Movie Night: Iron Man 2

Released: 7 May 2010
Director: Jon Favreau
Distributor:
Paramount Pictures
Budget:
$170 to 200 million
Stars:
Robert Downey Jr., Mickey Rourke, Sam Rockwell, Don Cheadle, Gwyneth Paltrow, Scarlett Johansson, and Samuel L. Jackson

The Plot:
After publicly outing himself as Iron Man, Tony Stark (Downey Jr.) arrogantly refuses to hand his technology over to the United States government. Suffering from palladium poisoning, Stark is also targeted by Ivan Vanko (Rourke) who, bankrolled by Stark’s rival Justin Hammer (Rockwell), builds his own Arc Reactor to pursue a vendetta against Stark’s family.

The Background:
Although the production of Iron Man (Favreau, 2008) and the casting of troubled actor Robert Downey Jr. was a huge risk for fledgling studio Marvel Studios, it ultimately paid off dividends. Development of a sequel began immediately after the first film’s release; actor/director Jon Favreau always envisioned the film as the first in a trilogy and chose to skip over some of the source material’s more fantastical elements and draw inspiration from the iconic “Demon in a Bottle” arc (Michelinie, et al, 1979). A big focus of Iron Man 2 was on setting up the larger Marvel Cinematic Universe (MCU), which caused some friction between Favreau and the film’s producers; compounding matters was the recasting of Terrence Howard with Don Cheadle and the cutting of many of Rourke’s scenes. This came to be reflected in the film’s critical response but, despite this, Iron Man 2 was still incredibly successful and made over $620 million at the box office.

The Review:
Iron Man 2 sees Tony Stark more renowned than ever; his admission to being the superhero Iron Man has made him even more of a beloved celebrity and he relishes in the unparalleled freedom his technology has provided to him. Stark uses his increased celebrity status to help bring more eyes to his Stark Expo, which was originally dreamed up by his father, Howard (John Slattery), as a place for the world’s greatest scientific minds too pool their resources.

Tony’s characteristic bravado masks his debilitating sickness.

Stark, however, faces pressure from the United States government, particularly Senator Stern (Garry Shandling), to hand over his Iron Man technology so that it can be taken out of Stark’s irresponsible hands. Though Stark easily shoots down Stern’s demands and retains the same egotistical arrogance that was such a big part of his public life in Iron Man, it’s immediately clear that this is all an elaborate façade. Not only is Stark still struggling with unresolved issues with his father and living up to Howard’s vast legacy, he’s also being slowly poisoned by the Arc Reactor imbedded in his chest, which is flooding his bloodstream with palladium. Burning through his Arc Reactors faster and faster every day, and running out of options, Stark grows more and more impulsive and reckless; while this starts off rather innocently, with him promoting Virginia “Pepper” Potts (Paltrow) to CEO of Star Industries, he soon makes a very public display of himself when he gets drunk while wearing his armour.

Ivan is adept at Arc Reactor tech and has a personal vendetta against the Stark family.

Stark’s primary physical threat in the film is Ivan Vanko, a variation of the comic book Anton Vanko (who was known as both Whiplash and Crimson Dynamo), a hardened Russian technician whose father, Anton (Yevgeni Lazarev), worked with Stark’s father on the Arc Reactor that powers Stark’s heart and armour. Having watched his father die penniless and forgotten, Ivan vows revenge against Stark for stealing all of the credit to the technology and, in scenes that directly parallel Stark’s forging of his Mark I armour, builds his own Arc Reactor and a limited exoskeleton. While Stark primarily fights using projectiles and Repulsor Rays, Ivan favours Repulsor-charged whips that can cut through steel and concrete. Though shown to be just as ingenious and versatile as Stark when it comes to building armours and weapons, Ivan is so focused on humbling Stark in front of the world and driven to near madness by his vendetta that, initially, he forgoes protecting himself (especially his head) and, while he strikes a very public and aggressive first blow against Stark, his campaign is quickly cut short by Stark’s superior technology.

Hammer is so determined to out-do Stark that he forms an alliance with Ivan.

Ivan finds an ally, however, in Stark’s business rival, Justin Hammer. Hammer, who is constantly one step behind Stark in every way, is another mirror of Stark; he’s just as condescending and self-righteous as Stark and enjoys the limelight as much as his rival but is perfectly willing to take any advantage and underhanded tactic he can to get a leg up on Stark. To this end, he liberates Ivan from imprisonment and puts him to work constructing an army of mechanical drones, with which he hopes to make Iron Man obsolete. However, Ivan has little interest in Hammer’s ambitions or money; as long as he has his beloved cockatoo and the resources to destroy Stark, Ivan is prepared to cause as much death and destruction as he possible can to enact his revenge.

Rhodey has a new face, a shiny suit of armour of his own, and a far bigger role this time around.

As before, Stark isn’t alone in his fights against these enemies; however, James “Rhodey” Rhodes (Cheadle), now promoted to a Lieutenant Colonel, identifies that there is a potential threat in third parties attempting to replicate Stark’s technology and, though he stands by Stark and wishes to officially involve Iron Man in the existing military structure, he is forced to oppose his friend when Stark begins to succumb to both his palladium poisoning and one-too-many cocktails. Personally, the switch to Cheadle was nothing but a benefit from my point of view; he’s far better suited to the role and much more believable as a straight-laced military man while still sharing a fun brotherly chemistry with Stark and he has come to own the role in a way that Terrance Howard could only dream of. While it is a bit odd that Rhodey would deem himself more worthy to wear the armour than Stark, and how adept he is at wearing it despite the fact that it seems like he’s never worn it before, he emerges the victor from their scuffle and commandeers the Mark II armour for himself. Bringing it under the jurisdiction of the American government, and being outfitted with Hammer’s technology, Rhodey takes on the identity of War Machine and is fully prepared to lead Ivan’s automated drones into battle for the good ol’ U. S. of A only to find that he has been outfitted with useless weapons and susceptible to Ivan’s control.

Allies old and new assist Stark as S.H.I.E.L.D. continues to monitor his activities.

Though driven to exasperation by Stark’s continued antics and eccentricities, Pepper takes her role as CEO very seriously and begins to make real headway in turning Stark Industries around. Facing the cold reality that he could die, the budding romance between her and Stark blossoms over the course of the film despite Stark’s eye being caught by Natalie Rushman (Johansson). Initially appearing to be little more than a notary and Pepper’s very capable assistant, Rushman turns out to be Natasha Romanoff/Black Widow, sent by Strategic Homeland Intervention, Enforcement and Logistics Division (S.H.I.E.L.D.) director Nick Fury (Jackson) to assess Stark’s for the Avenger Initiative. This leads to some kick-ass fight scenes where Romanoff’s acrobatic versatility is on full display and serves as an alluring introduction to this mysterious character and also ties into the greater MCU by having Fury be so invested in Stark’s suitability.

The Nitty-Gritty:
Like any good sequel worth its time, Iron Man 2 is bigger (and, in many ways, better) than the first film. Without having to spend copious amounts of its runtime establishing Stark’s character and journey towards becoming Iron Man, the film can jump right into the action and picks up about a year after the end of the last movie. While many lamented how much world-building and sequel/spin-off bait was put into the film, I loved it and didn’t feel like the inclusion of Black Widow and Fury or Agent Coulson’s (Clark Gregg) allusions to other superheroic events got in the way of the story at all. If anything, they helped build my anticipation for seeing more from the MCU and the then-upcoming Avengers crossover and I’ve always considered Iron Man 2 to be a far stronger sequel than the third film in the series. As in the last film, Tony’s journey and growth as a character is a central aspect of the film; clearly still haunted by his experiences in the cave and desperate to hide how critical his condition has become, Stark is, seemingly, more reckless and egocentric than ever. However, this is all merely a front to hide his fear at his impending demise and to cover up the insecurities instilled in him by his father’s harsh upbringing.

Iron Man 2 features some of my favourite armours, with the Silver Centurion being a personal highlight.

In the end, though, thanks to Fury, Star sees that Howard did have his best interests at heart in his own way. Indeed, thanks to Howard’s designs for the Stark Expo, Stark discovers the key to his survival and is able (quite ridiculously, I’ll admit) to cure himself by creating a “new element”, which ends the threat of palladium poisoning. In service of outdoing its predecessor as much as possible, Iron Man 2 features a new array of armours and toys for Stark to use; my favourite of these is the Silver Centurion armour, which Stark dons via a suitcase just like in the 1990s cartoon I used to enjoy on a regular basis. While the red and gold armour is very similar to the one from the first film, there are subtle changes and improvements and the special effects are just as good at rendering Iron Man’s actions as before. Add to that an absolutely fantastic adaptation of War Machine, one of my all-time favourite armours from the comics, and Iron Man 2 does a fantastic job of stepping things up a few notches and laying the foundation for the big MCU crossovers that would follow.

Ivan’s conviction, rage, and genius make him a formidable opponent and dark mirror of Stark.

In comparison, Ivan Vanko’s armour is, initially, much more improvised and yet he’s no less capable than his rival. Ivan’s exoskeleton is more than capable of withstanding a head-on car crash and Iron Man’s blasts and his electrified whips are surprisingly effective at damaging Stark’s armour and draining his power. Thanks to Hammer’s resources, Ivan is able to construct a far more menacing and formidable suit of armour for himself for the finale; while this does, admittedly, greatly resemble the finale of the first film, which pitted Stark against a hulking grey counterpart, Ivan stands out just enough thanks to being backed up by Hammer’s drones and still incorporating those same whipping tentacles into the design. Mickey Rourke is an actor who has always been a bit before my time but this film was released right around the time of his big comeback and I have to say he regularly smashed every role he had around this time. His performance here is muted and subdued but threatening; he can say more with a glare and a grunt than many actors can with pages of dialogue and he makes an immediate visual impression with all his tattoos and imposing physique. Hammer, by comparison, is Stark’s business and intellectual opposite and, while Rockwell is no Jeff Bridges and Hammer is visually nothing like his comic book counterpart, Rockwell plays the role of a seedy mirror of Stark to perfection (which is only fitting given that he was considered for the role of Stark in Iron Man). However, Hammer’s ambition to crush and overtake Stark in business and his enthusiasm for Ivan’s genius quickly lead him to getting in over his head and he ends up watching helplessly as his drones are hijacked by Ivan and I am greatly anticipating the character’s eventual return to the wider MCU since he ends the film in jail rather than dead. Speaking of endings, Iron Man 2 concludes with Tony in a much better place, physically and mentally, thanks to having solved his palladium poisoning and officially hooking up with Pepper, but is deemed unfit to be a part of the Avengers due to his many personality defects. Instead, Fury positions Stark as a liaison to help build the team, which is looking in good stead when Coulson leaves to investigate a mysterious hammer in New Mexico.

The Summary:
I often see a lot of people online, especially on my social medias, bad-mouthing Iron Man 2 and, even now, I really don’t understand why; the first film was fantastic, almost lightning in a bottle, but the sequel is a pretty damn decent follow-up. Sure, you can argue that it’s awfully convenient that Fury just dropped the key to Stark’s survival into his lap but I just saw this as world-building and setting the stage for a greater purpose. None of it takes away from Stark’s growth as a character, or his character arc in this film which, we now know, was all part of a much bigger and longer arc of redemption. Facing a different but no less challenging odds and delivering a taste of the extent to Stark’s imagination when it comes to his armours, Iron Man 2 is an intense story of Stark facing the ghosts of his past and setting himself on the path to a greater future while also effectively sowing the seeds for the rest of MCU’s first phase of movies in an entertaining and action-packed spectacle that I feel deserves more credit than it gets.

My Rating:

Rating: 4 out of 5.

Great Stuff

What are your thoughts on Iron Man 2? Do you think it deserves the hate it gets or, like me, were you a fan of how it built upon the themes and action of the first film? What did you think to the sub-plot of Tony being slowly poisoned and the solution to that problem? Did you enjoy the introduction of Black Widow and the hints towards the larger MCU? What did you think to the film’s villains, specifically Rourke and Rockwell’s performances, and Rhodey’s promotion to War Machine? Which of the film’s armours was your favourite and why? What are some of your favourite Iron Man characters or stories? Where does Iron Man rank in your hierarchy of comic book characters? Are you doing anything to commemorate Iron Man’s debut appearance and, if so, what is it? Feel free to drop a comment down below and be sure to check back in next week for the final part of Iron Man Month!

Movie Night: Iron Man

Released: 2 May 2008
Director: Jon Favreau
Distributor:
Paramount Pictures
Budget:
$140 million
Stars:
Robert Downey Jr., Jeff Bridges, Terrence Howard, Gwyneth Paltrow, and Shaun Toub

The Plot:
Billionaire industrialist and arms manufacturer Anthony “Tony” Stark (Downey Jr.) finds himself humbled after his own weaponry leaves him near death. Captured and forced to make weapons for the terrorist group the Ten Rings, Stark instead constructs a suit of armour and, upon escaping, resolves to put his genius intellect and resources to good use as Iron Man.

The Background:
The development of a live-action Iron Man movie can be traced back to 1990, with stars Nicholas Cage and Tom Cruise both once attached to the titular superhero, but the various scripts and film rights languished in development hell for nearly fifteen years with nothing to show for it. Once the film rights reverted to Marvel, the publisher created Marvel Studios and, encouraged by their success at licensing their more popular characters, began developing movies based on their remaining properties. The first of these was Iron Man; the film’s armours were created by legendary special effects maestro Stan Winston and actor/director Jon Favreau was drafted to direct the film and immediately saw the story as being one of redemption and reinvention. Nowhere was this emphasised more than in the casting of Robert Downey Jr. in the title role; Downey, whose career and life had been in a downward spiral, shot to superstardom after being cast and almost immediately became the linchpin of the Marvel Cinematic Universe (MCU) that Iron Man kicked off. Against all expectations, Iron Man was an unprecedented success; it made nearly $590 million at the box office and received rave reviews. Its success led not only to a two sequels but also a slew of other MCU movies and easily the most successful series of superhero movies in modern times as the MCU dominated cinemas over the next ten years and beyond.

The Review:
Iron Man opens in the war-torn deserts of Afghanistan to the tunes of “Back in Black” by AC/DC; here, we find billionaire industrialist, investor, and consummate playboy Tony Stark sharing some bants with some American soldiers. Stark’s jovial, boastful mood is rudely interrupted when the convey is suddenly attacked, all of his detail killed, and he is caught in the blast from one of his own Stark Industries missiles while trying to message for help. Tony finds himself injured and held hostage by Raza (Faran Tahir), the leader of the terrorist organisation known as the “Ten Rings”, and, from here, we flash back in time some thirty-six hours for a quick recap on Tony’s life. Heralded as a genius, philanthropist, and American patriot, Stark was orphaned as a teenager and, at age twenty-one, took the reigns of his father’s company.

Focused on his new mission, Stark works to perfect his armour and right his wrongs.

Stark is touted as an acclaimed keeper of the peace though his advanced and innovative weapons technology but, for all his genius, he is aloof and bored with such trivialities as receiving awards or really stopping to think about the moral implications of his actions and would much rather be playing craps at Caesar’s Palace and picking up random woman, even reporters who brand him the “Merchant of Death”. Tony is an impulsive and easily distracted individual who simply does rather than thinking since he is so smart that he is often a few steps ahead of everyone else and prefers to be tinkering with his vast collection of cars and in his personal workshop in his grandiose house rather than remembering things like birthdays and keeping his appointments, all while putting himself, his father, and his company on a pedestal for the world-changing technologies his weapons manufacturing has produced and funded.

Stark’s nearest and dearest react to his impulsive attitude in different ways.

Tony’s lackadaisical, self-centred attitude may win over the general public and be a hit with the women but it grates against his closest friends, such as his chauffeur, Howard “Happy” Hogan (Favreau), Obadiah Stane (Bridges), and Colonel James “Rhodey” Rhodes (Howard), who are left to make excuses in his stead. None are left with more trash to clean up, however, than Stark’s personal assistant, Virginia “Pepper” Potts (Paltrow), who constantly finds herself having to chase after him for decisions, signatures, and directions relating to Stark Industries. Each of these characters deals with Tony’s childish ways differently; Happy is happy to indulge Stark’s whims and play along on the sly, Rhodey chews Stark out for disrespecting himself (and Rhodey) with his attitude, Pepper is exasperated by his ways but endures them out of loyalty and a mutual attraction between the two, and Stane is seemingly perfectly happy for Tony to do as he wishes since his brilliant mind helps keep him, and the company, extremely profitable. The attack in Afghanistan forces Stark to witness first-hand the consequences of his actions; trapped in a dingy cave and kept alive by a car battery and some cables, Stark is about as far from his faithful artificial intelligence, Just A Rather Very Intelligent System (J.A.R.V.I.S; Paul Bettany), as he can possibly get.

With limited resources, Stark builds his first suit of armour to fight his way to freedom.

His cellmate, Ho Yinsen (Toub), brings him up to speed with his predicament; shrapnel from the missile is lodged dangerously close to Stark’s heart and only the electromagnet imbedded in his chest is keeping him alive. The Ten Rings demand that Stark construct for them an arsenal of his famed “Jericho Missile” and he is subjected to constant torture when he refuses. Horrified to see the terrorists are wielding his weaponry, Stark resolves instead to build a miniature version of his famed “Arc Reactor”, a clean energy device that will more effectively stave off death and plot their escape. What follows is an incredible sequence where, torn away from his luxuries and faced with the cold reality that he has been causing death and destruction across the world, Stark sets to work constructing a powerful exoskeletal suit of armour to fight his way out of the terrorist camp. This is a fantastic scene that shows Stark’s adaptability and ingenuity and that he is a formidable foe even without the benefits of modern technology; with a few scraps, his unmatched intellect, and some old-fashioned welding techniques, Stark is able to fool his captors long enough to complete the suit, a clunky, grey monstrosity with just enough power to fight past the guards and blast away to safety. Sadly, Yinsen sacrifices himself to cover Stark when the suit is powering up; with his dying breath, he begs Stark not to waste his life and, humbled by his experiences and Yisnen’s sacrifice, Stark takes his revenge on his captors and resolves to end all weapons manufacturing once he is recovered by Rhodey.

Stane turns on Stark in order to steal his Arc Reactor and armour technology for himself.

Haunted by his experiences in Afghanistan, Stark is angered at his weapons and technology being misused by terrorists and, after a few trials and working out some kinks, finally perfects his armour design into a sleek red-and-gold suit that rockets through the sky, fires missiles and Repulsor Rays, and is fully connected to all available networks and communication devices thanks to J.A.R.V.I.S. Stark wastes no time in attacking Ten Rings sites, freeing those subjugated to their terrorism with extreme prejudice and, in the process, attracts the attention not just from the U.S. military but also Agent Coulson (Clark Gregg) of the mysterious Strategic Homeland Intervention, Enforcement, and Logistics Division (S.H.I.E.L.D.), who wishes very much to “debrief” Stark on the particulars of his escape and extra-curricular activities. Although having shifted his focus onto a more honourable goal Stark remains as arrogant and obnoxious as ever after becoming the “Iron Man”; both Pepper and Rhodey despair at him when they discover what he’s been up to and believe that he is self-destructing but the truth is that his experiences have finally given him something worth living and working for. His actions, however, have far-reaching consequences; Stark is devastated to discover that Stane ordered the hit on him as the two were depicted as being firm friends up until that point. When Stane then steals Stark’s Iron Man technology and garbs himself in a bigger, more menacing exosuit as the Iron Monger, the stage is set for an epic showdown full of personal animosity between the two armoured men.

The Nitty-Gritty:
Even now, Iron Man remains almost timeless in its presentation; thanks to a fantastically old-school method of blending live-action suits with high-quality CGI, the film holds up incredibly well and is just as good now as it was the first time I saw it in cinemas. A rocking soundtrack full of classic heavy metal tracks and a rousing, industrial theme only serve to punctuate the special effects and the whole film seems to have been made with the actors given free reign to ad-lib their dialogue as interactions and banter are all incredibly natural and amusing. Indeed, Stark’s sudden declaration of “I am Iron Man” was an ad-lib and, with that one line, largely dictated the course for the MCU, which generally treats it superheroes like celebrities rather than falling back on the “secret identity” cliché. While I am perfectly happy to see secret identities in superhero films, it was massively refreshing to see a comic book movie buck that trend and made Iron Man even more memorable in the long run.

I was shocked to see Bridges as part of the cast and he steals every scene he’s in!

One thing that makes Iron Man stand out is the quality of the actors; both Iron Man and Batman Begins (Nolan, 2005) changed the game, as far as I am concerned, by featuring high-quality actors like Morgan Freeman and Michael Caine. I remember being incredibly surprised that Jeff Bridges was a part of this film; almost unrecognisable as Obadiah Stane, Bridges is a charismatic, bombastic father-figure who both nurtures and tries to temper Stark’s genius and impulsive nature. His delivery and magnetism steal every scene he’s in and, yes, it’s probably a littler derivative that Stark’s first adversary was basically a dark mirror of himself but Bridges is such a gem that it’s effortlessly entertaining even if it is at the expense of Iron Man’s more famous foes. Stane constantly exudes an odd sense of menace even before he’s incapacitating people with his little ear gadget; when one of his technicians is unable to miniaturise the Arc Reactor technology, Stane simply disables Stark and rips it right from his chest in order to power his own massive suit. Upon donning the Iron Monger armour, Stane immediately becomes obsessed with its power and as drunk on the feeling of freedom and empowerment as Stark is on his own self-adulation (and alcohol, half the time), which ultimately becomes his downfall as he becomes irrationally fixated on taking his frustrations out on a weakened Iron Man. Seeing Stane suited up in the massive Iron Monger armour was pretty fantastic and it serves a stub-plot of the film, and the entire MCU, of Stark confronting his past and overcoming it and his unresolved issues with his father.

Thanks to a combination of practical and special effects, the armours look incredible.

All of this leads me to the biggest draw of the film: the suits themselves. Even now, it is absolutely bad-ass to see the original Mark I clunker of a suit in action which is made all the more visually impressive by just how much of it was actually a practical suit of armour. Stark follows this up with the all-silver Mark II suit, which he wears to test out the limits and capabilities of his Arc Reactor technology (and, in the process, discovers the suit’s tendency to ice up when breaching the upper atmosphere). The final red-and-gold suit is as close to a live-action Iron Man armour you could ask for and looks like one of Adi Granov’s illustrations has literally sprung to life. Iron Man even solves the problem faced by a lot of masked superheroes by switched to a view from inside of the Iron Man helmet so that we can still see Stark’s face and stay emotionally connected to the character even when he’s in full armour and Iron Man is made all the more interesting since we see Stark building, testing, and perfecting the armour and because he constantly remains adaptable and flawed throughout the film. Finally, there are the hints towards a much larger world. I remember watching Iron Man for the first time and never twigging that Coulson worked for S.H.I.E.L.D. since the acronym isn’t used until right at the end of the film and feeling like an idiot when they finally dropped the organisation’s name. Look closely in the background of one scene and you’ll see that Stark has Captain America’s shield in his workshop, Rhodey very nearly jumps into the Mark II suit for himself at one point, and the film ends not just with Stark’s impulsive declaration that he is Iron Man but also a visit from Nick Fury (Samuel L. Jackson), director of S.H.I.E.L.D. Again, I remember hearing rumours of this cameo back in the day and specifically waiting for the credits to finish to see if it was true and being absolutely blown away by the implications of the “Avenger Initiative” but I could never imagine what Iron Man would set in motion for superhero cinema (and cinema in general).

The Summary:
My experiences of Iron Man were extremely limited when the film first came out; I enjoyed watching his cartoons and saw him pop up in a few comics from time to time but, for me, he was definitely a low-tier Marvel superhero and I think it’s fair to say that’s true for a lot of people and the general audience at the time. Iron Man, however, changed all of that; more than that, it changed the superhero genre forever and brought some big names, big money, and big audiences to see these films in a way that no one could have predicted and which certainly hasn’t been replicated since. Even without the larger MCU to help bolster it, Iron Man is a hugely enjoyable science-fiction/superhero romp full of charismatic actors, impressive performances, amusing banter and dialogue, and top-notch special effects. Iron Man may have been a massive gamble for Marvel Studios, and may have been eclipsed by other, bigger films in the MCU, but it’s not to be underestimated. Even at the time, I remember sensing that I was witnessing something very special, something very different from other superhero films, and I’m happy to say that neither time nor repeated viewing has diminished Iron Man’s appeal in any way.

My Rating:

Rating: 5 out of 5.

Fantastic

What do you think about Iron Man? How did you find it as a story and as an origin for ol’ shellhead? Do you think it still holds up to this day? What did you think to the cast and the performances in the film? Were you a fan of the film’s special effects and soundtrack? What did you think to the use of Obadiah Stane as the film’s villain? What was your reaction when Nick Fury walked out of the shadows and when Stark admitted to his dual identity? What are some of your favourite Iron Man characters or stories? Where does Iron Man rank in your hierarchy of comic book characters? Are you doing anything to commemorate Iron Man’s debut appearance and, if so, what is it? Either way, I’d love to hear your thoughts on Iron Man so leave a comment below.

Movie Night: The Invincible Iron Man

Released: 23 January 2007
Director: Patrick Archibald, Jay Oliva, and Frank Paur
Distributor:
Lionsgate
Budget:
Unknown
Stars:
Marc Worden, Gwendolyne Yeo, Fred Tatasciore, Rodney Saulsberry, and Elisa Gabrielli

The Plot:
When cocky industrialist Anthony “Tony” Stark’s (Worden) efforts to raise an ancient Chinese temple leads him to be seriously wounded and captured by enemy forces, he builds a mechanised suit of armour to escape and ends up embroiled in an ancient prophecy regarding a supernatural despot known as “The Mandarin” (Tatasciore).

The Background:
Before the Marvel Cinematic Universe (MCU) took cinemas by storm, Marvel had some notable success in the field of animation. While the X-Men animated series (1992 to 1997) remains one of their most celebrated efforts, other Marvel properties came to be adapted into cartoons, including ol’ shellhead himself, Iron Man. I used to watch the Iron Man cartoon (1994 to 1996) as a kid and, for the most part, this was my primary window into the character as I was more into Peter Parker/Spider-Man at the time. In 2004, perhaps as preparation for their upcoming series of live-action adaptations, Marvel entered into an agreement with Lions Gate Entertainment to produce ten direct-to-video animated features. The success of the Ultimate Avengers (Richardson, et al, 2006) features led to a solo feature for Iron Man and, while this film made notably less than its predecessors and was met with mixed reviews, this did little to deter Marvel from producing more animated features or their live-action efforts.

The Review:
The Invincible Iron Man is an interesting twist on the Iron Man formula that many may be accustomed to in that it’s perfectly happy to mix the supernatural and mystical with the character’s more technological aspects. While these elements have often been intertwined in the comics and led to many a story pitting science against magic, I have to say that I was a bit surprised to find the film having such an oriental flavour right from the get-go and intertwining Iron Man’s origin in with that of the mystical and prophecy regarding an “Iron Knight” opposing the entity known as the Mandarin.

Tony’s brazen attitude is a serious point of contention amongst his friends and family.

In China, James “Rhodey” Rhodes (Saulsberry) is overseeing the work on unearthing an ancient city. As if superstitions weren’t bad enough, the work is threatened by potential geological issues, and Tony Stark constantly letting Rhodey down in regards to supplies and resources for the project. Even worse is the constant threat of a terrorist group known as the Jade Dragons, who attack the site with bazookas. Frustrated, Rhodey tries to force Tony into action; Tony is aghast at the idea of sending munitions to help defend the site since he doesn’t want any bloodshed but, despite promising to fly out to support him, Tony finds himself more distracted by a gorgeous redhead. Tony’s cavalier attitude and arrogance aggravates his Board of Directors, who disagree with his excavation of the temple and have grown tired of his egotism and the secrecy regarding his scientific endeavours and even his father, Howard (John McCook), reluctantly agrees to cut Tony’s funding and influence off.

Tony is critically injured but kept alive to undo the raising of the Mandarin’s resting place.

At the site, a bombardment of sonic vibrations expand “liquid steel” to safely raise the entire lost city up to ground level. The Jade Dragons’ leader, Wong Chu (James Sie), adamantly opposes this and vows to kill anyone who gets in their way; though Li Mei (Yeo) openly defies this order, the attack is successful and Rhodey is taken prisoner, which is finally the kick up the ass Tony needs to get over there and get involved. However, this is all part of the plan for the Jade Dragons to ambush Tony’s convoy and, in the attack, he is not only also captured but critically injured as well. This presents another interesting twist on Iron Man’s origin where Tony is held captive alongside Rhodey as well as Ho Yin (Unknown/Unclear), and also that his entire capture was by a group of extremists trying to return the Mandarin’s tomb to the ground.

Tony’s armour comes in handy in battling the supernatural Elementals.

Unlike traditional depictions of the character, The Invincible Iron Man’s Mandarin is a purely mystical and supernatural entity of myth and magic; he is protected by the four Demon Elementals, which take the form of armoured, Samurai warriors. Thanks to Ho Yin and Rhodey’s background as an army medic, Tony’s life is saved by a crude iron lung, of sorts. After Ho Yin informs them of the legend of the Mandarin and is executed by Wong Chu, they construct an elaborate suit of armour to stop the Elementals, who are causing destruction all over the world in search of the ten rings that will resurrect the Mandarin.

The Nitty-Gritty:
If there’s one thing holding The Invincible Iron Man back, it’s the quality of the animation; while it’s okay, for the most part, and has a bit of a pseudo-anime flavour going on, it’s all very rigid and basic and a bit blurry around the edges. Similar to the Iron Man cartoon of the nineties, it also features an abundance of CGI animation, particularly in the depiction of the Demon Elementals, which lends them an otherworldly quality and helps realise them as creatures of magic. Rhodey is initially incensed to find out that Tony has secretly been constructing various armours behind his back; believing that Tony has betrayed his anti-weapons ideals, his concerns are set aside as all of those armours come in handy not only for tracking down the Mandarin’s rings but battling the Elementals. The CGI work on the armours is good, if maybe a little too “fluid” at times, and there are a decent array on show here, from the bulky grey armour to the submarine suit and the familiar red-and-gold armour that’s become Iron Man’s standard.

The armours look pretty good and are quite varied but aren’t featured that much.

Unlike other depictions of Iron Man, the actual construction and capabilities of the armours is of little consequence here; we don’t really learn anything about the Arc Reactor technology or the Repulsor blasts and there’s no allegorical scenes of Tony building the armour. They simply exist because he built them prior to the film, which is good on the one hand as it lets the film get to the fights a lot faster but also a little disappointing as seeing the construction and evolution of the armours is always a fun aspect of the character. Still, thanks to the Mandarin’s rings being hidden all over the world, Iron Man’s battles against the Demon Elements get to take place in such animated locations as the bottom of the ocean and inside a raging volcano. While the CGI in these fights can be a little jerky and wonky at times, they’re decent enough, for the most part, and add some visual variety to the proceedings (a fact helped by the inclusion of actual dragons for Iron Man to fight!) There’s also a couple of competing sub-plots at work in the film, including a bit of corporate intrigue surrounding Stark Industries and Howard’s insistence on directing the company (and Tony’s genius) towards weaponry. This leads to him running afoul of Strategic Hazard Intervention Espionage Logistics Directorate (S.H.I.E.L.D.) Agent Drake (John DeMita), who is potentially a prototype for Agent Coulson (Clark Gregg), and him and Rhodey finding themselves fugitives. It is also the cause of a great deal of animosity between Tony and his father as Howard is indirectly responsible for Tony and Rhodey’s capture and Ho Yin’s death since it was he (as in Howard) who supplied weapons to the site and thus armed the Jade Dragons.

Li Mei ends up being used as a pawn in the Mandarin’s resurrection.

While there isn’t a great deal for Virginia “Pepper” Potts (Gabrielli) to do other than offer dry witticisms and cover Tony’s escape and actions in her own way, Li Mei is a pivotal part of a crucial sub-plot in the film; initially depicted as a reluctant follower of Wong Chu, she is burdened by having been born a woman and thus judged as being insufficient to opposing the Mandarin in a strictly patriarchal society. There’s a bit of a brief romantic angle teased between her and Tony but, rather than being reduced to a mere prize for Tony to earn or a damsel to save, Li Mei strikes back against her oppressor when she shoots Wong Chu dead to help Tony and Rhodey escape and even travels to America to help Tony track down the last of the rings. Li Mei’s story turns out to be one of deception as, after Iron Man retrieves all of the rings, she claims them for herself and reveals that she tried to keep him away since she is destined to be the vessel for the Mandarin’s resurrection. Although despondent at her fate, and Tony’s decision to stand by her and thus fulfil the prophecy of the Iron Knight battling the Mandarin to the death, she nevertheless willingly allows the Mandarin’s malevolent spirit to posses her body for the finale. Thus, in another twist on the traditional depiction of the Mandarin as a Fu Manchu-type, the sorcerer is instead rendered as an ethereal force that inhabits and surrounds Li Mei’s naked body and wields incredible elemental powers. Ultimately, though, Iron Man is able to dispel the Mandarin not through brute force or technology but by appealing to Li Mei’s humanity, though she dies in the process. Having learned the value of responsibility and self-sacrifice, Tony returns to America makes amends with his father by buying a controlling interest in Stark Industries and giving ownership to Howard (who immediately fires the entire Board).

The Summary:
The Invincible Iron Man is a decent enough animated feature; it’s not exactly the most action-packed cartoon I’ve ever seen but there’s some interesting twists on the classic Iron Man formula that make it an entertaining watch, at times. The decision to tie Iron Man’s origin in with the Mandarin is a fascinating one; the two have always had a violent and storied history and represented the dichotomy of technology versus the supernatural and, to me, the Mandarin has always been Iron Man’s greatest foe. It’s disappointing, then, that the Mandarin doesn’t really show up until the final few minutes of the feature and in a greatly altered form; while the Demon Elementals fill the void on his behalf, a lot of the film seems like needless filler. The Invincible Iron Man seems to primarily function as a prequel to the Ultimate Avengers animated movie and, in that regard, it does help shed a little light on the character but there’s not really much Iron Man action for my liking and Marvel definitely did a better job representing the character in the nineties cartoon and the subsequent live-action films.

My Rating:

Rating: 2 out of 5.

Could Be Better

What did you think to The Invincible Iron Man? How do you think it compares to the other Iron Man cartoons, Marvel’s other animated efforts, and the character’s live-action movies? Did you like the twists presented in the film, specifically regarding Iron Man’s origin and the depiction of the Mandarin? Would you have liked to see more animated films in this style or were you never a fan of Marvel’s feature-length cartoons? Whatever your thoughts on The Invincible Iron Man, leave a comment below and check in next Monday for more Iron Man content.

Movie Night [Punisher Month]: Punisher: War Zone


Back in February 1974, Spider-Man/Peter Parker faced a new enemy in the form of Frank Castle, the Punisher, a veteran of the Vietnam War turned bloodthirsty vigilante. The Punisher separated himself from other, traditional costumed heroes by his willingness to kill and uncompromising, suicidal one-man war on crime and what better way to celebrate the debut of this nuanced and complex character by dedicating every Tuesday of this month shining a spotlight on Marvel’s most notorious anti-hero?


Released: 5 December 2008
Director: Lexi Alexander
Distributor: Sony Pictures Releasing
Budget: $35 million
Stars: Ray Stevenson, Dominic West, Wayne Knight, Dash Mihok, Doug Hutchison, and Colin Salmon

The Plot:
After losing his family to mob violence, former Marina Frank Castle (Stevenson) eradicates criminal scum as “The Punisher”. However, when he accidentally kills an undercover Federal agent, Frank suffers a crisis of conscience. With Agent Paul Budiansky (Salmon) seeking to apprehend him, Frank’s life is further compounded when narcissistic mobster Billy Russoti (West), left brutally scarred, and reigns chaos as the sadistic “Jigsaw”.

The Background:
Having cemented himself as one of Marvel’s most popular anti-heroes following his impressive debut in the pages of The Amazing Spider-Man #129, the Punisher soon became a recurring character in media outside of the comic books. Sadly, neither the 1989 Dolph Lundgren vehicle or the vastly under-rated 2004 film were critically or financially successful, despite one earning a cult following and the other legitimately being one of my favourite movies. Sadly, the story behind Punisher: War Zone is a pretty dour one as star Thomas Jane eventually grew frustrated with waiting for a sequel to his film and walked away from the role only for the sequel’s script to be retooled into a complete reboot that director Lexi Alexander aimed to be a throwback to the action movies of the 1980s. With Ray Stevenson replacing Jane and undergoing rigorous training for the role, tensions rose between Alexander and the film’s American distributor Lions Gate over the film’s rating, and the film’s limited theatrical release meant it was a box office bomb upon release. Reviews were mixed to negative, with some taking exception to the film’s graphic content and others enjoying its extreme violence and fidelity to the source material. For my part, I was annoyed that Jane was replaced as, with just a few tweaks, this could have easily been a direct sequel (hell, even with the recast it could have been) but I found myself enjoying the film’s excessive gore and over-the-top action much more than I expected and found it to be a worthy representation of Marvel’s infamous anti-hero.

The Review:
Punisher: War Zone was part of the sadly short-lived “Marvel Knights” sub-series of Marvel movies; completely unrelated to the two previous Punisher movies, the film begins with Frank Castle already some four years into his vigilante career. From his hidden underground lair, he observes local news and arms himself in the fight against organised crime and criminals all across New York City. This leads him to crashing a party for a known Mafia boss, which sees numerous mobster’s dead but also results in the death of an undercover FBI agent, Nicky Donatelli (Romano Orzari).

The Punisher is appropriately dressed and armed for war.

I initially didn’t think much to Stevenson’s Punisher gear; unlike his predecessors, he’s garbed head-to-toe in in heavy-duty, tactical riot gear that kind of makes him look like a turtle. However, in practice, the outfit works really well; the body armour protects Castle from both gunfire and knives, especially around vulnerable parts of his body like his chest and neck, and he has spray-painted a bad-ass skull on the front in luminous paint to intimidate his prey and draw bullets away from his unprotected head. Like the 1989 film, we learn about Castle’s tragic past through brief flashbacks, news reports, and exposition from other characters; his origins are probably to closest to the source material so far, with his wife and children being victims of a random act of mob violence, and his reputation is one of stark contrasts.

The Punisher’s reputation makes him a feared and controversial figure.

Police officers like Saffiotti (Tony Calabretta) praise his violent actions as he does what others can’t and isn’t restricted by the system, the mobsters are obviously in fear of him and constantly driven to frustration by his interference and persistence, and while Detective Martin Soap (Mihok) is clearly protecting Frank from reprisals as part of the laughable Punisher Task Force, Budiansky makes it his personal mission to bring Castle in after he accidentally kills Donatelli. Budiansky acts as the primary audience surrogate for those unfamiliar with the Punisher; initially angered that Castle has been allowed to run rampant, he eventually becomes a reluctant, and then willing, ally of Castle’s as their interests align.

The Punisher’s allies believe whole-heartedly in the sanctity of his mission.

Like his comic book counterpart, the Punisher also has help from his armoury, Linus Lieberman/Microchip (Knight), a tech-savvy figure who supplies Frank with weapons, armour, and leads to help him in his war on crime. A staunch believer in the Punisher’s actions, Microchip is aghast when Castle, wracked with guilt over Donatelli’s death, considers leaving town and quitting his vigilante ways. Microchip has taken on a protégé, of sorts, in the film, former gangbanger Carlos Cruz (Carlos Gonzalez-Vio), which initially angers Castle but, when Carlos gives his life trying to protect Donatelli’s daughter, Castle finds his black and white view of the world further skewed. While Frank is, as always, a man who has lost everything and has been driven to the edge, with nothing to life for but his suicidal, never-ending war against crime, his allies believe in him so completely that that are willing to not only defy the system for him but to give their lives for him and the greater good, something which Frank is determined to see avenged at every opportunity.

The Russottis are a couple of absolute madmen who steal the show.

Punisher: War Zone really emphasises the traditional Italian-American Mafia life; the film is littered with stereotypical mobsters, Dons, and the like, all of whom are dressed sharp and full of pride and gusto. None are more sharply dressed and full of arrogance than caporegime Billy Russotti; known as “The Beaut”, Billy is a mean, sadistic, gangster who is obsessed with his looks and has a chip on his shoulder about having the answer to tired old men. Dominic West is clearly having the time of his life in the role and this becomes explicitly obvious after the Punisher tosses Billy into a glass-crushing machine and he is left hideously disfigured. Now calling himself “Jigsaw”, Billy goes completely off the rails and, in addition to employing the services of his usual goons and a gang of freerunners, releases his psychopathic brother, James (Hutchison), from a mental institution Also known as Loony Bin Jim (a name both brothers despise), James is a cruel, animalistic cannibal who rips people open to feast on their flesh and innards and regularly (and wilfully) engages in all kinds of disgusting and self-destructive behaviour. James’s influence only encourages Jigsaw’s newfound madness and brutality, escalating Billy’s vendetta against the Punisher and his desire to become the top dog in New York. Thanks to some impressive practical effects, Jigsaw’s gruesome visage is wonderfully brought to life in a way that is both disturbing and ludicrous and West uses the make-up to accentuate his performance into a bombastic glee that is truly entertaining to behold. His referring to God as an “imaginary friend” always gets a chuckle out of me and his performance is perfectly in keeping with the film’s more exaggerated moments that are ripped right out of a Punisher MAX comic book.

The Nitty-Gritty:
One of the absolute best things about Punisher: War Zone is how massively over the top and gory its action scenes and violence are; this version of the Punisher is also a hulking brute of a man who is capable of throwing himself, and any nearby weapons, at his foes and caving in their skulls with his bare hands but, as you might expect, Castle is also a driven, determined, nigh-unstoppable one-man army who is adept with numerous firearms. When the Punisher shoots or stabs people in this movie, it’s not just a few squibs of blood or arterial spray, it’s a fucking bloodbath with bones breaking, heads exploding, and limbs being blown off and it’s absolutely fantastic!

A hardened vigilante, Castle continues to be haunted by his losses and to be a tragic figure.

Whenever the gun fights kick off or Loony Bin Jim gets triggered, the gratuitous violence is quite literally splashed across the screen; the Punisher coldly and mercilessly executes his prey with barely a flicker of emotion, sets his own broken nose at one point, and is more than capable of taking out entire rooms full of armed men all by himself. While Stevenson’s Punisher is a resourceful, militaristic, focused machine of a man, he is also more than capable of conveying the pathos and emotion that are associated with the character. He is haunted by the deaths of his wife and kids and so traumatised at having accidentally killed one of the “good guys” that he desperately tries to make amends with Donatelli’s. Like Lundgren’s Punisher, this sees him all but begging Donatelli’s wife, Angela (Julie Benz), to shoot him in recompense for his mistake.

The film is an unashamedly gratuitous and over the top, action-packed piece of entertainment.

Considering how over the top Punisher: War Zone is, the film is littered with some fantastic performances by character actors like Dominic West, Wayne Knight, and one of my absolute favourite actors, Colin Salmon (who really needs to have bigger film roles). Budiansky’s grouchy demeanour and interactions with Soap and Castle are a real highlight, bringing some levity to the film (his enraged reaction when Castle blows a mobster’s head off with a shotgun is hilarious!) I’m not massively familiar with ray Stevenson and, if we’re being honest, he’s not as good of an actor as Thomas Jane but, having said that, he really nails the Punisher role. Like I say, he’s much more of a stoic military man but he’s still, perhaps surprisingly, fully capable of conveying the character’s complex emotional dichotomy. While Castle’s mission is one deeply rooted in a personal desire for revenge, Jigsaw’s vendetta against him escalates things considerably; after he kills Microchip’s mother, Carlos, kidnaps Donatelli’s daughter, and forces Frank to kill Microchip, it’s incredibly cathartic when the Punisher finally gets his hands on Jigsaw and tortures him to death with a cold, brutal execution worthy of his name.

The Summary:
Even today, The Punisher remains one of my favourite movies and it was a bitter pill to swallow when Thomas Jane walked away from the role and the next film was made as a reboot. However, I was presently surprised at how enjoyable Punisher: War Zone is; it’s a very different type of film and much more over the top and action-orientated but that’s equally as fitting for the character as infusing the story with tragedy and pathos. While it would have been extremely easy to take another pass at the script and frame it as a continuation of the previous film with an older, more seasoned Punisher, Punisher: War Zone stands by itself as an enjoyably entertaining action film that doesn’t hold back one iota. I respect it for that, and for being over the top with its depiction of gratuitous violence and bloodshed, and it resonates with me on many levels as a fan of this genre. As a result, I find it disappointing that the film didn’t perform better as everyone did a really good job and I honestly would have liked to see more from this version of the Punisher and his world.

My Rating:

Rating: 4 out of 5.

Great Stuff

What did you think to Punisher: War Zone? How would you rank it compared to the other two Punisher films? Were you annoyed that Thomas Jane was replaced in the role or do you think this film improves on its predecessor? What did you think to Stevenson’s portrayal of the character and Dominic West as Jigsaw? Did you enjoy the film’s gratuitous violence or did you think it was a little too over the top? Would you have liked to see more from this version of the Punisher and the Marvel Knights sub-series of films? How have you been celebrating the Punisher’s debut this month? Whatever your thoughts on Punisher: War Zone, and the Punisher in general, leave a comment below.

Movie Night [Punisher Month]: The Punisher: Extended Cut (2004)


Back in February 1974, Spider-Man/Peter Parker faced a new enemy in the form of Frank Castle, the Punisher, a veteran of the Vietnam War turned bloodthirsty vigilante. The Punisher separated himself from other, traditional costumed heroes by his willingness to kill and uncompromising, suicidal one-man war on crime and what better way to celebrate the debut of this nuanced and complex character by dedicating every Tuesday of this month shining a spotlight on Marvel’s most notorious anti-hero?


Released: 21 November 2006
Originally Released: 16 April 2004
Director: Jonathan Hensleigh
Distributor: Lions Gate Films
Budget: $33 million
Stars: Thomas Jane (also billed as “Tom Jane”), John Travolta, Will Patton, James Carpinello, Laura Harring, and Russell Andrews

The Plot:
Frank Castle (Jane), an undercover agent for the Federal Bureau of Investigation (F.B.I.) and former Delta Force veteran, is left devastated and believed dead after crime boss Howard Saint (Travolta) orders the death of his entire family following Frank’s part in the death of his son, Bobby (Carpinello). Turning to alcohol and fuelled by rage, Frank embarks on a suicidal plan to destroy the Saint’s operation from within to punish them for their deeds.

The Background:
While Marvel Comics has its fair share of bright-coloured do-gooders swinging or flying around and dispensing justice, they are also have their fair share of anti-heroes and one of their first, and most notorious, was the Punisher. As one of Marvel’s more “realistic” and low-key characters, it’s perhaps not surprising that the Punisher has seen his fair share of live-action adaptations over the years. While the first attempt at adapting the character was received rather poorly, by 2004 things had changed; superhero movies were now increasingly popular and profitable, with films like Spider-Man (Raimi, 2002) and X-Men (Singer, 2000) paving the way for the juggernaut that is the Marvel Cinematic Universe. Development of a new Punisher movie can be traced back to 2000, when Marvel made a long-term agreement with Artisan Entertainment to adapt fifteen of their characters into films and TV shows, and writer/director Jonathan Hensleigh came onboard with the specific intention to draw inspiration from seminal Punisher writers like Garth Ennis and Dan Abnett. Thomas Jane was producer Avi Arad’s first and only choice for the role and, though not a comic book fan, Jane soon threw himself into meticulous physical and mental preparation for the role. Unfortunately, Hensleigh was not afforded the same budget as other superhero films at the time, meaning he was forced to excise certain scenes from the film, which was an unfortunate financial and critical failure. This stalled plans for a direct sequel and Jane left the role after waiting three years for news of the follow-up, only for a completely unrelated reboot to be produced soon after! Still, I feel The Punisher’s negative reception is unwarranted; it was an instant favourite of mine upon first viewing and I went out of my way to purchase this “Extended Cut”, which added an animated prologue and an additional subplot, both of which add a great deal to what is, in my opinion, already a pretty poignant and bad-ass film.

The Review:
After a short but incredibly effective title sequence set to Carlo Siliotto’s fantastic Punisher theme, “The Skull”, which is like a dirge of military horns, The Punisher immediately sets the stage for its events by opening not in New York City like in the comic books, but in the gorgeously alluring city of Tampa Bay, Florida. While I’m sure some purists lamented this choice at the time, I actually always really enjoyed it; it’s nice to see comic book movies mix the locations up a bit so that they’re not all set in the same damn high-rise cities and the film ends with Frank clearly heading off the New York to continue his work so it’s pretty clear to me that the intention was always to get to the big city in a follow-up movie.

Ruthless mobster Howard Saint is driven to near madness by Castle’s vengeance.

As far as I am aware, Howard Saint has no basis in the source material but, for me, he’s an extremely effective antagonist in this interpretation of the Punisher. While I’m not a fan of John Travolta, he makes for a captivating and enigmatic villain; exuding confidence and authority, Howard clearly believes himself to be the most powerful man in the room and he lords his position as a money launderer and high-ranking mobster. Sharply dressed and living in luxury, it’s implied that he has worked his way up the ladder of success from nothing and he is clearly living his best life with expensive suits, jewellery, opulence, and accessories. In many way, even his wife, Livia (Harring), is another trophy to hang from his arm and he has kept himself in power by being both extremely reliable and extremely protective about his business, personal life, and family. Howard’s empire is vast and wealthy thanks to him funnelling Mike (Eduardo Yáñez and Joe Toro’s (Omar Avila) misbegotten funds through his legitimate business, such as his incredibly successful club, Saints & Sinners (whose unfortunately garish-looking sign looks like it was whipped up using WordArt). In an effort to impress his father with his business acumen and proactivity, Howard’s son, Bobby, agrees to finance an arms deal with the Saint’s lackey, Mickey Duka (Eddie Jemison), only for it to be part of an undercover bust in which Frank has been posing as Mickey’s contact. Frank’s assumed identity is killed in the ensuing conflict, thereby protecting him and his family from reprisals, but, unfortunately, Bobby is also killed by an errant shot, which greatly disappoints Frank as he was hoping for a bloodless end to the operation.

After his entire family is murdered, Frank becomes a hardened vigilante.

Frank, a former Marine, is heralded by his friends and colleagues as the “finest undercover op” in the F.B.I. However, as capable as he is and as legendary as his reputation is, Frank has grown weary of his time in conflict and around death and, with the conclusion of this particular bust, is planning on moving himself and his wife Maria (Samantha Mathis), and son Will (Marcus Johns) to London so he can take a much safer desk job and never have to worry about his identity or their safety being compromised. Unfortunately for Frank, Bobby’s death comes back to haunt him as both Howard and Livia are heartbroken to the point of fury; although Howard spares Mickey’s life, despite his part in Bobby’s death, he actively uses every resource at his disposal to learn Frank’s identity and, upon learning that Frank and his entire family are at a family reunion in Puerto Rico, Livia demands that the entire Castle line is executed as recompense. Accordingly, although Frank and his father, Frank Castle Sr. (the excellent Roy Scheider in one of his last roles) try to hold off Saint’s hitmen with their weapon proficiency, Frank is forced to watch every single member of his family be gunned down in cold blood. Maria and Will try to escape and are run down and killed, leaving Frank wounded and completely at the mercy of Bobby’s twin brother, John (also Carpinello), and Howard’s right-hand man, Quentin Glass (Patton), who beat him, shoot him, and leave him to die in an explosion.

Thomas Jane is the Punisher and captures the character’s spirit amazingly.

While the Saints toast their victory, Frank somehow survives this onslaught; after being nursed back to health by a local medicine man, he returns to the scene of the massacre to acquire his father’s guns and a shirt baring a gruesome skull visage gifted to him by his son the day that he died and, with a grim glare and a stoic utterance (“God’s gonna sit this one out”), vows to have his revenge. He moves into a dilapidated apartment block and begins busying himself sprucing and armouring up an American muscle car, boobytrapping his apartment, cleaning and preparing his guns and drinking himself into a stupor with glass after glass of whiskey. Haunted by his family’s murder and suffering the weight of survivor’s guilt, something flips in Frank’s head and he enters into a cold-blooded, merciless vendetta not just to kill the Saints but to punish them. Although he doesn’t take the name “The Punisher” until the final moments of the film, Frank looks very much the part; unlike Dolph Lundgren, Thomas Jane spends the majority of the film decked out in his iconic skull-branded shirt and sporting a bad-ass leather trench coat and looks like Tim Bradstreet’s impressive artwork come to life. Add to that his physical stature and stern commitment to the role and you have probably one of the best, if not the best, portrayals of the character ever put to film and it still annoys me that Jane never got the chance to feature in a second feature-length Punisher film.

Frank attracts the attention of his misfit, but good-natured, neighbours.

While in the building, he attracts the interest and attention of his neighbours: Joan (Rebecca Romijn), Spacker Dave (Ben Foster), and Nathaniel Bumpo (John Pinette). While Dave and Bumpo basically act as the film’s comic relief (which they both perform admirably through great use of comedic timing, line delivery, and physical performance), Joan feels a great swell of pity and attraction towards Frank, especially after they learn about what happened to his family. Having suffered from a number of abusive relationships and alcohol problems, she is naturally attracted towards damaged people and has formed a kind of oddball surrogate family with Dave and Bumpo. Nevertheless, she attempts to reach what little remains of Frank’s humanity; seeing that he is on a self-destructive, potentially suicidal path, she stresses the importance of clinging on to good memories rather than letting the bad or dark ones tear him apart. While Frank is initially dismissive of his neighbours, he cannot in good conscience ignore their plight when they’re in danger and is mortified when Dave is tortured and mutilated by Quentin simply to hide Frank from Saint’s men. In that moment, Frank realises that there is life after tragedy and is touched by their loyalty to him, a veritable stranger, and thus gifts them with the Saint’s ill-begotten gains when he moves on at the end of the film out of his appreciation for their affection.

The Nitty-Gritty:
Those who have seen the original theatrical cut of The Punisher will immediately notice the differences made to this extended version of the film as the opening is proceeded by an animated prologue that details Frank and Jimmy Weeks’ (Andrews) time as soldiers in Kuwait. While the original version of the film works without this and does allude to Frank’s time as a solider, it only adds to the emotional depth and complexity of the character to see some of the horrors he witnessed in combat. Specifically, we see how Frank openly defied his commanding officer, who wanted to execute some terrorist prisoners, and watched him die when one of the captives pulled a grenade for a suicide blast. This brief animated sequence also does a great job not only of showing that Frank was a veritable one-man army even back in those days but also of lending just a little more depth to Frank and Jimmy’s relationship as we see how Frank saved Jimmy’s life by single-handedly taking out a group of snipers and how Jimmy saved him, in turn, from an RPG attack.

Jimmy’s character is greatly expanded upon in this Extended Cut.

Also added to the film is a new sequence at the start where we see that John tries, unsuccessfully, to talk Bobby out of going along with Mickey’s arms deal, and a scene in the Toro’s casino where they detail some of their past and history with Howard and help him to get leverage on Jimmy by fixing the odds against him. Indeed, Jimmy benefits the most from the Extended Cut by virtue of a number of his excised scenes being restored to the film; this shows how Jimmy has a known and destructive gambling habit and makes it explicitly clear that Howard Saint was able to get the lead on Frank’s name and location by capitalising on Jimmy’s vices. Jimmy is understandably disturbed when Frank returns from the “dead” not just because his old friend turns out to be alive, as in the original cut, but also because he knows that he will eventually fall into Frank’s crosshairs. Indeed, while Frank is too preoccupied with his vendetta against the Saint’s to really socialise with Jimmy all that much, he immediately becomes suspicious of Jimmy’s involvement in his family’s murder when he notices that his friend has traded away his fancy new car and is missing the watch Frank gifted him after Kuwait. As a result, we get an extremely tense, volatile, and heart-wrenching confrontation between the two where Frank gives his old friend and comrade the chance to end his life by his own hand rather than be “punished”.

Castle enacts his revenge by manipulating Saint into killing his friend and wife.

For such a small, low budget film, The Punisher certainly packs a lot into its run time. I said when reviewed The Punisher (Goldblatt, 1989) that, compared to many colourful superheroes, the Punisher is probably one of the easiest to adapt as you simply give a decent actor a gun and a grim visage and do an eighties-style action film. This version of The Punisher, though, both escalates the stakes involved (killing Frank’s entire family rather than “just” his wife and kid/s) and really runs with the implications of Frank’s pseudonym: he’s not just clinically punishing the guilty by murdering them indiscriminately, he’s literally punishing the three people most directly responsible for his family’s murder by turning them against each other and destroying Howard’s operation from the inside out. He does this by coercing Mickey into divulging the Saint’s entire schedule (which is, admittedly conveniently, very predictable and routine), which allows him to make it seem as Livia and Quentin are having an affair and thus manipulates Howard into murdering his wife and his best friend.

Castle is an extremely adaptable and capable foe and expertly wields a range of firearms.

Of course, that’s not to say that The Punisher doesn’t have its fair share of fight fights and action/fighting scenes. The slaughter of the Castle’s is basically a prolonged execution full of big explosions, squibs, and guns going off all over the place that reminds me very much of a tamer version of the sort of gratuitous violence seen in RoboCop (Verhoeven, 1987). When Frank infiltrates Howard’s bank to disrupt his money laundering activities, the film takes on aspects of a traditional Western, with tense, prolonged shots of Frank and his adversaries getting ready to draw and shoot, and Frank’s final assault on Saints & Sinners sees him take on an entire room full of goons and mobsters with a variety of firearms while decked out in skull-stained body armour.

Hitmen Harry Heck and the Russian try, and fail, to stop Castle’s disruptive rampage.

Of course, there are two standout action sequences in The Punisher. Driven to frustration by Frank’s disruptive actions, Howard grows increasingly desperate to track down and stamp out the Punisher; to do this, he hires a couple of hitmen to do the job for him, both of whom unsuccessfully attempt put a stop to Frank’s vendetta. The first of these is Harry Heck (Mark Collie), a Memphis hitman who moonlights as a musician. After trying, fruitlessly, to intimidate Frank (who, by this point, as adopted a permanent “thousand-yard stare”) with a chilling song, Heck runs Frank off the road (sadly totally the proto-Battle Van before it really gets a chance to do anything, which may have been a budgetary thing) and taunts him while holding him at gunpoint only to wind up with a ballistic knife in his throat! Next, Howard brings in the Russian (Kevin Nash), a mute giant who is superhumanly strong and seemingly impervious to pain. This fight, which is almost an exact adaptation of a fight between the two from the 2001 “Welcome Back, Frank” (Ennis, et al) arc, is mostly played for laughs thanks to Bumpo’s opera playing over it and is much more comical compared to the otherwise gritty and grim tone of the film. Still, it’s incredibly enjoyable to see the Russian absolute decimate Frank and a great showcase of Frank’s tenacity, endurance, and adaptability as, although stabbed and brutalised from the assault, he continually finds new ways to try and hurt the behemoth before finally charging him on the stairs and breaking the giant’s neck.

After completing his mission, Frank heads out to hunt more criminals as the Punisher.

Still, a central aspect of the film is Frank’s emotional detachment and grim commitment to enacting his revenge. To pull off his complex plan, he feigns torturing Mickey and specifically targets Livia and Quintin; by following them and compiling a list of their habits, routines, and dirty little secrets, he’s easily able to predict where they’ll be and how best to turn Howard against them. Once he has manipulated Howard into giving in to his jealousy, rage, and the enraged monster dwelling just beneath his façade of respectability, Frank launches a direct assault against the remnants of Howard’s empire. Having lived his entire life by a strict code of honour and within the bounds of a lawfully just system, Frank sees his newfound vigilantism not as a simple matter of revenge but rather as a necessary action to ensure that those who do evil are punished for their misdeeds. As a result, he shows no mercy to John, whom he leaves helpless and holding an anti-personnel mine, and takes absolutely no pleasure in revealing what he has done to Howard. With Howard grovelling and bleeding at his feet, Frank nonchalantly ties him to a car and has him driven into a massive (and, sadly, poorly rendered) series of explosions to finally put an end to those who wronged him. With his mission complete, Frank prepares to end his own life but, at the last minute, stops when recalling a “good memory” of Maria. Although this scene is a bit confusing in the way it’s shot, the intention is made explicit with Frank’s closing narration: realising that there are more scumbags out there who need to be punished, he vows to wage war against them all as “The Punisher” until the day he dies.

The Summary:
I’ve always been a fan of the Punisher. I love the concept of the Punisher as this merciless, unrelenting force fully committed to killing as many criminals as he can until he inevitably dies. It’s an incredibly simple, incredibly bleak, and incredibly realistic concept that Marvel Comics really need to put more effort into pushing as a stark contrast to other, more colourful and law-abiding superheroes. When I first watched The Punisher, I was immediately impressed by just how raw and emotional the film was; it wasn’t just another superhero film or even a bombastic action movie like its predecessor. It was a heart-breaking examination of a man who has literally lost everything, driven to the very brink of death, and come back with only one thought in mind: punishment. You could substitute the word “vengeance” or “punishment” there if you like but it doesn’t change the fact that The Punisher, to me, perfectly captures the uncompromising and gritty spirit of the source material and presents it in a fresh, new way by setting the film in Tampa rather than the traditional New York City. As I said, I’m not a Travolta fan but he really impressed me in this film; exuding power and total authority one moment and then descending into a maniacal rage the next, he gave a performance just shy of scenery chewing and was a perfect foil. The film is, honestly, full of great performances: Will Patton was fantastic as the subdued, sadistic Quentin Glass, Rebecca Romjin and Samantha Mathis did a great job as the film’s emotional anchors, even the guys playing the Toro brothers and guys like Mark Collie and Kevin Nash were clearly having a great time on set. Thomas Jane remains probably my favourite actor to portray the Punisher; not only does he look just like the comic book character, he has exactly the right level of physicality and acting ability to really own the role. It is, as I’ve said, a simple character in many ways but it does require a great deal of emotional range to properly portray the gamut of Frank’s turmoil and Jane did a spectacular job as this grim, haunted avenger who will stop at nothing to punish those responsible for his pain and The Punisher, especially this Extended Cut, remains probably my go-to recommendation for anyone looking to get an idea of what the character is all about.

My Rating:

Rating: 5 out of 5.

Fantastic

What did you think to the Extended Cut of The Punisher? Did you prefer to the theatrical version and how do you think it works as an adaptation of the character? What did you think to Thomas Jane’s performance in the film? Did you like the changes the film made to the source material or do you think it maybe changed a little too much? What did you think to the film’s action scenes and soundtrack? Did you enjoy the slapstick nature of the fight between the Punisher and the Russian or do you think it kind of went against the otherwise grim tone of the film? Which live-action portrayal of the Punisher is your favourite and why? How are you celebrating the Punisher’s debut this month? Whatever you think about The Punisher, feel free to write a comment below and be sure to check out for my review of the videogame tie-in to this film.

Movie Night: Pokémon: Mewtwo Returns

Released: 30 December 2000
Director: Kunihiko Yuyama and Masamitsu Hidaka
Distributor: Warner Bros. Home Video
Budget: Unknown
Stars: Veronica Taylor, Dan Green, Rachael Lillis, Eric Stuart, Kerry Williams, Ikue Ōtani, Maddie Blaustein, and Ed Paul

The Plot:
Having erased all traces of its origins and settled in a remote area of the Johto region, Mewtwo (Green) lives in peace with its fellow clones. However, when its creator, Giovanni (Paul), discovers its location, it’s up to Ash Ketchum (Taylor) and his friends to once again defend the troubled Psychic Pokémon and the mysterious healing properties of Mount Quena.

The Background:
I’ve talked at length about the incredible influence Pokémon (Nintendo/Creatures/Game Freak, 1995 to present) had when it was first released and, indeed, the videogames were only a part of the brands appeal as kids became engrossed in every piece of Pokémon merchandise available, including the still-ongoing anime series (1997 to present). The brand reached a fever pitch with the release of the aptly-titled Pokémon: The First Movie: Mewtwo Strikes Back (Yuyama, 1998), which (perhaps unsurprisingly) proved to be a massive financial success despite the many changes made in the translation process. With Mewtwo being one of the franchise’s most popular characters, and considering Mewtwo Strikes Back’s success, it’s also perhaps unsurprising that Mewtwo received an hour-long special to tie up some loose ends from the first film. Released direct to video overseas, Mewtwo Returns was notable for including the “Uncut Story of Mewtwo’s Origin”, which was cut from the first film, and for attracting generally underwhelming reviews.

The Review:
Mewtwo Returns begins with Mewtwo providing a recap of its origins and the events of Mewtwo Strikes Back, which establishes its character, the events of that film, and that it wiped the events of all characters present on its island at the film’s conclusion. Unfortunately, Mewtwo neglected to expand the reach of its mindwipe further afield and, as a result, Giovanni not only still remembers Mewtwo but has been actively hunting it ever since it escaped from him. Giovanni’s aide, 009/Domino (Williams), earns her master’s favour when she shows him satellite imagery of Mewtwo hiding out in a remote area of the Johto region. There, Mewtwo lives alongside the clones it produced in the first movie; although having learned a valuable lesson about the sanctity of all life, human and Pokémon alike, Mewtwo continues to question not just its place in the world but the place of its fellow Pokémon. Believing that they are outcasts, it firmly believes that they must live in secret if they are ever to live in peace and questions how it can judge concepts such as “beauty” given that it is a product of science.

After Pikachu is captured by Team Rocket, Ash and friends stumble upon Mewtwo’s sanctuary.

Coincidentally, as always, Ash, Brock (Stuart), Misty (Lillis), and Pikachu (Ōtani) just happen to be passing through that region of Johto on their way to Purity Canyon, a sight known for its refreshing and reinvigorating properties and tumultuous weather. Rushing to catch the last bus up the mountain pass (which allows for a funny gag where Brock uses his frying pain as a “drying pan”), the three catch the eye of their constant pursuers, Jesse (Lillis), James (Stuart), and Meowth (Green) of Team Rocket. After missing the bus and being kept from proceeding because of the weather, the three protagonists take shelter with Luna Carson (Amy Birnbaum), who blows their minds with how refreshing and delicious the water from Purity Canyon is (although, amusingly, Ash is unimpressed). In lieu of the bus (and since Misty is afraid of the Bug-type Pokémon the clear waters attract), the three plan to climb up Mt. Quena to proceed and, despite Luna’s reservations, they are only spurred to go through with the plan after being told of Clarity Lake and the specially-adapted Pokémon that live on the mountaintop. They’re unable to immediately proceed, however, thanks to the sudden arrival of naturalist Cullen Calix (Scottie Ray) and his assistant, Domino (the same Domino from Team Rocket who is in disguise); Luna is disheartened to hear that Cullen plans to investigate the lake’s regenerative properties, as this would potentially ruin the natural environment, but Team Rocket strike and kidnap Pikachu with an electricity-absorbing cable before any of this can come to pass. In their attempt to rescue Pikachu, the group are buffeted about by the violent storms and end up at Clarity Lake; Mewtwo is shocked to cross paths with them all again but, rather than being welcoming, demands that they all leave the area. Interestingly, although the clones appear to wish to rejoin the wider world, clone-Pikachu’s first instinct is to oppose Pikachu and force it out. While this would seem to align with Mewtwo’s overall wish for solitude, Mewtwo directly intercedes and prevents them from battling since they’ve already proven themselves to be equals, and everyone (especially Team Rocket) are confused by the presence of Mewtwo and its clones since they have no memory of the events of the first movie.

Mewtwo’s decision to submit to Giovanni to protect its clones almost costs it its life.

When Giovanni and his forces arrive, Mewtwo believes it’s better to simply flee Clarity Lake rather than engage in battle; clone-Pikachu rallies many of the clones in its absence (resulting in a ludicrous scene where Team Rocket, the protagonists, and all of their Pokémon are locked up in a cell) to go to war and Mewtwo struggles to reconcile its desire to protect them with the clones’ wish to be free. Thankfully, Giovanni’s arrival and subsequent attack against them galvanises not only Mewtwo’s resolve and its relationship with its clones but also forges an unlikely alliance between Team Rocket and the protagonists to fend off Giovanni and defend Clarity Lake. Although Mewtwo doesn’t wish to fight, clone-Pikachu and many of the other clones are only too eager to go to all-out war to defend their home, and their right to a peace existence. Clone-Pikachu, especially, believes that it is unfair for them to be forced to live like shadows when there’s a whole wide world out there and, since many of the other clones agree with this, a divide is created between them and Mewtwo since it simply wishes to be left and alone and they wish to be equals in the world. Mewtwo is adamant that they remain hidden so that they can live peacefully and, even in the face of Giovanni’s invasion, refuses to fight, a decision which very nearly costs it its life.

The Nitty-Gritty:
It’s come up a few times but not only is Mewtwo my favourite Pokémon but Johto is my favourite Pokémon region so Mewtwo Returns automatically gets a bonus point or two from me before it even begins. Add to that the fact the film reuses the excellent musical score from the English dub of Mewtwo Strikes Back and I’m in my element. While the animation and presentation isn’t quite up to the same high-quality standards as the movie, for obvious reasons, Mewtwo Returns is still a cut above most regular episodes of the anime thanks to featuring music from the first movie and Mewtwo’s presence. Mewtwo’s demeanour is very similar to that from Mewtwo Strikes Back; although it is no longer actively seeking conflict, it steadfastly goes to extreme lengths to protect itself and its clones. The clones of Pikachu and Meowth question why Mewtwo went to the effort of saving a bus load of humans from a potential fatal crash off the cliff, believing that it felt compassion for the passengers, but Mewtwo reasonably asserts that it was simply trying to avoid more humans coming to the area and potentially disturbing their peace. Mewtwo feels as though it, and they, do not belong or deserve to belong anywhere in the world, despite clone-Meowth asserting that all creatures see the same moon and are thus equal.

Domino is a capable and pivotal member of Team Rocket and instrumental in Giovanni’s plan.

Unlike Jesse, James, and Meowth, Domino is portrayed as a capable and conniving member of Team Rocket; not only does she identify Mewtwo’s location, she successful fools all of the characters with her disguise as Cullen’s assistant and she commands the Team Rocket Combat Unit, a feat that Jesse, James, and Meowth are incredibly impressed by. Her reputation as the “Black Tulip” and authority make her a pivotal agent of Team Rocket; she’s embarrassed by the trio’s slapstick antics, is instrumental in Giovanni’s campaign against Mewtwo, and is absolutely reprehensible in her capture of the clones using her electricity-spitting tulips. It’s refreshing to see Giovanni playing such an integral role as the overall antagonist; a scheming, manipulative mastermind, Giovanni wields incredible power from behind the Team Rocket Combat Unit. He’s easily able to disable the clone Pokémon with red energy bolts, briefly capture them in special Team Rocket-branded PokéBalls, and is even able to force Mewtwo into submission by threatening the safety (and lives, in a surprising inclusion) of its clone Pokémon and the sanctity of Clarity Lake. Giovanni’s machinery threatens to bend Mewtwo to Giovanni’s will and almost kills it but, thanks to the intervention of a horde of Bug-type Pokémon (who show up to oppose the ridiculously fast construction of Giovanni’s base and his polluting of the lake) and the protagonists, and the restorative properties of Purity Lake, Mewtwo is saved from brainwashing and death and returns full force to enact its revenge.

Revitalised by the water, Mewtwo defends his home and roams the world by moonlight.

In the end, Brock and Misty join forces with the clones and Bug-type Pokémon to cover Ash as he takes Mewtwo to safety; in the process, Mewtwo learns additional lessons about self-sacrifice and a being’s uniqueness. After recovering in the lake, Mewtwo sees a vision of Mew (Kōichi Yamadera) and finally realises that it is just as “real” as any other creature since the water’s properties have the same effect on it as they would any other creature. Using its incredible psychic powers, Mewtwo instantly puts an end to the conflict by transporting the entire lake underground and out of sight; it also erases the memories of Giovanni, Domino, and their forces but, at the insistence of the main characters, spares the others from the same treatment this time around so that they can remain friends and to ensure the legacy of its clone Pokémon. Having learned to embrace its identity and no longer ashamed of its past, Mewtwo allows its clones to go and find their rightful place in the world while it wanders alone (and wearing a bad-ass anime scarf) and always by moonlight.

The film also finally explores Mewtwo’s tragic origin.

Of course, it doesn’t end there as “The Uncut Story of Mewtwo’s Origin” is also included on the disc; this short prelude to Mewtwo Strikes Back follows Doctor Fuji (Jay Goede) and his team on an expedition to a dense jungle. Since the expedition is funded by Giovanni, Fuji has no choice but to create an all-powerful clone of Mew using a “fossil” recovered from some ancient ruins in order to learn the secret of restoring life. Fuji’s efforts result in the creation not only of a young Mewtwo (Stuart) but also clones of Bulbasaur (Tara Sands), Charmander (Michael Haigney), and Squirtle (Stuart). Communicating via telepathy as they sleep, Mewtwo, Bulbasaurtwo, Charmandertwo, and Squirtletwo meet Ambertwo (Williams), a young girl who was once Fuji’s daughter and who he is trying to resurrect through his cloning experiments. Obsessed with his desire to see Amber smile, and live, once again, Fuji is desperate to create a clone strong enough to survive the process so that he can recreate life; through Ambertwo, Mewtwo and the others experience a few of the basic beauties of life (the sun, wind, passage of time, and the moon) but, all too soon, the clones begin to degrade. Charmandertwo, Squirtletwo, and Bulbasaurtwo all disintegrate before their eyes; Mewtwo’s confusion turns to despair as the only friend it’s eve known turns to sparkling dust right in front of it as Ambertwo dies. Left alone and heartbroken, Mewtwo has only its tears (which Ambertwo says contain “life”). When its emotions threaten to destroy the lab, Fuji has no choice but to wipe its memories to subdue it and, in the empty void of its mind, Mewtwo is left with only its confusion and vague memories of feelings it doesn’t understand.

The Summary:
Pokémon: Mewtwo Returns is a brisk and entertaining enough watch; clocking in at just over an hour, it’s obviously not going to measure up to the efforts of its feature-length cousins but it’s decent enough for fans of Mewtwo Strikes Back. By addressing the loose ends from the first movie, Mewtwo Returns allows us to see what happened to Mewtwo and its clones after they flew off to an uncertain future and, while it’s hardly full of action or a showcase of Mewtwo’s destructive potential, it’s a heart-warming enough tale about identity and our place in the world. The anime’s focus on having Mewtwo be this introspective character who questions its identity and right to exist is fascinating, in many ways, though it has to be said that maybe many of the character’s other aspects were downplayed in service of this goal. Sadly, the next time Mewtwo appeared it would be in a decidedly different form and we never followed up on its moonlight journey but, as a coda to Mewtwo Strikes Back, Mewtwo Returns  is inoffensive enough. The fact that the DVD also contains Mewtwo’s heartbreakingly tragic origin story only adds to the film’s appeal and, were both of these to be included in re-releases of Mewtwo Strikes Back, you’d basically be left with the complete package for Mewtwo’s story in the anime. As it is, I guess it’s worth seeking out if you’re a die-hard Mewtwo and Pokémon fan but it’s not as accessible as other Pokémon media and probably not really worth going out of your way to get your hands on.

My Rating:

Rating: 2 out of 5.

Could Be Better

What did you think of Pokémon: Mewtwo Returns? Did you enjoy seeing Mewtwo in action again or did you feel the feature was a missed opportunity to do more with the character? What did you think to Domino and Giovanni taking a more active role as a villain in the feature? How are you celebrating Mewtwo’s birthday this year? Whatever you think about Pokémon: Mewtwo Returns, Mewtwo, and Pokémon in general, leave your thoughts in the comments below.

Back Issues & Knuckles: Sonic Adventures #1


Following a highly anticipated release, bolstered by an extravagant marketing and release schedule, Sonic the Hedgehog 2 (SEGA Technical Institute, 1992) not only improved on every aspect of its influential predecessor but also went on to become the second best-selling SEGA Mega Drive game of all time. Expectations were high for the equally-anticipated third entry, a game that ended up being so big that SEGA made the decision to split it into two, birthing perhaps the greatest 2D Sonic adventure in the process.


Story Title: “In the Claws of Doctor Robotnik”
Published:
October 1994
Writer: Smoldo
Artist: Mister B

The Background:
It didn’t take long at all for SEGA’s supersonic mascot to achieve an unprecedented level of mainstream success; Sonic basically single-handedly allowed SEGA to usurp Nintendo’s position at the top of the videogame industry and the company almost immediately set about capitalising on the Blue Blur’s popularity with  a slew of videogames and merchandise such as cartoons and comic books. While the most notable Sonic comic books were the long-running series published first by Archie Comics and then by IDW and the United Kingdom’s Sonic the Comic (StC), there have been a number of lesser known Sonic books, comics, and manga released over the years but one of the most intriguing for me has always been the two Sonic Adventures comics published only in France by Sirène in 1994 to promote the release of Sonic the Hedgehog 3 & Knuckles (SEGA Technical Institute, 1994). The series only ran for two issues, with one being the full-length comic book I’m talking about today and the other being more of a character/game guide to Sonic 3. As a lifelong fan of the Astérix series (Various, 1959 to present), I was immediately drawn to the expressive and vibrant art style of “Dans Les Griffes De Robotnik” but what really makes this comic stand out is how obscure it is. I’ve never been able to find a copy only but, thankfully, a fan translation by Sonknuck and Manic Man is readily available to read online. Like a lot of Sonic media outside of Japan at the time, Sonic Adventures pulls much of its lore from the now defunct Mobius and Doctor Ovi Kintobor storyline, depicts Doctor Eggman (or “Robotnik” as he was widely known then) as his Adventures of Sonic the Hedgehog (1993 to 1996) counterpart, and features an interesting twist on Sonic 3 & Knuckles’ story that omits Knuckles the Echidna altogether, includes Amy Rose, and actually has some similarities to later narrative elements introduced in Sonic Adventure (Sonic Team, 1998).

The Review:
“In the Claws of Doctor Robotnik” begins in the skies of Mobius, specifically on board Doctor Robotnik’s airship. Robotnik, whose design is ripped directly from Adventures of Sonic the Hedgehog, basks in his victory and own magnificence when his Penguinators present him with Sonic bound in chains. Although initially musing on why Sonic was doing wandering about the “Marble Temple” on Angel Island, he is driven into a rage when Sonic taunts him by briefly referring to Robotnik’s origin as the kindly Professor Kintobor.

Sonic makes a desperate escape from Robotnik’s air ship.

Robotnik’s mood lightens once more, however, when the Penginators present him with a bag full of Chaos Emeralds (which Sonic had been carrying on him) and the mad scientist boastfully proclaims himself to be the “king of the world!” Robotnik’s victory is extremely short-lived, though; Sonic breaks free on his chains, punches the Chaos Emeralds from Robotnik’s grasp, and leaps out of the airship to plummet back to the planet alongside the legendary gems. Luckily, Sonic had spotted his friend, Miles “Tails” Prower, skulking about outside the ship and the two-tailed fox is able to save Sonic just in the nick of time.

After fending off the local wildlife, Sonic and Tails retreat from Robotnik’s all-out attack.

The two land in an “unexplored [region]” of Mobius; although Robotnik immediately leads his Badniks down in pursuit, Sonic’s primary concern is shaking himself loose from the jaws of ordinary piranhas using the same technique players used in Hydrocity Zone. Unlike his videogame counterpart (but similar to Sonic’s depictions in cartoons at the time), Sonic has no problem swimming once he shakes off the critters but he and Tails are soon forced to make a desperate retreat when Robotnik and his Badniks bombard the area with fire (similar to Angel Island Zone; Robotnik’s craft even somewhat resembles his contraption from the finale of that Zone).

Sonic and Tails are swept away to an ancient city populated by savage echidnas!

With RhinoBots literally raining down around them (on cute little parachutes, no less), Sonic and Tails are driven down a waterfall (Tails having, apparently, forgotten how to fly despite flying in the panels leading up to this plummet). Luckily for them, they find a cache of Golden Rings at the bottom of the river; Sonic, however, decides that discretion is the better part of valour and allows the river to carry them away from danger rather than use the Rings for a power boost. Instead, though, the river leads to another waterfall and the two are dumped into a hidden echidna society that bares a resemblance to the one seen in Sonic Adventure that is too uncanny to just be a coincidence. The echidna “savages” (whom Sonic describes as being “fools [that] are descents of Mobius’ first race” and all of which look exactly like Knuckles despite him being entirely absent from the story) attack the two with spears in an attempt to kill them, leading to Sonic destroying their wooden boats with his patented Spin Attack and a “knuckle sandwich”.

Robotnik holds the feisty Amy hostage while Sonic and Tails are condemned to death by Princess Alucion.

Meanwhile, Robotnik has captured Amy Rose (whose hair, much like in StC, has been erroneously stylised into a high sweep because of that one piece of Sonic the Hedgehog CD (SEGA, 1993) artwork) and plans to use her as leverage against Sonic. While Amy was characterised as a meek, lovesick damsel in distress in Sonic CD, here she’s a snarky, defiant tomboy who openly mocks Robotnik at every opportunity. Back at the ruins, the echidnas have captured Sonic and Tails (mainly because the two are more used to smashing robots and didn’t want to hurt the savages). They are taken to Princess Alucion, the ruler of the echidna tribe, who has the long-lost Grey Emerald imbedded in her crown. Alucion showcases the grandeur of “the antique city of the first people” and then prepares to push them down a tube so that they can be roasted alive inside a volcano that somewhat resembles the one from Lava Reef Zone.

Once again, Robotnik seems to have claimed total victory in the finale.

Fortunately, Robotnik attacks at exactly the right moment; Sonic and Tails dive down the tube, taking Alucion with them, to avoid Robotnik’s missile attack and, while the mad doctor believes them to be dead, Sonic revels in the twisting, turning slide that carries them to their doom. When a Penguinator shows Robotnik that his prey has survived, he moves to intercept them and, in to process, kidnaps Princess Alucion. Tails saves Sonic from a dip in molten lava (again, right at the last second) and, despite the obvious trap, rushes to save Amy when she is flown past tied up to a bunch of Jawz Badniks. Amy berates Sonic’s plan, since the two are left suspended over the volcano, and Robotnik swoops in to cut the rope and send them plunging to the burning crater (taking a picture for prosperity).

After clearing the Special Stage, Sonic assumes a powered-up form to battle Robotnik.

When Robotnik moves to retrieve the Grey Emerald from Alucion, she bites him and dives after Sonic and Amy while Tails is left wailing in despair and vows that everyone will know of their bravery and courage. His lamentations are premature, however, as the volcano is home to a Big Ring, which transports Sonic and Amy to a Blue Sphere Special Stage. Thanks to his super speed, Sonic easily bests the challenge and Alucion praises his achievement and awards him with the seven “magical emeralds, the golden armour, and the power to be transported wherever [he] wants”. While Tails is regaling their friends in Green Hill Zone with the tale of Sonic’s end, Sonic and Amy miraculously materialise before them. Tails is elated to see his friends and awestruck to see Sonic transformed by the “golden armour” into a glowing, super-powered form and the comic ends with Super Sonic promising the Robotnik’s problems are just starting.

The Summary:
“In the Claws of Doctor Robotnik” is one of the best of Sonic’s obscure comic tales; similar to Sonic the Hedgehog Story Comic (Unknown, 1991), the comic is full of some truly gorgeous artwork that reminds me of the Astérix comics and contains many of the gameplay mechanics and hazards from the source material. While Sonic is sporting his much-maligned Mohawk design, I seriously cannot get enough to the artwork here; characters are cartoony and exaggerated, similar to in Adventures of Sonic the Hedgehog, but also full of snark and attitude, exactly like Sonic should be.

The comic is full of humour but also suffers a bit from the translation.

Of course, being that it’s a fan translation, there are some oddities to be found in the comic; referring to Super Sonic as the “golden armour” sticks out the most but there are a number of odd grammatical errors and inclusions to be found as well. Still, Sonknuck does a pretty good job at adapting the original French text for an English-speaking audience and the story is peppered with all kinds of quirky comedy and phrases; Sonic loves to exclaim “Darn and blast!” and there’s some amusing sayings such as “I haven’t seen the movie” and “No need to send me post cards!” Other translations don’t land quite so well, however, and I would love to see this comic officially translated and released some time.

A fun piece of obscure Sonic media with some excellent artwork and humour.

Still, “In the Claws of Doctor Robotnik” is a lot of fun; it appears to read like this quirky amalgamation of the Western Sonic lore and as a prelude to Sonic 3 & Knuckles, though obviously the Mobius story doesn’t really align with that presented in the videogames. The imagery used, though, is fascinating; it’s amazing how closely the echidna civilisation seen in Sonic Adventure resembles what we see in the comic and it was fun seeing mechanics from the videogames crop up. Obscurity and nostalgia also play a large part in my appreciation for “In the Claws of Doctor Robotnik” but that doesn’t change the fact that you should try and seek this one out online and give it a read sometime.

My Rating:

Rating: 5 out of 5.

Fantastic

Have you ever read “In the Claws of Doctor Robotnik”? If so, what did you think of it? Have you read the original French comic and, if so, how does this translation measure up? Did you enjoy the art style and quirky humour in the comic or do you prefer the Archie and IDW comics? What did you think to the original characters and would you like to see this comically officially translated and more widely available some day? How are you celebrating the anniversary of Sonic 3’s release today? Whatever your thoughts, please feel free to share them and your memories of Sonic 3 & Knuckles below.

Movie Night [Punisher Month]: The Punisher (1989)


Back in February 1974, Spider-Man/Peter Parker faced a new enemy in the form of Frank Castle, the Punisher, a veteran of the Vietnam War turned bloodthirsty vigilante. The Punisher separated himself from other, traditional costumed heroes by his willingness to kill and uncompromising, suicidal one-man war on crime and what better way to celebrate the debut of this nuanced and complex character by dedicating every Tuesday of this month shining a spotlight on Marvel’s most notorious anti-hero?


Released: 25 April 1991
Director: Mark Goldblatt
Distributor: New World International
Budget: $9 million
Stars: Dolph Lundgren, Louis Gossett Jr., Nancy Everhard, Barry Otto, Jeroen Krabbé, and Kim Miyori

The Plot:
After his family are killed by a mafia-planted car bomb intended for him, former ex-Marine Frank Castle (Lundgren) has taken to a life of vigilantism as “The Punisher”; killing criminals and mobsters with special skull-engraved knives and operating from the sewers, he has become New York’s most wanted man. However, when crime boss Gianni Franco (Krabbé) comes out of retirement and butts heads with Lady Tanaka (Miyori) of the Yakuza, the Punisher is the only man capable of stopping all-out war in the streets.

The Background:
Having made an impressive debut in the pages of The Amazing Spider-Man #129, the Punisher quickly became one of Marvel’s most popular anti-heroes thanks to his tragic backstory and unwavering commitment to the eradication of crime. This, in turn, led to him appearing in videogames, cartoons, and a surprising amount of live-action adaptations of the source material. The first of these was produced in 1989 at the end of the action movie renaissance of the 1980s; muscle-bound stars like Arnold Schwarzenegger and Sylvester Stallone had redefined the criteria for the action genre but Dolph Lundgren was no slouch in that department either. The Swedish strongman made quite a name for himself in his own right, even if he was often overshadowed by Schwarzenegger, and adapting the Punisher character into the trappings of an eighties action film made perfect sense at the time. Sadly, the bizarre decision was made to not have Lundgren don the character’s iconic skull shirt and The Punisher was denied a widespread theatrical release in favour of being released straight to video. While most reviews agreed that the film was unimpressive, to say the least, and criticised its presentation and content, others praised Lundgren’s performance and the dark and gritty nature of the movie, though it would be nearly fifteen years before the character would receive another live-action adaptation.

The Review:
The Punisher opens with a depressingly low budget title sequence that’s like something out of a sixties James Bond film; rather than getting you pumped up for a high-octane action film, it’s more like the opening to a bog standard television cop show from the seventies, despite the brief shots of the Punisher gearing up or randomly unloading his machine gun. In many ways, this sets up the tone for the film but, at the same time, misrepresents The Punisher; while it’s not quite the same over-the-top spectacle as the likes of Commando (Lester, 1985) or Rambo III (MacDonald, 1988), it’s a decent enough representation of its genre that is, perhaps, unfairly overlooked against its other, more popular counterparts.

After five years killing mobsters, the Punisher goes public to enact his revenge.

Frank’s tragic background is initially reduced to a brief news report (we later get a proper flashback that shows it but, again, this is more of a snippet rather than an extended sequence) that informs us that the man responsible for the death of Frank’s family, Dino Moretti (Bryan Marshall), has been acquitted for the charges. Moretti arrogantly laughs off concerns about the Punisher seeking retribution against him, despite the fact that Frank has become a notorious underworld vigilante and has at least 125 kills to his name. As you might expect, Moretti’s arrogance is misplaced and Frank not only murders his armed bodyguards one by one but also blows up the mobster’s stately home in a very public display.

While there’s not much for Leary to do, Berkowitz has an emotional connection to the Punisher.

The Punisher is a hot news item; though they are unaware of his true identity, reporters are desperate to cover him and milk his violent actions but the police, and the mayor, would prefer to downplay his actions. After the Punisher appears to die in the explosion at Moretti’s house, the official line is that he is dead but his former partner, Detective Jake Berkowitz (Gossett Jr.), refuses to let the subject lie. Although he has no interest in working with a partner, and has become quite jaded since Frank’s apparent death in a mob hit, Berkowitz is convinced to work with Detective Samantha Leary (Everhard) when she shares his suspicion that Frank is the Punisher. Leary uses what is sold to us as a state-of-the-art computer algorithm to pinpoint the Punisher’s location, which is pretty much her sole contribution to the film other than being a very basic audience surrogate. Berkowitz, however, is a constant highlight of the film; his relatable, no-nonsense attitude stands out amidst a few mediocre performances, with his escape from Mafia custody stands out as a notably amusing sequence. His emotionally-charged reunion with Frank is another standout moment; Berkowitz desperately tries tor each Frank, screaming and manhandling him and clearly heartbroken at the state Frank has found himself in, while Frank remains impassive and unapologetic for his actions.

Already weakened from the Punisher’s actions, Franco wages all-out war with the Yakuza.

The traditional, mostly Italian-American world of organised crime is shaken up by the arrival of the Yakuza. Led by Lady Tanaka, the Yakuza strikes with silent, surgical precision and effectiveness and are easily able to consolidate a stranglehold on the criminal underworld thanks to the Punisher thinning out the competition. Their presence, and the Punisher’s actions, force former kingpin Gianni Franco (Krabbé), a well-dressed and eloquent mobster, out of retirement; to sway him and the remaining Mafia family members into agreeing to a lop-sided alliance with her, Lady Tanaka arranges to have the mobster’s children kidnapped. Tanaka is portrayed as a cold, calculating, merciless foe who willingly slaughtered her own brother and employs any means necessary to get her way while still being confident and cultured and exuding a quiet menace and authority. This is in stark contrast to the hot-headed Mafia Dons, who are driven to the point of desperation by recent events and find themselves easily outmatched at every turn by both the Punisher and the Yakuza.

Frank is convinced to expand his focus from vengeance to rescuing the kids.

One of the kids taken by Tanaka is Franco’s son, Tommy (Brian Rooney), who, unlike the other hostages, is completely unaware of his father’s criminal activities. Having successfully culled much of the Mafia’s numbers in the five years since he became the Punisher, Frank is content to let the remnants fight and kill themselves and has no interest in saving the children or getting involved in the brewing war between the Mafia and the Yakuza. However, he is swayed into action after a guilt-trip from one of his few allies, “Shake” (Otto), a former stage actor turned vagrant who informs Frank of underworld activities and gives him leads in exchange for alcohol.

The Nitty-Gritty:
When talking about the big action stars of the eighties, I can’t help but feel like Dolph Lundgren often gets overlooked; this isn’t massively surprising in a lot of ways as he was largely overshadowed by the bigger and more charismatic Arnold Schwarzenegger and lacked the big-hit franchises associated with Arnold or Sylvester Stallone. Still, he was a pretty decent choice to portray the Punisher at the time despite never wearing the iconic skull-branded outfit of his comic book counterpart. Lundgren’s strained narration also peppers the film as he laments his lot in life and God’s apparent refusal to do anything to protect the innocent and punish the guilty and he throws himself into the action and fight scenes and exudes just the right level of stoicism, vulnerability, conviction, and capability that are so crucial to the Punisher’s characterisation (he even tosses in a bit of snark here and there when faced with agonising torture).

While not as bombastic as its peers, The Punisher still contains a decent amount of action.

As such, Lundgren’s portrayal of the Punisher is as a weary, disassociated man who has lived a life of such extreme violence and hardship that he has become numb to anything and everything around him. While you could argue that Lundgren simply comes across as bored, he excels in the film’s many action scenes, which are surprisingly varied, exciting, and full of gratuitous eighties-style gun fights, a ridiculous amount of explosions, blood squibs, and even some sword-based combat. Here, the Punisher is in his element and has a purpose but, when not in combat, he is a morose and sombre figure to be pitied, which is perfectly in keeping with the Punisher’s character. Best of all, unlike other eighties action heroes, the Punisher is not infallible; he gets hurt, feels pain, and regularly has to perform extreme surgery on himself to stem his wounds.

The Punisher remains a complex and layered character.

Again, this speaks to the Punisher’s roots as an anti-hero; he does good things by association but doesn’t head out into the night expecting to be heralded a hero. Instead, he is completely focused on the brutal eradication or organised crime; he walks (or rides) head-first into gun fights and rooms and crowds of armed opponents with no fear and protected only by his heavy arsenal and his force of will. When captured and tortured by Lady Tanaka, Frank refuses to give in to the pain and expertly breaks free of his bonds to save Shake when he is subjected to the same torture and, when Berkowitz’s life is threatened by Franco, he agrees to an alliance with the remnants of the Mafia, which was a great way to emphasise the character’s adaptability and loyalty to his few allies.

Though lacking the iconic skull, Lundgren embodies the spirit of the character admirably.

The Punisher’s softer side also gets some play when he successfully rescues the kids from their captivity; it seems to be a constant truth that Frank’s hardened exterior cracks somewhat when kids are involved, which is understandable given that he was a father at one time, and it goes a long way to showing that there is still some humanity left in the character. Furthermore, Frank’s suicidal tendencies are also a notable factor in the film; as I mentioned, he makes very little effort to protect himself from damage (he literally refuses body armour for the finale) and walks into firefights without a second’s hesitation and is haunted by nightmares of his family’s murder but this attitude is made heart-wrenchingly explicit at the film’s conclusion. After entering into a frosty alliance with Franco, the Punisher wages all-out war against Lady Tanaka to rescue Tommy; this results in the once efficient Yakuza being reduced to little more than cannon fodder, Lady Tanaka receiving a skull-branded knife to the head, and Frank murdering Franco before Tommy’s eyes. When Tommy holds Frank at gunpoint,  Frank submits to his mercy, welcoming death but when the boy chooses not to pull the trigger, Frank briefly comforts him before warning Tommy not to follow in his father’s footsteps lest he have to punish the boy in the future and returns to his never-ending war against the guilty.

The Summary:
The Punisher is quite a brisk and inoffensive little action movie. It might not really measure up to some of its competition, and there are definitely better eighties action films out there, but you could do a lot worse than this. For me, the Punisher is a ridiculously easy character to adapt compared to his other more colourful and fantastical superhero counterparts; you simply get a rugged actor who can portray the character’s complex emotions, give him a gun and some knives, and put a lot of bodies in his path and, in that respect, The Punisher succeeds very well. Sure, other iterations of the character has done a better job of handling the character’s pathos and complex ideology and attitude but those aspects are still present in The Punisher. Frank Castle isn’t just some muscled up meathead who care barely string two words together and the film tries its best to explore the character’s fading humanity and mental instability; obviously, the typical bombastic eighties action mostly drowns a lot of these elements out but, again, that’s a good thing because who doesn’t like a bit of over-the-top eighties action? I’d even go as far as to say that it doesn’t really matter that Lundgren doesn’t wear the skull-shirt since he does a pretty good job of embodying the character regardless and, while it might be the worst of the three Punisher movies and lacking the star power of Commando and Rambo III, The Punisher is worth your time if you’re a fan of the character and the genre.

My Rating:

Rating: 3 out of 5.

Pretty Good

Have you ever seen The Punisher? If so, what did you think of it? Were you disappointed that Dolph Lundgren didn’t wear the skull-shirt or were you not really all that bothered? What did you think to the film’s action scenes and gratuitous violence? Were you a fan of Lundgren’s casting; if not, which eighties star would you have cast in the role? What did you think to the film’s portrayal of the Punisher and the overall plot and where would you rank this film against others in the genre and the other Punisher adaptations? What is your favourite eighties action movie? Which Punisher videogame, story, or adaptation is your favourite? How are you celebrating the Punisher’s debut this month? Whatever you think about The Punisher, feel free to write a comment below and be sure to check out my other Punisher content!

Movie Night [Sci-Fanuary]: Ant-Man


January sees the celebration of two notable dates in science-fiction history, with January 2 christened “National Science Fiction Day” to coincide with the birth date of the world renowned sci-fi writer Isaac Asimov, and HAL 9000, the sophisticated artificial intelligence of Arthur C. Clarke’s seminal 2001: A Space Odyssey (1968), being created on 12 January. Accordingly, I’m spending every Sunday of January celebrating sci-fi in all its forms.


Released: 17 July 2015
Director: Peyton Reed
Distributor:
Walt Disney Studios Motion Pictures
Budget: $130 to 169.3 million
Stars:
Paul Rudd, Evangeline Lilly, Corey Stoll, Abby Ryder Fortson, and Michael Douglas

The Plot:
Petty thief Scott Lang (Rudd) struggles to adapt after being released from prison. Determined to prove himself to his young daughter, Cassie (Fortson), he turns to stealing once more and unwittingly nabs Doctor Hank Pym’s (Douglas) Ant-Man suit. Gifted with an opportunity to turn his life around, Scott trains with Pym and his stern daughter, Hope van Dyne (Lilly), to master the suit’s ability to shrink and control ants in order to keep the conniving Doctor Darren Cross (Stoll) from perverting Pym’s life’s work into a weapon.

The Background:
When comic book readers were first introduced to Hank Pym/Ant-Man, he wasn’t quite the garishly-costumed Avenger would later help form the Avengers; instead, he was merely a scientist featured in the pages of Tales to Astonish #27. The creation of the legendary duo Stan Lee and Jack Kirby, the character was re-envisioned as a superhero eight issues later and would go on to be a consistent, if unstable, character in the pages of Marvel Comics. Crucially, however, Pym wasn’t the only character to take up the mantle of Ant-Man; one of Pym’s most notable successors was Scott Lang, a reformed criminal created by David Michelinie, Bob Layton, and John Byrne, who took over the role in 1979. Both Hank Pym and Scott Lang had featured in Marvel cartoons and videogames since their debut, but development of a live-action film can be traced back to the 1980s, when development was scuppered by a similar concept, Honey, I Shrunk the Kids (Johnston, 1989). The project finally started gaining traction in the early-2000s when Edgar Wright and Joe Cornish wrote a film treatment focusing on the Scott Lang version of the character for Artisan Entertainment, who held the film rights at the time. Over the next ten years, the film was continually showcased and teased; the character was bumped from the first phase of the Marvel Cinematic Universe (MCU) and eventually slotted in to debut in Phase Three. Sadly, Wright eventually left the project in 2014, right after both casting and the script had been finalised, due to “creative differences” between himself and Marvel Studios. Peyton Reed soon succeeded Wright as the director and worked closely with star Paul Rudd (who underwent a physical transformation for the role) and writer Adam McKay to rework and expand upon Wright’s script. Double Negative and Industrial Light & Magic handled the film’s shrinking effects, with star Corey Stoll sporting a motion capture suit to bring the villainous Yellowjacket to life. Finally, after being in development for over ten years, Ant-Man released to a massive $519.3 million worldwide gross; the reviews were equally impressive, with critics praising the film’s family dynamic, performances, and the unique blend of humour and action that set it apart from other MCU films. The film performed so well that a sequel was produced in 2018, and a third instalment is due for release later this year, and only served to further bolster Rudd’s undeniable charm and charisma.

The Review:
Ant-Man is one of those Marvel superheroes that I’ve never really had strong feelings about one way or another. Like many, I mostly know the character as being an emotionally and psychologically unstable individual who occasionally abuses his wife and has inferiority complexes, though I primarily associate the character with one of the Avengers’ greatest villains, Ultron. Consequently, while Ant-Man and the Wasp were instrumental in the formation of the Avengers in the comics, I can’t say that I was too disappointed to see the character miss out on the big screen debut of Marvel’s premier superhero team. However, by the time Ant-Man was produced, the MCU was really ramping up its scope; the Avengers had formed, we’d seen Gods and bleeding-edge technology and even space adventures and, while Ant-Man probably would have fit in nicely during the MCU’s first phase (although it probably would have been deemed too derivative), it was actually a surprising breath of fresh air to come back down to “ground level”, so to speak, before really getting balls deep into the Infinity Saga.

Years after Hank quit S.H.I.E.L.D., ex-con Scott tries his best to set a good example and rebuild his life.

Ant-Man opens up in 1989 and by showcasing just how far de-aging technology has come as Hank Pym (digitally restored to match the time period) angrily confronts Howard Stark (John Slattery), Peggy Carter (Hayley Atwell made up to look noticeably older), and Mitchell Carson (Martin Donovan) after discovering the Strategic Homeland Intervention, Enforcement and Logistics Division’s (S.H.I.E.L.D.) attempts to replicate his Hank Particle technology. While Peggy is shocked at the revelation, Howard tries to impress upon Hank that his research could be put to far better, greater use than simply fuelling his efforts as Ant-Man. Already annoyed at being reduced to a glorified errand boy, Hank is pushed to the edge when Carson mocks his anger and brings up his late-wife, Janet, leading to Hank lashing out, breaking Carson’s nose, and quitting S.H.I.E.L.D. Although Howard pleads with Hank to reconsider, Hank storms out, making an enemy of Carson in the process and establishing a few key plot points for the movie: Hank doesn’t trust S.H.I.E.L.D., seems a little unstable, and is highly protective of his research. The film then jumps ahead to then-present day to introduce us to Scott Lang right as he’s being released from prison; a former VistaCorp systems engineer, Scott is a veritable genius, holding a Master’s degree in Electrical Engineering but is reduced to working a menial job at Baskins-Robbins in his desperate attempt to stay on the straight and narrow and set a good example for his young daughter, Cassie (Fortson). It’s crucial to note that that Scott wasn’t arrested for anything violent or threatening (indeed, he states that he hates violence); instead, he hacked into VistaCorp’s security system and redistributed misbegotten funds to their victims before exposing their misdeeds online, painting him as a sympathetic, almost Robin Hood-like figure right from the outset as he strives to do good deeds and has a clear moral compass but isn’t exactly the best at making responsible decisions. Although Scott has a strained relationship with his ex-wife, Maggie (Judy Greer), and her new fiancé, cop Jim Paxton (Bobby Cannavale), he is extremely close to Hope, who is always excited to see him. He’s desperate to make up for lost time but faces nothing but an uphill battle to show that he’s changed and can be a responsible adult.

Luis’s enthusiasm is offset by Hanks’ cantankerous nature and Darren’s lust for power.

After his release, Scott is taken in by his former cellmate and best friend, Luis (Michael Peña), an enthusiastic, supportive, and incredibly friendly and optimistic former con who initially tries to coax Scott back into his former life. Luis is one of many highlights in Ant-Man; in many ways a predecessor to the colourful characters and banter we’d see in Thor: Ragnarok (Waititi, 2017), Luis just exudes likeability and friendliness. Peña’s delivery and fast-talking cadence also provide one of the film’s most hilarious moments where Luis rapidly breaks down the particulars of a big-time score, which is fantastically realised with Peña’s voice playing over a number of other ancillary characters as he enthusiastically tells Scott how he came by this information. Luis sets Scott up at an apartment and introduces him to Dave (Tip “T.I.” Harris) and Kurt (David Dastmalchian), both of whom are only too eager to assist with Scott’s heist into a rich old man’s house and make that big score. Scott doesn’t return to his cat burglar ways lightly, but believes he has no choice if he ever hopes to set himself up with an apartment, pay his child maintenance fees, and see his daughter again. In the interim years after the opening, Hank Pym has done pretty well for himself; he set up his own company, Hank Technologies, and is clearly quite wealthy from the research and technology developed there. However, he has slowly become more and more of a recluse and been pushed further away from his company; his protégé, Darren Cross, is in the final stages of assuming full control of Hank Technologies, renaming it Cross Technologies, and fully replicating the Hank Particle technology. Fascinated by Hank’s past as the shrunken secret agent superhero Ant-Man, Darren has developed a suit, the “Yellowjacket”, to reproduce the technology and sell it as a peacekeeping weapon for geo-political and military applications. Hank is frustrated by all of this, especially Darren’s insistence on reproducing the Ant-Man technology, but handicapped by his ability to do anything about it; prolonged exposure to the Hank Particles has left Hank physically unable to suit up again because of the risk of further (and permanent) damage to his mind and body but he is equally adamant that his estranged daughter, Hope, not take up the mantle because of the risk not only to her but also his lingering guilt and fear after losing his wife to that same technology.   

Darren is not just on the cusp of having everything he lusts for, but also completely going off the rails.

Although Darren is frustrated at his inability to shrink organic material, both Hank and Hope know that it’s only a matter of time before he cracks the secret and begins manufacturing weaponised Ant-Man technology. Although Hank is reluctant to risk losing Hope, he’s more than happy to recruit Scott to his cause, having identified him as the perfect expendable candidate for their operation thanks to his intellect and skills as a cat burglar. I always found Hank’s reasoning here very interesting, and somewhat hypocritical; he won’t risk losing Hope so he brings in Scott, positioning him to a point where the former thief has little choice but to agree to become Ant-Man, but Scott has quite a lot to lose as well so it just goes to show that Hank, for all his morals and ethics, doesn’t necessarily have the most clean-cut of motivations. Anyway, Scott is initially disheartened to learn that all his efforts have resulted in only an old motorcycle suit and a funky helmet but, upon slipping into the outfit out of sheer curiosity, he is both excited and horrified to discover that it enables him to shrink down to near-microscopic proportions at the push of a button! Scott is naturally freaked out and attempts to return the suit, only to be arrested in the process and perfectly placed for Hank to exposit a truncated version of his life story and his troubles with Darren Cross. For a stereotypical, suit-wearing antagonist, Darren actually has a few things going for him that help him to break free of the corporate bad-guy trope I loathe so much. Of course he’s a smooth-talking, slick weasel and a sharp businessman, but he’s also a manipulative and sadistic asshole; he took full advantage of Hank’s trust and faith to gain a majority interest in Hank Technologies, leeched every bit of information and brilliance from his mentor he possibly could to advance his own career and self-interests, and has no qualms about killing those who get in his way using perverted Hank Particles to reduce them to a gooey residue. He’s a highly intelligent, and highly unstable, antagonist who oozes charm but also menace; you’re never really sure what he’s thinking and you can almost see the urge to lash out and go full crazy bubbling beneath the surface. In many ways, he’s a dark opposite for both Scott and Hank since he’s kind of like what Scott could have become if he’d gone down that path while also being on the verge of a full-on meltdown like Hank seems to be half the time. Both Darren and Scott also have eyes on Hope, but Darren’s lack of mortality and lust for power are what separate him from his rival.

Hope resents her father keeping things from her and stopping her from suiting up.

Hope and Hank have a strained relationship, to say the least; she resents her father for keeping the truth about what happened to her mother from her, and for picking Scott over her, however they come together when they realise how dangerously close Darren is to perfecting and weaponising the Ant-Man technology. Still, Hope is very abrasive to both Scott and her father, referring to him as “Hank” or “Dr. Pym” for much of the film and constantly annoyed at Scott’s ignorance. Familiar with both Darren’s research and personality, as well as the particulars of Hank’s technology, to say nothing of the company’s security measures and systems, Hope is also Scott’s physical superior in every way; she sees Scott as a bungling, naïve fool who’s in over his head and is greatly frustrated at her father’s apparent lack of trust in her. To be fair, Hank distrusts almost everyone; he resents both S.H.I.E.L.D. and the flamboyant nature of the Avengers, and sees this job as being more about subterfuge then barging in all guns blazing. Hank is also tortured at the loss of his wife, who joined him for his pint-sized adventures as the Wasp and was lost to him after she was forced to reduce herself down beyond the limits of the suit and got lost in the “Quantum Realm” as a result. Scott’s influence on the two is palpable; by sharing with Hope that Hank clearly loves her and doesn’t want to risk losing her, he not only learns the trick to communicating with Hank’s ants but also helps mend the rift between father and daughter, finally revealing the truth about her mother’s death and her father’s inability to cope with the grief of his greatest failure. Consequently, all three are forced to set aside their differences, and self-doubts, in order to redeem each other and keep Darren from potentially threatening the world for the next generation.

The Nitty-Gritty:
One thing that sets Ant-Man apart from other films in the MCU, particularly at the time it was made, was its strong emphasis towards humour; humour has always been a big part of the MCU, but Ant-Man is basically part-comedy and shines all the brighter for it. Paul Rudd impresses in the title role with his incredible screen charisma, likeability, and comedic timing and the film features not just the traditional snark and biting wit of the MCU but also some truly amusing gags relating to Baskin-Robbins (they always find out) and Titanic (Cameron, 1997), but also excellent use of sight gags and editing (the film consistently cuts away from the drama of Scott’s shrunken adventures to see him barely having an impact on the real world). Ant-Man also separates itself from other MCU movies by being as much a heist movie as it is a superhero affair; Scott and his crew undergo a great deal of preparation and planning before breaking into Hank’s house, which involves acquiring uniforms, cutting power lines, and communicating from a nondescript van. Once Scott is inside the house, we get to see just how capable and adaptable he is; he’s slick and agile, easily able to slip inside with barely a whisper, and cobbles together unique solutions to break into Hank’s antique vault using only household items. Whilst being trained in combat by Hope and the particulars to the suit by Hank, Scott lends his skills to planning the assault on Pym Technologies, which involves studying the layouts and the security systems and the defences surrounding the Yellowjacket suit. This requires a highly co-ordinated attack on all fronts, using every resource at their disposal, including not just Scott’s crew (much to Hank’s chagrin) and also an infiltrating into the Avengers compound. This leads to a brief scuffle between Ant-Man and Sam Wilson/The Falcon (Anthony Mackie) that is the first true test of Scott’s newfound abilities, and additional opportunities for Luis and Scott’s amusing cohorts to shine with their hilarious shenanigans.

The suits look fantastic thanks to both excellent practical and digital effects.

Ant-Man absolutely excels in its visuals and presentation. The Ant-Man suit itself is a thing a beauty; fittingly drawing its influences from Scott Lang’s comic book adventures and more modern interpretations of the character, it’s not a mechanised suit of armour or made up of fancy nanotech and wis, instead, a very tangible and almost rudimentary costume that resembles a motorcycle outfit. It looks advanced, but not so advanced that it’s impossible to believe a genius like Hank Pym could have made it at home and with limited resources, and I love how it seems so functional and practical. The helmet is especially impressive, especially in this first outing for the character; rather then peeling back like nanotech, it flips up and is a largely practical prop, all of which works wonders for bringing this frankly ridiculous character to life. Darren’s Yellowjacket outfit is functionally similar, but noticeably different; for starters, it was brought to life using digital effects but I sure as hell couldn’t really tell that when watching the film. Yellowjacket has always been a bit of an absurd character, costume, and concept for me but the film presents the character as very menacing and technologically superior to Ant-Man in everyway. While it’s admittedly very “safe” for the film to wheel out the dark doppelgänger trope again, Yellowjacket can not only shrink and grow himself and other objects but he can also fly and sports stinger-like blasters on his back; this, coupled with the characters’ distinctive red and yellow colour schemes, really makes it much easier to distinguish the two in their climatic fight scene.

Ant-Man’s unique ability to shrink makes for some fun and innovative action sequences and visuals.

Naturally, Ant-Man’s most unique selling point is the character’s ability to shrink down to a near-microscopic level; this effect is rendered using digital technology and directly attributed to the suit and the Pym Particles, meaning that Scott must stay in the suit and the helmet at all times to stay alive when shrunken. Although minuscule in size, Scott retains his full-size strength and weight, effectively making him superhuman when he’s shrunk. However, the dangers surrounding him are many and varied; normal, everyday things such as a person entering a room, rats, and water are life-threatening hazards and the effect is, quite naturally, very disorientating for Scott for much of the first half of the film. Thanks to a lengthy (and amusing) montage sequence, Scott slowly learns to master the suit, which enables him to shrunk and grow in a fraction of a second to pass through the smallest openings, strike with near-superhuman speed, strength, and swiftness, and enlarge or reduce everyday objects to be used as weapons in combat. As versatile as the suit is, perhaps the greatest benefit of the suit is the ability to control ants using electromagnetic waves. Hank is obviously the absolute master of this; he controls flying ants to spirit Scott across the city, commands “Bullet Ants” to keep him subdued, and even directs drones to communicate and pass sugar cubes. While Hank is very clinical about this ability, preferring to number the ants rather than name them and grow attached to them, Scott is much more appreciative of their help and bonds with them like one would a pet. He names his flying ant “Anthony” and is devastated when it is killed near the finale, but also learns through his training of the particular differences and practical applications of each of the different types of ants at his disposal: “Crazy Ants” can conduct electricity to fry electronics, Bullet Ants deliver an excruciating sting, “Carpenter Ants” allow him to fly about at high speeds, and “Fire Ants” not only bite but also form bridges and pathways. By the finale, Scott has fully mastered the suit and the ants, and is able to shrink and grow in the blink of an eye to dodge bullets and take down entire groups of highly trained, armed men, leading to some of the MCU’s most unique action sequences as everyday locations are rendered exciting and action-packed thanks to Scott’s diminutive stature.

Yellowjacket is defeated, Ant-Man returns from the Quantum Realm, and Hope finally earns her wings.

A particularly frosty confrontation between Hank and Darren sets Cross off and sees him beefing up security, leading to an escalation in Hank’s plans. Although he despairs of Scott’s friends, Hank begrudgingly accepts their help in causing distractions and infiltrating Pym Technology. While Ant-Man and his ants fry the servers and cause chaos to the security systems, Hank puts himself in considerable danger as Darren negotiates the selling of the Yellowjacket technology to Carson and his Hydra associates, and the two finally reveal their true faces as hated enemies. Although Hank is wounded in the fracas, the timely intervention of Hope allows Scott to escape when he’s captured; Hope’s pleas to Darren fall on deaf ears and, pushed to the edge by the destruction of his company, he dons the Yellowjacket suit for himself and fully embraces his hatred and lust for power. This leads to some fun and incredibly unique fight scenes as Ant-Man and Yellowjacket battle not just on a damaged helicopter but also in a suitcase, bouncing about between packets of sweets, keys, and a mobile phone, and Ant-Man bats Yellowjacket into a fly zapper with a table tennis pad. Darren’s knowledge of Scott’s identity leads to him targeting Cassie, escalating their conflict significantly and leading to my favourite fight sequence of the film where Ant-Man and Yellowjacket duke it out on a toy train set and across Cassie’s bedroom, leading not just to an enlarged ant being set loose upon the city but a gigantic Thomas the Tank Engine crashing out into the street! Yellowjacket’s titanium armour proves too tough for Ant-Man and, with his daughter at risk, Scott has no choice but to risk going sub-atomic in order to disrupt Darren’s suit and reduce him down into a twisted nothingness. Adrift in the Quantum Realm, Scott is disorientated and bombarded with bizarre visuals but holds on to his memories and love for Cassie and uses those emotions to force himself back to consciousness, repairing his regulator and returning to the real world. His heroic actions and self-sacrifice earn him not just his daughter’s adulation but Paxton’s respect, finally allowing him to be a part of Cassie’s life once more or for them to build a family unit. His return also gives Hank the hope that he might be able to retrieve his wife one day, and finally sees Scott and Hope act on their mutual attraction for each other. The film concludes with Luis (eventually) relating that the Falcon is actively seeking out Ant-Man for help with a much bigger problem that affects not just the superhero community, but the entire world, and Hank finally gifting Hope with her own Wasp suit for the next go-around.

The Summary:
I wasn’t expecting much when I went into Ant-Man; the MCU was growing and starting to veer away towards the cosmic and outlandish and it seemed like their days of doing more grounded, more human heroes were all but done but Ant-Man definitely set a precedent for diverse storytelling that the MCU continues to stick to. It’s amazing to me that even after expanding their scope towards Gods and the depths of space and hinting towards larger cosmic threats the MCU is still masterfully able to snap back to ground level with a character like Ant-Man, and Scott Lang was such a breath of fresh air for the franchise. Paul Rudd is so immediately likeable, and he brought a real comical, heartfelt performance to Scott Lang, and it’s largely thanks to him that I found myself actually caring about Ant-Man for the first time in…I think forever. The comedy and gags on offer were absolutely top notch, with Luis being an obvious highlight, but I also really enjoyed Michael Douglas’s performance; he played a world weary, cranky, slightly unstable former superhero-come-mentor perfectly and brought so much presence to every scene he was in. He, like all of the actors in this, also seemed to be having a great time with the film, which doesn’t take itself too seriously and perfectly incorporates elements of a heist movie to give it a unique flavour. While we see incredible cosmic visuals and escalating threats quite often in the MCU, Ant-Man’s shrinking sequences are still really impressive; I love how our senses are changed alongside Scott’s when he’s smaller and how everyday things we take for granted suddenly become a life-threatening obstacle for Ant-Man. It’s fun seeing Scott learn about the suit and what he can do, and seeing him bond with the different ants and work alongside his crew, and while I think Ant-Man probably would have been better placed in the MCU’s first phase, it was a much-needed palette-cleanser at the time and remains one of the most entertaining and unique entries in the MCU.

My Rating:

Rating: 4 out of 5.

Great Stuff

Did you enjoy Ant-Man? How did you think it compared to other films in the MCU? What did you think to the emphasis on comedy and heist elements and on Scott’s status as a struggling ex-con and father? Did you enjoy the film’s unique action sequences and shrinking effects? Were you disappointed that Yellowjacket ended up just being a dark mirror of Ant-Man or did you think Darren’s character stood out enough to justify it? Were you a fan of Ant-Man prior to this film and, if so, which iteration of the character was your favourite? Whatever you think about Ant-Man, sign up to drop a comment below or leave a comment on my social media, check back in next week as Sci-Fi Sunday continues.

Movie Night [Sci-Fanuary]: The Lawnmower Man: Director’s Cut


January sees the celebration of two notable dates in science-fiction history, with January 2 christened “National Science Fiction Day” to coincide with the birth date of the world renowned sci-fi writer Isaac Asimov, and HAL 9000, the sophisticated artificial intelligence of Arthur C. Clarke’s seminal 2001: A Space Odyssey (1968), being created on 12 January. Accordingly, I have decided to spend every Sunday of January celebrating sci-fi in all its forms.


Released: 6 March 1992
Director: Brett Leonard
Distributor: New Line Cinema
Budget: $10 million
Stars: Jeff Fahey, Pierce Brosnan, Mark Bringelson, and Austin O’Brien

The Plot:
Intellectually challenged Job Smith (Fahey) works as a lawnmower man, he is regularly abused and mistreated by townsfolk. However, when Doctor Lawrence Angelo’s (Brosnan) research into using psychoactive drugs and virtual reality to improve the intelligence of chimps dramatically increase’s Job’s intelligence, the once childlike Job transforms into a hyper intelligent being whose sanity soon begins to suffer as a result.

The Background:
The Lawnmower Man began life as a short story by my favourite author, Stephen King. First published in 1975, “The Lawnmower Man” told the story of a strange lawnmower man who was actually a satyr of the Greek God, Pan, and driven to kill a client in His name by telekinetically controlling a lawnmower. Quite how this translated into a cautionary tale about the potential dangers of virtual reality is beyond me but, regardless, this concept of digital worlds and the potential danger of technology was a popular one in the realms of science-fiction and clearly had a strong influence on the writing and production of this very loose adaptation. King was so incensed at the changes made to his original story that he sued to have his name removed from the film’s title and marketing, and the film received mostly mixed reviews, with the film’s special effects being a noteworthy highlight. The Lawnmower Man’s $32.1 million domestic box office made the film a moderate success, which justified the release of a far worse sequel about four years later and the release of a much longer and more intricate “Director’s Cut” on home media that I’ll be looking at today.

The Review:
Like something out of a 1950s sci-fi film, The Lawnmower Man opens with a piece of blurb warning about the dangers of virtual reality; the potential of this technology (and computers in general), which was seen as so new and limitless at the time, to be the source of both enlightenment and corruption, were rife back in the day and these themes permeate throughout The Lawnmower Man. Immediately, we’re shown the scary potential of virtual reality as Dr. Angelo’s research has been used, in conjunction with various drugs and stimulants, to turn an ordinary chimp into a deadly engine for war…largely against his wishes.

The Director’s Cut features a much longer opening following the chimp’s escape from V.S.I.

This sequence, largely framed as a dream sequence in the theatrical cut, is expanded upon significantly here in the Director’s Cut as we follow the chimp as he uses his increased intelligence to escape from captivity, acquire a gun, and shoot his way out of the Virtual Space Industries (V.S.I.) facility (which is under the administration of the mysterious and malevolent governmental body known as “The Shop”, a semi-recurring agency in King’s works). In the theatrical cut, the chimp is killed curing the escape but, here, he makes it all the way to the nearby town thanks to the guidance of his V.R. headset; it’s while seeking sanctuary that the chimp meets Job, the titular simple-minded lawnmower man who mistakes him for the comic book superhero “Cyboman”. This introduces us to Job a lot sooner than in the theatrical cut, showcases both his kind, naïve nature and his childlike demeanour, and recontextualises the introduction of his father-figure,  Father Francis McKeen (Jeremy Slate), who is directly responsible for the Shop’s mercenaries finding and killing the chimp, which leaves Job distraught and Angelo incensed.

Angelo sees in Job the chance to use his research for something other than war.

A pacifist by nature, Angelo is frustrated by the Shop’s constant interference and insistence of twisting his research into a tool for war; he believes in the potential of virtual reality to improve the minds of men towards a higher calling, one far greater than conflict and death. Excited at how far the chimp came in its cognitive development and discouraged at his death, Angelo is driven to distraction by the potential of his research to help countless people just like Job. Even after taking a hiatus from work, Angelo refuses to focus on anything other than his work, which causes his relationship with his wife, Caroline Angelo (Colleen Coffey), to suffer. In the theatrical cut, she out-right leaves him part-way through the film but, here she acts far more aloof and instead goes out on the town with her friends, leaving Angelo in the basement with his work, his audio journal, and a bottle of Scotch.

Virtual reality transforms Job from a simpleton into a confident savant.

Angelo sees vast potential in Job to realise the full potential of virtual reality; skipping over the V.S.I. “aggression therapy” and concentrating purely on virtual reality and stimulating concoctions, he convinces Job to agree to a series of sessions where, over time, his mental capacity is dramatically increased. Beginning as a simple, child-like man who man in the town take advantage of (including Father McKeen, who regularly beats, berates, and mistreats Job) with little understanding about personal hygiene or reasoning, Job is a hardworking lawnmower man with a natural gift for fixing mechanical things but, thanks to Angelo’s experiments, he becomes an excitable and incredibly capable individual. He is soon able to surpass his young friend, Peter Parkette (O’Brien), at Angelo’s V.R. games, outgrows comic books, and seeks to feed his growing intellect with knowledge and input of all sorts, which transforms his mind and body into a far more competent and capable form.

While some treat Job terribly, others are incredibly loving and supportive towards him.

While Job runs afoul of the local town bully, the aggressive Jake Simpson (John Laughlin) and is regularly abused by McKeen for the smallest transgressions, Job actually has a couple of close friends who genuinely care about his well-being. Angelo likes him, for a start, and then there’s Peter, with whom Job shares a love of comic books and videogames. He’s also treated like a surrogate son by McKeen’s brother, Terry (Geoffrey Lewis), a local handyman and groundskeeper who employs Job and is one swig of booze away from becoming a full-blown alcoholic. In a nice twist, even as Job’s changes begin to negatively affect and overwhelm him, he never forgets those who have been kind to him and actively seeks out to punish those who have wronged him and others when he begins to develop awesome powers.

The malevolent Shop pay for their desire to exploit Job’s abilities.

The core of the film is Job’s descent under the weight of his newfound abilities but this only really comes about because of the intervention of Angelo’s supervisor at V.S.I., Sebastian Timms (Bringelson); although Timms begins the film as a straight-laced, corporate ass-kisser who, unlike Angelo, doesn’t have a problem with bowing to the whims of the Shop, he soon becomes a real cypher and sends the plot spiralling into destruction and tragedy. Eager to impress the authoritative Director (Dean Norris), Timms swaps out Angelo’s formula for the original “Project 5” samples so that they can see what the effect will be on a human being. The result is unprecedented to all, but especially Angelo, who comes to realise, with mounting horror, that Job has developed awesome, unstable abilities and suffered a psychotic break that devastates V.S.I.’s employees and leaves Timms to a truly horrific fate.

The Nitty-Gritty:
I’ve always been a fan of The Lawnmower Man and I was excited to watch the extended Director’s Cut when I bought the DVD. Unfortunately, though, much of the additional material kind of bogs the film down, especially the extended sequence with the chimp which only bloats the opening. I was surprised to see the natural of Angelo and Caroline’s relationship issues change but there were some nice new additions, too, such as Angelo having more interactions with Peter’s mother, Carla (Rosalee Mayeux), him asking Father McKeen for permission to take Job away from his duties at the church and with Terry to run his V.R. experiments, and some slightly longer scenes at V.S.I. showing Angelo trying to calm Job’s growing thirst for knowledge and input and Job experimenting with the limits of his powers to cause lesions to form on his skin. Another significant addition is Job using his psychic powers to manipulate Caroline into conflict against the Shop’s agents, thus causing her death, something which is entirely absent in the theatrical cut and goes a long way to show just how far gone Job is at that point.

Job’s new abilities allow him to wreck terrible revenge on those who have wronged him.

While The Lawnmower Man is only partially based on King’s original story, some of his traditional tropes still show up in full force; thankfully, there are no writers here but a couple of abusive, aggressive assholes show up in full force. There’s Jake, who I mentioned before, who routinely mocks and mistreats Job for his childlike demeanour and is angered into a fury when local hardbody Marnie Burke (Jenny Wright) takes a shine to Job after he begins to show more confidence and physical appeal. There’s also Peter’s father, Harold (Ray Lykins), who regularly yells at and beats his wife and child. Both of these reprehensible individuals fall victim to Job’s wrath when he begins to exact his revenge upon those who have wronged him; it’s not entirely clear what Job does to Jake (though it seems to be implied that he made Jake a simpleton like he (as in Job) used to be) but he rips Harold to shreds with his lawnmower and daunting psychic powers in perhaps the only part of the film that is similar to the original story.

As Job’s intelligence increases, so does his mania and his mental abilities.

The Project 5 formulas are noted several times by Angelo to heighten a subject’s aggression, but they have an entirely unexpected additional effect on Jon; he gets splitting headaches and begins to pick up on the thoughts of those around him before developing telekinesis. His mind absorbs information and input “like a clean, hungry sponge”, allowing him to surpass Angelo’s intelligence at a rate that leaves Angelo speechless in fear. As these changes begin to take hold, Job suffers a serious of worrying seizures and struggles to adapt to his newfound abilities but soon suffers a psychotic break and comes to see himself as accessing powers and abilities lost to mankind generations ago; all but forcing Angelo to continue his experiments, Job begins to grow more and more unstable, turning to violence and hurting Marnie, reducing her to a gibbering wreck, as he begins to lose control of his abilities and sanity.

As his powers grow in cyberspace, Job is able to influence the real world.

Impressed with a demonstration of Job’s abilities, the Director orders him to be brought in to the Shop for further testing and study; angered at Timms’ betrayal and scared half to death at Job’s increasing instability and growing God complex, Angelo is unable to protect Job from the Shop’s mercenaries, which sees him projecting a digital version of himself into the real world and reduced them to pixelated atoms! Job’s wrath is only increased when an errant shot leaves Terry dead and, having dispatched all of V.S.I.’s security with a swarm of pixelated bees, he enters the facility unimpeded to put his insane plan into motion.

Job transforms himself into Cyber Christ, a being of pure digital energy!

Having come to regard himself as the bridge between reality and virtual reality, Job plans to upload his very consciousness into the virtual world, becoming a “Cyber Christ” in the process, and spread his influence across the entire world. Although Angelo believes all of this to be a psychotic delusion, Job is able to complete his plan, transforming himself into a being of pure energy and Angelo is forced to try, one last time, to appeal to the last remnants of Job’s humanity in cyberspace. Having trapped Job behind a computer virus, and threatening him with death from bombs he placed around the facility, Angelo is ultimately no match for Job’s awesome powers but, when he realises that Peter and Carla are also in danger, Job allows Angelo to leave before they all die in the explosion.

Fahey is fantastic in the film, masterfully portraying Job’s descent into psychotic mania.

Although it appears as though Job perished in the blast, he is finally able to crack Angelo’s lock and escapes at the very last minute, with the final shot of the film being his “birth cry” as very telephone around the world rings in union, ending the film on a semi-ambiguous note that, sadly, the sequel dropped the ball on following up on. Still, The Lawnmower Man continues to impress me; its effects and realisation of virtual reality and cyberspace may be wildly outdated and based in pure fantasy but I think they hold up pretty well and are indicative of the technology and fears/speculation of the time. What also bolsters the film, for me, are some captivating performances from both Brosnan and Fahey; beginning as a wise mentor whose admiration of Job’s progress soon turns to fear for his sanity, Angelo is an admirable idealist whose wishes to use V.R. for the betterment of mankind result only in destruction. Similarly, Fahey does a fantastic job portraying Job’s childlike innocence, his pain and confusion at his growing psychic powers, his thirst for knowledge, and his descent into both stoic, unnerving menace and aggressive, unstable insanity.

An under-rated sci-fi film that explores a fantastically horrific side of V.R.

Fahey delivers some truly awesome and memorable lines here, such as his gibbering, terrifying statement of “I saw God! I touched God!”, his later stoic declaration of him becoming “Cyber Christ”, and his eventual declaration when he has fulfilled this objective of “I am God here!” (not to discount Brosnan’s moving whisper of “”Oh, dear God…” when he realises how far off the deep end Job has gone), all of which tie into the additional themes regarding faith and religion. Such notions, which originally were used to keep Job in check and under threat of reprisal for his transgressions, quickly become redundant as Job begins to experiment with his abilities; free of all fear and boundaries, he sets Father McKeen ablaze, easily manipulates the minds of others, and soon transforms from a meek, mentally challenged man into a monstrous being both in and out of virtual reality.

The Summary:
I don’t see The Lawnmower Man talked about enough when the subject of sci-fi films comes up. Sure, it’s maybe not aged too well and is absolutely nothing like the story it’s based on but so what? Total Recall (Verhoeven, 1990) is nothing like the short story it’s based on and that didn’t hurt it; obviously, it’s not a fair comparison and Total Recall  is a much better film but my point is that debates about fidelity to the source material are often meaningless when the result is an enjoyable piece of media. By gearing the story into a cautionary tale regarding the unknown dangers and potential of technology ad virtual reality, The Lawnmower Man presents a truly unique twist on the concept of V.R. as a gateway into the untapped potential of the human mind. The effects are still pretty impressive for the time; it helps that the V.R. sequences are all entirely computer-generated rather than splicing humans into cyberspace and, for me, they hold up pretty well and tie into the overall plot of Job transforming into this digital tyrant. Some solid performances only bolster the film’s appeal for me and, while the Director’s Cut actually causes the runtime to drag a bit more compared to some others, I can never get enough of a good thing. For having a truly interesting premise and execution, some stellar performances by Brosnan and Fahey, and some chilling sequences involving Job’s wrath, The Lawnmower Man is an unfairly under-rated gem of a science-fiction romp and I highly recommend it to fans of the genre who are looking for something a little different.

My Rating:

Rating: 4 out of 5.

Great Stuff

Have you ever seen The Lawnmower Man? If so, what did you think to it and do you enjoy this longer cut of the film? What did you think to the film’s premise and the performances, particularly Brosnan and Fahey? Did you enjoy the film’s depiction of virtual reality and cyberspace or do you feel it’s a little too dated? Have you ever read the original story and, if so, would you have preferred that the film was closer to the source material? What is your favourite Stephen King adaptation and how are you celebrating National Science-Fiction Day today? Whatever your thoughts on The Lawnmower Man, or sci-fi in general, be sure to leave a comment below.