falls within strict Federation procedures, meaning he values subterfuge and patience to avoid unnecessary attention and bloodshed. Ru’afo finds Dougherty’s insistence on rules and regulations first amusing and then increasingly aggravating since he believes it’s slowing things down when brute force would achieve the same means much faster. Riker and Troi’s research show the Son’a to an aggressive, oppressive, war-like race who conquer and subjugate others for riches and power, but Dougherty is forced to rely on their weapons and expertise since the Son’a are exiles from the Ba’ku people and thus offer unique insight into the planet’s metaphasic properties. Ru’afo’s frustration not only comes from his jealousy and desire to avenge himself on his former people, but also a desperate need to bask in the Ba’ku’s rejuvenating properties since he’s reached the limits of genetic manipulation and many of his people cannot afford to wait for the particles to naturally improve their condition. Ru’afo and his people are dangerous and driven, but essentially outcast adolescents lashing out at their parents; we see this in Ru’afo’s right-hand man, Gallatin (Gregg Henry), who begins to doubt their mission as Ru’afo’s mania increases. Played with an intense, psychotic glee by accomplished stage actor F. Murray Abraham, Ru’afo’s true nature is exposed as his aggravation increases. While he goes along with Dougherty’s plan to covertly relocate the Ba’ku, he convinces the Admiral to sign off on an attack on the Enterprise-E (in one of my favourite exchanges in the film) when they refuse to leave the area and violently ends their partnership when Dougherty and his “procedures” get in his way once too often, leaving Ru’afo free to harvest the metaphasic particles with destructive force.

The Nitty-Gritty:
I mentioned earlier about the themes of mortality; the idea of Picard’s days being numbered and time being against him permeates the Next Generation films and is a clear holdover from the Original Series movies, where the advancing age of these characters was often at the forefront. Star Trek: Insurrection gives the whole crew the chance to rediscover their youth; renewed by the Ba’ku, there’s a playful energy on the Enterprise-E that sees even Picard revelling in his newfound energy. Picard, who has spent most of his life in space going from mission to mission, is severely tempted to slow down and settle on Ba’ku, whose people are free from the burdens of responsibility, and feels more alive than ever thanks to the planet’s influence. This is in stark contrast to the Son’a; exiled from the planet after a destructive rebellion, the Son’a are bitter and twisted and clinging to life by any means necessary, desperate to avenge themselves on their parents like raging children. Finally, a huge aspect of Ru’afo’s frustration with Federation procedures is predicated on his belief (and that of many during this time) that Starfleet, like Dougherty, is “old”. Extremists such as he recognise that the Federation has suffered crippling losses recently and is losing support, allowing him to aggressively influence the Admiral’s reluctant approval for the Son’a to intercept the Enterprise-E.

What little space action there is here is, like many effects, spoiled by poor CGI.

Star Trek: Insurrection does offer a few new visuals amidst its mostly middling plot; the opening sequence, in which Data attacks Starfleet personnel while partially cloaked, showcases some fun invisibility effects, as does the massive cloaked holoship that fascinates both Artim and Anji and reveals to Picard the blasphemous extent of Dougherty’s plan. However, I can’t help but notice that the ships and space action have taken a dramatic step back; CGI seems to have replaced all the traditional model shots and it looks down-right cartoonish at times, robbing Ru’afo’s flagship and its skirmishes with the Enterprise-E of a lot of their appeal. Once again Riker is left in command of the Enterprise-E and, once again, he’s hampered by environmental factors; the “Briar Patch” that surrounds Ba’ku makes space combat extremely dangerous, and the Son’a’s employment of a “subspace weapon” leaves Geordi with no choice but the eject the warp core to save the ship and Riker forced to manually highly volatile “metreon gas” to destroy the Son’a ships. However, most of  action sequences take place on the planet’s surface; Picard and Data have a brief shoot-out with a Son’a guard aboard the holoship but the most prominent action sequences come as Picard and the others desperately defend the Ba’ku. This sees the village bombarded by phaser shots as the Son’a target the transport inhibitors, has Picard and the others fending off Son’a drones that forcibly transport the Ba’ku, and leaves Anij near death from the Son’a attack. Conversely, the Son’a are presented as one of the more unsettling Star Trek species; without the rejuvenating effects of Ba’ku, the Son’a have taken on a decrepit, almost mummified appearance. They’re forced to rely on genetic tampering and surprisingly gruesome cosmetic surgery to prolong their lives, warping and stretching their skin to the point where they are almost unrecognisable from their people, the Ba’ku, and often suffer from splits and lesions when they become too emotional. Although the CGI used to render their skin-stretching technology leaves a lot to be desired (especially compared to the more practical effects used to achieve the same means), it does result in a gruesome death scene for Admiral Dougherty when Ru’afo forces him into the machine and tears his face apart.

Although tempted to stay after Ru’afo’s defeat, Picard chooses to continue fighting oppression.

Despite Picard, Worf, and Data’s best efforts to get the Ba’ku to safety, most of them are abducted by the Son’a, including Anij and Picard, who’s more than ready to face a court martial if it means exposing Dougherty’s plot and reveals that the Admiral has gotten mixed up in a blood feud between the exiled Son’a. With the misguided Dougherty dead, Ru’afo orders the deployment of the “collector” (a set of sadly laughable CGI solar sails), despite Gallatin’s reservations about annihilating their former people. Picard appeals to Gallatin’s humanity and convinces him to aid him in opposing Ru’afo’s plan. Data then distracts Ru’afo with tachyon bursts to his flagship, forcing Ru’afo to reset their shield frequencies to avoid being destroyed by the “thermolytic reaction” the collector will produce. This creates an opening for an entertaining deception that sees the Son’a transported, en masse, to the holoship and momentarily fooled by a holographic simulation. Ru’afo quickly discovers the trick and is enraged; he transports himself directly to the collector to restart the process and Picard is forced to confront him, one-on-one, in the collector’s surprisingly sparse control room. After giving Ru’afo the runaround, Picard prepares to meet his end to destroy the collector and save the Ba’ku; luckily, the Enterprise-E arrives just in time to beam him to safety, leaving Ru’afo to go up in flames with his diabolical aspirations. Thanks to Riker, Starfleet halt the Ba’ku relocation plan and launch a full investigation and the remaining Son’a surrender, allowing Gallatin to bashfully reunite with his parents on Ba’ku. Although tempted to stay on the planet, and with Anij, Picard vows to continue protecting the universe from threats both foreign and domestic to ensure that the Federation doesn’t lose its way and repeat the worst mistakes of human history, and the crew return to the ship victorious, reinvigorated, and ready for their next adventure.

The Summary:
Even now, I remain conflicted about Star Trek: Insurrection: on the one hand, it’s a decent, surprisingly emotional adventure for the crew and a far more light-hearted escapade than the last film but, on the other hand, Star Trek: First Contact set a pretty high standard and Insurrection doesn’t come close to matching it. Fundamentally, they are two different films, however, just as different episodes of Star Trek told different stories and had different aspects that made them appealing. Some prefer the character-based stories; others the diplomatic stories or ruminations on age, humanity, and morality; and others prefer the more action-orientated episodes. For me, a Star Trek movie needs to hit all of those beats to have the most appeal and, while Star Trek: Insurrection does try to do this, it falls a little flat for me and comes across as a far too subdued production as a result. It’s a shame as there are some interesting elements here; the continued narrative of Picard’s age, for one thing, and the presentation of Starfleet as a less benevolent entity. Picard shines through his staunch defence of the Ba’ku but it’s interesting to learn that he had completely different stance on the same matter in “Journey’s End”. I liked seeing the crew be affected by the metaphasic particles, even if it is largely just played for laughs, and it’s mildly adorable to see Data explore what it means to be a child and Picard to consider settling down, even if neither of these plot points carry through to the next film. F. Murray Abraham was great as the conniving, desperate Ru’afo; I loved his frustration with Dougherty and his rules, but it’s not enough to salvage the film for me, especially when you remember the lacklustre special effects. Ultimately, it’s a more subdued and grounded Star Trek adventure but one I rarely find myself revisiting or really thinking about, so I’d still choose to watch Star Trek: First Contact any day.

My Rating:

Rating: 2 out of 5.

Could Be Better

What did you think to Star Trek: Insurrection? Where does it rank against the other Next Generation and Star Trek films for you? Do you prefer its more light-hearted, grounded story? What did you think to Ru’afo and the gruesome depiction of the Son’a? Did you enjoy seeing the crew be more playful and relaxed? What did you think to the idea that Starfleet would so brazenly abandon their principles? How are you celebrating Captain Picard Day today? Whatever your thoughts on Star Trek: Insurrection, or Star Trek in general, go ahead and share them below and be sure to check out my other Star Trek reviews.

Movie Night: The A-Team

Released: 11 June 2010
Director: Joe Carnahan
Distributor: 20th Century Fox
Budget: $100 to 110 million
Stars: Liam Neeson, Bradley Cooper, Quinton “Rampage” Jackson, Sharlto Copley, Jessica Biel, Brian Bloom, and Patrick Wilson

The Plot:
Colonel John “Hannibal” Smith (Neeson) and his crack Alpha Team (or “A-Team”) – narcissistic Lieutenant Templeton “Face” Peck (Cooper), former Army Ranger Sergeant Bosco “B.A.” Baracus (Jackson), and unstable pilot Captain H.M. “Howling Mad” Murdock (Copley) – are dishonourably discharged and imprisoned after being framed for murder. After escaping from their prisons and reuniting, these highly adaptable and skilled soldiers must uncover a plot by a corrupt CIA operate and clear their names in the process.

The Background:
Between 1983 and 1987, viewers were treated to the exploits of the A-Team, soldiers of fortune created by writers and producers Stephen J. Cannell and Frank Lupo as a spiritual successor to other action-packed television shows, but with Mr. T as a selling point. To the surprise of many, The A-Team proved a big hit and bolstered Mr. T’s career, and development of a feature film began as early as the 1990s. After a proposed Ice Cube-helmed production fell through in 2008, the film finally got underway with Liam Neeson and MMA fighter Rampage Jackson attached to star. Stars Bradley Cooper and Sharlto Copley rode in to the premiere on a real Army tank, but The A-Team was met with middling reviews and an unimpressive $177.2 million box office. With critics and even the cast of the TV series attacking the film’s incomprehensible plot and mindless action sequences, a proposed sequel was unceremoniously cancelled, but I’ve always had a soft spot for it and figured today was a good excuse to revisit it since it’s Liam Neeson’s birthday!

The Review:
Since I grew up in the nineties, I never actually got to watch The A-Team as a kid. The show’s initial broadcast was right around the time I was just a little baby, and I don’t remember seeing too many re-runs on television, so I wasn’t as aware of it as other shows from that time, like Knight Rider (1982 to 1986) and Quantum Leap (1989 to 1993) since re-runs and broadcasts of those shows were much more accessible. However, I knew of the show, its distinctive theme music and opening narration, and the mainstream iconography of star Mr. T but, even now, my primary experience of the franchise is through this movie. The film begins with an extended opening and action sequence that brings the titular team together and establishes some of their defining character traits. Hannibal begins in cuffs and mercilessly beaten and threatened by corrupt Mexican Federal officers, who mock his lack of foresight and underestimate his tenacity. Easily freeing himself and cuffing two attack dogs, the seasoned Colonel sparks up a trademark cigar and heads out to rescue Face, who’s facing a slow and painful death at the hands of the vengeful General Javier Tuco (Yul Vazquez). Along the way, providence strikes as Hannibal crosses paths with B.A., a dishonourably discharged Army Ranger who first aids him in rescuing Face and then proves instrumental in helping them liberate their pilot, Murdock, from an Army hospital for a daring escape back to American soil. This opening tells us that Hannibal always has a plan and is highly adaptable, Face is impulsive and often doesn’t understand his commander’s plans, B.A. is a tough-ass brute who hates flying, and that Murdock is absolutely out of his mind…and that these four comprise an almost superhuman Army unit when teamed together.

When his team is framed, Hannibal uses all his resources to fight to prove their innocence.

Thus, when the film jumps ahead to eight years, the A-Team has become well-established and well-respected. Essentially a dysfunctional family dynamic (with Hannibal as the patriarch and the others as his unruly “children”), they share the banter of siblings, chastising Murdock’s unpredictable nature but also finding it amusing when off-mission. While stationed in Iraq under the command of Hannibal’s old friend, General Russell Morrison (Gerald McRaney), Hannibal is approached by Central Intelligence Agency (CIA) Special Activities Division operative Vance Burress (Wilson), who operates under the codename “Lynch”, and offered a mission to recover United States treasury plates and over $1 billion from Iraqi insurgents. Though Defence Criminal Investigative Service Captain Charissa Sosa (Biel) tries to warn them off, Hannibal personally insists that they take point over glorified mercenaries Brock Pike (Bloom) and his private security firm, Black Forest, convincing Morrison to approve an elaborate black ops mission into Baghdad. It’s tough to think of a more competent and honourable leader than Hannibal; even after his team is framed for the theft of the plates, Hannibal tries to shoulder responsibility for the unsanctioned mission, but his men are so loyal that they refuse to be tried separately and thus all receive the same punishment. Experience has taught Hannibal to distrust the likes of Lynch and his CIA cronies due to their clandestine nature and he also doesn’t approve of the likes of Pike and Black Forest. Instead, Hannibal believes in the Army, specifically the Ranger division, since they have their boots on the ground and are doing all the fighting (and the dying) in the name of national security. A well-respected and decorated veteran, there’s little Hannibal hasn’t seen and done and he’s been in enough wars to know the value of planning; he meticulously plots out every detail of every engagement and follows the plan to the letter, even having backup plans prepared for the worst case scenario, so he is astonished and appalled when Morrison’s mission goes awry and the country he fought to protect turns against him so readily. Yet, even when dishonourably discharged and incarcerated, Hannibal is always thinking and planning; through his outside contacts and resources, he acquires better intel on Pike’s Arab backer than even Lynch and his entire motivation for throwing in with Lynch is predicated on the assurance that he and his team receive full pardons and their freedom.

Face strives to live up to Hannibal’s example while Murdock regularly throws caution to the wind.

While Hannibal is clearly the brains of the group, Face is his charming, charismatic protégé; a fast talker and notorious womaniser, Face is mainly defined by his carefree nature, immaculate good looks, and snarky sense of humour even in the face of his own execution. However, while Face’s arrogance and wise-ass nature border on the insane at times, it’s clearly depicted as a façade; deep down, Face is wracked by insecurity since he admires Hannibal so much and aspires to follow his example but worries that he’s not good enough to formulate plans as intricately as his mentor. Face’s impulsive nature raises Hannibal’s ire, primarily because Hannibal knows his protégé has the potential to be better and because the Colonel places such emphasis on preparation and planning. Face’s womanising ways are also depicted as both an asset and a weakness; it allows him to seduce and charm his way through missions but caused him unexpected pain it comes to his relationship with Sosa, the one woman he ever considered getting serious with before she got scared off by the prospect. Now immune to his charms, Sosa has a contentious relationship with Face, one exacerbated after his actions cause her to be demoted to Lieutenant. While Sosa is determined to track down the A-Team, she’s equally driven to identify and expose the conceited Lynch, who degrades her (and all women, it seems) and tracks her progress to mitigate her interference. Because of this, Face is forced to go off-mission to protect her from Pike and plead his innocence as part of Hannibal’s elaborate plan. She begrudgingly aids Face and the others to expose Lynch and redeem herself in the eyes of her peers and Face sees this as an opportunity to reconnect with her, which opens his eyes to his potential as a leader rather than simply being the point man. If there’s a word to summarise Murdock, it’s definitely “insane”. Whether he’s mentally unstable or simply having a good time is up for debate, but his skills as a pilot are not. Thanks to some physics-defying CGI and bonkers scenarios, Murdock pulls off some crazy stunts in anything from a helicopter to a tank and his unpredictable flying skills are so outrageous that they cause B.A. to develop a fear of flying and often place his team in more danger due to Murdock’s suicidal nature.

While Murdock is on point, B.A. is hampered by a pacifist angle and Rampage’s inferior acting ability.

Despite his lunacy, Hannibal believes wholeheartedly in Murdock’s abilities and inspires him to fully commit to the A-Team and their mission, and Murdock is deceptively smart. He easily fools hospital orderlies, press staff, and even border patrol with his uncanny way with languages and assumed personas. While Murdock’s erratic nature makes him a dangerous asset, one just as likely to set his friends on fire for a laugh as he is to rescue them from tight situations, he’s an unparalleled pilot and more than willing to risk his life for the cause, something demonstrated to the fullest when he willingly takes a bullet to the head in the finale. As far as I can tell, the character most different from his television counterpart is B.A.; initially a brave and aggressive former Ranger forged in airborne combat, B.A. is hampered by a crippling fear of flying thanks to Murdock’s insane aerial manoeuvres and becomes a pacifist while in prison. While Rampage certainly looks the part, being a large, tough dude with a bad-ass mohawk and acquitting himself well in his few fight scenes thanks to his MMA background, he’s easily the weakest of the cast. I can’t help but think Ving Rhames or Michael Clarke Duncan would’ve been much better choices for the role as Rampage just doesn’t have the acting chops to stand alongside his peers. B.A. is an extremely loyal and prideful character; he adores his sadly underutilised GMC Vandura but is fully committed to Hannibal’s cause during his time with the A-Team. However, incarceration brought B.A. a clarity he had never known and, by the time he’s freed by his former teammates, he’s reached a state of enlightenment that means he’s willing to help but refuses to kill, thereby robbing B.A. of many of his defining characteristics. B.A. offers a different type of comic relief compared to the blunt Hannibal, slick Face, and madcap Murdock; his street-based slang and attitude makes him an expressive and amusing figure and it is funny seeing him being subdued and coerced into getting back in the air, but the film strangely decides to base much of B.A.’s comedic appeal around his newfound pacifism.

Lynch and Pike’s efforts to acquire the plates require Hannibal’s meticulous planning to stop.

The A-Team crafts a narrative that paints regular soldiers as daring men and women who risk their lives for the greater good; any authority figures or shady government types who appear on-base rather than in the thick of it are treated with suspicion and hostility, which extends to both Lynch and Pike. Both Morrison and Hannibal note that Lynch is simply another expendable government stooge who’s not to be trusted, and Hannibal has nothing but contempt for Pike and his mercenaries, who he sees as a “frat boys with guns”. Hannibal and the others are distraught when Morrison is killed before their eyes and Pike is seen destroying the plates and the money, but these threats are waylaid when the A-Team and arrested and dishonourably discharged for violating their orders since Morrison is unable to corroborate their story. The A-Team’s subsequent focus is on avenging themselves against Pike and clearing their names and they are again forced to make a deal with Lynch to facilitate this when Pike tries to sell the plates to an Arab backer. A smug, arrogant pen-pusher, Lynch has no code of honour and no military experience; he’s a man of secrets and subterfuge who operates behind the scenes. Although he agrees to clear their names, he leaves the specifics of Hannibal’s escape to him and can’t be seen to be directly involved with their mission, making him as much of a liability as Sosa, who makes it her mission to track down the A-Team and bring them back in since she’s convinced that they’re in league with Pike. Lynch’s sole motivation is to acquire the plates for the benefit of the CIA, but he secretly plotted with Pike to steal the plates for himself and was double-crossed by the mercenary and never had any intention of honouring his deals with Hannibal. Unlike Lynch, and despite Hannibal’s disrespect, Pike is well trained and capable; he might take shortcuts and be a glorified mercenary, but he knows how to uncuff himself, handle various firearms, and how to approach a combat situation. Thus, while Lynch panics when in conflict and is heavily reliant upon others, Pike is perfectly happy to wield a rocket launcher and get his hands dirty with some gunplay.

The Nitty-Gritty:
Perhaps unsurprisingly, The A-Team is distinctly pro-military. If you’re in the Army or a Ranger then I’d imagine you’d get a lot more out of the film (or maybe not, I can’t speak to the accuracy of the Army’s depiction) but the message is pretty clear: soldiers are to be celebrated and mercenaries like Black Forest and government stooges are not to be trusted. Hannibal’s reputation is so strong he’s able to talk his way onto an Army plane despite being dishonourably discharged and his men follow him out of a deep sense of loyalty, which really sells the bond these men have forged through combat and adversity. For the most part, The A-Team delivers some exhilarating, PG-13 action; there’s a lot of bullets and explosions and stunts but it seems that the filmmakers originally wanted to be a little more risqué. Twice the film uses an “Adios Mike Foxtrot” gag that gets interrupted by big boom-booms and even B.A.’s “Bullshit” is drowned out by a slamming gavel, neither of which are particularly clever methods of censorship and make me wish the lines had been re-dubbed to something more acceptable for the film’s rating. Long-term fans of the TV show may also be somewhat disappointed that the entire film is essentially an origin story and to set up for the status quo of show, where the team were soldiers of fortune rather than simply trying to prove their innocence.

The action is massively over the top, but that doesn’t mean it isn’t fun!

Still, the action is loud, bombastic, and frenetic; it largely harkens back to the 1980’s action films of old, but with a modern flair such as quick cuts and wonky CGI in places. Things kick off well with B.A. slamming his van into fools and Hannibal single-handedly cutting down Tuco’s forces while Face rolls around in flaming tyres. This is followed by a fun, if over the top, aerial escape that sees Murdock avoiding heatseeking missiles by purposely stalling a helicopter in mid-flight and B.A. clinging on for dear life against an obvious blue screen as the crazed pilot fights to restart the chopper and fly the team to their reinforcements across the border. From there, we’re treated to a montage as the team enacts Hannibal’s outrageous plan to steal the plates, which involves Face and Murdock posing as South African reporters to steal cameras and press passes, B.A. constructing a powerful magnet to fit into a camera, and the liberation of batteries and resources from Black Forest to cobble together the kit they need to intercept the convoy carrying the plates. Thanks to Hannibal’s meticulous nature, the plan goes off without a hitch but ends with them being double-crossed and dishonourably discharged; with six months to plan an escape, Hannibal fakes his own death (with a specially poisoned cigar that almost sees him roasted alive), liberates Face from his comfortable prison cell, retrieves B.A. from a prison bus, and literally busts Murdock out of a mental hospital. This leads to easily the most ridiculous (but no less entertaining) sequences of the film where the team are forced to escape from their plane in a tank! Plummeting in freefall, Face engages in a dogfight with some drones before Hannibal directs Murdock to fire some carefully aimed shots that, thanks to a complete disregard for physics, slows their descent and lands them safely in a lake. Thanks to his intel, Hannibal pinpoints an opportunity to reacquire the missing plates; this involves a daring skyscraper heist that sees the Arab tossed out a window and his parachute being snagged in mid-air by Murdock’s chopper and a zip-line gunfight between B.A. and Pike that requires Hannibal’s intervention since B.A. refuses to take a life.

With Morrisons’s deception revealed, it’s up to Face to plan the team’s payback against Lynch.

Still, the mission succeeds and Hannibal’s worst suspicions are realised when the Arab is unmasked as a disillusioned and embittered General Morrison in disguise, having faked his death to screw Lynch out of the plates alongside Pike. Fully aware of this, Lynch offers Hannibal his freedom in exchange for killing Morrison, but it’s merely another deception to stall him while he calls in an airstrike on their location. Although Morrison is killed in the attack and Lynch frees Pike from Sosa’s custody to help recover the plates, Hannibal lets Face take point on concocting a double-cross. Knowing that Lynch is listening to Sosa’s phone, the two arrange to hand over Morrison and the plates in return for their pardons, planning to distract and intimidate Lynch using theatricality and Murdock doubling for Morrison, his head hidden and protected by a heavily armoured helmet. This plan brings all the character’s individual personalities and arcs together: Hannibal places his faith in his young protégé, Face steps up with a plan of his own and overcomes his insecurities, B.A. realises that he needs to fight to have his freedom (which culminates in him crushing Pike’s neck to protect Face), and Murdock gets his closest “near-death experience” yet. While the finale is hampered somewhat by some dodgy CGI on the shipping containers, some frantic editing, and chaotic explosions, it’s suitably thrilling and goes exactly to plan. Lynch is completely thrown off by all the theatrics, forcing Pike to take charge with a rocket launcher. With no choice but to get his boots on the ground, Lynch proves relatively competent with his martial arts but is thrown off when “Morrison” stirs to life and ends up exposed and in the custody of another Lynch (Jon Hamm). Despite Sosa’s protestations, the A-Team are also arrested for escaping federal custody; however, a key slipped to Face through a kiss from the re-promoted Sosa allows the team to immediately escape and begin new lives as soldiers of fortune.

The Summary:
I feel like The A-Team doesn’t get talked about a whole lot; it came out at a time when the action stars of the 1980s were returning to cinema screens and team-based, explosive action films were as prominent as smaller scale, intense-action thrillers and the first entries of the Marvel Cinematic Universe, so it’s easy to see how it would’ve slipped under the radar a bit. This is a shame as it’s a pretty enjoyable action romp; the cast (with the exception of Rampage) are all solid and have a lot of chemistry, with a snarky wit laced throughout the script and characters like the smarmy Lynch and arrogant Pike. Even though I don’t rate Rampage as highly as his co-stars, I enjoyed the titular team’s interactions and chemistry; I believe they’re firm friends, almost like family, and it’s fun seeing them bounce off each other. The A-Team really shines in its use of elaborate plans and amusing, enjoyable montages; I like seeing the team use various flimsy disguises, sleight of hand, and subterfuge as much as when they perform death-defying stunts and it’s very engaging seeing Hannibal’s meticulous plans come together. Unfortunately, it is a little too over the top at times; the CGI and ridiculous sequences like the “tank flying” and Murdock’s piloting are almost cartoonish even for a bombastic action movie, but it’s all in good fun and I think it comes together quite nicely in the end. I wonder how long-time fans of the TV series reacted to the film but, as a lover of many of these actors and the action genre, there’s more than enough here to keep me coming back for more. It’s a shame we didn’t get to see a sequel that was maybe more in-line with the show, but that doesn’t diminish the appeal of The A-Team and I’d say it’s definitely worth a re-watch if you’ve previously disregarded it.

My Rating:

Rating: 3 out of 5.

Pretty Good

Did you enjoy The A-Team? Were you a fan of the TV show and, if so, how do you feel the film holds up compared to it? Which of the team was your favourite and what did you think to the cast, specifically Rampage? Did you enjoy the over the top action sequences or was it a little too much for you? Would you have liked to see a sequel or a revival of The A-Team? How are you celebrating Liam Neeson’s birthday and what is your favourite Liam Neeson film? Whatever your thoughts, feel free leave them below or drop a comment on my social media and check out my reviews of other Liam Neeson films across the site.

Movie Night [RoboCop Day]: RoboCop 3


To celebrate the release of the dismal RoboCop (Padilha, 2014) on home media, June 3rd was declared “RoboCop Day” in the city of Detroit. While that movie wasn’t too impressive and had nothing on the original RoboCop (Verhoeven, 1987), this does give us the perfect excuse to talk, and celebrate, all things RoboCop on a specific day each year.


Released: 5 November 1993
Director: Fred Dekker
Distributor: Orion Pictures / Columbia Pictures
Budget: $22 million
Stars: Robert Burke, John Castle, Remy Ryan, Bruce Locke, CCH Pounder, Jill Hennessy, and Nancy Allen

The Plot:
Cyborg law enforcer RoboCop (Burke) is torn between upholding his pre-programmed directives and assisting desperate civilians when Paul McDaggett (Castle) and his violent militia aggressively evict people on behalf of Omni Consumer Products (OCP) to begin construction of Delta City.

The Background:
In 1987, director Paul Verhoeven turned Edward Neumeier and Michael Miner’s satirical take on 1980s commercialisation and media into RoboCop. A modest critical and commercial hit, RoboCop was followed by a sequel in 1990. Unfortunately, not only was Frank Miller’s script judged “unfilmable” (though many aspects were later repurposed into a comic book and this third entry), but Irvin Kershner’s RoboCop 2 was met with mixed reviews and a reduced box office. Miller returned to write the third film and was again frustrated by the lack of influence he had on the production; he concluded that the only way to circumvent this was to become a director. Although RoboCop’s supporting cast returned for the third film (despite some reservations), star Peter Weller declined to appear in favour of joining the cast of Naked Lunch (Cronenberg, 1991). He was replaced by Robert Burke, who struggled with the impressive Robo-Suit since he was taller than his predecessor and the costume wasn’t altered to accommodate this. Although RoboCop 3 was completed by 1992, the film’s release was delayed almost an entire year due to Orion Pictures going bankrupt and to increase its odds at the box office. Consequently, not only was the plot revealed by the tie-in videogame ahead of schedule, RoboCop 3 also failed to reach $50 million at the box office. RoboCop 3 was also subjected to scathing reviews; critics targeted the film’s tone, derivative plot, and mindless narrative, and very few have anything positive to say about this toned-down entry in the series. Ironically, RoboCop continued to be marketed as a family-friendly franchise going forward and it would take over five years for anything even remotely resembling the violent satire of the original to be evoked in a new production.

The Review:
It goes without saying that RoboCop has earned its place as a classic sci-fi action flick; it’s perfect blend of social satire, gory violence, and endlessly entertaining action was expertly balanced with some top-notch special effects and a poignant message about humanity and identity. I might be alone in thinking this, but RoboCop 2 remains an under-rated entry in the franchise for me; sure, it regresses RoboCop’s character a bit and retreads some of the same narrative beats, but it’s still got that same tongue-in-cheek sense of humour and some impressive practical effects make it well worth a re-evaluation. Since both films were such a big part of my childhood, I remember being excited for a third entry and things get off to a decent enough start in RoboCop 3. Detroit is worse than ever now that OCP has finally started breaking ground on Delta City, with eviction notices being served to the poorest and most destitute areas of the city like Cadillac Heights, demolition crews flooding the streets with the homeless, and fascist ex-military Urban Rehabilitators (or “Rehabs”) forcing people from the city or simply out-right executing them.

Sporting some new toys, RoboCop protects the innocent despite being surprisingly fragile here.

When we’re first introduced to RoboCop, we’re once again back to square one. While RoboCop still retains some aspects of his former personality and exhibits human compulsions such as loyalty and independence, he’s still bound by his four Prime Directives and subject to the whims of his creators. He’s packing some new toys this time around, most prominently his new arm cannon that lets him blast perps with a machine gun, fire rockets, and blast out a flamethrower, but he later also makes use of a prototype flight pack that also doubles as a recharge point for him. All these bells and whistles are great, but they don’t make up for the fact that Peter Weller has been replaced by the far less capable Robert Burke. Burke does a decent job emulating Weller’s performance but it’s just not the same, especially in his stilted delivery. While RoboCop is tended to by newcomer Doctor Marie Lazarus (Hennessy), his independence riles up the OCP’s newest representative, Jeffrey Fleck (Bradley Whitford), a leering, slimy corporate stooge who’s so frustrated by RoboCop’s humanity that he orders his emotions be circumvented with a special chip. Luckily, Dr. Lazarus recognises that RoboCop’s instincts and Murphy’s lingering personality are essential to the cyborg’s humanity and destroys the chip, allowing RoboCop to continue his duties. This does, however, bring him into further conflict with OCP’s more totalitarian methods; the Rehabs conflict with RoboCop’s Prime Directives but, in the end, his morals and humanity win out and he chooses to defend the helpless and homeless from McDaggett, a choice that leaves him severely damaged and branded a murderous fugitive by OCP’s PR team. RoboCop ends up in a hell of a state; a single blast from McDaggett’s grenade launcher is enough to almost do him in and leaves him in the struggling hands of the city’s destitute, who are led by feisty and outspoken Bertha (Pounder).

Although his partner dies, RoboCop is supported by some new allies, including an affectionate little girl.

Things don’t go so well for Robo’s long-time friend and partner, Anne Lewis (Allen). Both Dr. Lazarus and Lewis care for RoboCop; they’re the closest things he has to friends and can tell that he’s clearly conflicted regarding OCP’s “urban rehabilitation” project, which brings up painful memories of his former wife and child. Although she’s able to hold her own against the “splatter punks” at the start of the film, Lewis makes the rookie mistake of forgetting her body armour when she rushes to help RoboCop track down the resistance. Out of loyalty to her partner and seeing the state of the displaced residents of Cadillac Heights, Lewis joins RoboCop in opposing McDaggett and is summarily gunned down for her troubles, dying in RoboCop’s arms. Though he inexplicably forgets this promise to avenge her, RoboCop immediately storms the Rehab base after being repaired by Dr. Lazarus, unopposed by Sergeant Warren Reed (Robert DoQui) and his fellow officers despite the warrant for his arrest, to confront McDaggett, only to learn that Coontz (Stephen Root), a disgruntled member of Bertha’s resistance, has sold them out to McDaggett. RoboCop arrives too late to help, leaving Bertha and most of her followers dead, and both Dr. Lazarus and young orphan girl Nikko Halloran (Ryan) taken as hostages. Yes, inexplicably RoboCop, the all-action cyborg who made his name blasting would-be rapists in the dick, is saddled with a bright-eyed kid who’s conveniently a genius hacker capable of reprogramming an Enforcement Droid-209 (ED-209) and who helps RoboCop rekindle his paternal instincts. After being separated from her parents, who are subsequently executed, Nikko is taken in by Bertha and the resistance and encourages them to shelter RoboCop after he’s damaged defending them. Although they’re woefully under-equipped, outgunned, and forced to hide out in the sewers, the resistance is surprisingly capable; they boobytrap manholes to keep out unwanted visitors, use gadgets to change traffic lights and cover their escape, and it only takes about four of them to carry RoboCop into their hidden base whereas it took a dozen or so men in the last film. Although Nikko is a tech-savvy Robo fan and Moreno (Daniel von Bargen) repairs RoboCop’s body work, the resistance have no hope of repairing the cyborg so Nikko goes to Dr. Lazarus for help.

Desperate to get Delta City underway, the CEO turns to the ruthless McDaggett and the Kanemitsu Corporation.

Although OCP are making major progress preparing Detroit for aggressive renovation, the malevolent company is deep in the red; close to bankruptcy and being bought out by the Japan-based Kanemitsu Corporation, the new OCP Chief Executive Officer (CEO) (Rip Torn) and returning aide Donald Johnson (Felton Perry) have no choice but to rely on McDaggett and his Rehabs. Thanks to OCP controlling the media, the Rehabs are sold as a gentle, peacekeeping force who have people’s best interest at heart but the truth couldn’t be more different. McDaggett and his mercenaries are cruel and violent and tear through Cadillac Heights like a bull in a China shop. McDaggett is easily the best part of the film, chewing the scenery at every opportunity, calling everybody “chum” with a snarky sneer, ruthlessly waging war against the destitute civilians, and exhibiting an open prejudice against RoboCop and the idea of him being assigned to the Rehabs. When Nikko broadcasts the truth about McDaggett to the world, OCP’s stock plunges and, unwilling to shoulder the blame or listen to the CEO’s blustering threats, McDaggett plots to recruit the city’s police force in stamping out the resistance once and for all. However, when Reed and the other cops give up their badges and pensions rather than compromise their moral integrity, McDaggett is just as happy to arm the splatter punks, leading to an all-out war on the streets pitting the cops and the resistance against McDaggett’s forces. Unable to make good on their debts and promises, OCP lose all favour with the Kanemitsu Corporation, who send their unnervingly human “Otomo” androids (Locke) to make up for the CEO’s blunders. As you might expect from Japanese-manufactured product, the Otomos are far more versatile and capable than RoboCop, who looks like a tinker toy in comparison. Although silent and stoic, the Otomos are not only more outwardly human (one even smokes!) but they’re more agile, adaptable, and mobile, meaning they’re easily able to best RoboCop in combat and re-endanger his life with just a few blows and only losing out to him due to Robo packing superior firepower.

The Nitty-Gritty:
RoboCop 3 once again retreads the same ground as the last two movies when it comes to RoboCop’s story arc. Still lacking the fully human personality he fought so hard to regain at the end of the first film, RoboCop is again portrayed as struggling to discover and showcase his humanity due to his stringent programming and directives. Although it’s been very well established that he’s just as human as he is a machine, and everyone in the precinct openly and affectionately refers to him as “Murphy”, RoboCop’s emotions are again questioned by OCP, who seek to suppress them to make him a cold, calculating machine. More than ever before, RoboCop openly defies his creators despite the conflict this causes his system; perhaps it’s his defiance of Directive Four (“Never oppose an OCP officer”) which explains why RoboCop is so damn weak in this film. It seems he’s constantly on the brink of death and is easily disabled by shots he would previously shrug off, though this frustrating element does add to his vulnerability as a character. This is further emphasised in his empathy for the resistance, particularly Nikko, who forms a fast bond with RoboCop out of sheer awe (she is a proper techno-geek, after all) and he awkwardly rediscovers his former paternal instincts through his relationship with her. Again, it ties into an exploration of RoboCop’s vulnerable humanity (and is certainly less questionable that the weird sequence where Dr Lazarus purges RoboCop’s Prime Directives…again…and it seems to imply he has romantic feelings for the women in his life) but it just doesn’t fit the tone of the franchise. Maybe the filmmakers wanted to appeal to the little kids who had inexplicably latched onto the character, maybe they wanted to emulate Terminator 2: Judgment Day (Cameron, 1991) but, whatever their reasons, all they ended up doing was subjecting audiences to an annoying little brat who’s too smart for her own good.

Despite some ambitious ideas, RoboCop 3 fails to impress with its toothless violence and weak effects.

And it’s a shame as RoboCop 3 has a few redeemable elements to it. Basil Poledouris returns with his rousing score and the suit looks better than ever, especially RoboCop’s fancy new arm attachment that he sadly doesn’t use often enough (probably because it’s ridiculously overpowered and that doesn’t fit the theme of the movie for fragile old RoboCop). The city is even more dangerous and depressing as ever; described as a “warzone”, riots and violence run rampant from all sides, leading to the police department and oppressed citizens joining forces to fight back against the tyrannical OCP. While the film definitely veers more towards family friendly content, RoboCop 3 continues to be violent and full of social satire; in this case, it’s a commentary on how big corporations can control the media to twist the narrative in their favour and the juxtaposition of the Rehabs’ squeaky-clean public face with the brutal reality of their actions. This is best evidenced not just in the returning Media Break sections but also in the amusing animated advertisement for “Johnny Rehab” apparel that seems to be a commentary on R-rated movies like RoboCop being sold to children as toys. Although ED-209 makes a reappearance here, it’s little more than a cameo that further demeans the unreliable ‘droid and we’re denied a rematch between it and RoboCop. Thanks to spending most of the movie close to death, RoboCop can’t simply gun down his enemies like usual, meaning anticipation is high for his battle against Otomo. Unfortunately, as great and under-rated as Bruce Locke is, this fight is hampered by the slow, sluggish RoboCop, who lacks the reflexes and range of movement necessary to match his faster, more competent rival. Luckily for RoboCop, the Otomos prove as weak as he is in this movie and are easily dispatched, but these fights are definitely a far cry from the cyborg-on-cyborg action from the aforementioned Terminator 2. RoboCop 3 tries to make up for it with RoboCop’s new jet-pack attachment, which allows him to swoop in and save the day in the final act, but sadly this only appears very briefly and the composite effect used to bring it to the screen is pretty poor, which is a shame considering how cool the idea of a flying RoboCop is and how good the fire stunt on RoboCop was in the opening scenes.

After aiding his allies, RoboCop rescues his friends and OCP is finally brought to its knees.

After being slandered in the media, RoboCop is branded a fugitive, allowing McDaggett to fulfil his ambition of destroying the cyborg officer, which both he and the CEO believes will dishearten the resistance and allow them to sweep through Cadillac Heights and salvage their reputation. When Johnson suggests recruiting the city’s cops to join the effort, Reed and the others walk out and add their numbers to the resistance, co-ordinating the rag-tag rebels in standing against the Rehabs and the crazed splatter punks. Although RoboCop loses his chance at nailing McDaggett following a comical car chase in a pimped out lowrider, McDaggatt gets the last laugh by massacring the resistance base and even betrays the CEO after colluding with Kanemitsu (Mako) to level Cadillac Heights to make room for their own designs for the city. After barely besting Otomo and levelling the playing field for the cops and resistance, RoboCop storms into the OCP tower to confront McDaggett. Though two Otomos attack him, Nikko is able to reprogram the two androids into targeting each other using her magic laptop. Despite him having gone “war wacky” and craving all-out conflict, McDaggett is incensed by this as the Otomos are rigged to self-destruct, spelling doom for everyone in the tower. Luckily, RoboCop latches onto his jet-pack and flies Dr. Lazarus and Nikko to safety, leaving McDaggett and everyone in the building to perish in the blast. In the aftermath, a humbled Kanemitsu bows to RoboCop out of respect and summarily fires the CEO for his incompetence since OCP’s stock is in the toilet and RoboCop resolves to return to duty policing the streets, now once again free from his restrictive Prime Directives and able to think for himself.

The Summary:
How the mighty have fallen! RoboCop 3 is such a massive disappointment because it comes so close to being a halfway decent entry in the franchise but fumbles its execution in almost every way possible. The score is back, the suit still looks amazing, and I really enjoy RoboCop’s new toys and gadgets, but the man in the suit is an uninspiring void who tries far too hard to emulate Peter Weller’s incomparable performance rather than putting his own stamp on the iconic cyborg. I enjoy the central premise of the film, which sees a desperate OCP using all their resources (and brutal violence) to speed up their development plans for Detroit, but any intrigue this plot may have is quashed by some strange attempts at humour. RoboCop 3 feels like a pale imitation of the previous films; it tries to be comparably violent but it’s a toothless execution, and any attempts at satire and social commentary land flat as it feels like everyone’s just phoning it in. It’s a shame as Lewis’s death is actually quite emotional, but the new cast just isn’t as inspiring or memorable; Nikko, especially, stands out as a particularly grating inclusion, one that showed just how far the franchise had fallen into impotency since the uncompromising first film. There is some decent action and special effects sequences, but they’re juxtaposed with RoboCop’s clunky ineffectiveness in a straight-up fight and some awful composite effects that really have me longing for the stop-motion techniques of the last two films. One saving grace is John Castle, who really hams it up as the despicable McDaggett, but even his performance can’t excuse Rip Torn’s bombastic turn as the CEO, which lacks any of the subtlety we saw from previous OCP executives. Ultimately, RoboCop 3 is a film geared more towards kids and young teenagers, those who aren’t quite old enough to watch the first two films but want to dip their toe in the franchise. Even so, I’d recommend simply waiting until they’re old enough to watch the first movie, or bite the bullet and show them that film ahead of time, and just skip this one completely as there’s very little on offer here beyond RoboCop’s new toys.

My Rating:

Rating: 1 out of 5.

Terrible

Did you enjoy RoboCop 3? Were you disappointed by the more toothless approach the film took? What did you think to RoboCop opposing his creators to defend the city’s oppressed citizens? Were you also annoyed to see him partner with a child? What did you think to the Otomos and RoboCop’s new toys? Which RoboCop movie is your favourite? How are you celebrating RoboCop Day today? Whatever you think about RoboCop 3, feel free to drop your thoughts below or leave a comment on my social media and be sure to check out my other RoboCop content!