Movie Night: Indiana Jones and the Last Crusade

This review has been supported by Chiara Cooper.
If you’d like to support the site, you can do so at my Ko-Fi page.

Released: 24 May 1989
Director: Steven Spielberg
Distributor:
Paramount Pictures
Budget: $48 million
Stars:
Harrison Ford, Sean Connery, Alison Doody, Julian Glover, John Rhys-Davies and Denholm Elliott

The Plot:
Famed archeologist and adventure-seeker Doctor Henry Jones Jr. (Ford), better known as “Indiana Jones” (or simply “Indy”), begrudgingly teams up with his eccentric father, Professor Henry Jones, Sr. (Connery) to search for the mythical Holy Grail before it falls into the hands of Nazi forces.

The Background:
The brainchild of George Lucas, Indiana Jones was a concept first thought up after filming wrapped on American Graffiti (Lucas, 1973). Inspired by pulp serials, Lucas was initially forced to shelve the project in favour of Star Wars: Episode IV: A New Hope (ibid, 1977) but eventually teamed with Steven Spielberg, Lawrence Kasdan, and Harrison Ford to brave the sweltering temperatures of Tunisia for Raiders of the Lost Ark (Spielberg, 1981), a critical and commercial hit that kick-started one of cinema’s most influential franchises. Its success took Lucas on step closer to his goal of a trilogy of films; however, the sequel (which was actually a prequel) attracted mixed reviews and controversy for its darker aspects, which contributed to a re-evaluation of film ratings. Yet, Indiana Jones and the Temple of Doom (ibid, 1984) was still one of the year’s highest-grossing movies and is often regarded as a cult classic, and the three joined forces for a third entry in 1989; originally conceived of with a haunted house premise, the plot shifted focus towards the legendary Holy Grail. Spielberg, however, was unconvinced, leading to a Chris Columbus-penned script focusing on pygmies and the Monkey King that also dissatisfied the director, who then suggested introducing Indy’s father and using their strained relationship as a thematic parallel to the search for the Holy Grail. Though initially turning down the role as he was only twelve years older than Ford, the late Sean Connery relented and significantly contributed to the characterisation of the elder Jones so he could be a match for his adventuring son. The most significant of Connery’s suggestions was a prologue that established many of Indy’s character traits, a complex and action-heavy scene involving a specially rigged train and a pit partially filled with live snakes. Equally complex was the temple set used in the finale, which was built on hydraulics and gimbals and took twenty minutes to reset for each take; Industrial Light & Magic returned to work on the film’s special effect, utilising clever camera techniques to compensate for the limitations of a tank, the Grail trials, and a combination of make-up and animatronics for the villain’s iconic death scene. With a box office of nearly $475 million, The Last Crusade was the most successful of the original trilogy; critics were largely unanimous in praising the film for returning to the light-hearted roots of Raiders and the humorous and heart-felt relationship between Indy and his dad. The film is generally regarded as the best of the series and it directly inspired a spin-off television series depicting Indy’s youth, but wouldn’t be the last time we’d see Indy on the big screen as, inexplicably, the franchise was revived for a disastrous fourth entry nearly twenty years later.

The Review:
As exciting and captivating as two previous Indiana Jones movies were, we really didn’t learn all that much about the title character; we know he’s a learned professor of archaeology, extremely capable in a pinch, has a shady past when it comes to his reputation and romances, and that he’s made both allies and enemies over the years but there was no sense of his specific background. This mystery was, honestly, a big part of Indy’s allure; there was a roguish quality to him, a subtle complexity that drives his search for lost artefacts n the name of both “fortune and glory” and preserving them for the benefit of others…and the growth of his wallet. Each movie touched upon different aspects of this and his past, with him having left Marion Ravenwood (Karen Allen) broken hearted, him having a cheeky kid sidekick, and seeing him walk a fine line between mercenary and patriot through dialogue, allusions to his past, and just the way he carried himself with both confidence and experience, and yet still being able to adapt on the fly when thrown off by the presence of real magic.

The opening delves into Indy’s childhood and establishes many of his character traits.

The Last Crusade immediately seeks to delve further into Indy’s character than ever before, however, by opening in 1912, where we find  young Indiana Jones (River Phoenix) as a budding thirteen-year-old Boy Scout. While exploring the caves at Arches National Park in Utah, Indy and his nervous friend, Herman Mueller (J.J. Hardy), stumble upon a group of grave robbers just as they unearth the fabled golden crucifix of Francisco Vázquez de Coronado. Even at a young age, Indy was outraged at the thought of such an important artefact being sold for profit; so much so that he charges Herman with going back to raise the alarm and takes it upon himself to swipe the cross when the robbers aren’t looking. The grave robbers are led by an unnamed individual in a fedora hat (Richard Young) whose entire look Indy would come to adopt as an adult; he’s got the chinos, the jacket, the rugged good looks, and is so impressed by Indy’s gusto that he gifts him his trademark hat after retrieving the cross through more manipulative means. If you ever wondered why Indy is afraid of snakes, this sequence also has you covered; despite initially tossing one away without a second thought, Indy was traumatised when he came face to face with a hissing serpent on a circus train and then took a dive into a literal pit of the slithering reptiles during his dramatic escape. Crucially, this opening shows Indy’s adaptability, moral integrity, and touches upon his tumultuous relationship with his father that is such a focal point of the movie. In the space of about twelve minutes, this opening sequence examples how trouble just seems to find Indy, and that he’s not some invulnerable action hero; he takes a pratfall while escaping on his horse, accidentally slices open his chin with a bullwhip, and crucially is outsmarted by a combination of his youthful exuberance being a constant headache for his father and the authority wielded by adults.

When his father goes missing, Indy uses his lifelong obsession to find the location of the Holy Grail.

When we jump ahead to 1938, we find the now-the adult Indy finally achieving his lifelong dream of recovering the Cross of Coronado from the robber’s Panama-wearing client (Paul Maxwell), which brings him not only the gratitude of his university colleague, Marcus Brody (Elliott), but also a great deal of closure. Indy is then approached by wealthy businessman Walter Donovan (Glover), a man with a “passion for antiquities” who has contributed generously to Indy’s university over the years. Donovan possesses a stone slab inscribed with Latin text that acts as a map and a guide to the legendary Holy Grail. It’s here where we get a glimpse of why Indy is always so quick to scoff at legends and superstition; not only have countless men died in the pursuit of such stories, but Indy’s father also dedicated his entire life to the pursuit of the Holy Grail at the expense of showing his son any affection, and Indy there for views the Arthurian myth and the search for eternal youth as an “old man’s dream”. Indy is stunned to learn that his father, a “bookworm” with no interest or experience in field work, was not only actively working with Donovan but has also vanished in the process; finding his father’s house ransacked, Indy recovers Henry’s Grail diary and sets out to pick up where his father left out in a bid to rescue him and discover whether the Holy Grail truly exists. Marcus, revealed to have been a close friend to Henry, accompanies Indy on his globe-trotting adventure. Although the bombastic Sallah (Rhys-Davies) tries to help Marcus, the blundering academic is quickly taken hostage; however, Sallah is able to lead the Jonses to him and even accompanies them to the Grail’s location. Indy also runs afoul of the Brotherhood of the Cruciform Sword; led by Kazim (Kevork Malikyan), this secret society is so dedicated to protecting the Holy Grail that they’re willing to die, which they ultimately do when they’re utterly decimated by the Nazi’s superior firepower.

Indy’s strained relationship with Henry is very entertaining.

As mentioned, Indy has a strained relationship with his father stemming back to his youth; as a child, Indy always resented that his father was constantly buried in his research into the Holy Grail, to the point where he barely seemed to acknowledge his son. This bitterness was only exacerbated when Henry could offer no comfort for their shared grief over his mother’s untimely passing and runs so deep that Indy preferred to take the name of the beloved family dog rather than be associated with his famous and inattentive father, and consequently Indy is confused when Henry sends him his life’s work and goes missing while working in the field. Henry’s diary contains all of his knowledge and findings about the Holy Grail, including maps, pictures, rumours, writings, and vague musings. Indy is quickly able to decipher it to follow in his fathers footsteps and pick up where he left off, completely unaware that Henry sent the diary to him to keep it safe and in the hopes that he would do the exact opposite. Thus, when Indy is betrayed by Henry’s beautiful colleague, Elsa Schneider (Doody) and left to die, Henry is disappointed and outraged to learn that Indy brought the diary with him and unwittingly helped the Nazis discover the Grail’s resting place. Indy and Henry’s relationship throughout the film is framed by awkwardness and comedy; the aloof professor smashes a vase over his son’s head after mistaking him for a Nazi, constantly carries his briefcase and umbrella, and seems continuously nonplussed, if not aggravated, by Indy’s more adventurous and violent lifestyle. Indy’s usual bravado falters around his father; he regresses somewhat to a childish state, referring to henry as “Sir”, being irritated by Henry’s insistence on calling him “Junior”, and constantly aggravated by his father’s obsession with the Holy Grail and refusal to acknowledge that he wasn’t the most loving father. In contrast, Henry believes that he taught Indy self-reliance and respected his privacy, the very tools which have made him the man he is today, and is quick to brush aside Indy’s plea for a more traditional father/son relationship to focus on the more pressing task of reaching the Holy Grail before the Nazis. Like Henry, Marcus isn’t accustomed to field work and quickly becomes the bumbling comic relief of the movie; far from being a detrimental aspect of the film, though, this results in one of my favourite sequences where Indy resolutely hypes up Marcus as being a capable and formidable adversary, only for us to see that he’s hopeless in over his head amidst the crowded streets of İskenderun and to learn that he once got lost in his own museum!

Both Elsa and Donovan betray Indy and utilise the Nazis to find the coveted Holy Grail.

Indy and Marcus are met in Venice by Elsa, an Austrian art professor who immediately catches Indy’s eye. Having worked closely with Henry throughout his investigation, she appears devastated at his disappearance especially as he had recently become uncharacteristically excited by his findings and continuously notes the similarities between the two Jonses, much to Indy’s dismay. Though angered to find that he didn’t trust her with Henry’s diary, Elsa eagerly (and practically literally) jumps at the chance to get intimate with Indy after their rooms are ransacked and dutifully plays the part of Indy’s assistant when he adopts the questionable guise of a Scottish lord to infiltrate Castle Brunwald, a Nazi-controlled castle in Austria. Indy quickly becomes besotted by her and this, as much as his animosity towards his father, leads to him being easily betrayed by Elsa, who claims the diary for her Nazi superiors, represented by brutal Schutzstaffel colonel Ernst Vogel (Michael Byrne). However, when Indy confronts her in Berlin, we see that Elsa is distraught by their xenophobic and violent ways and simply covets the Holy Grail for her own selfish ends. Thus, like in Raiders of the Lost Ark, the Nazis are used as a means to an end and essentially portrayed as bumbling, glorified henchmen for Indy to shoot, beat up, and embarrass at every turn. Initially introduced as an affluent businessman who desires to locate the Holy Grail and realise every man’s dream of eternal youth, Donovan is well versed in Grail lore, such as its discovery by three Knights of the First Crusade. While Indy scoffs at these bed time stories, he is intrigued and impressed to find that Donovan not only possesses the incomplete Grail slab but also an elaborate manuscript that proves the stories are true. Having worked with Henry in a bid to uncover the Grail’s location, Donovan desperately turns to Indy to complete the quest for the benefit of all mankind but, in actuality, uses both the Jonses, and the Nazis, and even bribes the sultan of Hatay (Alexei Sayle) to realise his dreams of immortality and everlasting youth.

The Nitty-Gritty:
Indiana Jones and the Last Crusade is a u-turn back to the free-spirited adventure and quirky action/comedy of Raider of the Lost Ark; perhaps, in some ways, too much of a u-turn. Not only is the title font now the same as in Raiders, robbing us of the more stylistic Indy logo, but Indy is seen back in the classroom teaching a bunch of lovestruck teenagers before he’s joined by Marcus, who asks all about his latest escapade, and his conscripted into going off on another adventure, just like in Raiders. Interestingly, Indy’s lesson paints archaeology as a decidedly dull profession, where he downplays clichés and excitement of the profession and urges his students to do their research rather than gallivanting across the world despite the fact that this is exactly what he does; the movie even makes this a bit of a joke as, despite Indy’s assurances, X very much does “mark the spot” later in the narrative. As someone who actually enjoyed the darker aspects of Temple of Doom, and how it offered something a little different to the franchise, it is a little disappointing to see The Last Crusade go back to the Nazis and hit many of the same beats as Raiders of the Lost Ark but, thankfully, there’s enough here to make it stand out on its own, not least in the extended opening that shows us Indy’s childhood and the most elaborate action sequences of the franchise so far, but crucially in demonstrating the relationship between Indy and his father.

Indy and Henry are more alike than they would care to admit and bond over their adventure.

This relationship is what really sets The Last Crusade from its predecessors and, in my opinion and the opinions of many, makes the film the most enjoyable of the franchise. Who out there can’t relate to trying to earn the respect and attention of their parents, after all? Indy has been striving for this his entire life; even s an adult, he just wants his father to show him some warmth and love but he’s constantly playing second fiddle to his obsession with the Holy Grail or his admiration for antiquities. Even when tied to a chair, the Jonses cannot help but bicker with each other as Henry chastises his son’s foolishness and Indy desperately tries to escape their bonds, only for his father’s clumsiness to cause the room to catch fire! Still, it’s fun seeing Indy put together the vague clues in Henry’s diary, which lead him to desecrate a church (that’s been revamped into a library) to uncover the tomb of a Grail Knight beneath the beautiful water-logged streets of Venice and complete the Grail slab. While Henry’s diary makes it clear just how close he was to uncovering the Grail’s location, he’s still thrilled and even gives Indy praise for finding the tomb and the starting point for the trail to the Grail, the ancient city of Alexandretta. Henry may be aghast at Indy’s penchant for violence and lacks his son’s more physical attributes, often taking the role of an inept hostage or accidentally trigging hidden doors or damaging their plane with erratic gunfire, he’s never short of a biting remark or a disapproving scowl at Indy’s “intolerable” actions. However, he shows a spark of capability when he sends a flock of birds flying into a Nazi plane using his umbrella and gets his hands dirty to rescue Marcus from Donovan’s tank, and is also revealed to be just as much of a ladies’ man as his son since he also shared a bed with Elsa.

The film is bolstered by exhilarating action sequences, with Indy’s battle against a tank being a highlight.

In addition to detailing how every recognisable element of Indy came to be, the opening doubles as an exciting action set piece as young Indy is chased by grave robbers to a circus train, resulting in a thrilling chase across the rooftops and through the carriages of a circus train and some close encounters with giant reptiles, an enraged rhino, and a voracious lion amidst the threat of being shot and stabbed. Even as a youth, Indy showcased an admirable fighting spirit; though outnumbered and outclassed by the grave robbers, he was still able to steal the Cross of Coronado from them, got in a few good shots, and temporarily outwit them. While retrieving it as an adult, he’s become adept at using his surroundings to his advantage in a fight, even when fighting in the midst of a raging storm at sea, and at swinging about with his whip. The Last Crusade takes Indy into the heart of Nazi Germany, where he comes face-to-face with Adolf Hitler himself (Michael Sheard), and sees him hilariously masquerading as a ticket attendant aboard the Nazi’s impressive blimp (after). This also results in a riveting chase sequence that sees Henry bungle their escape via biplane and Indy outracing the German fighters in a car. Perhaps the film’s most thrilling action sequence involves Indy chasing after a massive tank on horseback. Despite the insurmountable odds, Indy is able to jam the tank’s cannon, guns down three soldiers with a single shot, and goes toe-to-toe with Vogel atop the tank as his men are crushed underfoot. This sequence again reinforces Indy’s vulnerability as he’s constantly swarmed by armed soldiers, almost crushed against a canyon wall, and appears to go tumbling over a cliff edge along with Vogel and the tank in an amusing fake out that doubles as a poignant moment where Henry finally (if briefly) shows some love and affection for his son.

After besting the trials and choosing wisely, Indy saves his father and the two finally reconcile.

Thankfully, not all of the darker elements of the franchise have been excised; the walls of the Grail Knight’s tomb are filled with skeletal remains and the sewer-like catacomb is populated by mewling rats, recalling the bug-infested tunnel of Temple of Doom but the most disturbing effect is saved for the finale. Thanks to Henry’s diary, Donovan and Elsa are able to reach to the Canyon of the Crescent Moon, where temple where the Holy Grail is guarded behind three trials. Lacking the preparation and knowledge to best these tasks, Donovan’s soldiers are unable to keep from being beheaded by the temple’s boobytraps, so Donovan mortally wounds Henry with a gunshot to force Indy to venture inside and lead them to the Holy Grail. Once again forced to acknowledge that mysticism is all-too-real, Indy desperately relies on his father’s research to guide him through: realising that a penitent man kneels before God, Indy is able to narrowly avoid being diced by a series of buzzsaws; Indy then steps on the correct floor tiles to spell out God’s true name, though he almost falls to his death when he forgets his Latin alphabet. Finally, Indy faces a literal leap of faith when confronted with a large chasm; though he willingly takes the plunge, he’s stunned to find the path is an optical illusion that leads right to a chamber filled with dozens of different chalices and guarded by an aging Grail Knight (Robert Eddison). Donovan and Elsa follow and are captivated by the treasures; out of spite, Elsa picks an ornate golden chalice that more than meets Donovan’s expectations, but his elation turns to horror when drinking from it causes him to rapidly and agonisingly age into a howling skeleton. Indy chooses far more wisely by selecting a modest cup, which he successfully tests on himself before using to heal his father; a passing line by the Knight reveals that the Grail cannot pass beyond the temple, potentially explaining Henry’s later death and Indy’s lack of everlasting youth in future films. However, Elsa cannot give up her obsession, causing the temple to crumble apart around her; in her desperate desire to claim it for herself, she falls to her death and Indy briefly comes close to suffering the same fate when he’s left dangling precariously with the fabled chalice within reach. He’s talked away from the brink by this father, who touchingly refers to him as “Indiana” for the first time, saving his life, realising Henry’s lifelong dream, and repairing the rift between the Jonses through their shared experience.  

The Summary:
I may have some issues with how Indiana Jones and the Last Crusade regresses the narrative and direction of the franchise in some ways; it takes maybe a few too many cues from Raiders of the Lost Ark at times, which is a little disappointing, but I think it benefits from being the third entry. If it had been the second, these elements might have stuck out as being more derivative but, luckily, The Last Crusade takes everything that worked in the last two films and expands upon them in exciting and unique ways. It might be a little unbelievable that all of Indy’s most important experiences occurred on one Boy Scout expedition but this glimpse into his adventurous youth, but it really helped to show how his attitude and personality was shaped by his childhood. Of course, the heart of the film is the adorable and intricate relationship between Indy and his father. An aggravating authority figure who grates on Indy’s last nerve, the chemistry these two serves is the selling point of this movie and it’s fantastic to see new nuances added to Indy’s character through his interactions with Henry. They’re bumbling adventures with the Nazis are so much fun that I could honestly watch these two get into all kinds of scrapes and go on further adventures, which sadly wasn’t to be but really elevates The Last Crusade above its predecessors while staying true to their pulp origins. Although not as dark as the second entry, The Last Crusade more than makes up for it with some fun action sequences, elaborate boobytraps, and a truly horrific final fate for Donovan. Ultimately, while the three classic Indiana Jones films all have appealing factors and each one is great in its own way, for me The Last Crusade edges out the other two thanks to the efforts of Harrison Ford and Sean Connery and remains the standard barer for the franchise even now.

My Rating:

Rating: 5 out of 5.

Fantastic

Is Indiana Jones and the Last Crusade your favourite of the series? What did you think to the chemistry between Harrison Ford and Sean Connery and the relationship between Indy and his father? Did you see Elsa and Donovan’s turn coming and what did you think to the Nazis returning as antagonists? Which of the film’s action set pieces was your favourite? Did you enjoy the opening sequence and the look into Indy’s childhood or was it a little unbelievable for you? Do you think you would’ve been able to best the trails and select the correct Holy Grail? Would you have liked to see more from Henry in a fourth movie and did you think he and Indy had been gifted with eternal youth? Whatever you think about Indiana Jones and the Last Crusade, feel free to share your memories of Indiana Jones in the comments or on my social media.

Movie Night [Captain Picard Day]: Star Trek Generations


As amusing detail in the Star Trek: The Next Generation (1987 to 1994) episode “The Pegasus” (Burton, 1994) is that the crew and children of the U.S.S. Enterprise-D celebrate “Captain Picard Day” on Stardate 47457.1, which roughly translates to this day, the 16th of June. They do this by producing drawings, models, and paintings that the bewildered Captain Jean-Luc Picard (Patrick Stewart) must then judge. I, however, am using this as another good excuse to delve into some more Picard and Next Generation content.


This review has been supported by Chiara Cooper.
If you’d like to support the site, you can do so at my Ko-Fi page.

Released: 18 November 1994
Director: David Carson
Distributor: Paramount Pictures
Budget: $60 million
Stars: Patrick Stewart, Malcolm McDowell, Brent Spiner, Jonathan Frakes, Levar Burton, and William Shatner

The Plot:
When Captain Jean-Luc Picard (Stewart) and his crew investigate a Romulan attack and rescue Doctor Tolian Soran (McDowell). Soran forces the Enterprise-D into a conflict with the Klingons so that he can return to an extra-dimensional realm known as the “Nexus”, a plot that threatens to destroy entire worlds and sees Picard entering the Nexus to recruit the help of the legendary Captain James T. Kirk (Shatner).

The Background:
Once the popular Star Trek: The Next Generation wrapped up, the crew, like their predecessors, featured in a series of feature-length films. Writers Ronald D. Moore and Brannon Braga were recruited mid-way through The Next Generation’s sixth season to pen the script for the crew’s first big-screen outing, which was always framed around the idea of the Original Series (1966 to 1969) crew passing the torch, or outright doing battle with, their Next Generation successors, though the writers struggled to find a way to have the multi-generational crews meet face-to-face. Determined to aim high, the writers and producer Rick Berman hit upon the idea of killing the iconic Captain Kirk, a decision which both the studio and Shatner had some concerns about. For the transition to the silver screen, production designer Herman Zimmerman improved many of the Next Generation sets, giving them a new coat of polish and designing an elaborate new area, stellar cartography, for a key scene in the narrative, while Bill George gave the Enterprise-D a touch up for cinema screens. Star Trek Generations also marked the first use of extensive CGI for many of the model, space, and battle scenes, which very quickly became the norm for future Star Trek projects. Star Trek Generations grossed $118 million at the box office, making it a financial success, but was met with mixed reviews; critics complained that it felt more like a longer episode of the TV series and relied too much on audience familiarity, and many criticised the film for killing Kirk in such an underwhelming fashion. What should have been an iconic meeting of two prominent Star Trek characters was seen as a disappointing waste of potential, with Patrick Stewart generally regarded as the superior actor of the two, and many of the film’s other plot points were seen as equally disappointing. These days, Star Trek Generations remains divisive, but it did result in a series of bonkers novels written by Shatner that returned his famous character to life for further adventures.

The Review:
I’ve talked a bit about this before, but I was firmly a Next Generation fan as a kid; my only real experience to the Original Series came from the films, as the show just wasn’t on terrestrial television when I was growing up, so it was Next Generation and onwards for me. Still, I was fascinated by the concept of the Original Series and had been won over by the cast and characters from the majority of their feature-film adventures, so the idea of seeing interactions between them both was very exciting for me as a Star Trek fan. I believe I’d seen the two-part Next Generation episode “Unification” (Landau; Bole, 1991) prior to this, or not long after, which offered a rare cross-generational moment when Picard encountered Ambassador Spock (Leonard Nimoy), but it seemed like it would be all-but-impossible to get the Enterprise-A and Enterprise-D in the same place at the same time due to the massive time gap between the generations, so Star Trek Generations had a hell of a lot of potential and promise in its premise alone.

Picard is distraught when his family is killed but is the only one strong enough to reject the idyllic Nexus.

Following a dramatic opening sequence in which he learn that Kirk was presumably lost when the ridiculously unprepared Enterprise-B was damaged by a destructive energy ribbon later identified as the “Nexus”, Star Trek Generations jumps ahead to the then-present day some eighty years later to find the crew of the Enterprise-D celebrating the promotion of Lieutenant Worf (Michael Dorn) to Lieutenant-Commander on a holodeck simulator. Unfortunately, Picard’s jovial mood soon takes an unexpected and crushing blow when he receives word that his brother and nephew, Robert (Jeremy Kemp/Ian Abercrombie) and René (David Tristan Birkin/Christopher James Miller), have perished in a fire at Château Picard. This leaves Picard in an extremely vulnerable place for the majority of the film; struggling to process his grief, he becomes irritable and snaps at his crew, most notably Commander William Riker (Frakes) and Lieutenant-Commander Data (Spiner). Sympathy from Counsellor Deanna Troi (Marina Sirtis) allows him to open up (in actual fact, he breaks down in an uncomfortably awkward sequence) about the fire, but he remains somewhat shell-shocked by the realisation that his family line has effectively ended with the death of his young nephew. Consequently, he has a contentious relationship, to say the least, with the concept of time; feeling his age and the weight of what could have been baring down on top of him, he’s fascinated by the allure of the Nexus, which promises its occupants their ideal life at the cost of denying the reality of the outside world. Despite his pain and doubts, Picard remains a stern, but fair, commanding officer and throws himself whole-heartedly into trying to predict and ultimately stop the ribbon’s destructive path. He’s also the only one of the three Nexus occupants to actively reject the paradise dimension through the sheer force of his conviction to making a difference in the galaxy and living a life worth remembering while he has the time, regardless of what he does or doesn’t leave behind.

After a social faux pas, Data installs an Emotion Chip but struggles with the new sensations it brings.

As is generally the case with the Next Generation feature-films, it’s Data who receives the biggest sub-plot out of the rest of the Enterprise-D crew; just as Picard struggles with his emotions, Data finds himself perplexed at his continued inability to grasp basic human concepts such as “humour” and is so disturbed at having misunderstood the concept and upsetting Doctor Beverly Crusher (Gates McFadden) that he resolves to install the “Emotion Chip” (retrieved from his twin “brother”, Lore (also Spiner), in the episode “Descent, Part II” (Singer, 1993)). Data’s struggles to process and adapt to the sudden influx of emotions is a recurring element of the film, and a significant character arc for him; at first, he’s excited at exploring positive emotions and his increased range of comprehension and emotion, and this gives Spiner a chance to be much more whimsical with the normally logical android and leads to some of the film’s more amusing moments as Data is hit with a case of the giggles and does a little sing-song when asked to scan for lifeforms. However, he soon becomes overwhelmed by them, and the accompanying negative emotions, when the chip overloads his positronic relay. After being crippled by fear, Data is left guilt-ridden when his friend, Commander Geordi LaForge (Burton), is captured by the Klingons and begs to be deactivated until the chip can be removed so he can be spared his pain. This, however, acts as a thematic parallel to Picard’s own pain and the Captain encourages Data to work through his emotions since learning to process the good and the bad is all part of being human, which includes making mistakes and learning how to overcome fear and doubt. Ultimately, Data resolves to continue on and make amends for his mistake, though Geordi shows no ill-will towards his friend, which results in him ending the film as a far more emotionally expressive character than the one we followed in The Next Generation, which would continue to be seen in subsequent Next Generation movies.

Having had a taste of the Nexus. Dr. Soren is obsessed with returning to the virtual paradise it offers.

The film’s primary, tangible antagonist is Dr. Soren, played with scenery chewing (if sadly underutilised) malice by the fantastic Malcolm McDowell. McDowell certainly has the menace and acting chops to match wits with Stewart/Picard, but Dr. Soren doesn’t really make for an especially intimidating villain, despite the fact that his obsession with the Nexus has led to the destruction of numerous starships and even entire planets. Like Guinan (Whoopi Goldberg), Dr. Soren is a long-lived El-Aurian whose race were decimated by the Borg and scattered throughout the galaxy; prior to this, he was a gentle and kind-hearted man, but the Borg attack and the loss of his beloved wife and children changed him, scarred him, for life. Dr. Soren came to regard death as in inevitability and time as a predatory animal hunting every lifeform in existence, and actively sought to defy both by losing himself to the Nexus. Having experienced a taste of paradise about eighty years previously before being torn away by the Enterprise-B, Dr. Soren has explored every possibility to re-enter the Nexus and concluded that the only way to guarantee that he survives the cross-dimensional trip is to forcibly direct the energy ribbon towards Veridian III, an action that will cause (and has caused) the cataclysmic destruction of entire worlds. Dr. Soren, however, cares little about this; he even allies with the Klingon sisters Lursa (Barbara March) and B’Etor Duras (Gwynyth Walsh) to stave off the Enterprise-D (using Geordi as an unwilling spy) long enough for him to destroy the Veridan star and enact his plan and refuses to listen to Picard’s pleas for sanity. Dr. Soren is a driven, single-minded villain who is absolutely fixated on returning to the Nexus whatever the cost; he cares nothing for the death and destruction his actions will cause, or how reprehensible his wife would find his actions, and is simply consumed by not only his selfish and maniacal desires but also his fear regarding the inevitability of death.

Kirk is convinced to leave the Nexus on the promise of making a difference to the galaxy once more.

As is only fitting, Kirk – and his Original Series cohorts Commander Montgomery “Scotty” Scott (James Doohan) and Commander Pavel Chekov (Walter Koenig) – is treated with reverence and respect by John Harriman (Alan Ruck), Captain of the Enterprise-B, and are mobbed by adoring reporters, all of whom regard the trio as “living legends”. In keeping with much of his characterisation throughout the Original Series movies, Kirk is a man at a crossroads; very much retired, he is literally itching to get back into action and only stops himself from interfering in Harriman’s actions out of a begrudging respect for the fact that he (as in Kirk) is no longer in command. While his experience and knowledge clearly outweigh those of Harriman, Kirk only gets involved when all other options are exhausted; once he does, he immediately comes up with a variety of possible solutions using the Enterprise-B’s limited capabilities to try and rescue the ships threatened by the Nexus, and even appears to die when successfully helping the ship escape the ribbon’s destructive path. However, it’s revealed that Kirk’s actually been transported to the Nexus; although Kirk’s been presumed dead for almost eighty years, from his perspective he only just arrived in the paradise dimension and, once there, his priorities immediately shift. Kirk sees the otherworldly nirvana as a second chance to make good on all the things he ignored in favour of galivanting across the galaxy and vehemently resents Picard’s suggestion that he’s turning his back on his duties as a Starfleet officer. Kirk feels he has more than paid his dues and that “the galaxy owes [him] one” but sees a lot of himself in Picard; straight-laced and obsessed with “duty and obligation” at the expense of his personal life and wants, but the pull of adventure ultimately lures Kirk into one last hurrah. The interactions between Kirk and Picard are easily the best part of the film, and the verbal jousting and banter they share for the entirety of the final act is incredibly surreal and enjoyable; Kirk represents what Picard could become if he doesn’t realise that he needs to appreciate life outside of Starfleet, and Picard offers Kirk one last chance to “make a difference” like he used to on a near-daily basis and to experience the excitement and danger he felt as Captain of the Enterprise rather than languish in a dream-like dimension.

The Nitty-Gritty:
It’s hard to argue with those who were disappointed that Star Trek Generations just feels like a longer, mediocre episode of The Next Generation; the film drags unnecessarily with many of its plot points and, especially, in its pacing. Not only are the film’s uniforms wildly inconsistent, constantly shifting between the Next Generation and Star Trek: Deep Space Nine (1993 to 1999) outfits, but it doesn’t even feature the iconic Star Trek theme until the closing credits and begins with a long, drawn out, sombre title sequence in which nothing of any great interest happens and we’re not even treated to a rousing score to get us excited. Obviously, it would be a bit misleading to act as though the film was going to be this action-packed spectacle, but the point is that Star Trek Generations could’ve, and should’ve, been so much more and it fumbles the ball right off the bat. The clue’s in the title: “Generations”, and yet we barely get much interaction between Kirk and Picard and they’re pushed together in one of the most contrived ways imaginable. Maybe it’s just me, but I would have much preferred seeing all of the Original Series crew back in action, in the Enterprise-A, and going head-to-head and battling alongside their Next Generation counterparts.

Sadly, there’s not much for the others or Klingons to do, and Riker even destroys the ship!

Unfortunately, many of the Original Series cast declined to join the production, primarily because they were reduced to glorified cameos in the opening. Consequently, while it’s fun seeing Scotty and Chekov again, it’s nothing compared to what could have been had the entire crew been a part of the film. Sadly, as is often the case, many of the supporting characters are pushed aside so the film can focus on Picard, Data, and the main antagonist. I’m no fan of Riker but Picard’s enigmatic First Officer really doesn’t get all that much to do here; he’s concerned for Picard’s welfare after the Captain is uncharacteristically snappy with him and leads the away teams that investigate the Amargosa observatory, but Generations isn’t a great character moment for Riker as the Enterprise-D is crippled, and ultimately unsalvageably downed, by a twenty-year-old Bird of Prey when he’s left in command! Still, at least he’s at the forefront of that; Deanna tries to console Picard after learning of his loss but has little else to do, Dr. Crusher is primarily there to facilitate Data’s decision to install the Emotion Chip, and Worf may as well not even be in the film since he’s mainly there for a bit of comic relief at the start and offering a tiny piece of advice regarding the aforementioned Bird of Prey (this does result in the Enterprise-D destroying their foe, but I imagine the crew would have figured out how to do that without Worf). Geordi gets a minor sub-plot after he’s captured by the Klingons and Dr. Soren installs a hidden monitoring device in his visor so the Klingons can penetrate the Enterprise-D’s shields (something I really don’t think their obsolete ship should’ve been able to do), and a surprising amount of screen time is given to Guinan, who proves to be much more than a simple bartender when she’s able to give Picard information about the Nexus since she also experienced a taste of it during the opening scene. Finally, there’s the Duras sisters, two Klingon villainesses previously encountered by Picard in the two-part episode “Redemption” (Bole; Carson, 1991) and seemingly included in a desperate attempt to inject some much-needed action and suspense into the otherwise dull main plot and because it’s tradition to have antagonistic Klingons in Star Trek.

Although Dr. Soren’s mad obsessions are ended, the Enterprise-D is destroyed and Kirk dies in the process.

Star Trek Generations is rife with many themes that fans of the Original Series will be more than familiar with; Kirk, more than anyone, embodies a sense of regret over putting his space adventures ahead of more grounded needs, such as having a family and a life of his own. He’s astounded to find that his former helmsman, Captain Hikaru Sulu (George Takei), found the time to start a family and raise a child, Ensign Demora Sulu (Jacqueline Kim), and continues to be torn between wishing he’d done things differently and the allure of being in a position of command on a starship. Family is another important theme in Generations; Dr. Soren’s entire mission and descent into villainy was precipitated by the loss of his family and Picard’s sullen demeanour is brought about by the realisation that his family line will end with him. When he’s in the Nexus, Picard is literally bombarded by the idyllic family life he has long been denied and is momentarily overwhelmed by the illusion, but ultimately rallies against it because not only is it not “real” but there are countless lives at stake should he choose to remain there. This, more than anything, is what convinces Kirk to also leave the Nexus and help Picard oppose Dr. Soren in the finale; originally, Picard was unable to deactivate Dr. Soren’s solar missile and subdue the El-Aurian since he was but one man, but Kirk’s presence is enough to change events in their favour and allow Picard the chance to rig the missile to explode on its launching pad, taking Dr. Soren with it and allowing the Nexus ribbon to harmlessly pass by. Unfortunately, not only is the Enterprise-D left irreparably damaged but Kirk is killed during the fracas when he’s literally crushed under a bridge. While it’s an admittedly anti-climatic death for Star Trek’s most iconic character, it’s still a poignant scene when Kirk dies knowing that he made a difference one last time and it’s pretty heart-breaking to see him realise that death has finally caught up with him. Oddly, Picard chooses to honour Kirk by burying him on Veridian III, but he returns to the Enterprise-D wreckage with a newfound respect for life and determined to make his mark while he still has the time rather than being consumed by his regrets and losses.

The Summary:
I’m a little torn when it comes to Star Trek Generations; it was the first Next Generation movie I saw and, having grown up watching that series more than any other Star Trek show, it was exciting to see a feature-length adventure for “my crew”, especially one that promised to include a meeting between them and their Original Series predecessors. I don’t think the plot should’ve been like “Trials and Tribble-ations” (West, 1996) but I think more effort could’ve gone into making equal roles for each generation of crewmen and bringing them together. Like, maybe the Nexus caused havoc in the past and present, and both crews were encountering and investigating it simultaneously, causing a rift in space/time that allows a brief battle and some fun interactions to take place before both ships join forces against Dr. Soren. This also would have potentially allowed the producers to avoid killing off Kirk and served as an actual passing of the torch between the two generations rather than the more private and subdued team-up between the two Captains, which arguably comes at the cost of interesting sub-plots and actions for most of the Enterprise-D crew. Instead of this, or something actually exciting and engaging, we get a largely mediocre and forgettable Star Trek film that completely fumbles the potential of its premise and doesn’t really give us any interesting space action to compensate. While its ruminations of family, loss, and obsession are interesting, and it offers significant character development for Picard and Data, there’s ultimately very little here to really make much of an impact. Thankfully, the follow-up would make up for this with some intense action sequences and equally poignant moments, but this only serves to highlight how disappointing the Next Generation’s debut feature was not just for those characters but also as a swansong for Captain Kirk.

My Rating:

Rating: 2 out of 5.

Could Be Better

What did you think to Star Trek Generations? Where do you rank it against the other Next Generation and Star Trek films? Were you also disappointed by Kirk’s anti-climatic death and the mediocre meeting of him and Picard? What did you think to Dr. Soren and his obsessive mania? Were you a fan of Data’s struggle with his newofund emotions, and what did you think to the destruction of the Enterprise-D? Would you like to see another go-around for the Next Generation crew or do you prefer to see new, unique takes on the franchise? How are you celebrating Captain Picard Day today? Whatever your thoughts on Star Trek Generations, or Star Trek in general, share them below or drop a comment on my social media.

Movie Night: Predators

This review has been supported by Chiara Cooper.
If you’d like to support the site, you can do so at my Ko-Fi page.

Released: 9 July 2010
Director: Nimród Antal
Distributor: 20th Century Fox
Budget: $40 million
Stars: Adrien Brody, Alice Braga, Topher Grace, Walton Goggins, Oleg Taktarov, Derek Mears, and Laurence Fishburne

The Plot:
Former United States Special Operations Forces veteran Royce (Brody) is just one of a handful of soldiers, criminals, and mercenaries forced to work together when they are suddenly deposited on an alien world that acts as a game reserve for two warring tribes of extraterrestrial killers.

The Background:
Predator (McTiernan, 1987) may have started life as the ridiculous concept of pitting Rocky Balboa (Sylvester Stallone) against an alien foe, but it quickly evolved from a B-movie with a budget that had Jean-Claude Van Damme running around a jungle in a big bug suit into a box office hit regarded as one of the best of its genre. After a long period of development, a sequel was finally produced, though star Arnold Schwarzenegger declined to return and Predator 2 (Hopkins, 1990) failed to match its predecessor’s box office despite positive reviews. Although the Predator franchise was well represented in comic books, novels, and videogames thanks to the efforts of Dark Horse Comics, it would be twenty years before a new movie was produced. However, producer Robert Rodriguez had actually pitched an idea for a third Predator film back in 1994, only to be rejected as his idea was too costly for the studio; although Rodriguez was surprised when the studio dusted off his script and contacted him about producing it some fifteen years later, he set about getting the wheels in motion for his new film, which aimed to ignore the sequels and crossovers that had followed the original classic. Although Schwarzenegger again declined to be a part of the project, Rodriguez and director Nimród Antal put together an ensemble cast that audiences would journey alongside, and drafted KNB EFX’s Howard Berger to design the creatures’ new suits, which were purposely designed to be faithful to Stan Winston’s original creature designs. With a $127.2 million box office gross, Predators was a minor hit that received mixed to average reviews; some praised it as a solid follow-up to the original while others criticised the characters as mere cannon fodder. Disappointingly, this meant that Predators became another under-rated entry in the franchise and hopes for a direct sequel were quashed when the studio again opted for a soft re-quel to the first film in 2018.

The Review:
I remember being really excited when Predators was announced. Although it took me some time to appreciate Predator 2, I was a big fan of the series and never quite understood why it hadn’t received the same amount of love as the Alien franchise (Various, 1979 to present) when it came to live-action films. Hell, I even enjoyed AVPR: Aliens vs. Predator – Requiem (The Brothers Strause, 2007) simply because it meant seeing the Predator on the big screen and in a central role, so my anticipation was quite high for this re-quel, which hits a lot of the same beats as the influential first film while taking the franchise in an interesting direction. We see these call-backs to Predator throughout the film (one of their unfortunate victims lays traps that are almost exactly the same as those set by Major Alan “Dutch” Schaefer (Schwarzenegger) in the first film, and the first film’s events are explicitly referenced at one point) but they’re actually thrust right at the viewer’s face right from the beginning when the familiar title font flies onto the screen alongside Alan Silvestri’s iconic Predator theme, which composer John Debney samples and draws heavily from for the remainder of the movie.

Royce starts off as a cold-hearted survivor willing to whatever it takes to escape the game preserve.

Also like the first film, Predators is very much an ensemble piece built around soldier-turned-mercenary Royce, a gruff and highly adaptable individual who is the first character we’re introduced to (but, because of his guarded nature, the last character whose name we learn). Rather than being a musclebound beefcake armed with a variety of one-liners or a jaded city cop, Royce is a much more realistic type of soldier; wiry and tough, he carries himself in a much more believable way and reacts to his unbelievable situation far more calmly than the other characters, who greet each other with hostility and even gunfire. Royce’s entire mindset seems to be centred around a philosophy of “simple, but effective”, which is reflected in his choice of weapon, an AA-12 automatic 12-gauge shotgun that delivers high-impact rounds to shred his targets. Although he is reserved about opening up to the others, he immediately takes charge of the group and tries to figure out where they are and what’s happened to them simply because he needs all of the knowledge and information he can gather to best figure out a game plan for survival…and to escape. His first instinct is to get to high ground, and he doesn’t really care whether the others follow him or not since he much prefers to work alone. Surly, perceptive (he immediately identifies each character’s background and speciality), and reluctant to bond with the others, Royce is nevertheless easily the most composed of the group and a bastion of common sense and adaptability. His character arc is learning to actually give a damn about others as he’s only teaming up with them for extra firepower, muscle, and to give his foes other targets to hit; secretive and deceitful, Royce has no qualms about using the others as bait to either draw out or better understand their enemy, readily leaves the doomed behind, and even makes a deal with the “Classic Predator” (Mears) to ensure his escape from the planet in exchange for freeing the creature.

Isabelle plays peacemaker and believes their greatest strength is their compassion and humanity.

In comparison, Isabelle (Braga) is much more compassionate; although she has her suspicions about the others upon first sight, she goes along with them simply because she has no other options available. A highly trained sniper from the Israel Defense Forces, Isabelle has “seen most” jungles and is the first to realise that they’ve been dumped in a place that is beyond their expertise simply based on the heat and the topography. While she’s the only female character within the group, she’s just as tough and capable of any of them and isn’t treated with kid gloves or ever presented as a damsel in need of rescue; she’s more than proficient in a firefight thanks to her sniper rifle but, more than any of the others, assumes the role of a peacemaker in order to emphasise that they need to work together to survive. Isabelle also brings a level of knowledge to the group that the others lack; since she’s aware of the events of the first film, she knows something of the Predator’s appearance and tactics, which gives Royce the additional information he requires to be able to prepare for the creatures and even battle the “Berserker Predator” (Derek Mears) in the finale. Isabelle is the most compassionate of the group; she believes that helping others is a sign of strength rather than weakness, which often causes her and the more cold-hearted Royce to butt heads as he’s perfectly happy sacrificing the others, putting them in danger, or leaving them behind when they’re injured or dying as long as it means he (and whoever’s left) survives a little while longer. This means she faces an uphill battle with Royce, who’s callous nature makes him almost as bad as their extraterrestrial foes, but her compassionate nature ends up biting her in the ass; when Edwin (Grace) is injured by a Predator trap, Isabelle insists on helping him, unaware of his true malicious nature, and is thus left relying on Royce, who ends up being more loyal and dependable than is first evident.

Nikolai protects Edwin out of gratitude, allowing him to deceive the others of his true, sadistic nature.

Edwin and Nikolai (Taktarov) form a friendship after the self-proclaimed doctor keeps him from being poisoned. Though a large, intimidating man who cuts a formidable figure with his high-powered M134 Minigun, Nikolai is softened by his family and his gratitude towards Edwin, who he protects as thanks for saving his life and since he (as in Edwin) seems so defenceless and out of place there. At first, Edwin seems to have been placed amongst the group as a kind of field medic to give them a fighting chance against the Predators on the alien world; his medical and botanical knowledge come in handy, but he’s crippled by fear and is largely a burden to the group since he has no combat experience. Although he seems to be just a normal man surrounded by trained (or compulsive) killers, with little in common with them (which is fantastically evident in his amusing “bitch raping” talk with Stans (Goggins)), he eventually proves to be a wily and sadistic character in disguise. The first cracks in his façade appear when he leaves Nikolai to be skewered by the “Tracker Predator” (Carey Jones) and left with no choice but to blow himself and the creature up with grenades. While you could argue that Edwin stood no chance of helping his brutish Russian buddy, he later appropriates a photo of Nikolai’s family as a means of guilt-tripping Isabelle into helping him when he’s injured by a Predator trap before revealing the true extent of his twisted nature in a surprise development in the final act. It turns out that Edwin is a devious and perverse serial killer who has been manipulating and using the others as protection and has no desire to leave since he feels at home amongst the monsters. While this serves him well, since he manages to survive for most of the film, his attempts to find a kinship with the Predators naturally fall on deaf ears and he pays for his betrayal by being left as an explosive boobytrap for the Berserker Predator.

The others are colourful cannon fodder, with Stans and Hanzo being standouts for their eventual ends.

The others are largely cannon fodder but have enough personality to stand out, even if they have smaller roles in the grand scheme of things. Unlike the soldiers from the first film, this is a rag-tag group of volatile egos and machismo; many of these guys have committed unspeakable acts, either in service of their country, a revolution, or for their own gratification, which leads to a lot of conflict within the group. While Mombasa (Mahershala Ali) and Cuchillo (Danny Trejo) don’t get too much to do beyond looking tough and being slaughtered, Mombasa provides some insight into the Predators’ ritual taking of trophies and the use of Cuchillo as bait to lure in the others is a harrowing scene that tells us a lot about the enemy’s tactics and the different morals of the other characters (Royce Mombasa, and Stans recognises it’s a trap and opt to leave him; though Isabelle disagrees, she can’t fight the facts and opts to at least deliver a mercy kill). Perhaps the most mysterious of the bunch is the soft-spoken Hanzo (Louis Ozawa Changchien), a Yakuza Inagawa-kai enforcer who keeps his distance and masks his footsteps by removing his shoes. He stands out from the others thanks to being a largely silent character who exudes a quiet, confident danger through his piercing eyes and severed fingers; similar to Billy Sole (Sonny Landham), Hanzo embodies the honour code of the Predators and even battles one sword to sword to buy the others time, claiming a life at the cost of his own. Stans is also a standout character; when he’s first introduced, he’s in a scuffle with Mombasa, immediately emphasising that he’s a highly aggressive character. Essentially the slimy, loudmouthed shithead of the group, Stans is an unpredictable death row inmate who is confrontational, highly sceptical, and constantly criticising every decision, which only aggravates the group and causes tensions to be strained to breaking point. While the others are hesitant to trust each other, nobody trusts him, though he actually ends up showing a surprising amount of humanity (he is disgusted that Royce set them up as bait and thus caused Mombasa’s death, showing that his priorities have quickly changed since he was ready to kill the man not long before) and backbone as he takes on the Berserker Predator despite being hopelessly outmatched.

Ronald is the film’s breakout character thanks to his fractured mind and appropriated Predator tech.

Then there’s the film’s breakout character, Ronald Noland (Fishburne), a former United States Army Air Cavalry soldier who’s been stuck on the planet for so long that he’s gone a little loopy. Having killed a couple of the Predators and appropriated their technology, Ronald observes the main characters from a distance using their cloaking ability and has holed himself up in the remains of an alien spacecraft. Talking in barely a whisper and keenly aware of the Predators’ tactics and techniques, Ronald is only too aware of the lengths one has to go to in order to survive against such a well-armed foe; indeed, a great deal of his mental instability is hinted to be because he chose to run and hide rather than fight alongside whoever he was first dropped there with. Having been stuck there for a long, long time, Ronald has developed a split personality and often talks (and argues) with himself after having been driven to madness from isolation and the constant threat of danger. At first, Ronald seems welcoming and accommodating; he admonishes the group for talking too loud and unknowingly giving their position away, but takes them in despite Stans’ bad attitude; he shares his food and water and even relates some of his knowledge to them, allowing them (and us) to learn how the Predators change and adapt with each cycle and the blood feud between the different Predator variants. All too soon, however, Ronald shows his true colours and tries to kill them, which ironically proves to be his undoing as he’s unceremoniously killed off with a single headshot. Having dug in and done whatever he can to survive, Ronald has been driven to edge from approximately ten years of isolation and conflict; believing that there’s no way off the planet since the idea of piloting an alien spacecraft is ludicrous even to him, Ronald is so far gone that he’ll lure in his own kind just to steal their resources so he can survive a little longer. It’s a shame Ronald didn’t last longer as he was an intriguing character and I think he deserved more of a payoff than he got; the Predators don’t seem to be actively hunting for him, and he doesn’t get a cathartic one-on-one showdown with any of them, meaning his end is pretty unceremonious, so I would have loved to see his character explored in some kind of prequel comic or book.

The Classic Predator is physically outmatched by the far superior Super Predators.

Predators expands on the titular alien’s lore and society in ways that have never really been seen before on film; previously the hunters came to Earth as a kind of workman’s vacation, basking in the heat and the chaos of our world to claim trophies or using us as incubators to bred the ultimate prey. Now, we learn that the aliens also regularly abduct killers and soldiers to be placed on their game world and hunted en masse in groups of three, which fundamentally alters the previously established portrayal of these creatures as solo hunters looking for a quick thrill on an alien world. Picking only the best prey for their game hunt, the Predators stalk them from afar as normal, but also unleash alien “attack dogs” to lure them out, and have clearly been bringing humans and other species there for a long, long time based on what we learn from Edwin and Ronald. Thanks to the jungle setting and the slower pace of the first half, much of the film heavily emulates Predator, retreading the same ground but in a new, fresh way while also acknowledging the events of the first film (though not the second, despite taking weapons and lore from that film). Nowhere is this more evident than in the traps laid by one of their victims, which as I mentioned are exactly like Dutch’s and kind of give the impression that Dutch’s tactics would not serve him well in this new environment. Not only that, there are now two groups of Predators and there’s a fascinating class warfare between the species; if you’ve seen the other films, you know how tough the Predator is so seeing the Classic Predator strung up and helpless is similarly a great shorthand to how formidable these new “Super Predators” are. These larger, far more fearsome Predators exhibit an even greater level of intelligence than their predecessors; utilising drones, attack dogs, and proving that their cunning and ferocity only increase with each season. While their technology remains largely the same, based around bladed weapons and plasma cannons, Ronald notes that they tweak and improve these with each batch of prey, clearly showing that they learn from their experiences, but even the Berserker Predator still craves the thrill of the old ways and engages in unarmed combat with Royce for the finale, and proves just as susceptible to mud and smoke and mirrors when left without the advantages of its technology.

The Nitty-Gritty:
Another way in which Predators borrows from the first film is in its building of tension; while Dutch’s group were a tight-knit, well-oiled team, these guys are one bad argument away from turning on each other, which keeps a thick layer of tension throughout the film, but especially in the first half. This is only exacerbated when Mombasa senses a Predator watching them from the trees, and the continued use of the first-person heat vision and the voice emulation of the titular hunter once again effectively builds a sense of dread and horror as both the knowing and unknowing audience would be just waiting for the creatures to reveal themselves and strike. A central theme in the movie is that of distrust and the nature of humanity; the Predators are overtly alien and monstrous, both in appearance and their ritualistic methods, but humans are much more adept at hiding their monstrous nature behind metaphorical masks. Even Royce, who openly admits to having employed similar tactics to flush out or overcome his enemies, has a darkness within him that means he’s ready to leave the others behind if it means escaping the planet. He’s interested only in surviving by any means necessary, but is determined not to end up like Ronald, whose desperate need to survive has driven him to madness. Edwin masks his true nature behind a mask of cowardice and helplessness but is, in fact, the most monstrous of all the main characters, even someone as reprehensible as Stans, to the point where he callously admits to feeling more at home amongst a planet of monsters than amongst his fellow man.

The Predators use attack dogs and tech to stalk and draw out their prey, while also being in a blood feud.

Although they’re all heavily armed and formidable individuals in their own right (even Edwin, who survives due to conning the others into believing he’s something he’s not), the characters are hampered by limited resources and a hostile, literally alien environment. At first, they try to piece things together and are stunned to find they’re on another world, but their first instinct is to blast at the alien creatures that come their way, leading to a number of highly engaging firefights. The action ramps up in a deliberate pace, building alongside the tension as the characters scramble to escape Ronald’s hideout and find the Predators far more formidable than their attack dogs. Naturally, Predators is bolstered by some brutal kills and vicious bloodshed; the Tracker Predator not only nonchalantly blows Ronald’s head off, it also stabs Nikolai in the back and leaves him hanging on the end of its clawed gauntlets. Cuchillo’s eviscerated corpse is left as bait for the others, Stans ends up having his spinal column and skull wrenched from his still living body and, perhaps to make up for Billy’s offscreen death in the first film, Hanzo engages in a sacrificial swordfight with the “Falconer Predator” (Mears) that leaves them both dead. We even get some violent Predator-on-Predator action in the finale as the Classic Predator battles with the fearsome Berserker Predator in a knockdown brawl that sees the iconic creature overpowered and ultimately beheaded by its physically superior counterpart. While the Predators are limited to four in the film, each one has a distinct look, as is to be expected from these creatures; as you also might expect, the Classic Predator is the most recognisable, and looks almost exactly like his counterpart from the first film, but these Super Predators are even uglier motherfuckers under those masks, with the Berserker Predator appearing far more monstrous once it takes its helmet off. We also get a couple of other alien creatures here, as the Predators send out tusked attack dogs to give the main characters something to shoot at and Edwin is used as bait to draw out the “River Ghost”, a humanoid alien that has some similarities to the Predator’s original design.

After the Classic Predator is killed, Royce uses all his intel to battle the Berserker Predator to the death.

When Edwin is maimed and left as dead weight for Royce and Isabelle, Royce callously opts to leave them both behind in a desperate bid to escape the game preserve by freeing the Classic Predator and having it fly them to safety. The Classic Predator, itching to settle the score with the Berserker Predator, honours the deal by setting the ship to autopilot back to Earth and goes one-on-one with its larger rival. Unfortunately, the Classic Predator’s no match for the Super Predator and Isabelle is stunned when Edwin drugs and paralyses her with a neurotoxin from an alien plant and coldly reveals his true nature as a sadistic murderer to her. Although Royce appears to die when the Berserker Predator destroys the spaceship, it turns out he had a change of heart and came back for them, proving he has some humanity beneath all his tough-guy swagger. He also proves to be craftier, and faster, than Edwin anticipated, stabbing and leaving the would-be doctor as a prime target to lure out the Berserker Predator. Having observed his foes throughout the film, and taken onboard everything he’s learned from them (and from Isabelle and Ronald), Royce wounds the Berserker Predator, uses fire to disorientate it, and cakes himself in wet mud to help neutralise the creature’s infrared vision. Striking hard and fast with an axe, Royce seems to have the upper hand but underestimates the capabilities of the Predator’s helmet, and he’s soon left taking a beating from the creature. Luckily, Isabelle manages to wound the Berserker Predator with a sniper shot, giving Royce the chance to recover, pummel the alien with his axe, and ultimately decapitate it to prove himself the superior of the two. Wounded, tired, and haunted by their experiences, Royce and Isabelle are left facing the prospect of a new crop of prey being dropped in for the hunt but nevertheless determined to find a way off the game planet.

The Summary:
Honestly, I can’t stress enough how much I enjoy Predators; as much as I like to see the Predators in new environments in each film, recreating the jungle theme of the first one by setting it on an alien world was a great way to evoke the spirit of that iconic movie while still providing something new for long term fans. There’s also enough breadcrumbs here to inspire newcomers to check out that first movie, but sadly (and honestly confusingly) no mention of the events of the second film despite the fact that the Predators use weapons introduced in that movie. Still, the focus is clearly on paying homage to and replicating what made the first film so great but with different circumstances and far more volatile characters; this can be seen all throughout, with the score, the narrative beats, and even the dialogue all being direct references to that first movie, but the presentation and conditions are just different enough that it never feels like a cheap knock-off or a simple remake. Adrian Brody is surprisingly convincing as a tough, gruff mercenary; Royce is an intelligent and versatile character who has great instincts and a strong urge to survive, but also finds his humanity again by the end of the film. The others are equally larger than life; even those with small roles shine in their own way by contributing some entertaining character moments or helping to spread the exposition across the film’s runtime. Ronald remains one of the most intriguing characters in the franchise; I’d love to see the degradation of his mind and spirit chronicled in a comic book some time, and I think the only way it could’ve been better is if he’d stuck around a little longer or even been a returning character. The Predators themselves naturally steal the show at every turn and their species is expanded upon nicely here, with some elements (like the differing Predator classes) bleeding into the next film. Indeed, one of the main reasons I was so disappointed by The Predator (Black, 2018) was that it didn’t tie up the cliff-hanger ending of this film; hell, I would’ve settled for Royce and Isabelle being the cargo the “Fugitive Predator” (Brian A. Prince/Kyle Strauts) was protecting in that film. Sadly, Predators seems to have been largely forgotten these days, and that’s a real shame as it’s a really good film that does a great job of putting a new twist on the classic formula and I’d love to see this concept and character revisited and expanded upon at some point down the road.

My Rating:

Rating: 5 out of 5.

Fantastic

Did you enjoy Predators? How do you think it compares to both the first film and the others in the franchise? Which of the characters was your favourite, and who would you have liked to see get a bigger role? Would you have liked to see Ronald’s character explored further, and were you disappointed that Predator 2 wasn’t referenced? What did you think to the Super Predators and the way the film expanded upon the creature’s lore? Would you have liked to see a direct sequel to this film? Which of the Predator sequels and merchandise was your favourite and did you celebrate Predator Day this year? Whatever your thoughts on Predators, feel free to leave a comment below or drop your thoughts on my social media.

Movie Night [Superman Month]: Superman Returns


In 2013, DC Comics declared the 12th of June as “Superman Day”, a day for fans of the Man of Steel the world over to celebrate Clark Kent/Kal-El/Superman, the superpowered virtue of “Truth, Justice, and the American Way” who is widely regarded as the first ever costumed superhero. This year, I’m spending every Monday of June celebrating the Man of Steel as I expand Superman Day to “Superman Month“.


This review has been supported by Chiara Cooper.
If you’d like to support the site, you can do so at my Ko-Fi page.

Released: 28 June 2006
Director: Bryan Singer
Distributor: Warner Bros. Pictures
Budget: $270 million
Stars: Brandon Routh, Kate Bosworth, Parker Posey, Tristan Lake Leabu, James Marsden, and Kevin Spacey

The Plot:
Returning to Earth after five years in deep space investigating the remains of his home planet, Krypton, Clark Kent/Superman (Routh) returns to find former flame Lois Lane (Bosworth) married and with a young son. However, as he struggles to acclimatise to a world that may no longer need him, criminal mastermind Lex Luthor (Spacey) steals Kryptonian technology and enacts a diabolical plot avenge himself on the Man of Steel.

The Background:
Those that have read my reviews will know that my opinions of the four live-action Superman feature films produced between 1978 and 1987 are somewhat dismissive. There are elements from each of them that I enjoy, and obviously I enjoy Christopher Reeve’s iconic portrayal of the title character, but overall I feel they haven’t really aged well at all and often hold back reinterpretations of the character. After Superman IV: The Quest for Peace (Furie, 1987) turned out to be a dismal financial and critical failure, Superman was persona non grata from cinema screens for nearly twenty years. Oh, sure, he had a few live-action and animated shows to tide him over and some pretty big comic book events in the intervening years but Warner Bros. struggled to get a new feature film off the ground. After attempts by the likes of writer/director Kevin Smith and Tim Burton failed to materialise and cost the studio millions in production costs, director Bryan Singer conceived of and pitched the general idea of Superman Returns during filming of X2: X-Men 2/X-Men United (Singer, 2003). Wishing to recapture the magic of Richard Donner’s original film, Singer cast relative unknown Brandon Routh in the title role because of his many similarities to the late Christopher Reeve, acquired permission to repurpose Marlon Brando’s footage from the first two Superman movies, and envisioned the film as a continuation of Donner’s films. Superman Returns was supposed to be a pretty big deal for DC Comics, Warner Bros. and Superman in general but, while the film’s $391.1 million gross meant that it was a financial success, the film was met with mixed reviews and even Bryan Singer later expressed regret with the direction and marketing of the film. Although it was followed by a videogame tie-in, this response sank plans for a sequel and Superman wouldn’t return to cinema screens for another seven years, though Routh did return to the role as an aged version of Superman in “Crisis on Infinite Earths: Part Two” (Belsey, 2019).

The Review:
Superhero cinema was in an interesting place in the early 2000s; the X-Men (Singer; Ratner, 2000 to 2006) and Spider-Man (Raimi, 2002 to 2007) trilogies were proving to be big box office hits, but the Marvel Cinematic Universe was a mere pipedream at that point despite the growing influx of adaptations produced year after year. While Marvel adaptations were undoubtably popular and successful, and had proven that the genre could be critically and commercial successful, it was Batman Begins (Nolan, 2005) that arguably turned the most heads when it came to bringing prestige to the genre. Ignoring its camp, cartoony predecessor in favour of a dark, serious take on the character and bolstered by a reputable cast, Batman Begins took the source material seriously and so anticipation was quite high when Superman Returns was announced as the character had similarly stagnated since his last ridiculous onscreen appearance. In a move I found surprising considering I grew up with the Post-Crisis John Byrne version of the Man of Steel, who was (initially) quite different from his more ludicrous Golden and Silver Age counterpart, Superman Returns opted not to reboot the character like in Batman Begins, but to position itself as a continuation of Richard Donner’s films, one that ignored (or presumably ignored) all of the sequels after the first film save for some tenuous links to Superman II (Lester, 1980) and sought to bring Christopher Reeves’ iconic version of the Man of Steel into a post-9/11 world following a lengthy absence.

Superman returns from a five year absence to find the world has moved on without him.

This, for me, meant that the film started on rocky ground right from the off; as much as I enjoyed Donner’s original version of Superman, I never understood the decision to resurrect that character rather than reboot it from scratch. After all, it’s not as if Batman Begins was a prequel to Batman (Burton, 1989) so it just seemed like a shameless cash-in on the iconography and success of Donner’s influential first film. The film’s premise is that, after becoming the world’s foremost superpowered protector and opposing the mad schemes of Lex Luthor, Superman abandoned the world to its own devices when astronomers discovered Krypton’s remains many light-years away. Even in a repurposed Kryptonian spacecraft, the trip there and back takes Superman five years and, obviously, results only in Superman finding the shattered remains of his home world. So, right away there’s a lot of questions here: why did Superman feel compelled to go and see this when he knew from the words of his long-dead father, Jor-El (Marlon Brando), that Krypton was destroyed? What was he hoping to gain from this? There’s a sense that he wanted closure but…why? He seemed perfectly happy to accept that Krypton was dead and that the Earth was his true home, so suddenly taking off like that really doesn’t make any sense at all, especially considering Superman and Superman II made such a big deal about his attachments and importance to humanity. When Superman returns, the world has largely moved on without him; not only that, Lex Luthor has spent the intervening years showing elderly Gertrude Vanderworth (Noel Neill) “pleasures that [she’s] never felt” in order to con her out of her vast wealth and return himself to a position of power and prominence. Clark’s own elderly mother, Martha Kent (Eva Marie Saint) is still alive, however, and has been covering for his lengthy absence by sending regular letters and postcards to his Daily Planet colleagues while maintaining his old childhood farm home in Smallville and stockpiling newspapers and reports so he can catch up on what he missed.

Clark is stunned to find Lois has settled down with a family and feels a resentment towards Superman.

Superman’s absence had two very important side effects for both his personal life and the entire world; first was that intrepid reporter Lois Lane won a Pulitzer Prize for her article “Why the World Doesn’t Need Superman” and has established a family of her own with fiancé Richard White (Marsden) and son Jason (Leabu) and the second is that Luthor was even able to get out of prison in the first place. Thanks to his disregard for due process and missing a vital court appearance, Superman was indirectly responsible for Luthor being remanded into Gertrude’s custody and released back into the civilised world, and his abandonment of his duties and responsibilities is only part of the reason why Lois acts so cold towards him. She learned to live without him, as did the rest of the world but, while everyone else applauds his long-awaited return, she is resentful of him because she feels he abandoned her as much as anything (or anyone) else. Richard is the pilot nephew of Daily Planet editor Perry White (the masterful, and completely wasted Frank Langella) and his characterisation seems to boil down to him being a nice guy who’s supportive of his wife, loves his child, and is jealous of Superman and Lois’s obvious fascination with him. Otherwise, he’s just kind of there and only really comes into prominence when questioning Lois’s previous relationship with Superman and in the climax, when his convenient piloting skills help rescue Superman for his big finale, and I can’t help but feel like Marsden made a mistake abandoning his role as Scott Summers/Cyclops in the X-Men films for such an inconsequential role. As for Lois, she’s noticeably different from the Margot Kidder version in many ways, but no less daring and inquisitive; she continually puts herself right at the forefront of big stories, even if it means she’s placed in mortal danger, and has her world (and her heart) turned upside down when Superman returns. As ever, she barely even registers that Clark is back and is instead constantly distracted by Superman, to the point where she confronts him directly. Thankfully, the two don’t end up going for a long, awkward flight with a cheesy song this time around, and she warms towards him after learning of his reasons for leaving.

Despite his personal drama, Clark continues his façade as a bungling reporter and saving lives as Superman.

Upon returning to Earth, Clark immediately jumps back into his old life; he returns to work at the Daily Planet and continues putting on the act of a good-natured, bungling reporter to contrast with the confidant and heroic Superman. Considering he was a relative unknown, and such a fresh-faced young actor at the time, Brandon Routh does a masterful job of not only resembling the late, great Christopher Reeves but adopting many of the same mannerisms he showcased as both Clark and Superman. He certainly looks the part, and fills out the suit well, and I buy that he’s a slight variation of this character, but there’s something a little off about him. It’s possibly because Routh was given the monumental task of being the first big-screen Superman in twenty years and also emulating Reeves’ performance; any actor has big shoes to fill when taking on Superman, but only Routh had to literally be Reeves’ version of the character. Consequently, comparisons between the two are not only inevitable but actively encouraged by the film’s presentation as a sequel to Donner’s film, which I feel unfairly reflects on Routh’s performance here. He gives it a good shot and certainly embodies many of the moral and physical ideals of the character, but he was lumbered not just was continuing Reeves’ performance but also a diabolical script that called for him to morosely stalk his former flame and cast him in an uncomfortable light as an unreliable, overly sombre, and disappointingly stoic Superman. Routh has few moments to showcase the character’s friendlier, more trusting characteristics and this is a shame as he had a wonderful smile and exudes charisma in these moments, but Superman is so weighed down with doubts and regrets and drama that it really sucks all the life and fun out of the character (and the film). Even Clark’s bungling nature can’t really salvage these moments, again mainly because his comic book counterpart had also evolved quite a great deal since the seventies. Instead, what we’re left with is a throwback to an outdated version of the character and a sullen version of the Man of Steel who’s so distracted by his personal issues that he doesn’t realise Luthor is a threat until it’s almost too late, which is odd considering that the film makes a big deal of showing that Superman is deeply affected by the planet’s cries for a saviour and yet he somehow doesn’t pick up on Luthor’s latest plot.

Luthor flips between cold, calculating menace to unhinged mania seemingly at random.

Luthor’s grand plan this time around is, essentially, similar to that of his predecessor; namely, the acquisition of profit from real estate. Quite why this continued to be a concern for the self-professed greatest criminal mind ever to walk to Earth is beyond me, but this Luthor is noticeably more bitter and twisted than Gene Hackman’s take on the character. Finally sporting his trademark bald head and wielding Gertrude’s vast wealth, Luthor sets himself up on her fancy yacht and surrounds himself with idiotic underlings simply because he was forced to make questionable allies to survive his time in prison. Thanks to the events of Superman II, Luthor directs his crew to the Fortress of Solitude and refamiliarises himself with Jor-El and Krypton’s technology; specifically, Luthor learns of the Kryptonian crystals’ ability to expand and create landmasses, which he plans to use to create a whole new continent in the Northern Atlantic Ocean that will supplant the mainland United States, killing millions of people in the process. Aided by Kitty Kowalski (Posey), who’s essentially exactly the same character as Eve Teschmacher (Valerie Perrine), Luthor is only too eager to avenge himself on the Man of Steel when he makes his dramatic return to the spotlight and has Kitty distract Superman so that he (as in Luthor) can reacquire the chunk of Kryptonite he used in the first film in order to make his new landmass fatal to his hated enemy. While Hackman gloriously ate up the scenery in the previous films, Spacey absolutely devours it here with a wild and manic performance that shifts from cold, calculating menace to unhinged hysteria at the flip of a coin. It’s uncomfortable to praise any Kevin Spacey performance these days but he really was a pretty fantastic Lex Luthor; while I would much rather see either the mad scientist or corrupt businessman version of the character, Luthor is an enigmatic and cold-hearted villain who relishes the opportunity to bring Superman to his knees and bring about the deaths of countless innocents simply to fuel his ego and lust for power.

The Nitty-Gritty:
Perhaps the most prominent thematic inclusion here is the question of whether or not the world even needs a Superman; the world has continued on without him, and even gotten used to his absence, and both Clark and even Lois question whether he even has a place there anymore. Although Lois’s career was boosted by her anti-Superman article, Superman returns to action, saving people and solving problems the world over, because all he can hear is a world crying out for a saviour. I’m really not sure why this is such a recurring theme in Superman movies; Zack Snyder wasted a huge chunk of Batman v Superman: Dawn of Justice (ibid, 2016) asking similar questions and it really bothers me for some reason. I haven’t read every single Superman comic book or story ever made but I’ve rarely ever come across this plot point in the source material and, while it raises interesting questions regarding the need for a God-like superhero, I can’t help but feel like it drags the already dull plot down quite a bit. Furthermore, it personally doesn’t sit well with me that the film is so closely tied to Donner’s original film; Superman’s supposed to have been gone for five years, from approximately 1980, but everyone seems younger than they were before, and the only character who even remotely seems to evoke their counterpart is Superman. As much as I enjoy Donner’s iconography, tying them together was a big mistake in my book; Superman had changed so much in the comics by this point that this felt like a massive step back and seemed way too “safe” of an option. The film wisely reuses John Williams’ iconic score, but not often enough; it’s most prominently heard in the opening credits (which are a direct homage to the original film) and Superman’s handful of action scenes. Even dusting off unused footage of Marlon Brando doesn’t help matters as the film’s weirdly stuck in the past and yet also supposed to be set in the then-modern day, which results in a confused presentation as it’s unclear which version of Superman II Superman Returns is set after, and it even confusingly seems to suggest that it’s a only direct sequel to the first film!

Superman Returns is full of heavy themes but paints Superman in an uncomfortable light.

Of course, the film is also rife with themes of responsibility and parenthood. Superman is, sadly, framed very poorly here; not only did he abandon his adopted home world on a whim, he never considered the legal fallout of Luthor’s arrest and thus was absent for a critical moment in his adjudication. Even worse is the fact that Superman is characterised almost like an obsessed stalker; he uses his super hearing to eavesdrop on Lois’s conversations both at work and in the office, his super vision to watch her at home as she makes a poor effort of hiding her emotions at Superman’s return, and he generally comes across as being unable to let go of the past. Lois hides her desire for Superman behind a mask of contempt and self-reliance; she defies Perry’s order to cover Superman in favour of the blackout caused by Luthor’s experiments but continually circles back to her feelings of abandonment by her long-time crush. Even distracting herself with her sickly child doesn’t help as she’s clearly as besotted with the Man of Steel as ever, just weighed down with her responsibilities as a mother and her career. Clark is stunned to find that Lois has settled down and had a child, and unethically uses his powers to gain insight into her emotional state, which is as uncomfortable as it sounds. Still burdened by Jor-El’s decree that he be a beacon of hope for all of humanity rather than devote himself to any one person, Superman is nonetheless overjoyed to find that Jason is his son. Unfortunately, this revelation is painfully telegraphed despite the boy’s asthma and fragility, and just serves to make Superman look even worse since the implication is that he had a one night stand with Lois and then took off and left her to raise his illegitimate child alone, forcing her to turn to another man in the process. I’m not massively against the idea of Superman being a father; it’s now been the status quo in DC Comics for some time and the film takes the time to have Superman recontextualise Jor-El’s words about the son becoming the father in a heartfelt moment but, sadly, there really isn’t all that much time spent exploring what being a father means to Superman, which could have been much more interesting than watching him spy on his ex from afar.

The suit is as divisive as the lack of action as Superman is left struggling to find his way in the world.

One area where the film excels, and surprisingly still holds up, are the special effects; the Fortress of Solitude is particularly striking here and scenes of Superman flying and showcasing his physical strength are slick and presented as a visual spectacle, which is only fitting. I’m a little torn on the suit, though; overall, it looks good, appearing to be a modern take on the classic outfit, but the colour palette is very subdued and dark. The symbol is way too small; the cape fits weird and is too thick and leathery and lacks the symbol on the back (a common occurrence in modern Superman films), and it somehow looks plainer than Reeves’. And yet, Routh fills it out wonderfully with his toned physique and the film definitely aims to make every shot of him a piece of art, even including a marvellous homage to the iconic cover of Action Comics #1. As awesome as Superman’s calm confrontation with a maniacal gunman is, the plane rescue is the film’s big, memorable action piece; as others have said, it’s great how Superman has to deal with the physics of the crisis, slowing and guiding the plane to a safe landing, but sadly the film doesn’t ever even try to top this. Superman barely uses any of his additional powers; he only uses his heat vision and super breath once, and he doesn’t even throw a punch! I get that Donner’s Superman wasn’t exactly an action-packed spectacle, but times have changed since then; Superman Returns came out after The Matrix Revolutions (Wachowski Brothers, 2003), which gave a tantalising glimpse into what a new Superman might be like with its epic final fight scene that pitted two superpowered characters against each other in the skies. Sadly, Superman Returns opts not to include a superpowered foe for Superman or any kind of physical danger; instead, it’s firmly focused on exploring the drama of his return, the interpersonal conflict of his character, and his struggles to find his place in a world that has moved on from him, none of which is particularly interesting or even fitting for the character.

Superman musters the strength to stop Luthor’s plot, recovers from death, and returns to duty.

All of this distracts Superman’s focus for the majority of the film, as does solving problems both big and small all over the world. Despite being knocked sideways by Superman’s return, Lois continues to follow her hunch on the blackout, which leads her directly to Lex Luthor and at ground zero for his latest maniacal scheme. Reunited, and with a showdown with his old foe impending, Luthor descends into complete lunacy because of his unwavering arrogance at being able to outthink the Man of Steel. Not only has Luthor kept a shard of Kryptonite for himself, he’s infused his alien landmass with the substance, thus rendering Superman weakened for this inevitable confrontation. In a surprisingly harrowing scene, Luthor’s henchman brutalise Superman and Luthor vindictively stabs him, critically injuring the Man of Steel and requiring Lois and Richard’s aid to pull him from danger. However, despite his injuries, Superman bathes in the healing energies of the sun to muster the strength to lift the entire Kryptonian landmass from the ocean and fling it into space. Quite how he was able to do this is also beyond me; even after being boosted by the yellow sunlight, he’s still handling what amounts to pure Kryptonite, the very substance which just moments earlier had left him helpless to fend off Luthor’s attack. To be fair, the effort is draining for Superman; here, Singer abandons all subtlety and absolutely wallops audiences over the head with the Christ allegory as Superman not only literally falls to Earth in a crucifix pose but also dies to save us and rises some time later. I get that the “Death of Superman” (Jurgens, et al, 1992 to 1993) was a monumental story for the character but, again, I really don’t get this obsession with “killing” off the character, which was a recurring suggestion in the many unproduced drafts before this film and, again, resurfaced in Batman v Superman, where it was equally rushed and unwarranted. Here, Superman just gets better after a few days in hospital, finally takes the moral high ground and leaves Lois and her family the hell alone while promising that Jason will continue his legacy and the legacy of Krypton, and does his trademark lap of the planet before vanishing from cinema screens for another seven years.

The Summary:
Even now, with the benefit of hindsight, it’s hard to regard Superman Returns as anything other than a massive disappointment and missed opportunity. Warner Bros. had the perfect opportunity to reboot the character, or otherwise reintroduce him, to a fresh new audience eager to jump on the next big-budget superhero film but instead pandered to an aged and dated version of the character simply to cash-in on nostalgia for Christopher Reeves’ influential portrayal and to piggyback off the success of Richard Donner’s original film. Admittedly, a lot of my dislike for this film comes from my desire to move away from such outdated representations of the Man of Steel and to do something new and more akin to his Post-Crisis characterisation, and my general dislike for much of the themes and presentation of those original films. Batman got a clean slate a few years prior so it’s astounding to me that Superman didn’t get the same treatment; even more mind-boggling is the suggestion that Brandon Routh and Christian Bale would’ve crossed paths in a potential crossover movie, which would’ve just been insane to imagine as you’d be effectively pitting the same Superman who reversed time against the most grounded and realistic Batman we’d seen at that point in time. Ultimately, it’s a real shame as there’s a lot to like in Superman Returns; the film is shot beautifully, challenges Superman in interesting ways, and features some great performances. Routh was placed in an unenviable position and delivered a pretty decent performance as the Man of Steel, but I think maybe it was a little too much too soon for him; he definitely commanded the role much better when he returned to it years later, though, so I like to think he might’ve been even more impressive if Superman Returns had gotten a sequel. Sadly, though, there’s just not enough here to really sustain things; Superman’s characterisation is uncomfortably off and the film just drags all the way through. Lex Luthor showcases some maniacal cruelty when he finally gets to put a beating on Superman, but this disturbing scene really belongs in a better film and Superman Returns ends up being a big missed opportunity to have the world’s greatest superhero return to the big screen in a meaningful way in favour of simply cashing in on the nostalgia for a film that was incredibly influential, yes, but an outdated representation of the character by this point.

My Rating:

Rating: 2 out of 5.

Could Be Better

Are you a fan of Superman Returns? What did you think to Brandon Routh’s portrayal of the character and his efforts to evoke Christopher Reeve? Were you also disappointed that the film was a continuation of Donner’s effort or did you enjoy the links to the classic Superman films? What did you think to Lex Luthor’s plot and the focus on interpersonal drama rather than action? What is your favourite Superman story, character, or piece of media? How are you celebrating Superman Day today? Whatever your thoughts on Superman Returns, feel free to share them below and be sure to check out my other Superman content.

Movie Night: Indiana Jones and the Temple of Doom

This review has been supported by Chiara Cooper.
If you’d like to support the site, you can do so at my Ko-Fi page.

Released: 23 May 1984
Director: Steven Spielberg
Distributor:
Paramount Pictures
Budget: $28.17 million
Stars:
Harrison Ford, Kate Capshaw, Ke Huy Quan, Amrish Puri, and Roshan Seth

The Plot:
Prior to his adventure with the Ark of the Covenant, archeologist and adventure-seeker Doctor Henry Jones Jr. (Ford), better known as “Indiana Jones” (or simply “Indy”), and his enthusiastic young sidekick Short Round (Quan) infiltrated a Thuggee cult practicing child slavery, black magic, and ritual human sacrifice to retrieve a mystical stone and rescue enslaved children.

The Background:
First dreamed up as “Indiana Smith”, George Lucas’s throwback to the heroic pulp serials of his youth gained momentum when he teamed with Steven Spielberg and Lawrence Kasdan and cast Harrison Ford in the now-iconic role. Raiders of the Lost Ark’s (Spielberg, 1981) nearly $390 million gross and widespread critical acclaim meant that Lucas’s dream of a trilogy of films could become a reality and the two set to work on crafting a far darker adventure, one that initially involved fantastical concepts such as a lost world of dinosaurs and a haunted Scottish castle. When Lucas introduced the concepts of a religious cult devoted to child slavery, black magic, and ritual human sacrifice, screenwriter Lawrence Kasdan refused to work on the project, which recycled an excised minecart sequence and other set pieces cut from Raiders. With Spielberg in high demand, there was a sense of urgency to get the script finalised; Lucas jumped at the chance to include a musical sequence and set out to make the infamous dinner scene as gross as possible. Since the Indian government found the script offensive, filming took place in Sri Lanka and made extensive use of matte paintings and scale models; creative lighting also disguised that around eighty percent of the movie was shot at Elstree Studios and incredibly complex miniatures were created by Industrial Light & Magic for the thrilling minecart sequence. Returning star Harrison Ford suffered a spinal disc herniation during filming but soldiered on with the production, and Spielberg even ended up marrying Ford’s new co-star, Kate Capshaw. Although Temple of Doom made slightly less than its predecessor at the box office, it was still one of the year’s highest-grossing movies, however it was met with mixed reviews. Some criticised Capshaw’s performance as annoying, Ke Huy Quan’s character as racist, and were so outraged by the depiction of Indian culture and the film’s darker aspects that it contributed to a change in film ratings. Even Spielberg regretted making the film so dark, but Temple of Doom also received its fair share of praise for its adventurous action sequences, the physical comedy and performances, and it’s been noted as a cult classic. Like its predecessor, Temple of Doom was accompanied by a tie-in videogame and followed by a third instalment five years later, one that was not only much more in-line with the tone of Raiders of the Lost Ark but which also proved the most successful of the original trilogy.

The Review:
Indiana Jones and the Temple of Doom immediately separates itself from its predecessor by opening with a very James Bond-like sequence; not only is Indy in an exotic location, he’s even dressed in an outfit that’s a dead ringer for James Bond/007’s (Sean Connery) famous white tuxedo from Goldfinger (Hamilton, 1964) and cabaret dancer/singer/entertainer Willie Scott’s (Capshaw) song and dance routine that plays over the far more elaborate title sequence is reminiscent of the Bond series’ trademark title sequences. While the first fifteen minutes of the movie owe a lot to the Bond movies, they also establish Indy as something of a mercenary; while he still mentions that he’s a professor at a university, it seems like he’s acting less out of the interests of preservation and more for the profit and thrill of his escapades, which expands upon how morally grey the character could be at times in Raiders of the Lost Ark especially when Prime Minister Chattar Lal (Seth) muses that Indy has had his manhood threatened for his “grave robbing” antics in the past.

After channelling 007, Indy picks up a stray and helps a village suffering from the local Thuggee cult.

Before, we saw that Indy often undertakes what could be described as illegal ventures to the furthest corners of the globe to acquire rare or forgotten relics for the museum and that he was tasked by the United States military to put these same skills to use in service of his country. Here, he’s in a fancy nightclub in the bustling city of Shanghai and doing shady deals with local crime boss Lao Che (Roy Chiao/Ron Taylor) to recover the remains of Emperor Nurhaci. After being insulted when Che sent his sons to forcibly recover Nurachi, Indy takes the clueless Willie hostage in order to get what’s owed to him in a tense showdown between the two that leaves him poisoned and his old friend Wu Han (David Yip) dead from a gunshot and ends with Indy making a hasty and action-packed retreat that lands him in India. Although essentially the adventurous tomb raider we saw in the opening of Raiders of the Lost Ark, Indy still dons his familiar outfit and showcases a respect for local culture and traditions, if only to allow him and his allies safe passage courtesy of a local shaman (D. R. Nanayakkara). Upon arriving at the shaman’s simple village, Indy is clearly unsettled by the misfortunes that have befallen them; in exchange for guiding him to Delhi, the shaman basically demands that Indy detour to Pankot Palace to recover the village’s sacred stone (which they directly attribute to the prosperity of their land) and their kidnapped children from the local Thuggee cult since they believe he has been brought to them by the Hindu God, Shiva, to aid them. While Indy dismisses this as a “ghost story” and recognises that their beloved stone is just one of any supposed sacred rocks, it’s clear to him that the disasters that have befallen the village are directly tied to the missing artifact not because of the wrath of some evil God but from the actions of the destructive cult. However, it should be noted that he’s just as motivated by the promise of “fortune and glory” as he is by the desire to rescue the lost children,

Short Round acts as Indy’s enthusiastic sidekick and is instrumental in bringing him to his senses.

That Indy is so rattled by the kidnapped children might explain why he inexplicably has a child sidekick for this particular adventure; the endlessly enthusiastic Short Round acts as his getaway driver, lookout, and bodyguard, of sorts, with only the briefest explanation offered for how they hooked up (Indy caught the orphaned Shorty, who was living on the streets, trying to pick his pocket). Short Round takes his job very seriously; he insists that Willie refer to Indy as “Doctor Jones”, just like he does, and willingly follows him into every danger while carrying his bags and showcasing a demeanour beyond his years while still being a kid. He tosses out fun puns and exclamations not unlike Dick Grayson/Robin (Burt Ward) from the 1960s Batman show, delights in Willie’s awkwardness and ungainly nature, makes friends with his elephantine steed, and is completely nonplussed by the dangers of the jungle that drive Willie into a screaming frenzy, yet Indy still recognises that he’s a child and makes efforts to shield him from the Thuggee’s brutal ways and even Shorty is disgusted by the food served at Pankot Palace. Indy allows Shorty to follow him into the palace’s hazard-filled tunnels, where he accidentally sets off a series of boobytraps that see them trapped in a death chamber and left to rely on Willie to save them from being crushed by a spiked ceiling. However, Shorty is instrumental in snapping Indy out of the Thuggee spell in the finale; Short Round is forced to dig alongside the other captive children and heartbroken to see his beloved friend a mindless follower of the Thuggee who willingly beats his young sidekick and, Shorty first tries to appeal to Indy’s heart and then drives the poison from his body using a flaming torch in order to bring him to his senses and save Willie from being sacrificed to Kali, the Thuggee’s dark Goddess. When Indy’s busy dealing with the hulking Thugee slave-driver (Pat Roach) in the climactic finale, Shorty again proves instrumental in freeing the enslaved children, and the enthralled Maharajá, Zalim Sing (Raj Singh/Katie Leigh), from their desolate days of endless torture and hardship in the Thuggee mines.

Far from the stage, Willie is put through the wringer and fails to be much more than a bimbo.

Willie is a natural performer; she’s at home on the stage, in a glittery dress, with all eyes on her and with her every whim catered for. Pampered, spoiled, and basking in the adulation of superstardom, she’s more than a performer; she’s a diva, one who abhors violence and squalor and expects to get everything she asks for even if the conditions don’t allow for it. Curious and bombastic, she forces herself into Indy’s life by interrupting his meeting with Lao Che and ends up being held hostage and treated as an expendable commodity by the conniving crime boss. Positioned as Marion Ravenwood’s (Karen Allen) exact opposite, Willie is literally swept up in his adventure because she happens to snag the antidote he needs and, from there, it’s just one major inconvenience after another for her as she’s taken on a destructive drive through downtown Shanghai, is forced out of a crashing aeroplane, and ends up choking down rancid cuisine far from her make-up chair and room service. When they arrive at Pankot Palace, Willie is initially far more comfortable surrounded by luxury and draped in a dress befitting of a princess but is distraught to find that the Maharajá is a child, thus ruining her chances of seducing him, and that he serves bizarre food that cause her to faint. While she is exasperated by Indy’s lifestyle, she can’t help but be attracted to his rugged handsomeness…and the fruit he brings to her…but their flirtatious banter in the palace ends in a childish game to see who snaps first before they’re interrupted by a Thuggee assassin and Indy’s discovery of secret tunnels in Willie’s bed chamber.

Mola Ram’s brutal voodoo practices enslave the locals and bring him close to acquiring the five stones.

Rather than butting heads with the bungling might of the Third Reich, Indy is faced with a malevolent cult who worship Kali, the Hindu Goddess of power and destruction, with their ways and practices being akin to Satanic rituals and Devil worship. Led by the priest Mola Ram (Puri), the threat of the Thuggees is slowly built up: we see the devastating consequences of their victimisation in the village, the brutal nature of their ways as the protagonists head to Pankot Palace, and clearly see that they’ll stoop to any means (including torture, killing, and kidnapping children) to spread their vitriol across the land. Their influence has infected Pankot Palace through and through; both the Prime Minister and the adolescent Maharajá have been enchanted by the power and allure of Mola Ram, which promises to shake them free of the condescending shackles of the British Empire, represented by Captain Philip Blumburtt (Philip Stone). A malevolent and sacrilegious figure, Mola Ram relies as much on grandeur as he does fear; he appears capable of tearing out human hearts and leaving the victims alive so they can be sacrificed to his dark goddess using a lava pit and keeps his followers entranced through his violent ways as much as the three sacred stones. Although Indy is unfazed by the mysticism surrounding the Thuggee, it turns out that Mola Ram is capable of putting others under his spell using a strange potion and demonstrates that voodoo magic is wielded by the Thuggee when the enraptured Zalim Sing causes him agonising pain by stabbing a voodoo doll made in his image. Furthermore, similar to Raiders of the Lost Ark, the threat of Kali’s destruction is real enough for Mola Ram to set himself the lofty goal of not only slaughtering his enemies but destroying all other deities to allow his dark Goddess to rule unopposed, with him as Her primary enforcer in a world overrun by chaos and bloodshed.

The Nitty-Gritty:
Considering how dark the film becomes later on, it’s a little strange how wacky Temple of Doom can be at times; the melee at Club Obi Wan in the opening is the first example of this strange dichotomy as Indy desperately trips and fights his way to the antidote, punching out a cigarette girl and taking out a goon with a cymbal as balloons fall and screaming patrons run everywhere, and shielding himself from an onslaught of gunfire using a giant gong like it’s a Three Stooges skit! His dramatic escape from Shanghai is hampered by his getaway plane containing a cargo of live poultry and ends with them plummeting from the plane using an inflatable lifeboat, which inexplicably doesn’t result in them being splattered all over the Himalayas, and even surviving a further plunge over a cliff and a raging river in a set piece so over the top that it would make Roger Moore’s Bond blush! Rather than attributing the film’s wackier aspects to Indy’s cheeky sidekick Short Round, it’s actually Willie who is responsible for them; there’s hardly a scene where she isn’t complaining, shrieking like a banshee, or making an idiot of herself with the local wildlife and culture. It’s extremely grating, though at the same time amusing to see Indy and Shorty ignore her screams and discomfort and to see her unknowingly toss away a large snake in a fit of rage while Indy freaks out at the sudden appearance of his worst fear.

The Thuggee palace and exhilarating minecart chase make up for the film’s wackier aspects.

The map sequences return, albeit only briefly, as does the score, which is largely unchanged from the first film and Indy remains as adaptable as ever; even while struggling from the effects of Lao Che’s poison, he’s able to impale one of his sons with a flaming skewer and make a hasty exit from Club Obi Wan and he’s not only shown to speak multiple languages but is always well aware of local customs and folklore. Because of this, he knows better than to offend his hosts (even when they’re offering food they cannot spare or serving up eyeball soup and chilled monkey brains) and to apologise when his accusations of Thuggee worship insult Zalim Sing. Actual fisticuffs, gunplay, and whip action are few and far between here; Indy brawls with an assassin in Pankot Palace, leaving him hanging from an overhead fan, the fight with the hulking Thuggee is a brutal affair that ends with the brute being ground into a bloody paste, and the film even subverts the classic ad-lib from the first movie but Temple of Doom definitely emphasises elaborate set pieces more than grounded action. One of the more harrowing is the bug-infested tunnel within Pankot Palace that seeks to outdo the trap-filled chamber from the last movie, but both are surpassed by the Thuggee temple with its massive stone idol to Kali, an actual lava pit, and its elaborate mine. Here, the local children are worked and beaten within an inch of their lives trying to find the last two stones and left begging for death rather than fall under Mola Ram’s dark spell. More importantly, however, this setting allows for easily the most extravagant and exciting sequence of the film, if not the entire series; the minecart chase that takes up a massive chunk of the finale. And what a sequence it is! Although the mines are impossibly huge and there’s absolutely no way they could have built those tracks, especially as the mines are so dangerous and adjacent to an active volcano, a combination of composite effects, highly detailed miniatures, and to-scale practical effects make this one of the most exhilarating set pieces in all of cinema! Sure, some of the effects and composite shots are a little dodgy and the sequence is maybe a little too ambitious, especially given how long it goes on for, and it’s a bit ridiculous that Indy is able to stop their out of control cart with just his feet but this thrilling minecart chase is reason alone to watch this movie and give it some extra props as an under-rated entry in the franchise.

After overcoming Mola Ram’s voodoo, Indy recovers the stone and returns it and the kids to the village.

Even with its wackier aspects, Temple of Doom is, without a doubt, the darkest entry in the franchise. Not only is the wholesale kidnapping and torture of children darker than anything else seen in the series (which is saying a lot considering its reliance on Nazis….), the voodoo practises and aesthetic of Mola Ram and the Thuggee cult are a disturbingly violent and gruesome affair. Mola Ram appears to rip out human hearts, immolates victims with his lava pit, has left a trail of bodies in his boobytrapped tunnels, and there’s even a bask of crocodiles waiting to chomp down on human flesh in the finale. If Mola Ram’s heretical attire and ominous demeanour weren’t bad enough, we also have a sadistic little child in the form of Zalim Sing, a disturbing scene where Indy is beaten and whipped into submission, and Willie is left facing her own horrific end when she’s lowered to Mola Ram’s lava pit. After being rescued thanks to Shorty snapping Indy out of his trance, she joins her friends as they fight off the Thuggee and race through the mines, stones in hand, as the children flee to safety. However, Indy, Willie, and Shorty’s escape is cut off when the Thuggee ambush them on a precarious rope bridge with a fatal fall and a grisly end at the jaws of the crocodiles below awaiting them. As crazy and adept as ever, Indy chooses the sever the rope bridge, dooming all of those not secured to certain death and he and Mola Ram fight over the sacred stones while dangling from the bridge. Indy’s knowledge of their religion is what ultimately allows him to outlast Mola Ram; by evoking the name of Shiva, the stones burst to fiery life and the mad priest plummets to his death trying to recover them. Thanks to Captain Blumburtt’s cover fire, the Thuggee are fended off and Indy returns to the village with their children and is hailed as a hero. Having learned a newfound respect for the power and significance of the sacred stone, Indy respectfully returns it to the shaman rather than see it gather dust in a museum and finally shares a passionate kiss with Willie.

The Summary:
I can understand why Indiana Jones and the Temple of Doom is the black sheep of the franchise; it gets very dark and edges away from the high-spirited action and adventure of the first film and seems uncharacteristically mean-spirited at times. Delving into Hindu mysticism and the sprinkling in of a bit of voodoo and human sacrifice alone makes this a more exotic entry in the franchise, one that’s more reliant on elaborate sets and outdoing the boobytraps of the first film rather than globe-trotting. Juxtaposing these darker moments are some of the wackiest action set pieces in a series known for being a little over the top at times; by drawing on the more extravagant aspects of the James Bond films and relying a little too heavily on Willie’s…shall we say “unique”…brand of humour, Temple of Doom feels decidedly at odds with itself at times. The inclusion of a kid sidekick is a strange choice; while Short Round isn’t too annoying, especially compared to Willie, he’s little more than a stereotype and appears to be there primarily to snap Indy out of his trance in the finale and to showcase that the adventurer has a heart of gold, something almost necessary considering his more mercenary nature in this film. However, Temple of Doom contains just as much of the appeal, action, and adventure as its predecessor if not more; as mentioned, the minecart sequence alone justifies a watch and I personally enjoyed the darker aspects, especially surrounding Mola Ram and his gruesome dedication to Kali and the disgusting feast laid before our heroes. For me, Temple of Doom isn’t any better or worse than Raiders of the Lost Ark, even with Willie’s grating and incessant squealing; it’s definitely a different film but I can’t in good conscience rate it any higher or lower than Raiders since I have just as much fun with it as the first movie and personally consider it to be an under-rated entry that’s worthy of re-evaluation.

My Rating:

Rating: 4 out of 5.

Great Stuff

Are you a fan of Indiana Jones and the Temple of Doom? How do you think it compares to Raiders of the Lost Ark and were you put off by the film’s darker aspects? What did you think to Indy’s more mercenary presentation and his enthusiastic little sidekick? Who did you find more annoying, Willie or Short Round, and what did you think to the wackier set pieces on offer here? What did you think to Mola Ram and the Thuggee threat and were you blown away by the minecart sequence? Which of the Indiana Jones movies is your favourite? Whatever you think about Temple of Doom, feel free to share your memories of Indiana Jones in the comments or on my social media.

Movie Night: Taken

This review has been supported by Chiara Cooper.
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Released: 30 February 2009
Director: Pierre Morel
Distributor: 20th Century Fox
Budget: $25 million
Stars: Liam Neeson, Maggie Grace, Arben Bajraktaraj, Olivier Rabourdin, Gérard Watkins, and Famke Janssen

The Plot:
Former CIA operative Bryan Mills (Neeson) employs his unique set of skills to track down his teenage daughter, Kim (Grace), after she is kidnapped by Albanian human traffickers while vacationing in France.

The Background:
Taken began life as the brainchild of filmmakers Luc Besson and Pierre Morel, who had previously collaborated on District 13 (Morel, 2004). Besson pitched the film’s premise to Morel over dinner one night and, after the film was financed and Liam Neeson was cast, Morel jumped at the chance to direct. After Jeff Bridges dropped out of the starring role, Neeson enthusiastically accepted; though he initially expected Taken to be released straight to video, the actor relished the opportunity to take on a more gritty, physically demanding role and his no-nonsense efficiency as Bryan Mills would garner him significant praise. Considering its low budget, Taken proved to be a surprise hit upon release; it received the second highest Super Bowl weekend at the time on its opening weekend and went on to gross nearly $230 million at the box office. Taken largely impressed with critics, who praised the hard-hitting action and thrilling plot, though some criticised it for being somewhat mindless and the Albanian government began a tourism campaign to counteract the film’s negative portrayal of their country. Still, the film’s incredible box office success saw the release of not only two sequels (which failed to live up to the standards of this original film) but also a short-lived prequel television series, and I’m always happy to revisit it and today seems like the perfect opportunity since it’s Liam Neeson’s birthday!

The Review:
Taken is the story of Bryan Mills, a former Green Beret who worked for the CIA as a “Preventor”; we never learn from the film exactly what this means but it’s pretty obvious that he was some kind of black ops specialist, proactively targeting and eliminating threats to national security before they can develop, or tackling them when they do. Though getting on a bit in years, Bryan hasn’t retired from his line of work due to age; instead, he walked away from his violent and secretive job in order to be closer to his teenage daughter, Kim, since his work meant that he missed out on much of her childhood despite his best efforts to be as present as possible. His former lifestyle caused much tension between him and his with, Lenore Mills-St John (Janssen), leading to their divorce and her subsequent remarriage to wealthy business tycoon Stuart St John (Xander Berkeley). A meticulous and fastidious man by nature, Bryan leaves absolutely nothing to chance; he studied and examined a karaoke machine for some time before finally deciding it was the right machine to get his daughter for her birthday to help encourage her dreams of being a pop star, used his former connections to do a thorough background check on Stuart and keep tabs on his business deals in order to ensure that his family was in the safest environment possible, and even tackles the wrapping of gifts with a military precision. A man of strict routine, Bryan doesn’t just believe in being prepared: he lives for it, and applies this philosophy to everything in life, from cooking to keeping his appointments and even the work he does on the side with his former colleagues, Sam Gilroy (Leland Orser), Mark Casey (Jon Gries), and Bernie Harris (David Warshofsky).

Bryan has left behind his violent, secretive former life to reconnect with his daughter.

Although very much retired from his old life, Sam and the others keep in touch with Bryan and they regularly socialise; though Bryan has no wish to talk about the old days and instead focus on rebuilding his relationship with Kim, he is coerced into signing up for a security detail for pop star Sheerah (Holly Valance) to try and help open doors for Kim. Despite Leone resenting Bryan for his absence over the years, he actually has a very close relationship with his daughter; she’s genuinely excited to see him whenever they meet and they have a bond over her dream of wanting to be a singer, something Lenore believes she’s grown out of. Their relationship isn’t as developed as it could be, however, since Kim is clueless about the specifics of Bryan’s former job, is too young to really appreciate what he’s sacrificed to be closer to her, and Lenore’s influence is also clearly a factor, too. Clearly wanting to keep Bryan at arm’s length, Lenore does everything possible to downplay Bryan’s involvement in her life, from trying to keep him from personally gifting his birthday present, to refusing to allow Kim to sleep over at his place, and to supervising their meetings. Unable to compete with Stuart’s excess of wealth, which threatens to turn Kim into a spoiled brat, Bryan nevertheless believes that he finally has a golden ticket to ensuring Kim’s love and gratitude after he defends Sheerah and she repays him by giving the name of her vocalist and manager. Unfortunately, Kim’s passion has shifted towards wanting to take a trip to Paris with her friend, Amanda (Katie Cassidy), something Bryan is initially extremely hesitant to sign off on since he’s not only fiercely protective of his daughter but is only too aware of the dangers posed by the outside world. After a roasting from Lenore, and a great deal of preparation, Bryan eventually agrees to let her go on the proviso that she call him the moment she lands and keep him well informed of her movements and travel plans, which is the best compromise he can reach beyond actually accompanying her. Although he’s clearly apprehensive about the idea of Kim going out into the world essentially by herself and without supervision, he goes along with it in order to keep her happy but is quickly proven to be right when Kim and Amanda are targeted at the airport by Peter (Nicolas Giraud), a mark for an Albanian sex trafficking ring.

Bryan employs his unique stills to track down Kim, whatever the cost.

Bryan’s initial frustration at learning the Kim has lied about her trip (they were actually going to be following U2 around Europe) is replaced by a stoic combination of fear and anger when he listens, first-hand, as the Albanians break into Amanda’s apartment and kidnap them both. Bryan’s nature and training kick in immediately, however; fully aware that Kim is going to be taken by her abductors, he orders her to describe them in as much detail as possible and delivers an ominous threat to her attackers that has since become one of cinema’s most iconic lines. Bryan wastes no time in confronting Lenore and Stuart for more information, using their resources to fly to Paris, and enlisting Sam and the others to provide the horrifying details behind the Albanian sex traffickers who are prominent in France and Europe. Known for targeting naïve teenager girls, the group abducts them, addicts them to heroin, and sells them as sex workers; although Sam is able to identify one of the abductors as mobster Marko Hoxha (Bajraktaraj), he also tells Bryan he statistically only has ninety-six hours before Kim is lost forever, though this is more than enough to set Bryan to work on his brutal investigation. After Peter is left dead as a result of Bryan’s questioning, Bryan turns to old friend and former French intelligence agent Jean-Claude Pitrel (Rabourdin), who points him towards a known Albanian red-light district but strongly advises against causing a mess in France. Having long since left active field work, Pitrel is more concerned about keeping his cushty desk job than tackling organised criminals, a mistake that leaves Bryan with no choice but to violently confront him in his house when he uncovers evidence of corruption in the French police department. Bryan’s investigation sees him making ample use of his time to study his tape recording and go over his notes, posing as an unassuming man and employing a local translator to track the Albanians to a construction yard, where he finds both Kim’s jacket and many of their victims being dosed up on drugs. This leads him to Marko, whom he confronts after appropriating Pitrel’s name and rank; although he’s too late to help Amanda, his subsequent torture of Marko leads him to a sex slave auction behind held by the affluent Patrice Saint-Clair (Watkins) and bringing the action and tension of the film to a dramatic climax as Bryan single-handedly infiltrates the auction and the private yacht of sheikh Raman (Nabil Massad) in order to rescue Kim.

The Nitty-Gritty:
Considering the entire plot of the movie is focused on Bryan’s desperate quest to rescue his daughter, it should be no surprise that family is a prominent theme in Taken. Bryan and Lenore have a frosty relationship after years of what she sees as neglect since he spent most of Kim’s life choosing his job over his family; Bryan and Stuart also struggle to be civil since he (as in Bryan ) is disgusted by their affluent lifestyle and naivety about the dangers of the real world. Bryan is, however, absolutely devoted to Kim, encouraging her dreams, and trying to build his relationship with her. No matter where he was or what he was doing, he always came home for her birthday; he takes pictures of her for his scrap book, and walked away from his job (which he clearly loves) to focus on her. This fatherly devotion is perhaps Bryan’s most poignant and relatable characteristic; he uses all of his resources to quickly get a lead on her and follow her to Paris and continually stays one step ahead of the local police thanks to his unique set of skills. He repeatedly shuns Pitrel’s requests that he obey the local laws and goes to any lengths, routinely torturing and killing men, to work his way towards Kim. His paternal devotion is so strong that he cares for a victim of the sex traffickers (Héléna Soubeyrand) as a proxy to Kim, is clearly devastated to find Amanda dead of a drug overdose, and repeatedly puts himself in harm’s way, going lengthy periods without sleep and taking on multiple armed opponents at once, to rescue his beloved daughter.

The film’s action is brutal and efficient, with Bryan employing a variety of methods to subdue his enemies.

In this manner, Taken is a very different film for Liam Neeson, one that greatly emphasises the mental and physical intensity of his character. Bryan is an extremely driven and focused man with a keen attention to detail; having travelled all over the world and dealt with the very worst of humanity, he is not only well versed in the ugly side of life but also somewhat jaded by it. Once Kim is kidnapped, however, he snaps immediately into action and uses every resource available to track her down, putting the local police to shame since they turn a blind eye to such atrocities. Bryan is an incredibly resourceful and attentive individual; able to operate without sleep for days and instantly reacting to danger with a quick, efficient brutality, he wastes no motion in being fancy with his blows and instead strikes his opponents in tender spots such as the throat and the ribs in order to incapacitate them. Bryan isn’t some roided up action hero who heads into situations all guns blazing; he meticulously plans and prepares for every confrontation, usually adopting an unassuming guise in order to catch his opponent’s off-guard and is rarely taken by surprise. He’s easily able to outwit Pitrel’s attempts to monitor and contain him, mercilessly beats and guns down multiple opponents with a slick effectiveness, and ends fist fights almost as soon as they begin with a targeted, military precision. This results in some of the most brutal and exciting fight scenes in modern action cinema; while Taken lacks the overly choregraphed pizzazz of other action films, it more than makes up for it with quick, intense scenes of Bryan chopping guys in the neck, dislocating and breaking limbs, and overpowering them with his unmatched efficiency. And, for those who prefer more traditional action, some intense car chases and more explosive moments are peppered throughout, alongside a particularly harrowing scene where Bryan tortures Marko using electrical cables.

Bryan launches a one-man crusade to bust up the sex trafficking ring and rescue his daughter.

Honestly, this was such a breath of fresh air back when I first watched it and, even now, it’s still a blast to watch through. More of an intense action thriller rather than a traditional action film, Taken is full of memorable moments, such as Bryan’s iconic “I will find you” speech, the brutality of its fight scenes, and even amusing moments such as him posing as Pitrel while confronting Marko and his cohorts. Despite his inexhaustible determination, Bryan grows increasingly fatigued and desperate as the film progresses since he’s fully aware that he’s running out of time and stumbled into a plot that’s far more complicated than thugs selling girls for money. Infiltrating Saint-Clair’s luxurious establishment by posing as a waiter, Bryan learns that the girls are being displayed and sold as little more than meat for the unscrupulous and wealthy. Even when knocked out and strung up by Saint-Clair, Bryan proves more than resourceful and is able to fight his way out of his predicament, leading to a frantic last-minute rush to chase down Kim before she’s spirited off on Raman’s yacht. While still maintaining his brutal efficiency and methodical approach, Bryan is noticeably more vulnerable in the finale, where he receives quite a beating and even a few gunshot wounds as he tackles Raman’s bodyguards. Regardless of his fatigue and the pain of his injuries, Bryan remains an unrivalled force of nature here, dispatching the henchmen and even putting Raman down with a well-timed headshot when the sheikh holds Kim hostage at knifepoint. In the aftermath, no criminal proceedings are brought against Bryan, potentially because of Pitrel’s complicity in the events of the film, and his relationship with Kim (and Lenore and Stuart) is noticeably stronger as a result of his obsessive and thorough nature and violent skills ensuring her safety.

The Summary:
I absolutely love this film; I’ve always been a big fan of Liam Neeson but this really helped to make him a household name and not only marked a career resurgence for the actor but also kickstarted a sub-genre of action/thrillers that focused on older, highly skilled individuals putting their retired talents to good use against overwhelming odds. The depiction of a highly resourceful and dangerous individual putting his skills to work on a deeply personal endeavour is both thrilling and emotionally harrowing; Bryan is a fastidious and devoted father who employs a whole range of skills and means to track down his daughter, shaming the French police in his efficiency and ruthlessly working his way up the food chain chasing leads down to get one step closer to Kim. While not a flashy or overly choregraphed action film, Taken is an intense thriller whose fight, chase, and gunfight scenes are brutal, efficient, and right to the point, all of which help to characterise Bryan as a nigh-unstoppable force of nature. Yet, he’s also vulnerable and flawed; not only is he just a father trying to rebuild a relationship with his daughter, but he’s far from bulletproof and thus makes use of every resource at his disposal, even if it means breaking the law and torturing his victims to get closer to his goal. It’s a shame that the sequels didn’t quite live up to the standard set by this first film, but that doesn’t diminish how good Taken was, and still is, and it makes for an intense experience with every revisit.

My Rating:

Rating: 4 out of 5.

Great Stuff

Did you enjoy Taken? Were you impressed with Liam Neeson’s foray into a more action-orientated role? What did you think to the central plot about sex traffickers? Did you find the film’s brutality and intensity enjoyable? What lengths would you go to to rescue someone you love? Were you a fan of the sequels and the TV show? How are you celebrating Liam Neeson’s birthday and what is your favourite Liam Neeson film? Whatever your thoughts, feel free to leave them below or drop a comment on my social media.

Movie Night [Superman Month]: Superman II: The Richard Donner Cut


In 2013, DC Comics declared the 12th of June as “Superman Day”, a day for fans of the Man of Steel the world over to celebrate Clark Kent/Kal-El/Superman, the superpowered virtue of “Truth, Justice, and the American Way” who is widely regarded as the first ever costumed superhero. This year, I’m spending every Monday of June celebrating the Man of Steel as I expand Superman Day to “Superman Month“.


This review has been supported by Chiara Cooper.
If you’d like to support the site, you can do so at my Ko-Fi page.

Released: 28 November 2006
Originally Released: 9 April 1981
Director: Richard Donner
Distributor:
Warner Bros.
Budget:
$54 million
Stars:
Christopher Reeve, Margot Kidder, Terence Stamp, Sarah Douglas, Jack O’Halloran, and Gene Hackman

The Plot:
Having thwarted Lex Luthor’s (Hackman) maniacal plans, Clark Kent/Superman (Reeve) faces a new challenge when intrepid reporter Lois Lane (Kidder) deduces his secret identity. While Clark prepares to give up his incredible powers to be with Lois, General Zod (Stamp) and his cohorts escape from the Phantom Zone and terrorise the planet, forcing Clark to choose between his happiness and his responsibilities to mankind.

The Background:
As detailed previously, producers Ilya and Alexander Salkind and Pierre Spengler convinced Warner Bros. to produce a two-part Superman adaptation back in the late seventies. However, the production of Superman (Donner, 1978) was fraught with financial and creative issues; director Richard Donner frequently clashed with the producers and Richard Lester was brought in as a mediator to allow the filmmakers to focus on the first film, which was a financial and critical success. Despite having shot 75% of the sequel, Donner was ultimately replaced by Richard Lester, a decision that irked star Gene Hackman so much that he refused to return for the necessary reshoots; Lester shot an entirely new opening for Superman II in addition to making numerous changes to emphasise slapstick silliness. Star Christopher Reeve returned after negotiating a better deal for himself but Marlon Brando was excised completely due to his unrealistic financial demands. Despite all the behind the scenes turmoil, Superman II was a critical and commercial success but fans campaigned for years to see Donner’s original vision restored. Donner was understandably reluctant to return to the film but came onboard after Warner Bros’ reached a deal with Brando’s estate as part of the production for Superman Returns (Singer, 2008). Working from the original negatives, Donner oversaw the assembly of a version that best represented his original vision for the film, and even incorporated screen test footage for additional scenes to fundamentally alter the tone and context of the theatrical cut. Following a limited theatrical release, Superman II: The Richard Donner Cut released on home media and was received far better than its theatrical counterpart; the film was praised as a love-letter to the fans and a superior version of the film, while some found the re-cut jarring and little more than a curio.

The Review:
As a kid, Superman II was easily my favourite of the original four Superman movies; it was far more of a spectacle than its slower, more deliberate predecessor and hadn’t yet devolved into outright buffoonery or ridiculousness like its successors. However, I don’t recall having any knowledge that so much material had been cut from the film until around about the time that Superman Returns released; suddenly, some of the odd decisions in Superman II made a bit more sense, though I was actually fine with the first film’s focus being on Jor-El (Marlon Brando) and the second one having more emphasis on Lara (Susannah York) and, as we’ve seen countless times, Superman exhibited loads of bizarre additional superpowers back in the Golden and Silver Age so why not a memory wiping kiss? Still, my philosophy is generally that a great film can only be made better by an extended or director’s cut (usually…) so I was eager to see what the original version of Superman II would turn out like. After a disclaimer alerting viewers that the film contains test footage, and a touching dedication to Christopher Reeve, The Richard Donner Cut opens very similarly to the theatrical cut; however, the scene of General Zod, Ursa (Douglas), and Non (O’Halloran) breaking into one of the Kryptonian council’s crystal chambers and destroying one of their crystals has been excised and we’re instead treated to a reused scene from Superman that re-establishes that Jor-El acted as the trio’s chief prosecutor. Because of this, Zod holds Jor-El directly responsible for their imprisonment in the Phantom Zone and swears that the Kryptonian scientist, and his heirs, will bow down before him.

Lois is so sure that Clark is Superman that she puts her, and his, life at risk to force him to reveal the truth.

After Superman diverted Luthor’s missiles and put an end to his maniacal plot to set off the San Andreas Fault, daring reporter Lois Lane receives the front-page exclusive on the story and is praised by her boss, Perry White (Jackie Cooper). When budding Daily Planet photographer Jimmy Olsen (Marc McClure) offhandedly points out that Clark Kent and Superman are never around at the same time, the gears start turning in Lois’s head and, after crudely drawing a pair of spectacles and a hat on a picture of Superman, she begins to suspect that her timid co-worker isn’t all that he seems. Similar to the theatrical cut, Lois is so sure that she’s figured out Superman’s true identity that she literally puts her life on the line; however, rather than leaping into Niagara Falls, she takes the much more sensible option of leaping out the window of a high-rise office building to force Clark into action, though he’s again able to subtlety use his powers to slow and cushion her fall, thus throwing her off the scent. Interestingly, in this version of the film, it’s made much more explicit that Clark is trying to romance Lois; I honestly never really got the impression that he was actively pursuing her in the original film or its sequel, but here he gives an impassioned, stammering plea that she stop comparing him to Superman and accept him for who he really is, but she’s so adamant that her theory is correct that she fires a gun at Clark to force him to reveal his true self to her. Just like in the Richard Lester version, Superman wastes no time in spiriting Lois off to the Fortress of Solitude so that they can have some privacy; this time, though, they consummate their relationship before Clark decides to give up his powers. Much to the despair of his father’s holographic spirit, Clark chooses his love for Lois over his duties to humankind, and the new footage of Brando really emphasises that Clark’s calling is to serve a higher purpose, one far beyond any one person, even himself. Jor-El even goes so far as to call Clark selfish, and shoot a glaring condemnation at Lois as Clark bathes in the red sunlight that renders him human, and vulnerable. The context of this narrative element remains largely the same, and just as confusing; for me, it always seemed to exist simply as a dramatic device to add additional grief to Clark, and was mostly lost on me since Clark and Lois were a married couple in DC Comics in the mid-nineties when I was watching the theatrical cut so it never made much sense to me that Clark would have to pick one life or the other.

Backed by his loyal followers, General Zod is hungry to rule, and avenge himself on Jor-El and his progeny.

Like before, Clark almost immediately comes to regret this decision not just when he has the crap kicked out of him by abrasive trucker Rocky (Pepper Martin) but when Zod calls out Superman on live television from the White House, forcing the depowered Kryptonian to make the dangerous trek back to the Fortress of Solitude and humbly beg his father for forgiveness. Having been condemned to a lifetime of imprisonment in the Phantom Zone, Zod has sworn vengeance against Jor-El and his bloodline; a megalomaniacal despot who feels it’s his birthright to rule over others, Zod stewed in the Phantom Zone, alongside his followers, for the better part of thirty years, his anger and lust for power and revenge only growing more potent as they drifted the endless void of space. Luckily for them, the Phantom Zone spirals towards Earth and the three are freed from an explosion caused by one of Luthor’s missiles, which Superman diverted to save countless lives on Earth. Upon release, the three are immediately bestowed with the same powers as Superman since, in this original film continuity, Kryptonians require no time at all to gain the superhuman befits of Earth’s yellow sun. The three explore their powers, maliciously killing three astronauts without a second’s thought, with Zod’s followers unquestionably following his enigmatic leadership and every command; Ursa remains fixated by patches, badges, and symbols and a loyal advocate of her General, while Non is still little more than a childish brute easily distracted by flashing lights. Just as Zod quickly tires of the ease with which he destroys a small town in Houston, Texas, the renegade Kryptonian grows equally bored after assuming control of the United States, and the entire world, following his attack on the White House; he is reinvigorated, however, when Lex Luthor tells him that Kal-El, the son of his hated jailer, is on Earth and finds new motivation in breaking his hated enemy’s progeny to prove, once and for all, his physical and mental superiority of his long-dead foe.

Luthor schemes to avenge himself on Superman by manipulating the Kryptonian villains.

As in the theatrical cut, Lex Luthor (finally sporting his signature bald head) is locked up in a common prison with his bungling henchman, Otis (Ned Beatty), who indirectly assists Luthor in realising that Superman has a secret up north. Despite the fact that Luthor’s previous plot threatened to kill her beloved mother, Eve Teschmacher (Valerie Perrine) returns to assist Luthor’s escape from prison with a hot-air balloon (though Otis is left behind in the attempt), and the two again discover the Fortress of Solitude amidst the frozen wastes. There, the irritable and self-conceited criminal mastermind communicates with a holographic representation of Jor-El and learns about the three Kryptonian criminals and is immediately giddy at the prospect of adding their might and lust for chaos to his own devious ends. Although Zod and the others are already master of all they survey, Luthor is able to win them over with his knowledge of Jor-El and the revelation that the mysterious “Superman” who they’ve heard of is actually their foe’s son, and the criminal mastermind is quickly able to earn their trust in return for sovereignty over Australia (and, later, Cuba). Luthor is so consumed with avenging his loss to Superman in the first film that he manipulates the Kryptonians into attacking the Daily Planet and threatening Lois in order to draw Superman out, but quickly comes to realise that the three are far too dangerous and violent to be properly trusted, much less controlled. Superman is, of course, able to exploit Luthor’s deceptive nature to get the better of his superpowered foes and, in this version of the film, makes the odd decision to destroy the Fortress of Solitude to keep Luthor from invading his privacy again…despite the fact that he turns back time and thus undoes this act.

The Nitty-Gritty:
Although John Williams was unable to return to work on this new cut, Donner reused much of his work on Superman to largely replace Ken Thorne’s original score. Some characters also lose their original dubbing (notably Luthor, since Hackman’s original lines and scenes have been restored, and Non, who’s childish squeals are replaced by more monstrous roars). It’s interesting to learn that Richard Donner wasn’t responsible for so many of the scenes that I consider to be integral to the narrative of Superman II. Without actually witnessing a sample of what made three antagonists so reprehensible on their native Krypton, we’re left simply with Jor-El’s vague descriptions of their heinous ways and acts. Simplicity such as this is rife in The Richard Donner Cut, which shows that the three saw Krypton’s destruction from their prison and even spotted the infant Kal-El’s birthing chamber as they spiralled throughout the galaxy; furthermore, the entirely new opening sequence of Lois’s escapades in Paris is completely replaced with footage from Superman’s efforts to stop Luthor’s missiles intercut with scenes of the three tumbling towards Earth. Similar to the theatrical cut, this makes Superman the unwitting saviour of the criminals but directly ties their accidental escape from the Phantom Zone into the events of the first film, thus indirectly making Luthor responsible for their freedom as well.

Jor-El disapproves of Clark’s decision, and then sacrifices himself to re-power his son to full strength.

Conspicuous in their inclusion is the use of test footage of Reeves and Kidder for scenes in Niagara Falls where Lois tries to help Clark be more assertive and self-confident and then shoots at Clark to prove he’s Superman! While the revelation that she was firing blanks makes this a little less disturbing, and it’s a little jarring that Reeves’ hair and glasses change throughout, it’s a much more effective way to force his dramatic unmasking than him simply tripping on a bear-skin rug. Naturally, it’s Brando who’s the most notable reinsertion into the film. Oddly, Brando’s restored footage is rendered in wildly inconsistent ways, appearing both translucent and in an odd, distorted, holographic effect, and his presence completely removes Lara from the film’s narrative to continue the father/son themes and relationship from the first film. While I liked that Superman II gave Lara the chance to be there for her son, here it’s Jor-El who Clark again turns to regarding his love for Lois and the conflict he faces between choosing her or his responsibilities to the world. Jor-El pleads (with about as much enthusiasm as Brando can muster, which is to say not much at all) with Clark to reconsider giving up his destiny, and grieves at having to forever disappear in order to restore Clark’s powers. Although Clark is obviously devastated at having let down his father, and the thought of losing his last remaining link to a family and people he never knew, Jor-El’s sacrifice allows Superman to return to the service of truth, justice, and the American Way and this sequence also gives us the only physical onscreen interaction between Reeves and Brando, fulfilling the Kryptonian prophecy that “The son becomes the father, and the father becomes the son”. Although General Zod still displays the odd ability to levitate objects, many of the bizarre superpowers showcased by the Kryptonians are thankfully missing from this version of the film, meaning we don’t have to suffer through Superman’s weird plastic S-shield attack he did in the theatrical cut or the characters randomly duplicating and teleporting throughout the Fortress of Solitude. On the downside, this means we miss out on the scene of the three rapidly defacing Mount Rushmore, which is replaced by a brief shot of them destroying the Washington Monument, but the trio’s assault on the White House is far more violent and brutal, and even includes an amusing scene where Zod gleefully fires an assault rifle.

The ending is wildly different, with Superman again reversing time to undo Zod’s destruction.

Following their attack on the Daily Planet (which is far less impactful without Thorne’s score, and even replaces the iconic “General, would you care to step outside?” line), Superman again battles his three foes in the skies and streets of Metropolis. You’ll notice a few additional shots here, which are sadly let down by the fact that this project clearly didn’t have much of a budget as the shot composition is even more obviously dodgy than it was in the original film, which was already extremely ambitious in its superpowered brawl. All of the slapstick nonsense is missing from this scene, replaced with a foreboding menace as Superman matches his foes blow for blow until he’s forced to flee to the Fortress of Solitude to keep the three from causing further damage and harm to the city and its inhabitants. Rather than engaging in a battle of strength and skill in the Fortress, Superman uses his wits to outsmart the maniacal Zod; Zod demands that Superman submits to him, becoming his slave for eternity, in exchange for the lives of others and, thanks to Luthor’s deceitful nature, Superman is again able to turn Luthor’s edict of “mind over muscle” against his enemies to render them powerless using the Fortress’s red sunlight. Superman and Lois dispose of the three using lethal means, but the moral quandary of these actions is arguably rendered mute when Superman once again reverses the rotation of the planet to turn back time. This returns Luthor to prison, and the three Kryptonians to the Phantom Zone, but also undoes the relationship he forged with Lois over the course of the film; ultimately, the result is the same, that Superman couldn’t bring himself to put Lois through the pain of knowing the truth and chose to continue living a lie. As I understand it, the original idea was to have the time travel element only in this film, which really makes you wonder how Superman would have undone Lois’s death in the last film, but either way it’s just as much of a cheap trick as the memory-wiping kiss and kind of shows Superman to be a bit of a hypocrite as he takes these extreme actions but doesn’t really learn anything from it as he goes right back to awkwardly flirting with Lois as the bungling Clark Kent (and even pays Rocky back for the beating he gave him earlier, despite the fact that this didn’t actually happen).

The Summary:
I think the main question anyone wants to know about Superman II: The Richard Donner Cut is: is it better than the theatrical version? And, I guess, it technically is; the removal of the more slapstick scenes and continuing the themes from the first movie makes it more cohesive and helps it to act as a more fitting follow-up, but I can’t honestly say that it really trumps the original in a fundamental way. This isn’t an extended version of the film, but rather an alternative cut, one that is the closest we’ll ever get to what Donner originally intended and, had we seen this (or something very much like it), we probably would have had a better overall experience that felt likes two parts of a greater whole but I really can’t say that there’s any scenes or inclusions here that make the film objectively better. A lot of this is due to my nostalgia for the original, which I’m very fond of, and my bias against Brando and his abrasive, difficult attitude which impacted his performance as Jor-El and tainted my perception of him. It’s definitely very poignant to see Jor-El reinserted into the film, and his inclusion offers a little more explanation about how Superman regains his powers, but I liked seeing Lara comfort her son in the sequel and was happy with the implication that the green crystal simply restored Superman offscreen. I’m glad that some of the weirder elements are gone, but there isn’t too much in their place to make up for their removal. I enjoy the extra scenes involving Zod and his crew, but the ending is just as head-scratching as in the theatrical cut (seriously, why destroy the Fortress if you’re going to turn back time?!), so, for me, you can just kind of flip a coin and watch either version and pretty much get the same story, just with a few different scenes and contexts between the two.

My Rating:

Rating: 3 out of 5.

Pretty Good

What are your thoughts on Richard Donner’s version of Superman II? Did you feel like it’s superior to the theatrical cut or were you put off by the newly inserted scenes? What did you think to the alterations made by re-inserting Marlon Brando’s lost footage? Were you a fan of the altered ending? What is your favourite Superman story, character, or piece of media? How are you planning to celebrate Superman Day this month? Whatever you think, feel free to sign up to share your opinion below or leave a comment on my social media.

Movie Night: Raiders of the Lost Ark

This review has been supported by Chiara Cooper.
If you’d like to support the site, you can do so at my Ko-Fi page.

Released: 12 June 1981
Director: Steven Spielberg
Distributor:
Paramount Pictures
Budget: $20 million
Stars:
Harrison Ford, Karen Allen, Paul Freeman, Ronald Lacey, John Rhys-Davies, and Denholm Elliott

The Plot:
Renowned archeologist and professor Doctor Henry Jones Jr. (Ford), better known as the adventure-seeking “Indiana Jones” (or simply “Indy”), joins forces with his former lover, Marion Ravenwood (Allen), on a globe-trotting quest to recover the long-lost Ark of the Covenant before the forces of Nazi Germany.

The Background:
Indiana Jones was the brainchild of George Lucas, who dreamt up the concept shortly after finishing American Graffiti (Lucas, 1973). Inspired by the heroic pulp serials of his youth, Lucas initially envisioned the adventurous archeologist as “Indiana Smith” and developed the idea alongside Philip Kaufman before being forced to shelve the project to focus on Star Wars: Episode IV: A New Hope (ibid, 1977). While vacationing in Hawaii, Lucas met with director Steven Spielberg, who was eager to direct a James Bond-style movie, and the two agreed to work together to on the project. Lawrence Kasdan worked with them to plot out action set pieces using miniatures and changed Indy’s surname to “Jones”, defining him as a fallible, but honest, thrill-seeker. Many compromises had to be made to get the script to an acceptable length, including omitting a minecart chase and large aspects of the romantic sub-plot, and Lucas struggled to find financing before Paramount Pictures came onboard. Insisting that a relatively unknown actor assume the title role, Tom Selleck was within arm’s reach of being cast before being forced to drop out to work on Magnum, P.I. (1980 to 1988); Lucas was reluctant to indulge Spielberg’s suggestion of Harrison Ford, but Ford happily signed on and offered his own insight into the character. Location shooting proved both costly and restrictive, meaning Spielberg favoured fewer takes during filming, and the production was hampered by sweltering temperatures in Tunisia; Ford’s later bout of dysentery also saw a lengthy sword fighting scene trimmed down to a far simpler and now iconic exchange. Finally, Lucas’ Industrial Light & Magic and special effects artist Steve Gawley created complex practical effects involving wax blood bags and various camera speeds to portray gruesome melting faces. Raiders of the Lost Ark’s nearly $390 million worldwide gross made it a big hit; it was also met with widespread critical acclaim, with reviews praising the cast, special effects, and pulp escapism on offer. The film kicked off another successful franchise for Lucas and became one of Ford’s defining roles; it spawned not only additional sequels, but also videogames, comic books, and even a prequel series, with the Indiana Jones franchise largely regarded as one of the most influential in all of cinema.

The Review:
Raiders of the Lost Ark does a masterful job of establishing the fortitude of its main character within its first fifteen minutes; framed from behind, in silhouette, and as a confident adventurer who isn’t disturbed by superstition or ages-old boobytraps, Indy leads a small expedition deep into a Peruvian temple. Wily, with his wits ever about him, he’s as capable of defending himself and the map to the golden idol with his crack skill with a bullwhip as he is of braving the temple, regardless of the creepy-crawlies and the dangers within. Unlike the unfortunate Doctor Forrestal, Indy is far more attentive to his surroundings; his whip also doubles as a lasso, allowing him to swing across bottomless pits, unlike his inept guide, Satipo (Alfred Molina, if you can believe that!) Satipo examples the impetuousness of greed and arrogance, a handicap not shared by Indy, thus allowing him to spot the deadly traps that prove Satipo’s downfall. Indy also has the foresight to fill a bag with sand so he can safely retrieve the golden idol from its pedestal and, when this results in the temple collapsing round him, is more than capable of escaping even after Satipo betrays him. Indy is also a professor of archelogy; his ventures are not for personal glory but to bring these long-lost relics into the public eye for the benefit of the museum (though he does profit from his finds). Still, Indy’s reputation proceeds him and sees him directly recruited by the United States military to intervene when it’s discovered that the Nazis are searching for the fabled Ark of the Covenant.

Adventurer Indiana Jones allies with a former flame to uncover the Ark of the Covenant.

Though fully aware of the mythology surrounding the Ark, Indy isn’t one for tall tales and sees the pursuit of the relic as perhaps his greatest challenge, and of incredible significance to the museum, literally laughing off the concerns of his friend and colleague, Marcus Brody (Denholm Elliott). Obviously a figure of sexual appeal thanks to his rugged good looks and physicality, Indy has more than his fair share of admirers; his classes are filled with lovestruck teens who are more interested in favouring him with forlorn stares and leaving him notes and gifts than paying attention to his lecture about the dangers posed by temples and local superstitions. He meets his match when his journey inevitably causes him to cross paths with Marion, the daughter of Indy’s old mentor, a strong, feisty, independent woman who owns a bar in Nepal and is more than capable of drinking men twice her size under the table and handling herself in a fight. Though angered at being left heartbroken by Indy some ten years ago, Marion has the medallion that reveals the location of the Well of Souls and demands to join his crusade after his actions see her bar go up in flames. Clearly still infatuated with her, Indy’s usually bold demeanour falters when it seems like Marion has been killed and it’s only the intervention of his old friend, Sallah (Rhys-Davies), that keeps him from throwing his life away seeking revenge. It’s thanks to Sallah, an Egyptian excavator who has no love for the poor treatment his people have receive from the Nazis, and his contacts that Indy is able to decipher the medallion, infiltrate the Nazi dig site, and discover the location of the Well of Souls. Indy is also overjoyed to discover Marion was alive and well in the hands of the Nazis, though he’s forced to leave her behind so he and Sallah can get to the Ark before the Nazis.

Belloq allies with the Nazis to fulfill his own desires for the fabled Ark.

Indy is dogged at every turn throughout the film by René Belloq (Freeman), a rival archaeologist who ends up allying with the Nazis to help them find the fabled Ark of the Covenant. We get an immediate sense of the differences between the two right from their first meeting; while Indy braves the dangers of his pursuits head-on, Belloq patiently waits on the side lines and simply takes what he wants by force without the need for physical dramatics. A twisted version of Indy whose respect for their profession has dissolved completely, Belloq openly admits to being Indy’s dark reflection, delights in flaunting his superiority over his rival at every turn, and is obsessed with perverting the Ark’s power for his own means. Accordingly, though allied with the Nazis, Belloq doesn’t believe in their cause and sees them as merely a “necessary evil”; when they threaten to torture Marion for information, he attempts to coerce her into telling what she knows willingly but is ultimately unable to defy his Nazi partners directly. The primary antagonist force in the movie, the Nazis have been scouring the globe in search of religious and superstitious artifacts to satisfy the desires of Adolf Hitler for power beyond the measure of mortal men. Their primary representative is Gestapo agent Major Arnold Toht (Lacey), slimy, sadistic man who relies on intimidation and torture to get what he wants. Toht is so committed to his Fuhrer’s will that he grabs the red-hot medallion and ends up permanently scarred meaning that, while the Nazi’s fail to acquire the artifact, they are able to produce a replica.

The Nitty-Gritty:
Just like Lucas’s popular sci-fi franchise, Raiders of the Lost Ark is bolstered by another of John Williams’ unforgettable scores; easily one of the most recognisable themes in movie history, the score from Raiders of the Lost Ark perfectly captures the adventurous spirit of the character and the franchise and brings every scene to life with a fittingly bombastic, pulp glory. The set design and visual presentation on offer here are just as important, and impressive, to the film; set in 1936 and in faraway locations such as the jungles of Peru and the sands of Cairo, the film definitely lives up to its pulp roots in its visual aesthetic. The opening sequence alone is a testament to this, featuring a boobytrapped Peruvian temple filed with tarantulas, cobwebs, impaled corpses, great stone walls and, of course, the gigantic rolling boulder that remains one of the most iconic set pieces of not only this film, but the entire franchise. Equally unforgettable are the scenes showcasing Indy’s globe-trotting travels as we see a red line drawn across a map every time he travels from one destination to another when the film could’ve easily relied on less visually interesting techniques like camera cuts, onscreen text, or fancy wipes.

Raiders of the Lost Ark impressed with his visuals and the exciting nature of its action set pieces.

The film gives the very real sense that trouble naturally seems to find and follow Indy wherever he goes, which is exacerbated by the Nazi’s desperate search for the medallion and the Well of Souls. Consequently, Indy is forced to defend himself at all times; handy with his fists and as equally skilled with a gun as he is his whip, it’s Indy’s adaptability that often helps him out in a tight clinch. Despite being outnumbered and outgunned at Marion’s bar, he purposely spreads a fire to even the odds; he’s also not above fighting dirty, kicking opponents in the balls or simply gunning them down. Indy meets his physical superior when trying to escape from the Nazi’s dig site; here, relieved of his gun, Indy’s goaded into a fist fight by a large German (Pat Roach) who easily manhandles him and he’s only able to triumph thanks to the brute being skewered (thankfully offscreen) by a propeller blade in a sequence that also sees Marion take to a plane’s turret to provide cover. While he exudes confidence when out on an adventure and is clearly very learned, Indy isn’t some infallible action hero; he’s fully capable, yes, and highly adaptable, but he generally always has the odds against him, takes his fair share of punishment, and even gets grazed by a bullet. In fist fights, he’s usually outnumbered or facing armed foes and must use his wits to find ways to tip the balance in his favour. Indy also has a very specific Achille’s heel in his crippling fear, and hatred, of snakes; while this is initially played for laughs during his dramatic escape from Peru, Indy’s forced to face his fear head-on in the Well of Souls first to find the glorious solid chest and then to affect his and Marion’s escape by crashing through the walls of the buried stone crypt. Additionally, thanks to Belloq always being one step ahead of him, Indy is forced to think on the fly to intercept the Ark and commandeer the Nazi truck carrying it after a length brawl that doubles as a thrilling chase sequence.

Ultimately, Indy survives the Ark’s destructive power and it’s sealed way by shady government agents.

Victorious in this endeavour, Sallah arranges for the Ark to be transported back to London by ship; onboard, Marion tends to Indy’s wounds, but their intimate moment is soon interrupted by the persistent Nazis, who recapture both Marion and the Ark. Indy manages to slip aboard their submarine and follow them to an island in the Aegean Sea, where Belloq plans to test and witness the Ark’s power before presenting it to Hitler to ensure they have the genuine article. When Indy threatens to blow them all to kingdom come, including the Ark, in exchange for Marion, Belloq calls his bluff; he knows that Indy is just as curious to see the Ark opened as he and, unable to deny it, Indy surrenders to the Nazis. Donning ceremonial robes, Belloq oversees the opening and is initially aghast to find it contains only sand; however, an electrical surge precipitates a wave of malevolent spirits and supernatural lightning that destroys all who behold it. It’s often said that Indy has little to no bearing on Raiders’ plot, that the Nazi’s would’ve been undone by the destructive power of the Ark without Indy’s presence. I’m not sure this is entirely true, however; after all, it’s only because of Indy that the Nazis are even led to the Ark in the first place, which at least accelerates the plot if not directly impacts it, and he’s the one who ensures that it isn’t just left lying around for others to stumble upon. Whatever the case, when faced with the true power of the mythical Ark, Indy orders Marion to close her eyes, sparing them the gruesome, flesh melting fate that befalls Toht and being consumed by the holy fire like Belloq and the other Nazis. Although they survive, and seemingly rekindle their romance, and Indy and Marcus are generously compensated by the United States government, Indy’s frustrated that he’s denied access to the Ark, which has been stored away in a vast warehouse alongside countless other artifacts.

The Summary:
It’s tough to pick between which is Harrison Ford’s more iconic role, Indiana Jones or Han Solo. I suppose it depends greatly on your genre preference; I know a lot of people who aren’t sci-fi fans, so they probably prefer the more pulpy adventures of the world’s most famous fictional archaeologist. It’s not hard to see why; Ford shines in the role, bringing a rugged appeal to the character, who is both very learned and physically capable while also being vulnerable and relatable. He absolutely carries the film, which is only bolstered by a series of impressive action set pieces and special effects, all of which have aged incredibly well thanks to being realised by tried and true practical means and camera trickery. As much as I enjoyed seeing how Indy would get out of each situation, watching him struggle and fight tooth and nail for every advantage, I also enjoyed the dynamic between him and Marion, who’s more than capable of holding her own and gives as good as she gets and really hammers home that, sometimes, Indy is quite a morally grey character. The parallels between him and Belloq were also interesting, if a little one-note thanks to the larger focus given to the more explicitly evil Nazis and the greater narrative concerning the Ark of the Covenant. Ultimately, Raiders of the Lost Ark is adventure in its purest form; a rollicking, enjoyable action-packed romp from start to finish with an alluring main character, a memorable score, and some iconic sequences that deliver as a fresh take on classic pulp troupes made fresh through the film’s undeniable visual presentation.

My Rating:

Rating: 4 out of 5.

Great Stuff

Are you a fan of Raiders of the Lost Ark? Were you impressed by Harrison Ford’s performance and what sort of impact did Indiana Jones have on you at the time? Did you enjoy the throwback to the pulp serials of old? What did you think to the dynamic between him and Marion and the parallels between Indy and Belloq? Which of the film’s action set pieces was your favourite? Do you think Indy is largely inconsequential to the main plot? Which of the Indiana Jones movies is your favourite? Whatever you think about Raiders of the Lost Ark, feel free to share your memories of Indiana Jones in the comments or on my social media.

Movie Night [RoboCop Day]: RoboCop 2


To celebrate the release of the dismal RoboCop (Padilha, 2014) on home media, June 3rd was declared “RoboCop Day” in the city of Detroit. While that movie wasn’t too impressive and had nothing on the original RoboCop (Verhoeven, 1987), this does give us the perfect excuse to talk, and celebrate, all things RoboCop on a specific day each year.


This review has been supported by Chiara Cooper.
If you’d like to support the site, you can do so at my Ko-Fi page.

Released: 22 June 1990
Director: Irvin Kershner
Distributor:
Orion Pictures
Budget:
$20 to 30 million
Stars:
Peter Weller, Nancy Allen, Tom Noonan, Belinda Bauer, Gabriel Damon, and Daniel O’Herlihy

The Plot:
Former police officer-turned-cyborg law enforcer RoboCop (Weller) becomes embroiled in a scheme by Omni Consumer Products (OCP) to bankrupt and take over the city. Faced with an identity crisis, and interference by psychologist Doctor Juliette Faxx (Bauer), RoboCop also comes into conflict with a vicious gang of drug dealers, led by zealot Cain (Noonan), who are spreading a highly addictive drug throughout the city.

The Background:
In 1987, Edward Neumeier and Michael Miner crafted a satirical take on 1980s commercialisation and media that director Paul Verhoeven turned into RoboCop. A modest hit, RoboCop was met with generally positive reviews and the studio urged Neumeier and Miner to pen a sequel. Unfortunately, mounting deadlines, a writer’s strike, and a breach of contract meant that their tentative plans to have RoboCop battle the complex, satirical politics of the future in RoboCop 2: The Corporate Wars never came to pass. Instead, writing duties passed to noted comic book writer Frank Miller. Unfortunately, the gritty violence and scope of Miller’s script was deemed “unfilmable”, though he would cameo in the film and later turn his rejected ideas into a comic book. RoboCop 2’s production continued to be stressful. Producer Jon Davison was already against the idea of sequels, and struggled to secure a director for the project since Verhoeven was busy making Total Recall (ibid, 1990). The studio announced a release date before the story was completed, resulting in a rushed filming schedule. Even star Peter Weller was reluctant to return and critical of the script, but reportedly enjoyed the shoot and praised the director’s drive and enthusiasm. Both special-effects guru Phil Tippett and suit designer Rob Bottin returned to work on the sequel; Bottin gave the suit a sleek new colour scheme and made it much easier to put on and take off, drastically reducing Weller’s time in the make-up chair. RoboCop’s cybernetic antagonist was brought to life using tried-and-tested special-effects techniques such as animatronics, miniatures, and painstaking stop-motion; RoboCain even exuded emotion thanks to a rudimentary computer-generated face. Despite RoboCop infamously making an appearance at World Championship Wrestling’s (WCW) Capital Combat pay-per-view to promote the film, RoboCop 2’s worldwide gross of $45.7 million was noticeably less than its predecessor, and the film was met with mixed reviews. While some praised its allusions to classic sci-fi and horror classics and (like myself) consider it an under-rated entry, critics bemoaned its redundant plot, excessiveness, and the depiction of a child as a violent drug lord. Still, we did get the aforementioned comic book detailed Miller’s rejected ideas, a videogame adaptation, and (eventually) a third film that was way, way worse in almost every aspect.

The Review:
Picking up about a year after the first film, the first thing you might notice about RoboCop 2 is that RoboCop himself has taken a bit of a step back. In the first film, the bulk of the narrative was focused on RoboCop regaining his memories and his humanity, evolving from a preprogramed tool of the malevolent OCP and reclaiming his status as a free-thinking human. However, in RoboCop 2, much of his stoic, robotic demeanour has returned to the forefront; his partner and friend, officer Anne Lewis (Allen), still affectionately refers to him as “Murphy” and he continues to exhibit a modicum of personality in the way he confronts and addresses others, but it’s like he’s been factory reset to where he was about mid-way through RoboCop rather than being the confident, free-minded Murphy we saw at the conclusion of the last film. Haunted by Murphy’s feelings and memories, RoboCop has taken to passing by the home of his former wife and child, Ellen (Angie Bolling) and Jimmy (Clinton Austin Shirley), presumably out of the temptation to reveal himself to them, which results in Ellen being so emotionally tormented that she’s filing a lawsuit against OCP. Despite being fully accepted by Lewis, Sergeant Reed (Robert DoQui), and his fellow officers, all of whom treat him as Murphy reborn, OCP force (basically bullied) RoboCop into admitting that he’s unable to provide for his former family as a man and is “simply a machine”.

Still struggling with his humanity, RoboCop battles drug baron Cain, who’s transformed into a hulking cyborg!

Clearly heartbroken at having to admit this, he’s left with no choice but to lie to Ellen in order to spare her further grief and get OCP lawyer Holzang (Jeff McCarthy) off his back yet, despite his continuing struggles with his humanity, RoboCop continues to maintain order on the streets practically single-handedly. With the majority of the city’s cops on strike, RoboCop, Lewis, and a handful of uniformed officers find themselves continuously outnumbered and outgunned out on the violent city streets. Much of the violence is attributed to the spread of a highly addictive drug known as Nuke, which is manufactured and spread by the messianic Cain and his devoted followers (whom he refers to as his “flock”). Rather than simply being a gang of thugs and street punks, Cain’s inner circle is more like a cult; they hang on Cain’s every word, revere him as a leader and a father-figure, and are absolutely hooked on the “paradise” offered by Nuke. Cain is an enigmatic and alluring figure with a twisted sense of patriotism who exudes a subtle menace and showcases a sadistic streak when he’s wronged by others. Although he’s generally far more hands-off compared to Clarence Boddicker (Kurtwood Smith), he clearly takes a perverse pleasure in overseeing the torture, dismemberment, and punishment of his enemies and even forces Hob to observe this without filter. However, Cain gets a leg up on his predecessor when he’s subjected to the RoboCop 2 program after being critically injured by RoboCop. Although he doesn’t consent to this procedure, conniving psychologist Julia Faxx is completely on the money with her evaluation that Cain’s twisted mind makes him a perfect candidate to mentally survive the trauma of literally having his brain ripped from his body and placed into a massive mechanical, tank-like cybernetic body commonly dubbed “RoboCain”.

Hob usurps Cain’s position and plans to pay off the bankrupt city to spread his drugs unopposed.

Indeed, RoboCop 2 has a stringent anti-drug message as the super addictive Nuke is so sought after that Cain and his lead scientist, Frank (Frank Miller), produce it in vast quantities. Interestingly, though, very little time is spent explaining what Nuke’s effects (or side-effects) are; Cain suffers some unsettling effects as a result of a mix-up in the ingredients of the “Blue Velvet” variant, and users are said suffer painful withdrawal symptoms but it doesn’t seem to cause hallucinations or manic episodes. Instead, Nuke seems to induce a state of euphoria that becomes incredibly addictive to the user and people are literally fighting each other in the streets to fund their habit. Not that I’m saying it isn’t dangerous, of course, but we’re never actually shown that it is inherently dangerous, and more time is spent establishing that there’s a far more tangible danger in Detroit thanks to the police strike. Despite their loyalty to their enthralling leader, Cain’s followers are quick to write him off after he’s put in the hospital thanks to the ambitions of Hob (Damon), a spiteful delinquent who is very much Cain’s second-in-command and quickly usurps Cain’s position as Detroit’s top drug lord. He blackmails and manipulates Cain’s devoted lover, Angie (Galyn Görg), into falling in line by threatening to cut off her Nuke supply and seeks to broker a deal with the desperate and bankrupt mayor, Marvin Kuzak (Willard E. Pugh), that will allow him and his gang to manufacture and distribute Nuke without fear of prosecution in return for paying off the city’s debts to OCP. Thanks to being a child, RoboCop is unable to act against Hob, allowing the vicious little brat to continually evade reprisals and he gleefully oversees RoboCop’s dismemberment after the gang subdue the cyborg cop at their hideout. However, Hob’s ambition leads to him being caught in the crossfire when Faxx sends RoboCain to assassinate Mayor Kuzak and Hob, Angie, and many of their cohorts are killed by their former leader. Despite all of the pain and trauma Hob caused RoboCop, Murphy comforts the boy in his final moments and is deeply affected by the misguided youth’s death as Hob is around the same age as his own son.

Thanks to OCP, Detroit’s on the verge of chaos and RoboCop is left screwed up by conflicting directives.

OCP remains a malicious and vindictive corporate entity but, this time around, the Old Man (O’Herlihy) has fully embraced his role as the head of a malevolent organisation; he’s more than happy to inform Mayor Kuzak that the city has defaulted on their contract and is eager to seize control of all of Detroit so that he can finally build Delta City on its ruins. To facilitate this, OCP continue to make life difficult for the city’s police; after numerous threats, the majority of the cops are on strike after having their pensions and salaries cut by their employers, causing chaos in the streets and leaving Detroit ripe for the picking. The Old Man is joined by Donald Johnson (Felton Perry) and Holzang, who advise and support his ambitious corporate takeover of the city, but has many of his decisions influenced by Faxx, who gets close to the Old Man (much to Johnson’s chagrin) and convinces him to screw around with RoboCop’s directives and programming to neuter his threat. When OCP’s efforts to replace RoboCop with a newer, more efficient model are met with constant failure, Faxx jumps in and suggests screening criminals rather than police officers as candidates for the RoboCop 2 program. While the Old Man is happy to keep RoboCop off the streets or otherwise disabled in order to push the city further into OCP’s hands, Faxx seems to get off on manipulating others and weaselling her way into a position of trust and power. While she’s largely successful and appears to have wooed the Old Man with her allure and impressed him with RoboCain’s slaughter of many of OCP’s opposition, her luck runs out by the end as Holzang and Johnson convince the Old Man to make Faxx a scapegoat for the death, destruction, and bad press caused by RoboCain’s rampage. However, little of RoboCop’s focus in the film is on confronting or opposing OCP; Holzang is continually dismissive of RoboCop’s humanity and he is solely concerned with the cost of repairing him and sorting out possible lawsuits caused by his actions, and Faxx is instrumental in screwing RoboCop up with over 250 contradictory directives, but RoboCop’s focus is squarely on Cain and the Nuke problem rather on exposing his creators as an unscrupulous corporate powerhouse concerned only with their own agenda rather than actually helping others.

The Nitty-Gritty:
RoboCop 2 does a decent job of replicating the dark satire of the original through its frequent cutaways to commercials and news program Media Break, which still casually comments on miserable local and worldwide news like it’s no big deal. Although Bixby Snyder (S.D. Nemeth) is sadly missing, the film opens with a particularly lethal solution to car theft, sells OCP Communications as the “only choice” to avoid office workers committing suicide over missed deadlines, and there’s an amusing commercial for “Sunblock 5000”, a product that protects against the destroyed ozone layer but causes skin cancer with frequent use! Although Basil Poledouris’ iconic RoboCop theme is absent, Leonard Rosenman’s new score isn’t anything to sniff at, punctuating RoboCop’s slick shooting and the film’s action sequences with a rousing, almost militaristic fanfare. One thing I do like about RoboCop 2 is how comfortable everyone is with RoboCop; he gets some odd looks of fear and awe from criminals, children, and everyday citizens, but he’s mostly just become a part of the city since the first film. All of his fellow officers refer to him as Murphy and he rallies them in an all-out assault on Cain’s main facility regardless of their money woes purely through the authority and respect his very being commands amongst them.

RoboCop is brutalised by Cain’s men and sapped of his violent edge in accordance with Faxx’s design.

In many ways, RoboCop 2 retreads much of the same ground as the first film; RoboCop struggles with his memories of a life that, arguably, was never his to begin with and has taken to stalking Murphy’s wife and son since he can’t quite let go of the ghosts of his past. When out on duty, RoboCop is all business and his personal issues never impede his duties; he busts up a Nuke production factory, beats information out of crooked cop Duffy (Stephen Lee), and confronts Cain and his followers alone all because that’s what he’s duty-bound to do (and, arguably, because of his three prime directives). However, when at rest, he’s a broken, distracted, confused man-machine who desperately wants to rediscover the love and affection Murphy felt but can’t because he’s simply the leftover echo of Murphy’s life trapped in a largely cybernetic shell. After he’s brutalised by Cain’s men, RoboCop is once again left torn to shreds and barely clinging to life in a startling call-back to Murphy’s vile execution in the first film; this is the perfect opportunity for Faxx to step in and load a whole bunch of nonsense directives into RoboCop’s program based on “consumer feedback” that the cyborg cop is too violent. Interestingly, Johnson actively speaks out against this, and Faxx’s decision to search for potential RoboCop 2 candidates, but more because of the “corporate image problem” than any sense of duty towards Detroit’s safety. Although Murphy initially resists Faxx’s programming thanks to clinging to his former life, she’s able to bypass his opposition by spoon-feeding him instructions, resulting in a far more chirpy, affable version of the cyborg cop who’s more interested in pleasantries and the Miranda Rights than busting heads. This leads to a ludicrous detour from the main plot as RoboCop, now more inclined to speak out against smoking, bad language (which “makes for bad feelings”), and youth violence and delivering impassioned speeches rather than gunning down criminals with his Auto 9. This doesn’t last very long, however, as RoboCop uses the last vestiges of his free will to subject himself to a near-lethal dose of electricity to, once again, erase all of his directives and clear his head of Faxx’s interference.

The film is punctuated by some impressive animatronics and practical effects.

Although RoboCop 2 doesn’t feature such brutal scenes as a man being shot to death by a group of thugs, it’s still gloriously violent and gory in its own right, just in a slightly different way; as such, blood squibs burst with entertaining frequency, it’s fun seeing RoboCop manhandle Duffy in the arcade, and it’s always a thrill to see Peter Weller moving like a slick, efficient machine during RoboCop’s firefights. One of the more alarming scenes in the film comes when RoboCop is subjected to a horrific dismantling by Cain’s cultists, who blast off his hand and then drill through his joints to leave him a mangled mess. As traumatic as this is for Murphy, though, it’s nothing compared to the poor souls selected to undergo the RoboCop 2 program prior to Cain, who are all driven to suicidal insanity by their experience, with one cop left little more than a screaming skull beneath a cybernetic helmet! One scene that always landed with me as a kid was the shot of Cain’s brain and eyeballs suspended in a jar of liquid prior to his transformation, and the casual way his doctor and Faxx handle the drug lord’s facial remains, making for a disturbing scene. Effects-wise, things have been vastly improved this time around; RoboCop’s suit looks better than ever thanks to a shining coat of chrome-blue paint, and seeing him rendered a twitching, quivering mess of wires and armour is particularly harrowing thanks to a highly detailed animatronic puppet. RoboCain is a vast improvement over his spiritual predecessor, the Enforcement Droid-209/ED-209 (which, sadly, is reduced to a mere blink-and-you’ll-miss-it cameo), being bigger, more versatile, and far more dangerous and capable. A huge, lumbering machine, RoboCain is brought to life through a combination of miniatures, stop-motion, and practical animatronics and, while some of the shot composition hasn’t aged too well, it’s pretty bloody glorious to see this hulking cyborg gun people down with its machine gun arm and crush skulls with its claw-like hands!

After a brutal brawl, RoboCop exploits RoboCain’s dependency on Nuke to end his threat.

With OCP having all but eliminated their opposition and set to seize control over Detroit, manufacture more cyborg cops, and begin construction of Delta City, the climax naturally features a final confrontation between RoboCop and his would-be replacement. Unlike RoboCop, RoboCain doesn’t appear to retain very much of his humanity; after his transformation, Tom Noonan completely disappears from the film and is represented only by a 3D representation and his hulking robotic body, meaning RoboCain is a much more monstrous figure than Murphy and is motivated solely by his need to consume Nuke. Since RoboCain is bigger and far tougher than RoboCop, Murphy opts to bring a Cobra Assault Cannon with him to even the odds and take out some of Cain’s high-powered arsenal. Unlike the shambling ED-209, RoboCain features a massive machine gun arm (which doubles as an extendable battering ram), his own shoulder-mounted assault cannon, a laser cutter, and a number of claw-like appendages that allow him to scale walls, right himself when dropped, and afford him numerous options in combat. In comparison, RoboCop is as clunky as ever and is forced to rely more on his wiles than directly attacking RoboCain, since the former drug lord’s armour is much too tough to be damaged by RoboCop’s standard firearm or base strength. Thus, their battle sees them crashing through the floor, setting off gas lines, collapsing from a rooftop, and involves Lewis charging into RoboCain with an Armoured Personnel Carrier (APC), all of which barely fazes the enormous cyborg. However, RoboCain has one glaring weakness that RoboCop doesn’t share: his dependence on Nuke. RoboCop is able to use this addiction to distract his foe and rip through the plate armour on his back to wrench out Cain’s brain and smash it into mush, ending the would-be messiah’s threat once and for all and reclaiming his position as the city’s resident cyborg.

The Summary:
Even now, I genuinely feel lie RoboCop 2 is underserving of the dismissal it is often met with. While RoboCop might’ve been lightning in a bottle in many ways, I honestly think RoboCop 2 is a more than worthy follow-up as it does a decent job of replicating the mixture of satire, action, and metaphysical commentary of the original. While it’s admittedly disappointing that RoboCop’s character is walked back a bit and essentially undergoes exactly the same character arc (beginning as a stoic law enforcer, regaining his sense of self, and ridding himself of his directives) rather than starting off in the same place we left him, I found the further exploration of RoboCop’s humanity to be fascinating and heart-breaking. Here we have a cyborg police officer with the memories and feelings of a dead man, whom everyone treats as Murphy reborn, but the fundamental question of whether RoboCop actually is Murphy or if Murphy is just a ghost in the machine is endlessly intriguing to me and RoboCop 2 explores that in interesting ways. I also enjoyed RoboCop’s increased screen time, which made the film a bit more action-packed than the original, and the traumatic call-back to Murphy’s violent death in RoboCop’s dismantling, but what really impresses me about the film is the slugfest between RoboCop and his would-be successor. An under-rated triumph in practical effects filmmaking, an impressive mixture of animatronics, stop-motion, and traditional filmmaking techniques makes this sequence a thrilling and exciting climax and I am continually impressed with the RoboCain effects, which really up the ante as far as cyborg-on-cyborg action goes. For those who have slept on RoboCop 2, I definitely recommend looking at it again, as the Old Man would say, with “a fresh perspective” as it’s a more than worthy successor to the first film and, at the very least, isn’t handicapped by trying to appeal to a younger demographic like the third film.

My Rating:

Rating: 4 out of 5.

Great Stuff

Are you a fan of RoboCop 2? Would you agree that it’s under-rated or did it retread too much of the same ground for you? What did you think to RoboCop’s character arc, his struggles with his humanity, and the influx of crazy commands he receives? Did you enjoy seeing him tangle with a more competent cyborg opponent and what did you think to the effects this time around? Which RoboCop movie is your favourite? How are you celebrating RoboCop Day today? Whatever you think about RoboCop 2, feel free to drop your thoughts below or leave a comment on my social media.

Movie Night [Dinosaur Day]: The Lost World: Jurassic Park


Sixty-five million years ago, dinosaurs ruled the Earth. These massive beasts existed for about 180 million years and came in all shapes and sizes, before finally going extinct following a cataclysmic event that forever changed our world and rendered these creatures mere fossils to be discovered and studied. Fittingly, “Dinosaur Day” is actually celebrated twice a year, giving dino fans the world over ample opportunities to pay homage to this near-mythical titans.


This review has been supported by Chiara Cooper.
If you’d like to support the site, you can do so at my Ko-Fi page.

Released: 23 May 1997
Director: Steven Spielberg
Distributor:
Universal Pictures
Budget: $73 million
Stars:
Jeff Goldblum, Julianne Moore, Vanessa Lee Chester, Pete Postlethwaite, Vince Vaughn, and Arliss Howard

The Plot:
Four years after escaping from Isla Nubar and left disgraced after speaking out about the chaotic events on Jurassic Park, Doctor Ian Malcolm (Goldblum) is forced to head to the park’s “Site B”, Isla Sorna, to rescue his girlfriend, Doctor Sarah Harding (Moore). However, Malcolm’s worst fears about the genetically engineered dinosaurs soon come to pass when the immoral InGen seek to transport them from the island and to a new attraction in downtown San Diego!

The Background:
It was only fitting that Steven Spielberg helmed the big-budget adaptation of Michael Crichton’s bestselling Jurassic Park (ibid, 1990) since the book quickly caught Spielberg’s eye and, thanks to inspirations from classic movie monsters and special effects wizards Stan Winston, Phil Tippett, and Dennis Muren, created not only one of the biggest blockbuster releases of all time but also pioneered many of the CGI techniques we still see in Hollywood today. Bolstered by a huge merchandising campaign, Jurassic Park (Spielberg, 1993) grossed over $1.030 billion at the box office and was swamped with overwhelmingly positive reviews, so naturally there was a talk of a sequel. However, both Crichton and Spielberg were reluctant to work on a direct follow-up; Crichton due to having never written a sequel before and Spielberg due to a general fatigue from big-budget productions. After Crichton caved to fan demand and began writing a second book, however, Spielberg and writer David Koepp began pre-production on the sequel, which ditched Spielberg’s initial ideas and differed noticeably from the book of the same title to feature a more dramatic and visually entertaining finale that Spielberg originally envisioned for a potential third movie. Although the film featured an entirely new cast of characters, Jeff Goldblum was elevated to the leading man (despite his character dying in the original book) and a slew of new dinosaurs were added to the script alongside fan favourites like the Velociraptor and Tyrannosaurus rex. While the film still utilised a number of practical effects and animatronics, far more emphasis was placed on digital creations from the likes of Industrial Light & Magic and Stan Winston to bring these extinct titans to life. Two of the film’s biggest effects sequences involve the T. rex, with one having the actors dangling precariously over a cliff edge in the pouring rain and the other showcasing the T. rex rampaging through downtown San Diego, both of which required the use of miniatures, animatronics, and CGI to make everything work seamlessly. Like its predecessor, The Lost World: Jurassic Park was accompanied by a massive marketing campaign and, while its $618.6 million box office was noticeably less than the first film, it still broke several box office records and became the second highest-grossing film of 1997. Reviews, however, were somewhat mixed; critics were impressed by the special effects but disappointed by the characterisations. While Jeff Goldblum’s performance and the larger role of the T. rex was praised, even Spielberg felt the film failed to match expectations and the film is generally regarded as being inferior to the original. While its reputation is far stronger than that of its third entry, it wouldn’t be until 2015 that the franchise once again properly wowed audiences.

The Review:
I mentioned in my review of Jurassic Park that I didn’t care for the book; I found it dry and dull and lacking in the visual spectacle offered by the big-screen adaptation, which took the concept and filtered out all the boring waffle and focused on overdelivering on the concept of dinosaurs being brought back to life through genetic engineering. If you’re hoping that I preferred The Lost World then you’re sadly mistaken; I found it to be just as bad, and actually worse in a lot of ways as it was essentially the exact same book except there were a few different characters and the they had a bigger, fancier truck. While a standout supporting character in the first film for his eccentric personality and scene-chewing performance, Dr. Ian Malcolm is now thrust into the spotlight. Despite his injuries from the first film, he’s physically fine but his reputation is in the gutter as he refused to adhere to the non-disclosure agreement he signed before visiting Jurassic Park and was branded a fraud as a result. Already a somewhat cynical individual, Malcolm is incensed to learn that Doctor John Hammond (Richard Attenborough) had a second dinosaur island all along, a far less restrictive breeding ground where the dinos would be incubated and bred before being transported to the main park. While Malcolm is no longer prone to expositing Chaos Theory, he’s still just as prone to judging Hammond’s poor decision-making skills and inability to understand or recognise that he’s still tampering with powers outside of his control. Vehemently refusing to visit the island and vowing to warn off the team that Hammond has convinced to document the thriving dinosaurs, Malcolm’s objections turn to fear and panic when he learns that his girlfriend, Sarah, is already there, pushing him to lead a rescue mission.

Despite his warnings, Ian’s family insist on venturing onto Hammond’s second, more dangerous island.

A running thread throughout the film is Malcolm’s repeated attempts to warn those around him of how dangerous the dinosaurs and Hammond’s islands are and everyone simply ignoring him; if they’re not outright dismissing his claims as paranoia, they’re fixated on the wonderous nature of witnessing dinosaurs up close and personal, meaning he gets multiple chances to rub it in their faces when his warnings turn out to be true and to feel further vindication of his objections when the body count rises. Although he spent much of Jurassic Park doped up on morphine, he brings with him knowledge and experience of the dinosaur’s habits, nature, and aggressive tendencies that are repeatedly ignored, leading to people constantly provoking or antagonising the dinosaurs and incurring their territorial wrath as a result. Even Sarah, despite having heard all of Malcolm’s horror stories, completely waves off his concerns for her safety; an experienced wildlife photographer, she leapt at the chance to document the dinosaurs in the wild and seemed to be confident to the point of arrogance in her ability to stay out of sight and undetected. While it can be argued that Malcolm’s frantic search for her was to blame for disrupting this and almost causing her to be killed by a herd of Stegosaurus, Sarah’s common sense and intelligence is somewhat unpredictable throughout the film; she chastises Nick Van Owen (Vaughn) when he rescues a baby T. rex from being used as bait to satisfy the corporate desires of Hammond’s nephew, Peter Ludlow (Howard), she doesn’t hesitate to help fix its broken leg and doesn’t realise until it’s far too late that her shirt is covered in the baby’s blood and thus attracting the attention of the adult T. rex’s. while Malcolm would rather never set foot on a dinosaur island ever again and Ludlow’s team are determined to transport them to a zoo in San Diego, Sarah is one of the many voices calling for the dinosaurs to be left to thrive in their own unique ecosystem and views them with an awe and respect that turns to abject terror as the more ferocious dinos begin hounding them. Malcolm’s desperation to get her off the island and to safety is so great that it means missing out on time with one of his many daughters, Kelly Curtis (Chester), a pouty and ignorant teenage girl who simultaneous adores and resents her fair-weather father after a lifetime of unreliability. Partially out of spite and partially as a lark, she sneaks her way onto the island and is a constant burden thanks to her argumentative, oblivious impetuousness. She does, however, eventually prove to be somewhat useful when she (or, at least, her stunt double) uses her gymnastics skills to kick a ‘raptor out a window but this is the one time she does anything worthwhile and it’s probably the most unrealistic and overly elaborate aspect of the entire film.

The Lost World certainly isn’t short on characters, with Roland being one of the few standouts.

One thing The Lost World isn’t short on is characters; the movie is absolutely stuffed with actors as we follow Malcom’s rescue team and Ludlow’s capture team, following their different experiences on the island and seeing their storylines converge. Malcolm joins Eddie Carr (Richard Schiff) and Nick as they prepare to join Sarah on the island; Eddie is the field expert, though his satellite phone is more than a little temperamental and his “High-Hide” seems laughably impractical since it’d put its inhabitants in easy biting reach but actually proves quite effective during the T. rex attack. The team has this big, decked out truck full of all the equipment that require but it mainly exists to dangle precariously over a cliff while the T. rex makes a meal out of poor Eddie, and the movie expects us to believe that Vince Vaughn, of all people, is this bad-ass animal right activist sent by Hammond to disrupt Ludlow’s efforts to get the dinosaurs off the island. He succeeds only in disrupting their operating, endangering and indirectly costing the lives of many of Ludlow’s team through his actions, but we’re encouraged to root for him because he knows the value of the dinosaur’s lives and rights to freedom and Ludlow’s group is a little disreputable in their methods and motives. Ludlow himself is every slimy, corporate sleazebag you’ve ever known; while Hammond at least had some appreciation of the grandeur and beauty of his creations, Ludlow is concerned only with the bottom line and getting Jurassic Park – San Diego up and running to make a tidy profit. His troop is primarily made up of an assortment of unnamed victims and mercenaries, with Dieter Stark (Peter Stormare) being a rare standout for his cruelty to a Compsognathus which comes back to literally bite him when he’s separated from the others and viciously attacked by a pack of the tiny dinos. The sole standout of Ludlow’s team is veteran big-game hunter Roland Tembo (Postlethwaite); having hunted every animal on the face of the Earth and longing for the chance to hunt a male T. rex, Roland is largely dismissive of Ludlow’s dreams and the promise of financial compensation and a somewhat ambivalent character since he sees the jaunt as just another job. However, he shows an attentive side towards Sarah, a desire to shield Kelly from any death, and is so devastated by the death of his best friend, Ajay Sidhu (Harvey Jason), that he abandons his lifestyle completely after bagging his prize, finding no joy in his victory and having grown weary of being surrounded by death.

Dinosaurs old and new thrive, hunt, and breed in this makeshift ecosystem.

Once again, though, it’s the dinosaurs who are the real stars of the show and what we all came to see. The film starts somewhat similarly to the last one with a dinosaur attack but, this time, it’s the Compies who get the opening kill in a sequence actually lifted from the first book and which establishes right away that the dinosaurs are not afraid of man and can attack without provocation. There are a number of new dinosaurs in the film, including a fiercely protective Stegosaurus herd and a stampede of rampaging Pachycephalosaurus, whose powerful headbutt is played for laughs as Roland desperately tries to remember the names of the dinosaurs while capturing them. Many of the smaller and less aggressive dinosaurs are quickly rounded up by Roland and his team and showcased by Ludlow to InGen’s investors, but Nick sets them all three and causes them to run wild through the enemy camp, and decides the best course of action when finding the injured, captured baby T. rex is to bring it to their trailer for medical attention. Although Sarah has to guess the dosage of pain medication and Malcolm is concerned that the baby’s cries will attract its parents, the baby T. rex is patched up and returned to its parents, but the adult T. rex’s are driven to attack the trailer, driving it over the edge, and continue to hound the human characters as they desperately try to escape the island. Along the way, they have to pass through a large expanse of tall grass teeming with Velociraptors, which have a surprisingly subdued role in this film; in the first one, they were very much the primary antagonistic dinosaur but, while they are responsible for a pretty high body count here and deliver one of the film’s more terrifying sequences as they pounce on the characters as they race across the grass, they’re used sparingly this time around. The T. rex crops back up a couple more times, drawn to the scent of its offspring, leading to a harrowing sequence where it tramples people to death underfoot and gulps down InGen’s dinosaur expert and walking dino exposition machine Doctor Robert Burke (Thomas F. Duffy) after he’s spooked by a snake, of all things. In the end, Roland is successfully able to capture alive T.rex but it…somehow…manages to kill off an entire ship’s crew and then return to the cargo hold to make its dramatic appearance once the ship reaches San Diego so it can go on a rampage through the city.

The Nitty-Gritty:
It’s a shame that The Lost World never followed up on the lingering plot thread of the cannister of dinosaurs samples stolen and dropped in the first film; this could’ve been a natural jumping off point for Hammond’s rivals to be behind the new island and thus take Ludlow’s place as the main antagonists, which would’ve have changed the film all that much but would’ve felt a little more natural. The plot point of Hammond’s nephew trying to usurp and exceed his aspirations is somewhat interesting, as it shows there’s division within InGen, but I find it difficult to believe that Hammond is so wealthy that he can buy not one, but two islands, kit them out with all the facilities and equipment they need, and also just abandon a San Diego zoo project beforehand. And even if he could do all that, the losses and financial backlash caused from abandoning these projects, losing all of Jurassic Park’s dinosaurs to the lysine contingency, and presumably compensating or covering up the deaths from the last film would’ve surely bankrupted or heavily crippled InGen. Of course, this doesn’t happen and we get to visit Site B, which is where the dinosaurs were properly bred before being transported to Jurassic Park; the island is a curiosity to  the likes of Hammond and Sarah as, despite all the odds, the dinosaurs have been able to adapt and thrive there, changing sex to breed and overcoming their lysine deficiency and finding a way to survive without the interference of their human breeders, but for Malcolm it’s just another example of Hammond’s arrogance and a place no one should ever willingly visit due to the inherent danger posed by nature itself.

On paper, this had the potential to be a bigger, better film but it’s bogged down by pacing issues.

On paper, The Lost World has everything it needs to be bigger and better than the first film; more cannon fodder to add to the body count, more dinosaurs, and more action should’ve meant that it was even more of a visual spectacle and, in many ways, it is. The dinosaurs still look fantastic and, thanks to many of the bigger action sequence staking place at night and/or in the rain, they’re just as believable as ever and even more formidable. We get not one, but two T. rex’s, there are more instances of herds of dinosaurs grazing, living, or running in the wild, and the final shot even shows all kinds of different species living side by side in their makeshift ecosystem. However, the film suffers from incredibly dull pacing; it’s only a few minutes longer than the last film but it drags so much and so often that even the big dinosaur sequences can’t save it and I find myself tuning out and growing bored waiting for something to happen and to care about these characters. The story is just far too bloated; there’s too many throwaway mercenaries on Ludlow’s team, too few interesting and engaging characters in general, and even the amazing Jeff Goldblum can’t carry this to an enjoyable experience. In fact, he’s actually something of a detriment here; rather than playing an eccentric character, he’s just full-on quirky Goldblum and it’s actually quite distracting. Neither the always-dreadful Vince Vaughn or the incredibly miscast and aggravating Vanessa Lee Chester make for compelling performances and, if it wasn’t for Pete Postlethwaite, there wouldn’t be anyone interesting at all in the cast.

The film’s climax is certainly striking, but feels tacked on and should’ve had far more focus.

It’s a shame as the dinosaur sequences can be very entertaining; The Lost World is much more of a horror/monster film than its more subdued predecessor, even though numerous attempts are made to emphasise that the dinosaurs are just acting out of instinct and to protect their young and territory. The T. rex’s rip poor Eddie to shreds, squash nameless goons, and tear limbs off; one even eats a dog during the finale, which is always a step too far, and yet Nick goes out of his way to take Roland’s bullets away from him! The Compie attack, while somewhat comical, end sup being pretty terrifying as Stark is eaten alive just out of frame and the ‘raptor attack in the grass is an equally tense and distressing sequence sadly undermined by Kelly’s ridiculous athletics. The finale, which sees a T. rex go on a rampage in downtown San Diego, feels unnaturally tacked on (mainly because it was…) and I’m torn between wishing we’d seen more stuff like that to differentiate the sequel from the original or omitting it entirely. It does result in some of the best looking shots of the film; the juxtaposition of this massive, prehistoric beast barrelling down the street, crushing cars, and chomping on terrifying pedestrians is quite striking, but it’s very rushed and by the time it happens you’re just wanting begging for the movie to be over. In the end, Malcolm and Sarah manage to retrieve the baby T. rex and use it to lure its Mama or Papa (it’s not really made clear which it is) back to the boat, where Ludlow is left in the cargo hold as a tasty snack for their journey back to the island. It’s not made clear who, if anyone, is piloting the boat back but the incident becomes public knowledge, bringing a mainstream awareness of the island and the existence of dinosaurs, but the movie ends with Hammond imploring mankind to take a step back and let life find a way, which is presented as though he’s finally learned a lesson but could just as easily be an attempt to once again avoid any legal repercussions for his research.

The Summary:
When I was a kid, The Lost World: Jurassic Park was my favourite of the Jurassic Park films; the first one had been such a spectacle and made such a huge impression that anticipation was high for the sequel and I think I associated the success and appeal of the first movie to mean the sequel had to be just as good, if not better. I was (and still am) a massive Jeff Goldblum fan as well, so that just added to the appeal of the sequel since he took a lead role, but it can’t be denied that The Lost World is inferior in almost every aspect. Even the dinosaurs don’t always look as good; the CGI, while still impressive, is far more noticeable in a lot of shots, even though the animatronics and the likes of the T. rex look fantastic as ever. Unfortunately, the film is overstuffed with uninteresting, forgettable characters, bland and uninspiring performances, and is such a slog to get through that I find myself growing increasingly bored every time I watch it. The spectacle and allure is just missing, or dulled, despite how hard the film tries to recapture the magic of the first movie; it’s much more like a generic monster film in a lot of ways and borrows a little too much from the last film to really stand out. The areas where it is a bit more unique are sadly underdeveloped; the idea of a rival company building their own dinosaur island or theme park could’ve been interesting, as could dinosaurs running amok in the city, but it’s all just kind of crammed in here with very little rhyme or reason and not sense of urgency. It’s a shame, really, as there was such potential in a Jurassic Park sequel, but there’s just very little substance to The Lost World; it’s still technically very impressive at times and it has moments where its bigger and more impressive than the last film, but it falls flat overall and ends up being this plodding, lifeless affair filled with inane characters, bone-headed decisions, and lacklustre action that feels too much like a desperate, corporate attempt to make lightning strike twice rather than a genuine attempt to match the spectacle and wonder of its predecessor.

My Rating:

Rating: 2 out of 5.

Could Be Better

What did you think to The Lost World: Jurassic Park? Do you think I’m being too harsh on it and that it’s actually just as good, if not better, than the first film? Are you a fan of the book and, if so, did you still enjoy the film or was there too much changed in the adaptation process? Were you happy to see Ian Malcolm return and which of the new characters was your favourite? What’s your favourite dinosaur, either in this film or in general? Were you a fan of the finale or do you agree that the film suffered from pacing issues? Which of Jurassic Park’s sequels is your favourite or do you consider the first one to be the best? How are you celebrating Dinosaur Day this year? Whatever your thoughts on The Lost World: Jurassic Park, and dinosaurs in general, sign up to leave them below or drop a comment on my social media.