10 FTW: Under-Rated Sequels

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Sequels are funny things; you have to get the balance just right between providing everything people enjoyed about the first moving but expanding upon the plot and characters in a natural way. If it’s difficult for a lot of sequels to get this right, it’s even harder for third, fourth, or other sequential entries to hit the mark. There’s a few prime examples of sequels done right (Back to the Future Part II (Zemeckis, 1989), Terminator 2: Judgment Day (Cameron, 1991), and The Dark Knight (Nolan, 2008) spring to mind as some near-undisputed examples of sequels that were everything their predecessor was and more) and even fewer examples of completely perfect movie trilogies as most stumble by the third entry due to one reason or another. I can’t tell you, though, how often I’ve seen people talk shit about some sequels that are actually not that bad at all and, arguably, criminally under-rated. When movies, comics, and videogames produce remakes or other ancillary media based on these franchises, they either always complete ignore these films or openly criticise them for absolutely no reason. Today, I’m going to shed some light on ten under-rated sequels and, hopefully, try to show why they’re actually not as bad as you might think…

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10 Saw II (Bousman, 2005)

While the Saw (Various, 2004 to present) noticeably dipped in quality as Lionsgate milked the series for all its worth with sequel after sequel after sequel (most of which were actually interquels as they foolishly killed off John Kramer/Jigsaw (Tobin Bell) way too early in the series), I feel like a lot of people don’t give Saw II enough credit. Saw (Wan, 2004) was an intense, terrifying experience that saw two people trapped in a room with the only option of escape being death or sawing a foot off with a rusty hacksaw. It kick-started a whole “torture porn” sub-genre of horror, despite most of its terror coming from the horrific situations rather than copious amounts of gore. Saw II, however, put the focus on Jigsaw, who was an almost mythic figure in the first movie and wasn’t fully revealed until the film’s dramatic conclusion. Here, we delve deep into his motivations for putting people through his gruesome “tests” and this film is a worthwhile watch simply for the subtle menace exuded by Tobin Bell.

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Saw II has some gruesome traps.

Not only that, Saw II ramps up the gore and the desperation by having seven shady individuals all infected with a deadly, slow-acting nerve agent and trapped in a horror house, of sorts. The film’s tension comes from the desperation of Detective Eric Matthews (Donnie Wahlberg), who is frantic to save his son from Jigsaw’s trap and to bring Jigsaw in by any means necessary. Yes, there’s more gore and more onscreen violence and, arguably, Saw II set the standard for the myriad of sequels to come by ramping up Jigsaw’s traps and plots to an absurd degree, but this was before the series fell off a cliff. Here, minor characters from the first film are expanded upon, the lore of this world is fleshed out beautifully, and we have some of the franchise’s best traps ever.

For many of us back in the nineties, Teenage Mutant Ninja Turtles (Barron, 1990) was the first time the “Hero” Turtles were depicted as being as violent and nuanced as in their original Mirage Comics run. Up until the release of this movie, the Turtles were cute, cuddly superheroes who we watched foil the Shredder (James Avery) week after week and whose toys we bought with reckless abandon. However, given how dark and violent the first film was, this sequel does a massive course correction, increasing the silliness and reducing the onscreen violence and decreasing the Turtles’ use of their weapons in an attempt to align the live-action movies more with their more kid-friendly, animated counterparts. Yet, that doesn’t mean this sequel isn’t good in its own right. The Turtle suits (once again brought to live by Jim Henson’s Creature Shop) look amazing and are probably better and more expressive than in the previous movie; the film also stays relatively close to its source material by focusing on the mutagenic ooze that created the Turtles, and it also introduced two mutant antagonists for the Turtles to fight.

Tokka and Rahzar are surprisingly formidable.

While they’re not Bebop (Barry Gordon and Greg Berg) and Rocksteady (Cam Clarke), Tokka (Rock Lyon and Kurt Bryant) and Rahzar (Gord Robertson and Mark Ginther) are a fun, welcome addition. It’s great seeing the Turtles kick the snot out of faceless members of the Foot Clan but Ninja Turtles has always been about the crazy mutated characters and these are two of the most impressive looking and formidable, especially considering their childlike demeanours. The Shredder (François Chau) also returned in this movie and is a lot closer to his animated incarnation, being decidedly more theatrical than in the first movie but no less intimidating. Probably the only thing that lets this movie down for me (no, it’s not the Vanilla Ice rap scene) is the final battle between the Turtles and the ooze-empowered Super Shredder (Kevin Nash) in which Shredder is unceremoniously defeated by being crushed under a pier due to his own foolishness. Apart from that, though, I feel this movie is the perfect balance between the dark, violent Mirage Comics and the light-hearted animated series and this balance is where the Ninja Turtles (a ridiculous concept to begin with) shine the brightest.

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8 Batman Forever (Schumacher, 1995)

Now, admittedly, Batman Forever has its fan-base; there’s plenty of very vocal people out there who rate this quite highly among the many Batman movies (Various, 1966 to present) , especially after viewing the special edition and a lot of the deleted scenes which, had they been implemented, would probably have elevated this movie even higher. There’s a couple of reasons why this film is often unfairly attacked: one is because of how God-awful its sequel, Batman & Robin (ibid, 1997) was. That film’s over-the-top camp, painful performances, and nipple-suits are often considered so bad that both of Schumacher’s Bat-movies are unfairly lumped together and judged as a failure, when this just wasn’t the case. The second reason is because of how dramatically different it is from the previous Bat-movies; after Tim Burton brought us a dark, brooding, serious interpretation of Batman (Michael Keaton) in 1989, he was given free reign on the sequel, Batman Returns (Burton, 1992). While this made for one of my personal favourite Bat-movies thanks to Burton’s Gothic sensibilities, it upset a lot of parents (…and McDonald’s) and, similar to Turtles II, Schumacher was brought in to make Batman more “kid friendly”.

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It’d be some time before Robin would truly fly again.

And yet despite the gratuitous neon lighting, the slapstick elements, and an incredibly over-the-top (and massively unsuitable) performance by Tommy Lee Jones, Batman Forever not only brought us a physically imposing Bruce Wayne/Batman (Val Kilmer) for the first time but it actually had the balls to include Dick Grayson/Robin (Chris O’Donnell). Schumacher smartly uses Robin’s origin as a parallel to Batman’s so that the film can tread familiar ground but in a new, fresh way while also bringing us one hell of a bad-ass Robin suit. Thanks to the blinkered, narrow-minded opinion that Robin (a character who has been around basically as long as Batman) is somehow “not suitable” for a Bat-movie, it wouldn’t be until the recent Titans (2018 to present) series that we would finally see Dick Grayson realised in live-action once again (though we came so close to seeing another interpretation of the character in the DC Extended Universe). Also, sue me, I grew up in the nineties and have always been a big fan of Jim Carrey’s. His performance as Edward Nygma/The Riddler might be over-the-top but his manic energy steals every scene he’s in and he genuinely looks like he’s having the time of his life channelling his inner Frank Gorshin and chewing on Schumacher’s elaborate and impractical scenery.

7 Terminator Salvation (McG, 2009)

Okay, I’m just going to come out at say it: Terminator Salvation was, hands down, the best Terminator (Various, 1984 to 2019) sequel after Terminator 2 and always will be, no matter how many times they force Arnold Schwarzenegger to throw on the shades and the jacket. After how perfectly Terminator 2 ended the series, the only smart way to produce further sequels was to have Terminators travel to other times and target other key members of the resistance (a plot point touched upon in the Dark Horse Comics, the dismally disappointing Terminator 3: Rise of the Machines (Mostow, 2003), and threaded throughout the semi-decent Terminator: The Sarah Connor Chronicles (2008 to 2009) television series) or to make prequels that focused on the war against the machines in a post-apocalyptic future. This latter idea would be my preference and, as such, I absolutely love Terminator Salvation. Is it perfect? Well, no, but it’s a different type of Terminator movie…and that is a good thing, people! Rather than making yet another lacklustre retread of Terminator 2, Salvation is, ostensibly, a war movie depicting the last vestiges of humanity driven to the brink of extinction by increasingly-dangerous killer machines.

Christian Bale always makes for fantastic casting.

Not only that, we got Christian Bale as John Connor! After the pathetic casting and portrayal of Nick Stahl (remember him?) in the third movie, we got freakin’ Batman as the last, best hope of humankind! And he gives a great performance; stoic, gritty, hardened, this is a Connor who is on the edge of accepting his true destiny and is desperate to do anything he can to stay one step ahead of Skynet. Add to that we got a pretty decent battle between Connor and the T-800 (Roland Kickinger). People like to shit on this sequence because Kickinger has Schwarzenegger’s likeness digitally laid over his face but, honestly, it isn’t that bad an effect and, if you can’t get Arnold back, this was a great way to utilise him. The only faults I have with this movie are that Connor shouldn’t have received such a clearly-mortal wound from the T-800 (I know he was originally supposed to die but, after they changed the ending, they really should have re-edited this scene to make his wound less deadly) and that the franchise has largely ignored it with subsequent sequels rather than continuing on from its open-ended finale, meaning we’ll forever be denied the bad-ass visual of an army of Arnold’s marching over a field of human skulls!

Okay, just hear me out…Attack of the Clones is not that bad, especially after Star Wars: Episode I: The Phantom Menace (ibid, 1999) focused way too much on boring shit like “trade disputes” and politics, insulted our intelligence with the dreadful Jar Jar Binks (Ahmed Best), and sucked all of the menace and intrigue out of Darth Vader (David Prowse and James Earl Jones) by portraying Anakin Skywalker (Jake Lloyd) a whiny, annoying little brat. Arguably, the Prequel Trilogy would have been better if Lucas had opted to have Anakin discovered as a young adult and cast Hayden Christensen in the role from the start as this would be a far better parallel to his son’s own journey to becoming a Jedi. Christensen is a decent enough actor and he was simply handicapped by Lucas’s dreadful script; if Lucas had opted to let someone else take another pass at his dialogue, we could have seen a bit more of the snarky banter Anakin shares with his mentor, Obi-Wan Kenobi (Ewan McGregor). Despite the copious amount of green screen and computer-generated characters thrown at us here, Attack of the Clones has a lot of visual appeal; from the city planet of Coruscant to the rain-swept Kamino and the dry lands of Geonosis, the only location that lets Attack of the Clones down is its return to the sand planet Tatooine but even that is used as a pivotal moment in Anakin’s turn towards the Dark Side.

I would’ve preferred to see what Boba Fett was capable of.

And let’s not forget the fantastic Lightsaber battles on display here; every battle is as good as the final battle from The Phantom Menace, featuring some impressive choreography and setting the stage for one hell of an epic showdown between Anakin and Obi-Wan in the next movie. While I don’t really care for Yodi (Frank Oz) being a CG character, or wielding a Lightsaber, there is a perverse pleasure to be gained from seeing Yoda flip about like a maniacal spider monkey. Oh, and this movie has freakin’ Christopher Lee in it! Unfortunately, Lee’s Count Dooku/Darth Tyranus is criminally underused in this movie and killed off all-too-soon in the sequel. Another misfire for me was Lucas wasting time introducing Jango Fett (Temuera Morrison); I’ve never really understood why people love Boba Fett (Jeremy Bulloch) so much as he’s a bit of a klutz and doesn’t really do anything, but he does have a rabid fan base and, since we never see his face in the Original Trilogy, I would have instead cast Temuera as Boba so that we could see him actually do something.

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5 Hellraiser: Bloodline (Yagher (credited as Alan Smithee), 1996)

Hellraiser (1987 to present) is a horror franchise that seems to have struggled to be as successful as some of its other peers. I’ve already talked about how the original Hellraiser (Barker, 1987) really hasn’t aged very well and this applies to every sequel in the series as well as they seem to immediately age to moment they are released thanks to the decision to release every sequel after the third movie direct to video. Admittedly, a lot of my fondness for Hellraiser: Bloodline is based on two things: it was the first Hellraiser movie I was able to sit through from start to finish and was responsible for me becoming a fan of the series, and Event Horizon (Anderson, 1997) is one of my favourite science-fiction/horror movies. Arguably, Event Horizon is a far better version of Bloodline’s core concept (that being “Hellraiser…in Space!”) but there’s an important thing to remember about that: Bloodline isn’t set solely in space! Instead, Bloodline takes place in three different timelines and follows the descendants of Philippe Lemarchand (Bruce Ramsay), an 18th century toymaker who was unwittingly responsible for creating the magical Lament Configuration, a puzzle box that, when solved, summons Cenobites from a dimension where the lines between pleasure and pain are blurred.

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Pinhead has lofty aspirations in Bloodline.

Cursed for this act, Lemarchand’s descendants are driven by an inherent desire to create the Elysium Configuration, a means to forever seal the Cenobites from our world forever Dr. Paul Merchant (also Ramsay) is merely the latest in a long line of these toymakers to encounter the demonic Cenobite dubbed Pinhead (Doug Bradley) and his acolytes; unlike his predecessors, Merchant actually succeeds in his mission and destroys both Pinhead, and the portal to Hell, forever using a massive space station. There’s a few reasons I think people misjudge this movie: one is that it was absolutely butchered by Miramax, who demanded all kinds of reshoots and changes, meaning that the film’s original director’s cut has never been seen. Another is a holdover from Hellraiser III: Hell on Earth (Hickox, 1992), which saw Pinhead ape Freddy Krueger (Robert Englund) and become just another slasher villain with a twisted sense of humour. Similarly, in Bloodline, Pinhead goes from being a representative of the Order of the Gash (…lol), to wanting to unleash Hell on Earth permanently like some kind of invading force, to the point where he takes hostages and transforms people into Cenobites whether they have opened the box or not. Yet none of this changes the fact that Bloodline is a pretty decent film; we finally get to see some background into the mysterious puzzle box, there’s multiple times when the structure and history of Hell is hinted at, and there’s some really disgusting kills and gore. Personally, I rate this film higher than the second (because that film is boring) and the third simply because it doesn’t have a Cenobite with CDs jammed in its head!

4 X-Men Origins: Wolverine (Hood, 2009)

This one is gonna cost me a lot of credibility but I honestly do not get why X-Men Origins: Wolverine gets so much shit, especially considering how incoherent and screwed up the timeline and continuity of the X-Men (Various, 2000 to present) movie series became after this film. Sure, Wade Wilson/Deadpool (Ryan Reynolds) is poorly represented, some of the CG is a bit wonky, and there are a lot of flaws in the plot, but there’s also a lot to like about this film. First, and most obvious, is the film’s opening credit sequence, which many have cited as being their favourite moment of the film. Seeing James Howlett/Logan/Wolverine (Hugh Jackman) and Victor Creed (Liev Schreiber) racing through various wars is stunning and I do agree that the film really should have based around this premise and their slow degeneration into bloodlust, with Logan overcoming it and Victor giving in to it to become Sabretooth. Yet, often, I see a lot of criticism about how the X-Men movies tend to always focus on Wolverine at the expense of other Mutants…yet people still hate on this movie, which puts the spotlight entirely on Wolverine and still manages to feature some new Mutants and fill in a few plot points along the way. We get to see Logan’s time in Team X, the full extent of the procedure that gave him his Adamantium skeleton (although we miss out on the feral Wolverine showcased so brilliantly in the otherwise-disappointing X-Men: Apocalypse (Singer, 2016)), and even how unknowingly pivotal he was in bringing the original X-Men together.

The cast for Origins was pretty much perfect.

The casting really makes this movie shine: Jackman is at his most jacked as Wolverine and, while he’s a little too tame compared to what you’d expect from this point in his life, he always brings a great intensity and charisma to his breakout role. Schreiber was an inspired choice to portray Logan’s brother, who (it is strongly hinted) eventually succumbs to his animalistic ways to become Sabretooth (Tyler Mane), bringing a nuanced menace and sophistication to what is normally seen as a feral character. Danny Huston is always great as a smug, scenery-chewing villain (though he doesn’t exactly resemble Brian Cox) and Reynolds gave a great tease at what he was capable of as everyone’s favourite “Merc with a Mouth” (…until it was sown shut). We also get some new Mutants, which I appreciate even more after subsequent sequels could never seem to let go of having teleporting demons involved in their plots; Fred Dukes/The Blob (Kevin Durand) is fantastically realised in the movie and has a great (and hilarious) boxing match with Logan and everyone’s favourite card-throwing Cajun, Remy LeBeau/Gambit (Taylor Kitsch) also makes his one (and, so far, only) film appearance here. I only expected a brief, unsatisfying cameo from Gambit but he actually has a surprisingly substantial role. Could it have been bigger? Sure, but I’d say he was treated a lot better than Deadpool (who, it should be remembered, was still planned to get a spin-off from this film).

3 RoboCop 2 (Kershner, 1990)

Now, don’t get me wrong: I love RoboCop (Verhoeven, 1987). It told an easily self-contained story of Detroit City police officer Alex Murphy (Peter Weller) being rebuilt from death as a bad-ass cybernetic enforcer of the law and rediscovering his humanity. It’s a classic film, with some amazing effects, hilarious commentary on consumerism, media, and corporate greed, and would be a tough act for anyone to follow. Yet, call me crazy, but RoboCop 2 succeeds far more than it fails. RoboCop has a fresh coat of paint and has (literally) never looked better onscreen; he’s just as efficient and pragmatic as before and, though he seems to have regressed back to a more mechanical mindset, he still exhibits a great deal of humanity but in new and interesting ways. First, he is routinely referred to as “Murphy” by other officers (particularly Anne Lewis (Nancy Allen), his partner) and struggles so badly with reconnecting with his wife and son (who believe that Murphy is dead and buried) that he routinely stalks them, which contributes to his superiors deciding to reprogram him. This results in a deliciously over-the-top sequence where RoboCop, his head full of insane, politically correct directives, tries to calm situations with talk rather than bullets. It eventually becomes so maddening that he is forced to electrocute himself just to clear his head enough for him to focus on the big bad of the film, Cain (Tom Noonan).

RoboCain is an impressively ambitious inclusion.

Now, Cain and his psychopathic gang of untouchable drug dealers are great, but they’re not Clarence Boddicker (Kurtwood Smith); instead of Clarence’s manic energy, Cain brings a quiet, intellectual approach to his menace. He also manages to dismantle RoboCop’s metallic body, just as Clarence destroyed his human one, and is eventually able to go toe-to-toe with RoboCop as the frankly fantastic RoboCop 2 (or “RoboCain”). If you liked ED-209 from the last movie, RoboCain is bigger, badder, and better. A combination of animatronics and stop-motion, RoboCain was an ambitious choice for the film and actually works really well considering the technological limitations of the time. The fight between Cain and RoboCop also holds up surprisingly well and is far more interesting than Robo’s encounters with ED-209 thanks to the villain being far more versatile than his clunky counterpart. I think what brings this movie down, for many, is that Cain’s gang aren’t as charismatic or memorable as Boddicker’s (I can only name two of Cain’s guys off the top of my head, whereas I can name at least five of Boddiker’s), some of the plot is a bit redundant (Robo’s story arc is, essentially, a truncated version of the same one from the first), and the awfulness of subsequent RoboCop movies leaving such a sour taste that people assume all RoboCop sequels are terrible…and that’s just not the case.

2 Predator 2 (Hopkins, 1990)

Okay, full disclosure: as a kid, I was not a fan of this movie. I loved Predator (McTiernan, 1987); it was over-the-top, filled with massive action heroes, and featured a tense build-up to one of cinema’s most memorable alien creatures. The sequel just seemed to be lacking something; maybe it was because we’d already seen the Predator (Kevin Peter Hall) in its full, gruesome glory and didn’t really need to go through the suspense of its eventual reveal all over again. Replacing Schwarzenegger is Danny Glover’s Lieutenant Mike Harrigan, a hardened, smart-mouthed loose cannon who plays by his own rules (as was the tradition for any cop worth a damn in cinema back then). I was in awe at Schwarzenegger as a kid so it was disappointing to go from him to Glover but, honestly, Glover is probably better in many ways: his anti-authoritative, roguish nature makes him more relatable as a character and the fact that he actually gets hurt and struggles to physically prevail makes him far more human. He’s a much more believable protagonist in a lot of ways and, thanks to his more developed acting chops, is more than a suitable replacement for Arnold. Predator 2 also takes the titular hunter out of the jungle and places him in the next most logical place: the concrete jungle. Now, a lot of people hate this change; even Arnold hated that the Predator would be in Los Angles for the sequel but…surely doing the sequel in the jungle again would have just resulted in exactly the same movie as before?

Predator 2 established almost all of the Predator’s lore and society.

It’s so weird that people rag on the city setting as it makes perfect sense, is realised really well, and even set the ground for a lot of the Dark Horse comics. No other sequel around this time repeated the first in this way; Aliens (Cameron, 1986), Terminator 2, Batman Returns, Lethal Weapon 3 (Donner, 1992), just to name a few, all fundamentally alter the concept of the first movie rather than rehashing it so why does Predator 2 get such a hard time for doing it (and doing it well, I might add)? To make matters worse, Predator 2 has been criminally overlooked in subsequent sequels; there was no mention of the film’s events at all in the otherwise-excellent Predators (Antal, 2010), a film that went out of its way to reference (both through homage and direct mention) the first movie, and it only gets a passing mention in the disappointing The Predator (Black, 2018). Jake Busey, son of Gary Busey, even featured as an expert on the Predator species but there was no mention in the film of his relationship to Busey’s character, Peter Keyes, despite the two being father and son! I’ll never understand this; it’s a real insult, to be honest. Predator 2 brought so much to the table; it defined the honour system of the Predator species, introduced a whole bunch of the alien’s iconic weaponry, and laid the foundation for comic books, videogames, and sequels and spin-offs to follow for years to come. Subsequent movies have no problem reusing the weaponry or the culture of the Predator introduced in this movie but when it comes to actually directly referencing the film’s events they shy away and why? It’s a great film! Great kills, great action, great tension, some fantastic effects, and a super enjoyable chase sequence between the Predator and Harrigan across the streets and rooftops of Los Angeles! I just don’t get the hate, I really don’t.

1 Ghostbusters II (Reitman, 1989)

Man, if you thought I was mad about Predator 2, just wait until you hear this one. Ghostbusters II suffers from a lot of the plagues of Predator 2, and other films on this list: it’s unfairly criticised for not being exactly the same as the iconic first film, it’s overlooked time and time again, and direct references to it are few and far between. Just look at the majority of Ghostbusters-related media; be it toys, videogames, or otherwise, the characters almost always look exactly like the first movie rather than this one. And why? Because it doesn’t have the Stay Puft Marshmallow Man in it. Give me a fuckin’ break! As much as I love him, and that entire sequence, it wouldn’t make any sense of Mr. Stay Puft to appear in this movie! The Ghostbusters destroyed it when they defeated Gozer the Gozerian (Slavitza Jovan and Paddi Edwards) and this movie revolves around an entirely different villain and plot so why bring it back? I guess audiences were just used to antagonists returning ins equels at that time but to judge this movie just for not having Mr. Stay Puft is not only unfair, it’s down-right stupid.

The river of slime always freaked me out as a kid.

After all, it has the Statue of Liberty coming to life instead! Sure, it doesn’t match up to Stay Puft’s rampage, but it’s still pretty decent. Also, the film’s antagonist, Vigo the Carpathian (Wilhelm von Homburg), is voiced by Max von Sydow, who is an absolute legend. Vigo’s threat is arguably much higher than Gozer’s in a way as his mood slime has been brewing under New York City for decades and is the direct result of all the animosity in the world (…or, just New York, which is bad enough). It’s powerful enough to cause ghosts to go on a rampage again and turn the Ghostbusters against each other, and is a far more grounded threat than Gozer’s plot to destroy the world. The stakes are raised in Ghostbusters II through the fact that the titular ‘Busters have been forced to disband and go their separate ways. Through this, we see something that is also often overlooked about this movie: character growth. Would you criticise Ellen Ripley’s (Sigourney Weaver) character growth in Aliens? Well, yes, probably; you are the internet after all but this plot point allows Ghostbusters II, like RoboCop 2, to retread the familiar ground of the disgraced Ghostbusters being called upon to save the city in a new way. The characters are all a bit more haggard after how badly the city burned them so seeing them rise up regardless, to the point where they’re even able to resist the mood slime, is a great arc.

There are some really horrific scenes in this film…

Add to that the film’s consistent and enjoyable special effects, the truly gruesome sequence in the abandoned Beach Pneumatic Transit system, and a creepy performance (as always) by Peter MacNicol and you’ve got a film that, like Turtles II, is more than a worthy follow-up to the original. And, yet, like I said, this film is often overlooked, almost with a vendetta. It doesn’t help that co-star Bill Murray despised the movie, which is always bad press for any film; his cantankerous ways also constantly held up the long-awaited third movie to the point where we had to suffer through that God-awful reboot before a follow-up would be approved. Despite Murray’s opinions, Ghostbusters II has managed to endure in some respects, though; characters and events were directly referenced in Slimer! and the Real Ghostbusters (1988 to 1991) and Vigo’s portrait was prominently featured in the true third entry, Ghostbusters: The Video Game (Terminal Reality/Red Fly Studio, 2009). In fact, I was very surprised that Ghostbusters: Afterlife (Reitman, 2021) didn’t completely ignore this movie and even then it barely references it.

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Do you agree with my list? I’m guessing not and you think most of these movies are terrible but why do you think that? Are there any other under-rated sequels you can think of? Write a comment and give me your thoughts below.

Game Corner: Alien vs. Predator (Arcade)

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AVPLogo

As always, I am opening this review by asking you to cast your minds back to the 1990s. This time, we’re specifically winding the clock back to 1994, a time when Xenomorphs had been off cinema screens since Alien3 (Fincher, 1992) and we hadn’t seen a Predator onscreen since Predator 2 (Hopkins, 1990). Both franchises were in a state of flux not entirely unlike where they are now; these latter sequels had resulted in divisive audience reactions, to say the least, and 20th Century Fox had made the genius decision to allow Dark Horse Comics to mash their two science-fiction/action/horror franchise together into a series of comic books, action figures, novels, and other media. Basically every type of media that wasn’t onscreen. This was also a time when the arcade was still going strong; sidescrolling 2D beat-‘em-ups were staples in arcades everywhere thanks to titles like Final Fight (Capcom, 1989), The Punisher (Capcom, 1993), The Simpsons (Konami, 1991), and X-Men (ibid, 1992) and violent videogames were suddenly massively popular thanks to the controversy surrounding Mortal Kombat (Midway, 1992). This was also around the time when adult films like Aliens (Cameron, 1986) and RoboCop (Verhoeven, 1987) were being turned into comic books, action figures, cartoons, and videogames. Mash all of these factors together and you get the topic of today’s discussion: Alien vs. Predator (Capcom, 1994).

The story is simple but effective.

Far from the disappointingly neutered down mess we got in AVP: Alien vs. Predator (Anderson, 2004), the arcade game of the same (well…similar) name is a straight-up combination of the balls-to-the-wall action embodied by the Colonial Marines and the Xenomorphs in Aliens and the brutal efficiency of the Predators. Rather than lumbering the story in the present day, Alien vs. Predator takes place in a far more futuristic setting more befitting the Alien franchise (Various, 1979 to present), immediately making it look and feel like an actual entry in the franchise rather than a toned down cash grab. It is in this setting that the game shows a whole horde of Xenomorphs descending onto Earth and ravage the city of San Drad; although the cybernetic soldiers Major Dutch Schaefer (fittingly with the likeness of Arnold Schwarzenegger) and Lieutenant Linn Kurosawa try to fight them off, they are quickly overwhelmed but, surprisingly, saved by a group of Predators. The Predators, seeking to curb the infestation of their prey, ally themselves with the humans and the four set out to eradicate the Xenomorph swarm. If you think the idea of the Predators conversing (in English) with the humans is madness, it might also blow your mind to know that this plot was, apparently, based on an early draft for a potential Alien vs. Predator movie…let that settle in for a second.

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Just keep killing aliens until the stage ends!

If you’ve played any sidescrolling 2D beat-‘em-up, you’ve played Alien vs. Predator; you select a character and battle from the left of the screen to the right, bashing enemies with simple combos, grapples, and a variety of weapons until you defeat a massive boss and clear the game’s seven stages. Up to four players can play simultaneously and each character has certain strengths and weaknesses over the others; the Predator Warrior is quite well-balanced, for example, while Dutch is a slow powerhouse. As you traverse each stage, you can pick up a variety of items and power ups; some, like gems and jewels, exist only to add to your high score while others, like pizza, soda, and chicken, replenish your health. You can grab pipes to bash in Xenomorph heads, grenades to blast them apart, and even the iconic Smart and Pulse Guns from Aliens to mow their numbers down.

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You’ll encounter some new Xenomorph forms as you progress.

Each character also has their own weaponry and special attacks; the two Predators start with unique alien bladed weapons to increase their range while the two humans boast better range through their firepower. You can even use the Predator’s plasma cannon; while it is prone to overheating through repeated use, the “Super” power-up allows repeated use to decimate entire screens of enemies. At the cost of some health, you can also perform powerful special attacks, as is the norm for sidescrolling 2D beat-‘em-ups. Each stage is swarming with enemies, to the point where it’s genuinely tough to find your character much less plough through your opponents. Luckily, if you’re playing this on Mame or other arcade emulators, you can continue with as many lives and chances as you like until you clear each stage. To break up the monotony of the button-mashing and fighting, you’ll mount an M577 vehicle and blast away endless hordes of Xenomorphs and be tasked with destroying various objects under a time limit. Taking its cue from Aliens, most of the enemies you’ll encounter are various Xenomorph types, most of which were made famous as action figures and never seen in the movies. You’ll be blasting away at recognisable Xenomorphs such as Warriors (who resemble the Xenomorphs from Aliens), Stalkers (who are more like the Xenomorph seen in Alien), and Chestbursters but also encounter Alien Arachnoids, Smashers, and the Queen’s Royal Guard. Oddly, you’ll also come across zombie-like humans and cut your way through the Weyland-Yutani Corporation’s personal army as they seek to use the Xenomorphs as biological weapons.

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The game’s fidelity to the source material is impressive.

Of course, it wouldn’t be a 2D sidescroller without some big boss battles; you’ll battle the hulking Alien Chrysalis, the deadly Raor Claws, a couple of infected Predators, some Power Loaders, and, of course, the gigantic Xenomorph Queen…twice. Most of these bosses will also spawn a bunch of lesser enemies to distract you can whittle you down, meaning that it’s best to partner up with at least one other player to take on these big guys. While the gameplay and premise of Alien vs. Predator is nothing new or exciting, what sets it apart is its aesthetic fidelity to the look and feel of both franchise but, in particular, Aliens; the sprites and backgrounds are big, colourful, and full of energy, making you feel as though the iconic Predator has been dropped right into the middle of Cameron’s action/horror sci-fi classic, which is exactly what Alien vs. Predator should be.

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Team up with a friend to cut through the alien hordes.

It is extremely satisfying to punch and skewer your way through the seemingly-endless swarms of Xenomorphs and seeing a Predator wield the classic Aliens weaponry, as well as their own iconic weapons, never gets old. It’s repetitive at times, of course (it is a sidescrolling beat-‘em-up, after all) but it’s a fantastic way to waste an hour or so with a friend (or alone). While a similar title was also released for the SNES a year before, this classic arcade title has been lost to the mists of time and complicated rights and legal issues. Thankfully, thanks to the release of the Capcom Home Arcade, you can relive this timeless classic in the (relative) comfort of your own home (as long as you have the cash). Of you can just emulate the game on a Raspberry Pi or similar console and get to slaughtering those Xenomorph scum right away, and I highly recommend that you do.

My Rating:

Rating: 4 out of 5.

Great Stuff

Did you ever play Alien vs. Predator in an arcade? If so, what did you think? If not, why not go give a play? Either way, leave your memories and impressions below and let me know what you think.

Movie Night: Terminator: Dark Fate

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Released: October 2019
Director: Tim Miller
Distributor: 20th Century Fox
Budget: $185 Million
Stars: Natalia Reyes, Mackenzie Davis, Gabriel Luna, Linda Hamilton, and Arnold Schwarzenegger

The Plot:
Three years after ensuring that malevolent artificial intelligence Skynet never comes into existence, jaded and emotionally repressed Terminator-hunter Sarah Connor (Hamilton) is brought back into the fight and forced to team up with the cybernetically-enhanced Grace (Davis), and confront her past once more, when an advanced Rev-9 model (Luna) is sent back through time to terminate the seemingly-innocuous Daniella Ramos (Reyes).

The Background:
The Terminator (Various, 1984 to present) franchise has had a hard time of it in recent years. It seems like every time a film studio acquires the rights (or some of the rights) to the series, they scramble about trying to find new ways to shoe-horn in the classic T-800 (Schwarzenegger) and desperately kick-start a new trilogy of films, only to fail time and time again. James Cameron scored a cult classic with the original 1984 Terminator film and then caught lightning in a bottle with one of the greatest sequels ever made, Terminator 2: Judgment Day (ibid, 1991). Since then, only the criminally underrated Terminator Salvation (McG, 2009) has dared to try something new to the franchise as both the laughable Terminator 3: Rise of the Machines (Mostow, 2003) and the mediocre Terminator Genisys (Taylor, 2015) simply chose to retell exactly the same story as T2 with only minor changes. Now, though, after Genisys failed to make the required box office impression, Cameron has been looped back into the production of yet another reboot to the franchise. Despite previously advocating Genisys as the “true Terminator 3, Terminator: Dark Fate ignores every film in the franchise except for T2 and, with stars Hamilton and Schwarzenegger also involved, aims to be the true, definitive Terminator 3.

The Review:
Terminator: Dark Fate ignores the massive cliffhanger from the end of Genisys and chooses to open three years after the end of T2 where Sarah Connor and her teenage son, John (Jude Collie, with Edward Furlong’s facial likeness) are relaxing in Guatemala. We then jump to 2020 where Grace and the Rev-9 arrive in Mexico City; Grace, who is cybernetically enhanced (a concept not unlike what we saw in Salvation’s Marcus Wright (Sam Worthington), has been sent back to protect the new saviour of the future, Daniella “Dani” Reyes, who is just a lowly factory worker at this point.

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Dani finds herself the target of the newest Terminator…

They soon run into the Rev-9, perhaps the most charismatic of all the future machines we’ve seen so far; the Rev-9 is able to simulate clothing, emotions, and appears far more human than any of its predecessors. It is also comprised of both a metallic endoskeleton and a liquid metal exterior not unlike Terminator 3’s T-X (Kristanna Loken) and Genisys’ T-3000 (Jason Clarke), though the Rev-9 favours shape-shifting and stabbing weapons like the T-1000 (Robert Patrick). While evading the Rev-9, Grace and Dani are saved by Sarah, now a world-weary, war-torn woman who has spent her years hunting down and eliminating Terminators thanks to tip-offs from a mysterious source. Facing the threat of a similar, yet fundamentally different, apocalyptic future and with nowhere left to turn, Grace brings the group to the source of Sarah’s intel, an aged T-800 and, together, the four formulate a plan to destroy the Rev-9 and maintain hope for the future. From the very beginning (and I mean this absolutely literally), Dark Fate is an immediate and egotistical punch to the gut. If, like me, you enjoyed Salvation (or, at least, wanted to see more of the future war in subsequent Terminator movies) or you were desperately hoping to see Genisys’ loose ends tied up, you’re going to be immediately disappointed. Hell, the few fans and defenders of Terminator 3 will likely to be disappointed, to say nothing of fans of The Terminator and Terminator 2.

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Grace’s augments make her more than capable of fighting the Rev-9.

Once you desperately try to process Dark Fate’s maddening opening, you’ll be treated some fast-paced, frenetic action scenes; honestly, these are the best parts of the film beyond the actors’ performances and Dark Fate has some intense car chase sequences and confrontations with the Rev-9.I wasn’t too impressed with Gabriel Luna’s appearance when I first saw the trailers for Dark Fate but he does a great job of being cold and calculating but also eerily sinister and human; he’s like a chattier T-1000 at times, which conveys just the right degree of menace. Davis fits the mould of a battle-scarred soldier extremely well as well; her cybernetic enhancements ensure that she is a formidable protector but, thanks to her human physiology, she is also vulnerable as she must take regular does of medicine to stop her metabolism from burning up (…somewhat similar to the Uni-Sols from Universal Soldier (Emmerich, 1992)). Like last year’s poorly-titled and poorly-conceived Halloween (Green, 2018), one of the big selling points of Dark Fate is the surprising return of Linda Hamilton to her most famous role. Controversially killed off between T2 and Terminator 3 and all-but-absent from the franchise outside of the short-lived television show and Emilia Clarke’s portrayal in Genisys, seeing Hamilton lace up her boots again is a nice treat and her character takes some sudden and unexpected twists throughout the course of the movie. Jaded and emotionally stunted, she cares on about destroying every last trace of Skynet, causing her and Grace to have a frosty relationship upon first meeting.

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Sarah’s obsession leads her to protecting Dani from the Rev-9…

Dani is a likable and serviceable character as well; she has a fighting streak in her but, rather than being the completely useless damsel-in-distress Sarah was in The Terminator or the bad-ass soldier Sarah was in T2, ends up as a slightly-more-capable version of Terminator 3’s Kate Brewster (Claire Danes)…only with way better writing and characterisation. Finally, there is the T-800; like in Genisys, the T-800 (who is known as “Carl”) is aged and has been preparing for Sarah’s inevitable arrival. The T-800 adds some muscle to the group and it never fails to impress how easily Arnold slips back into his most iconic role but, in the end, due to Grace’s presence, it doesn’t really feel like there’s a lot for the T-800 to do and even less reason to truly justify its inclusion beyond Terminator being synonymous with Arnold.

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While it’s great to see Arnold back, there isn’t much for him to do…

Instead, the T-800 sticks out a bit, especially given that Dark Fate is driven so strongly by three women who are very strong and capable in their own ways. Suddenly adding a male figure, even a machine one, to the mix seems to add a displeasing anti-feminist message that I’m sure will be the subject of many feminist essays, readings, and reviews for years to come. Unfortunately, a few fancy visuals and strong performances don’t change the fact that Dark Fate is the definition of “derivative”. Outside of one major change, there is literally nothing to see here that you can’t get from other Terminator movies. Apparently, Cameron and his writers watched all the other Terminator sequels before they hashed out the plot for Dark Fate but it seems that, rather than deliver something fresh and new, they instead jotted down all their favourites parts of the other movies and decided to do them all over again but now with “James Cameron’s seal of approval (as if that means anything given he was all for Genisys back in the day).

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Despite some good action, Dark Fate is just too derivative…

As a result, while Dark Fate is exciting and does a good job of recreating the same kind of tone as The Terminator and T2, it seems a bit pointless to watch it as it’s extremely unlikely that the film will perform well enough to allow for any sequels (it’s currently only made $12.6 million and Genisys didn’t get a sequel despite making over $400 million against a budget similar to Dark Fate’s). add to that that we’ve literally seen everything Dark Fate has to offer in other Terminator films and I’m seriously struggling with a lot of the decisions Cameron and his team chose to make. I’ve been saying for years that the Terminator franchise needs to stop playing it so safe, stop recreating T2, and try and do something new and fresh but, every time they do, the films never really take off; every time they lean heavily into nostalgia, it leads to disappointing box offices and, now, whenever they try everything else they can to keep things similar but ever-so-slightly different, it still seems as though people just aren’t into the Terminator anymore and that there’s just nothing left for the franchise to do.

The Nitty-Gritty:
So, if you’ve been paying attention to the trailers and managed to read between the lines of my review, you’ll notice that John Connor is conspicuous by his absence. This is because Cameron’s bright idea to really hammer home that Dark Fate has nothing to do with any of the Terminator films but the first two is to have a T-800 walk up to John and shoot him with a shotgun within the first five minutes of the movie. Who would have thought that, after everything Sarah and John went through, it would literally be as easy as walking up to him and shooting him? Honestly, I cannot get over this asinine decision. I get why they did it but it’s so unnecessary and literally just the easy way out. Now it feels completely pointless to watch The Terminator and T2 as John just gets blown away with no fuss or fanfare; all that drama and emotional investment just pissed away. Honestly, you’d think Cameron would have learned from the fan outrage to the off-screen deaths of Hicks (Michael Biehn) and Newt (Carrie Henn) in Alien3 (Fincher, 1992) but apparently not.

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The future still needs protecting from killer machines.

With John dead, Sarah is an emotional wreck; her own release comes from alcohol (though this isn’t shown onscreen) and destroying Terminators. She is cold and emotionally closed off and her character is learning to let go of her anger and reconnect with her humanity by taking Dani under her wing. She does this by forging an alliance with the same T-800 that murdered John; having completed its mission, “Carl” ended up living with a woman and her child and, through raising a son and being a family “man”, somehow developed something resembling a conscience and a degree of free will (so much for not feeling “pity, or remorse”…I guess). Wanting to give Sarah purpose, it relates to her specific dates, times, and locations of future Terminators (how and exactly why Skynet would program it with this knowledge is anyone’s guess…) and jumps at the chance to make amends for its actions by assisting Sarah. This is a pretty big problem, though. Because we’re all familiar with Arnold and the T-800 as a self-sacrificing protector, you want to feel empathy for the T-800 and, when it ultimately sacrifices itself to destroy the rev-9 “for John”, it should be an emotional moment. Sarah’s reaction even indicates that she has forgiven the T-800 and let go of her hate…but her hate is what drove her and gave her purpose and it’s very difficult to truly sympathise with “Carl” because it murdered a teenage boy right in front of his mother! And not just any teenage boy; future saviour John Connor, who we were equally attached to after following his and Sarah’s story in the first two movies!

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The Rev-9 separates into a liquid metal and endoskeleton for twice the danger!

As I said above, Arnold really feels completely unnecessary to this movie. He’s literally only there because of Cameron and because of the assumption that a Terminator movie cannot be successful without him, but he doesn’t add anything to it. They could have just as easily made the same movie with Sarah and John being Terminators hunters and stumbling into this new dystopian future; Grace is more than capable of fighting the Rev-9 and Sarah could have given her life so that John could mentor Dani on how to be the world’s saviour. Hell, they could have just had Sarah say John is off the grid and safe in Mexico but reveal that she was so paranoid and afraid that the future might still go to shit that she cut him off and devoted herself to hunting Terminators. Instead, like I said, they took the easy way out, killing John like he meant nothing and then tossing a load of stuff we’ve already seen onscreen and acting like it’s “new” or somehow “better”. I have news for you, James Cameron: it’s not. In the end, Dark Fate was about as good as Genisys but loses so many points not just for killing John but also for being so derivative: liquid metal and an endoskeleton? Seen it. Old T-880 with paternal instincts? Seen it. Skynet now a slightly different A.I? Seen in. cybernetically-enhanced human? Seen it. Nothing in this movie is “different” or “new” except that they killed John and even that happened in the future in Terminator 3 and, even if it didn’t or you don’t count that, it’s still a terrible decision to make.

The Summary:
In the end, Terminator: Dark Fate is just too derivative and feels completely unnecessary. It has some decent action scenes and a bold, uncompromising feminist agenda but makes some truly deplorable decisions and isn’t given you anything you haven’t seen before. Honestly, it’s a massive disappointment as I was expecting James Cameron to bring some order and prestige back to the franchise; instead, they cut corners at every turn, took the easy way out at every opportunity, and have once again failed to live up to the lofty standards set by Terminator 2: Judgment Day. Here’s an idea for the future, though: try making something new rather than constantly recreating your biggest hit and, if you’re reading this, try actually liking something new. If more audiences had backed Terminator Salvation, we could have gotten one or two more gritty, science-fiction action/war movies that led naturally into The Terminator. Instead, we get derivative, disappointing, insulting stuff like this and I could not be more unimpressed.

My Rating:

Rating: 1 out of 5.

Terrible